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Umm, I'm reading an interview with Kojima right now that says that MGS4 is going to be the end. Here's a quote from the article (it's on IGN)

And, just to make sure we're clear on the matter, when asked if the story will come to a true end, Kojima responded without the slightest bit of vagueness, "It will come to an end."

What should we do with this page? Leave it, or get rid of it?

Also, what do you guys think of this? I think in a way I'll be happy to say goodbye to these games... it's been about seven or eight years since I first played MGS now, and I think MGS4 is shaping up to be a fitting end. --Fantomas 13:42, 12 May 2006 (UTC)

I don't think it really matters. It's been said elsewhere that Hideo said the same thing after sons of liberty and Snake Eater. However the article is pretty pointless.

I still enjoy playing the old games so I won't be too disappointed. It's good to see them getting out while it's still on top. --Drawde83 13:49, 12 May 2006 (UTC)

Yeh, better than to drag it on and make it crap, like some things do. You never know they might make MGS5, just with raiden instead, ....great lol. - Selo 18:00, 12 May 2006 (UTC)

I say delete it. Hideo Kojima has stated that it will be the end, and even though he has stated that in the past with the rest of the games, at this point, there is no concrete evidence for plans of Metal Gear Solid 5 ever being created. The link at the bottom is just speculation anyways.

Ok, Time out[]

Obviously this is gonna be a problem if we just keep reverting back and forth.

So would you guys prefer that we

  1. Split this into two articles
  2. Create some sort of compromise


Heres how I see it

  • As Hideo has stated MGS4 is going to be the last game, So at the moment it seems unlikely that there will be a game called Metal Gear Solid 5.
  • However there are rumours that there will be more games and as I remember Hideo has said the same thing about MGS1 through to MGS4.
  • Remember this isn't wikipedia we can speculate on things.
  • I don't think Metal Gear Solid 5 is a very good article title for this (I'd prefer something like "Future Metal Gear games") and then Metal Gear Solid 5 can redirect to it.

Just an idea I know there's an article on a half-life 2 metal gear mod thats feeling lonely, do you think we could fit that into this new post Kojima directed games article. --Drawde83 21:03, 18 April 2007 (UTC)

--- People will argue that there is no concrete evidence for another Metal Gear game, but what they fail to realise is that Hideo Kojima has said, HIMSELF, that there will more than likely be more, he just won't be Directing it, he will just be taking a back-seat and Producing it while he works on other things. He never expresivelly said MGS4 will be the last Metal Gear game, he only ever said that MGS4 will be the last of the "Solid Saga". Hell, he even said he was going to have a page on the official Kojima Productions website where fans could submit story ideas, and then in 10 to 15 years he would pick his favourites and turn them into a Metal Gear game (although you could argue that because this web-page has failed to show up, that he abandoned the idea, but again, that's just speculation).

I agree with Drawde83 that perhaps we could just re-name the page and place speculation about all future Metal Gear games such as "Metal Gear Solid 5" and the Portable Ops sequel Ryan Payton has been mentioning lately into this page. --Fantomas 13:34, 21 April 2007 (UTC)

kotaku TGS 2005: Kojima to Say, "Goodbye Snake"

TGS 2005: No more Metal Gear for Kojima?

Metal Gear for All

Which "MGS"?[]

In an interview, Kojima stated: "About Metal Gear Solid 5, I can tell you two things...There will be much question of infiltration, espionage and convince people to give you "a favor" in the last MGS."ref Did he mean MGS: Peace Walker or MGS4 or even MGS: Ground Zeroes? Cold Hotman 02:02, September 13, 2012 (UTC)

Seems like maybe something got lost in translation here.  TangoMike (talk) 15:26, March 28, 2013 (UTC)

Combine with "The Phantom Pain"?[]

It seems kind of rendundant to have to pages dedicated to what's basically the same game, especially since that page is basically only for speculation and such. Therefore I propose that the two pages be combined to create a comprehensive view of the game's development.

