|This article is about a non-canonical topic in the Metal Gear series.|
The name Chaioth Ha Qadesh is derived from the Keter, a high level in the Kabbalah, a mystical system associated with medieval Judaism. The name refers to a group of angels, called The Holy Living Creatures (Chayot Ha Qadesh - "חיות הקדש" in Hebrew).
Originally designed as a way to control Model 3 test subjects, Chaioth Ha Qadesh utilized the Enhanced Governing Organization system to control various modified soldiers and Patrol Bots. SaintLogic developed the Metal Gear for that purpose, but Dr. Thomas Koppelthorn stole Chaioth Ha Qadesh as a means to get revenge for his wife Lucinda and kill all involved in the Praulia Massacre.
Like other Metal Gears, Chaioth Ha Qadesh could fire a nuclear missile from any area of the world to its target. However, one difference is that it mainly used neutron bombs as its main weapon, and also contained the data on all test subjects in the SaintLogic institute. It had a missile launcher on its back, and could fire bullets from the Vulcan cannons on each of its arms. It also had a slot on the top for launching energy. Chaioth Ha Qadesh utilized these weapons via nano chip expansions.
The cockpit, located in the upper zone of Metal Gear's head, could be ejected, which Lucy used to kill Koppelthorn by launching him out of Chaioth Ha Qadesh, and then destroying the cockpit (and what was inside it) with a missile. However, Koppelthorn had also designed the hangar to self-destruct the very minute Chaioth Ha Qadesh was destroyed. At the end of his mission, Snake emptied its equipped nuclear warhead, hid inside the casing, and launched himself from the linear cannon into the ocean to escape US soldiers. The US soldiers also noticed Chaioth Ha Qadesh and had their tanks fire upon it to destroy it for good, although not before it managed to fire the (now-harmless) nuclear missile containing Snake.
Behind the scenes
Metal Gear Chaioth Ha Qadesh, sometimes referred to as Metal Gear Chaioth Ha Kodosh in the game itself, uses nano chip expansions so the player can see what cards it has and will use. The cards are used in the order they appear in Metal Gear's hand.
Note that the cards used by Metal Gear are unique to it, having details different from those available to the player.
Can move 5 BLKS
|All||Metal Gear will change its position, causing Quick Death to a target it steps on. It will also jump.|
|Metal Gear Gander||Use||15||Guided Missile||All||Fires missiles from the launcher on its top center in an area on its front.|
|Metal Gear MK-II||Use||6||Data Processing|
Sort cards in hand by type.
|All||The camera on Metal Gear's head will change the order of the cards on its hand.|
All equip and effects reset to default state.
|All||Charges and fires the energy launcher on its left shoulder to the center of the hangar, causing all of the player's equipped cards to be destroyed.|
|Metal Gear||Use||8||Red Laser|
Attack width: 3 BLKS
|First part||Fires a red laser straight ahead from the laser unit between its legs. Causes knockdown. Will act as a Movement card if the Life of the laser cannon reached 0.|
|Metal Gear RAY||Equip||8||Hydraulic Cutter|
Attack width: 3 BLKS
|First part||Fires a blue laser straight ahead from the laser unit between its legs. Will act as a Movement card if the Life of the laser cannon reached 0. Although this is an Equip type card, it is used automatically as Metal Gear lacks equipment slots.|
|Metal Gear D(revised)||Use||8||Vulcan Cannon|
Area attack; KDWN.
|First part||Fires bullets from the right arm's machine gun, attacking a wide area on its front. Causes knockdown. Will act as a Movement card if the Life of the arm reached 0.|
|Shagohod||Use||8||Vulcan Strafe||First part||Fires bullets from the left arm's machine gun, attacking a wide area on its front. Causes knockdown. Will act as a Movement card if the Life of the arm reached 0.|
|Metal Gear REX||Use||10||Trample||Second part||Metal Gear will jump a short distance forward, crushing targets on its path.|
|KODOQUE||Use||20||Optical Weapon B||Second part||Fires a wide laser straight ahead from the cannon on its left shoulder. Causes heavy damage and knockdown.|
|Arsenal Gear||Use||10||Boot Up||Second part||Metal Gear will dash forward a short distance, crushing targets on its path, than return to its previous position with a jump. Metal Gear changes the direction it is facing after the attack.|
|Walking vehicles (nuclear strategy)|
|Metal Gear RAXA — Intercontinental Ballistic Metal Gear |
Peace Walker (Basilisk) — Metal Gear ZEKE
Metal Gear Sahelanthropus
|Shagohod — AI weapons (Pupa, Chrysalis, Cocoon) |
Walker Gear — Battle Gear — Metal Gear G (Gustav)
Arsenal Gear — Outer Haven — Gekko — Metal Gear Mk. II / III
Metal Gear EXCELSUS
|Non-canon Metal Gears|
|Metal Gear 1 / VRC-4 (Supercomputer) — Metal Gear 2 — Metal Gear GANDER |
Metal Gear (Eldera) — Metal Gear KODOQUE — Metal Gear Chaioth Ha Qadesh