Don't see any reason not to. Anything relating to tweets and that stuff prior to official confirmation, however, can be merged into the development section, and information on the VGA Trailer as well as general comments about the Phantom Pain causing speculation about whether it was Metal Gear-related can be given its own section. Weedle McHairybug (talk) 21:35, March 27, 2013 (UTC)
It just been confirmed that they are still two separate games:
 http://www.siliconera.com/2013/03/27/the-phantom-pain-and-metal-gear-solid-ground-zeroes-are-two-separate-games/#6eJtQjLEJ9DWuyBo.99/
Ssj4jw (talk) 02:53, March 28, 2013 (UTC)
This creates a problem. Kojima himself blatantly stated that "The Phantom Pain and Metal Gear Solid: Ground Zeroes put together is Metal Gear Solid 5". So perhaps we should leave The Phantom Pain and Ground Zeroes as their own articles, with MGS5 as a disambiguation page. Furthermore, they say that the presentation title: "The core of Metal Gear Solid: Ground Zeroes" will be changed to reflect the official announcement of Metal Gear Solid V. On Twitter Kojima said:

"Ground Zeroes" is a prologue of "MGSV". 9 years after that event will be "The Phantom Pain". MGSV is constructed w/ prologue and main game "TPP". The game play demo I presented today is the opening of "TPP" which is tutorial that starts from crawling.

So GZ is the prologue (not prequel) to TTP. Kojima's word is higher than Boor,whose roll is simply public relations. We need to reflect that. Either by having one article, or three.--Soul reaper (talk) 05:25, March 28, 2013 (UTC)
It's been revealed by Kojima on Twitter that Ground Zeroes is in fact the prolouge of Metal Gear Solid V.
MGS Ground Zeroes is a prologue of The Phantom Pain and these two titles put together is MGSV! CyborgROX (talk) 18:17, June 12, 2013 (UTC)
Unfortunately, the official site still lists The Phantom Pain and Ground Zeroes as being two separate games, and Kojima's claim about the hospital segment as being a tutorial strongly implies that The Phantom Pain is a separate game from Ground Zeroes. Besides, this isn't the first time he claimed two games to be MGS5. Don't forget, he did the same with Peace Walker and what was then called Metal Gear Solid: Rising, which he labelled both as Metal Gear Solid 5, being his personal 5 and the modern 5, respectively, so we need a LOT more than his claim that they are together 5. Weedle McHairybug (talk) 18:34, June 12, 2013 (UTC)
Kojima's word is more higher than a random guy like you. If he says Ground Zeroes is a prologue, than it's a prologue. --68.45.180.241 18:43, June 12, 2013 (UTC)
I know his word is higher than mine. However, the official site still lists them as two different games. I'm not saying its different, the official site is saying its different. And Kojima also said that Peace Walker and Metal Gear Solid Rising were both MGS5, citing the former as "The MGS5 within [Kojima]" and "the next generation MGS5", respectively, so even Kojima can't be taken at his word, ESPECIALLY, if I must remind you, how he labelled the Hospital segment as a "tutorial" or "introduction" during the GDC 2013 showing, which makes it seem as though they were two different games. None of the previous games, not even MGS2, had tutorials after the prologue, they were all in the prologue. Did a weapons and equipment pop up with the character explaining the contents regarding Raiden when he first appeared? No, it all appeared with the Tanker Chapter. Weedle McHairybug (talk) 18:51, June 12, 2013 (UTC)
But we can clearly see in the Ground Zeroes trailer that Chico is in a cage listening to some sort of radio device wearing orange-yellow clothes in the night while it's raining. ANd what do we see in the new Phantom Pain trailer? The EXACT same thing! Chico in a cage wearing the same suit, but being 'strangled' by Snake. And later in the trailer we see a throwback to the actual scene from the Ground Zeroes trailer with Chico listening to the radio. HOW CAN THEY BE DIFFERENT!? CyborgROX (talk) 19:11, June 12, 2013 (UTC)
I know, right? --68.45.180.241 19:12, June 12, 2013 (UTC)
In case you've forgotten, Portable Ops and Peace Walker had scenes from Metal Gear Solid 3: Snake Eater in its trailers, yet they quite clearly were different games altogether. And how could they be different? Maybe in the sense that the Deathly Hallows film was split into two parts, or how Sonic the Hedgehog 4 had two different games yet were the same overall? Weedle McHairybug (talk) 19:17, June 12, 2013 (UTC)
EDIT: Okay, Vito89 apparently found an article on Examiner that claims they are the same: http://www.examiner.com/article/new-metal-gear-solid-5-details-ground-zeroes-phantom-pain-are-one-game We probably should merge it. However, we'll still have to wait until the official site actually merges the two together so it is acknowledge on the official site itself. We've had problems with journalist sites claiming things that weren't actually correct before (ie, claiming the country Raiden infiltrated in the prologue was Montenegro despite that country being in Europe, not Africa, all because of a line Kevin said in the opening cutscene of the demo.). Weedle McHairybug (talk) 19:46, June 12, 2013 (UTC)
Okay, according to Kojima, although GZ is the prologue to TPP, he hasn't decided how to handle the release of GZ (ie, whether it is with TPP or separately). That seems to imply that GZ might still be a separate release and MGSV overall is a two-part game, sort of like Sonic the Hedgehog 4, or the Kill Bill movies/The Deadly Hallows.
Source: http://www.computerandvideogames.com/414360/interviews/e3-interview-kojima-on-mgs-5/
To clarify, will Ground Zeroes be part of The Phantom Pain or released separately?
So you can think of it that Metal Gear Solid V: The Phantom Pain is the big game and within that the first prologue to it is Ground Zeroes.
As you saw in the trailer, The Phantom Pain provides a vast world where the player can really go anywhere and get lost. But for past Metal Gear fans used to a linear experience it would probably be hard for them to get used to that without having a prologue and a way to get used to it. So Metal Gear Solid Ground Zeroes is an interpretation to really give them a very short, smaller version of that scale.
In The Phantom Pain there are real-life day and night cycles but in Ground Zeroes the weather doesn't change and it's at night time. This is to help the past Metal Gear fans to get used to the fact that it's now open-world.
But will it be released separately?
We can't talk about how we're going to release it because we still haven't decided yet.
The bold is CVG's questions, the non-bold is Kojima's replies, and the underline is the emphasis. Weedle McHairybug (talk) 20:59, June 13, 2013 (UTC)

Thoughts on Trailer[]

First of all its an awesome trailer,the graphics are turly incredible and I think this game is going to be amazing. But still there are somethings that I don't understand

- Who is XOF: I'm guessing its related to zero/cypher/the patriots but still why do they attack mother base and who is the scarred, freddy kruger look alike? 

A major speculation theory on scarred man and his motiviations.  This is msotly on a total limb but...  It's a somehow surviving Volgin, out to utterly destroy Big Boss and everythign he built, as Big Boss did to him.  The biggest thing for me (again a BIT of a strech) is after the post credits teaser, the Russian accented woman going "V has come to."  There's very few "V"'s I can think of in the series, much less Russian ones.I could see it very possible that after years in a coma (like Big Boss has happen to him after XOF destroys Mother Base and the MSF), he has allied with Cipher to exact his revenge.

- Whats with all the monsters: Even for metal gear flying flaming horses are extreme

-Big Boss's Robotic Arm: Its not that I don't understand it, its more what is your opinion on it 

TheSolidAssassin

XOF is probably at least Cipher-affiliated, seeing how Miller mentioned a UN inspection on Mother Base would occur and implied that Cipher had suspected involvement. I'm not sure about all the monsters, although some things in the trailer hint that Big Boss wasn't simply hallucinating. The arm, BTW, formerly belonged to Zadornov, although he probably tweaked it a bit to be more like a left hand (it was originally for Zadornov's right hand). Wonder how he got the horn, though. Weedle McHairybug (talk) 22:39, March 27, 2013 (UTC)

GZ and TPP - two different products, or the same?[]

Ok, so first we're told that GZ and MGSV: TPP are two different physical products, then we're told that they're the same game, with GZ acting as sort of a "Mission 1" ala Tanker/Virtuous. But now we're once again told by Kojima that it's one game, but the Konami Facebook says two. This wiki has two separate articles and calls GZ and MGSV two different games. Furthermore, the main page of this wiki, it its list of canon games, seems to imply that GZ and MGSV are the same game. Which is correct? Is there some source confirming which is true? Pending that, I think the two articles should be merged, as Kojima has most recently mentioned that they are one and the same.

The Facebook claim actually quotes one of Kojima's twitter posts when claiming they were two. I also doubt they'd do that without his permission, anyways, so most likely two games, similar in vein to Final Fantasy X and Final Fantasy X-2. Plus, Kojima himself implied that it was two games when claiming that the gameplay footage of the hospital was the tutorial for the Phantom Pain, despite claiming that Ground Zeroes was the prologue chapter. Weedle McHairybug (talk) 00:35, March 29, 2013 (UTC)
But here Kojima directly claims them to be the same game, just GZ and TPP are two different chapters.
Yeah, well, take it to Kojima's twitter and the official MGS Facebook page (which quoted Kojima when saying this, BTW), because he also said that the segment he showed to GDC was a tutorial for The Phantom Pain, and worded it in such a way that implied that the tutorial portion would be retained in the final release. Weedle McHairybug (talk) 00:49, March 29, 2013 (UTC)

V has come to.[]

This line, as heard at the end of the Metal Gear Solid V: The Phantom Pain trailer, is indeed a discussion-worthy topic. Let's analyze it. 

To 'come to' means to regain consciousness. This is likely said because Big Boss just woke up from a coma that lasted nine years.

V, of course, is the roman number for 5. So what she really said was 5 has regained consciousness.

V, or 5, is most likely reffered to as Big Boss, but it may also be the bandaged guy seen in the trailer.

V might also be a possible 3rd guy that was slightly mentioned in the trailer, the one the camera was fixed on in the first scene in the trailer. You can hear Master Miller say What about him? as he looks at the 'camera'.

Please, feel free to further discuss about this below. CyborgROX (talk) 13:33, April 7, 2013 (UTC)


Your idea is sound: it could be a woman informing someone that Boss has awoken from his coma.

To me, it sounds like something is left out. Like they purposely chopped off the end of the sentence so we don't know what she is about to say. Like Kojima is trying to keep us on edge, intrigued by what could possibly follow.

I'm not sure. 

I'm interested to know who the third guy is. He must be important, as Miller points him out in the trailer and asks about his condition.

Personally, I'm excited to see how the Patriots appear in this game. The timeline is nearing the conception of Outer Heaven and I would love to see what event incites Big Boss to stand against the Patriots in open rebellion. Misterbunnsy (talk) 13:33, April 11, 2013 (UTC)

Right now I got some more info about this. Apparently Snake was previously called Vic Boss by a character in Peace Walker (don't remember who). Vic being short for Victory, this could be what V means.
Also, in an interview with Kojima about the trailer, he stated that the third person is Kojima himself, viewing what he has created. CyborgROX (talk) 10:15, April 15, 2013 (UTC)
I forgot about him being called Vic Boss. It's looking more and more like the voice is the woman informing someone that Boss has awoken from his coma, most likely Cipher.
That's such a Kojima thing to do too: making the third person in the trailer himself, "viewing what he has created". I'm not saying it's a bad thing, I love the little things that Kojima does in his games, like the mystery with Moby Dick Studios. That's something that game developers don't do really, but he went out there and did it just to create a bit more interest around The Phantom Pain. - Misterbunnsy (talk) 13:56, April 15, 2013 (UTC)
Also, right after the woman says the line, we can hear a door open. It sounds like a typical hospital door with a long push-in handle. Maybe she is cut-off by someone entering the room. But who? o.o CyborgROX (talk) 14:43, April 20, 2013 (UTC)

Errors in Fox listings[]

Psycho Mantis listed as Fox member. Foxhound was founded in 1970. Psycho Mantis was born in 1970. Psycho Mantis couldn't have been in Fox on the year he was born. Nothing suggests or proves Revolver Ocelot was in Fox as well. Look at his affiliations before adding things guys. 

Fox /=/ Foxhound

I'm sorry, I don't see the issue. Yes, FOXHOUND was founded in 1970 and yes, Psycho Mantis was born around 1970. So what? It doesn't say WHEN Mantis joined FOXHOUND. Also, Psycho Mantis (not confirmed to be him) didn't appear  in MGSV until after Snake's coma which was at the beginning of the 80s. That would make him around 10 years old at the time. God, is this really so hard to see? And sign your edits, please. CyborgROX (talk) 22:30, June 1, 2013 (UTC)
You clearly don't understand Cyborg. The trailer stated FOX. Not FOXHOUND. Psycho Mantis couldn't have been in FOX. Ocelot was NOT in FOX. Nowhere does the trailer state FOXHOUND. It says born from FOX. Also. Keep in mind IP users can't sign edits.

Cipher question[]

I was thinking about editing but decided to ask first. Cipher is listed under groups but my understanding is that Cipher only refers to Zero. Miller even says something indicates one person, Cipher. Am I misunderstanding or does it refer to both or are we not sure.GrimmShadows (talk) 18:45, April 1, 2014 (UTC)

At least in Peace Walker, it also referred to a group in addition to a person. Miller referred to it as an "outfit" during the second ending, and Paz when revealing her allegiances referred to Cipher as "our leaders," implying more than one person in the group. I'm not sure if that's the case in The Phantom Pain, although even Ground Zeroes suggested a group instead of an individual due to Miller referring to it as an "intelligence agency." Weedle McHairybug (talk) 20:35, April 1, 2014 (UTC)
  Thanks I don't know how I missed it or if I just don't remember it. GrimmShadows (talk) 12:30, April 2, 2014 (UTC)

How dark will it get[]

I just re watched the E3 trailer and I still can't believe that Big Boss shot those kids. Editing probably just made it look like that out of context (he was probably shooting at something else) but it still makes me wonder just how dark Big Boss and Kaz are going to get in this game. Ground Zeroes had some messed up s**t in it, and if that was just the prologue then I can't imagine what the Phantom Pain will be like at its worst.--TheSOLIDAssassin (talk) 19:06, April 21, 2014 (UTC)

Obviously we don't know how dark it will get. All we know is Ground Zeroes got dark with them showing Paz having her stiches removed and then her still having another bomb and then slow motion as many soldiers died. Plus we know In Big Boss's first mission, as Snake anyway, he was following orders and in peace walker he was doing it to protect people, been too long since I played Portable ops. But in this mission he's going after, most likely, Skullface by his own descion to kill him for destroying his base and almost killing him. The other missions it was showen that he killed in defense or on orders this one he's making the descion on his own to kill. Plus atleast Kaz and Ocelot are interrogating Huey even though they atleast were once on the same side, no other game shows someone being interregated by someone they atleast used to side with. GrimmShadows (talk) 02:47, April 22, 2014 (UTC)

Phantom Pain release date.[]

I seriously doubt the game is going to be released this November. If that was the case, they would have put that in the trailer instead of "1984". 96.59.223.143 22:36, June 11, 2014 (UTC)

Well you know how Hideo is...he wants to keep everything under wraps till the last minute. But stuff has been slipped before.

What about it, bub? (talk) 22:45, June 11, 2014 (UTC)


Look, I'm just going by what I've read on GameFAQs, and one poster mentioned that, aside from Zavvi, there was at least one other UK store that listed the November 28, 2014 date. And fake dates for release generally use the first of the month or the last of the month, and they generally aren't shared by other stores. For example, Amazon has December 31, 2014 for its placeholder release date, while some other store listed the date as September 1, 2014 (can't find it currently, but I'll continue searching).
Either way, we definitely know The Phantom Pain is pretty close to completion and being shipped, due to it being screened by ESRB (and apparently having observed enough of it to actually give some hints as to what will be in the game, albeit from KP's input), and it even being made available for preorders, so its only a matter of time that the actual release date for areas outside UK is going to be revealed. Weedle McHairybug (talk) 22:59, June 11, 2014 (UTC)
GameStop also says December 31, 2014, which shares the same date as Amazon, proving my point. We don't know the official date yet. 96.59.223.143 23:02, June 11, 2014 (UTC)
Kojima confirms it's being released in 2015 as I thought. No exact month and day yet either. The dates mentioned before were placeholder dates. Nothing more.
https://www.youtube.com/watch?feature=player_embedded&v=4PRJF4X8QEA
96.59.223.143 12:53, September 18, 2014 (UTC)
Yeah, I've already heard about that. Weedle McHairybug (talk) 12:54, September 18, 2014 (UTC)
 Yeah, and it proved you were wrong. 96.59.223.143 12:55, September 18, 2014 (UTC)

Release Date Confirmed at Comic Con[]

Apparently Hideo Kojima has confirmed that the game will be released on November 28th 2014 at comic con. I can only find one article saying this so should it seen as a trustworthy claim?--TheSOLIDAssassin (talk) 11:52, July 25, 2014 (UTC)

Do you have a link to the article? Weedle McHairybug (talk) 12:16, July 25, 2014 (UTC)

How do I make one?--TheSOLIDAssassin (talk) 12:22, July 25, 2014 (UTC)

It's simple, really, all you have to do is copy the URL of the article on your internet browser and then paste it on the talk page here. For example:

Recent change at the moment on the talk page:

http://metalgear.wikia.com/wiki/Talk:Metal_Gear_Solid_V:_The_Phantom_Pain?action=edit&section=12

Weedle McHairybug (talk) 12:28, July 25, 2014 (UTC)

http://www.kdramastars.com/articles/30316/20140725/metal-gear-solid-v-phantom-pain-release-date.htm

Thanks WeedleTheSOLIDAssassin (talk) 12:31, July 25, 2014 (UTC)

Apparently that website has a tendency to attribute a release date announcement to someone even when they don't, so I think we should wait for more information before we use that release date or it reveals that Kojima actually does say this. Weedle McHairybug (talk) 13:20, July 25, 2014 (UTC)

Can you guys please release a beta demo of metal gear solid 5 the Phantom pain for ps4 please it looks so awesome

Damin velez

Coding issue on MGSV: TPP page.[]

Anyone who is good with code. The next canon game on MGSV:TPP should be 'Metal Gear' but everytime i try to put

|nxtcanongame  =  Metal Gear

it shows as the next released game. Am i doing something wrong or is this a different issue? either way, could someone more experienced with Source Editing take a look?

Whoever fixed this, Thank you

-RedArmyRockstar

Suggested improvements[]

I think we should bring this article's quality and presentation more in line with other game articles. For one, the character list should be merged with the cast table. Also, the plot summary should be just that; at the moment it's too detailed and doesn't provide a general overview (details should be reserved more relevant articles). Just some ideas anyway. --Bluerock (talk) 13:22, March 11, 2015 (UTC)

What is going on?[]

Yesterday the site's page was working just fine, but now this page is going down saying that the game is not real? I know people who pre-ordered this game as well as myself. Konami wouldn't lie about this, would it? A pretty elaborate asshole would be caught before millions wasted their lives and money on a nonexistant game.Prestonm1993 (talk) 18:27, June 23, 2015 (UTC)

Release Dates in Table[]

The console-versions all get released on the same day, so it makes no sense to mention the release date for each console specifically. Also, the game will be released in Japan on September 2nd, but everywhere else on September 1st.

I would edit the table myself, but I'd screw up the coding so please someone else do it.Nuhr (talk) 04:26, July 21, 2015 (UTC)

Don't worry about it, it was clearly vandalism. The page has been reverted now. --Bluerock (talk) 19:09, June 23, 2015 (UTC)

Clues to the ending within the game itself..[]

If you do by any chance reach the real ending, and truly experience Phantom Pain due to your mind being blown.... I'd like you to consider the following details which actually hints the ending during gameplay..

1)In MGS 3, Ocelot's Makarov jams after he ejects his last round, before inserting a new magazine, then forgetting to cock the pistol to chamber the new round (As Big Boss explains on the radio, he refers to it as a "Middle Eastern" technique..

In MGS4 and MGSPW, both Big Boss and Solid Snake pick up this technique..

One character does this, the very first time he picks up a handgun, although he does it correctly... (He remembers to cock the handgun)

2) Ocelot mentions that Venom Snake is unable to speak or remember foreign languages because of the debris lodged into his head..

However, the part of the brain the debris is lodged into, the frontal lobe, IS NOT responsible for learning of speaking languages..

On a side note : Loss of frontal lobe can have effects on one's personality... Reduction in inhibitions, lack of fear response, increase in apathy..... Snake is going down a DARK path... This might also explain why..

3)Solid and Liquid are only slightly modified clones... Meaning that they should have at least 90% generic match with Big Boss..

4) In MGS3, what happens when Big Boss is interrogated by Volgin, that also happens in MGSV?

There are more clues.... Try to spot them on your 2nd play through...

Things that don't make sense[]

I was hoping somebody could explain these things.

Big Boss is in charge of Foxhound on the side of the Patriots in 1995 and uses it as cover, right? And he has Venom pose as the leader of Outer Heaven, right? So why have your duplicate be in charge of the one thing you don’t want the Patriots to know you are in charge of? lol There is no logic here.

Zero was brain dead since the 80s according to MGS5, right? So who was in charge of the Patriots? Who made the decisions to launch the AIs and imprison Big Boss after Zanzibar? MGS4 clearly outlines that Eva and Ocelot were trying to stop Zero. Why? He was a vegetable even during the events of Phantom Pain. And if it’s Paramedic and Sigint, then everything would’ve ended in MGS1. Gray Fox killed Paramedic and Ocelot killed Sigint.

The Zero/Big Boss thing was my biggest issue as it’s actually not explained. But it’s key to everything. Eva and Ocelot had a decade and a half plan to free Big Boss and take down Zero. But if he was brain dead since the 80’s, who was the enemy? That’s not explained and it’s not a good idea to guess. We don’t know when the AIs took control, but clearly their full potential wasn’t in the mix until MGS2. That’s where I have the issue. These things weren’t a problem until we got the “missing links”. Zero and Big Boss we’re friends. They had an ideological falling out. Zero wanted global control. Big Boss wanted perpetual war. The AIs combined the two and we got the war economy where everything was guided by the Patriots AI. It just made sense. Throwing MSF, Diamond Dogs and Venom complicated the story without offering new explanations on how this impacted events in existing canon.

MSF and Diamond Dogs before Outer Heaven. They are basically the same thing. So what’s the point of building Outer Heaven? It’s just another PMC, and frankly one less equipped than what we got with MSF. Outer Heaven should be the first. It’s like saying we had two more Death Stars before Episode IV. That just negates the importance of that film’s story. Spirit Slasher (talk) 05:46, May 12, 2020 (UTC)

Hi Spirit, talk pages are intended for proposing changes to articles, whereas personal thoughts and opinions are best posted in Discussions. Unless it's to highlight missing information on this page, you can find or infer most of the answers in other wiki articles:
  1. Venom Snake is an insprational figurehead for Outer Heaven's soldiers; his physical appearance being revealed publicly was never an issue, it only coming to light after his defeat.
  2. Zero set in motion the implementation of the AIs early on, so any Patriot subordinates could presumably have carried it to completion, with Donald Anderson spearheading it up until his death.
  3. The enemy is Zero's Patriots, and his AI proxies; the characters merely refer to the man and the system he created interchangably, as his perceived presence in MGS4 has transcended his physical being.
  4. Like you said, MSF and Diamond Dogs ARE Outer Heaven, which is an ideology, not simply a location. There's also no evidence that the South African fortress was lesser in any respect, it may just come across that way due to its 8-bit game origin.
--Bluerock (talk) 18:34, May 12, 2020 (UTC)


Thank you! Much appreciated Spirit Slasher (talk) 00:47, May 13, 2020 (UTC)

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