Metal Gear Wiki
Metal Gear Wiki

Operating as a U.S. Army special forces unit, FOXHOUND utilized a wide range of equipment and advanced technology in order to carry out top-secret missions within enemy territory.

While undertaking sneaking missions, operatives did not wear a formal uniform, nor did they possess anything that could give away their identity or nationality (such as insignias, military clothing labels, or instruction labels). The only equipment that was permitted were a radio and motion-sensing radar. All other items were to be procured on-site. However, there were other uniforms and equipment that were permitted when not on sneaking missions (such as direct warfare or during military drills).

Unofficial formation[]

Warning: The following information is from outside Hideo Kojima's core "Metal Gear Saga." Its canonicity within the continuity is disputed, therefore reader discretion is advised.[?]

During the San Hieronymo Incident in 1970, the circumstances of FOXHOUND's formation prevented them from having an organized form of equipment, but they nevertheless utilized some weapons and equipment that were procured on site or came with some members.


Main article


Main article

  • Medical kits
  • Rations
  • Pentazemin
  • Thermal goggles
  • Night vision goggles
  • Body armor
  • Mine detector
  • Cardboard box
  • Handheld radio


Two stolen ZIL-131 transport trucks (with the tarpaulin on).[1]

Non-"Metal Gear Saga" information ends here.

Official formation[]

In 1971, FOXHOUND was organized into an official unit within the U.S. Army (though the concept of such a unit was considered as early as 1964).[2] Big Boss originally commanded the group with Campbell acting as a tactician, and the two led them in a series of intense and difficult covert operations. However, Big Boss soon left the unit and America to form the Militaires Sans Frontières in 1972, and it would be over 15 years before he would return to the country to retake command of the unit.




Field uniform of FOXHOUND.

Due to FOXHOUND's status as a black ops/infiltration unit, it had no official uniform such as a service uniform or battle dress uniform. Instead, it had only a field uniform. Field uniforms of various camouflage patterns were used in different terrain and climates. Also, a special type of stealth suit, known as the "Chameleon Suit" could be equipped, which utilized internal temperature and optical sensors, along with a special type of polyester shield, known as a "Camouflage Screen," that provided very low radar reflection. Its name stemmed from the fact that it allowed the user to effectively blend in with the environment, like a chameleon.

The effectiveness of each uniform within several different types of environment is shown below, represented as a percentage (Camouflage Index).

Region Type/Area Uniform/Camo Index
30% 30% 5% 5% 30%
 COLD  Evergreen Forest Green  Field Drab Sand  Black   Chameleon 
Snowy Forest Green White Sand Black Chameleon
HOT  Tropical Rainforest  Forest Green  Dark Green  Light Green Black Chameleon
Desert (Gray) Sand Field Drab  Earth Yellow  Black Chameleon
Desert (Red) Earth Red Earth Yellow Sand Black Chameleon
Urban Urban Gray White Dark Gray Black Chameleon

Note: the Chameleon Suit changed color depending on the surroundings, maintaining a high Camo Index.

An earlier form of the Camouflage Index system was used in 1964 by the FOX Unit, with the main difference being that a poor state of camouflage was represented by a negative value. The Field Drab and White uniforms also seem to be notable improvements on the Olive Drab and Snow uniforms used by FOX, respectively, since they could be utilized in a wider variety of environments.

Technology used in the Chameleon Suit resembles that of OctoCamo, developed by Hal Emmerich of Philanthropy, in 2014.



FOXHOUND boots containing iron plates.

FOXHOUND boots were developed from the many advancements in jungle and combat boot design, that various special forces have used. The boots had noise-dampening properties, which, as the name implies, suppressed footstep noises that could compromise the success of a sneaking mission, as well as a “footstep jamming system” to fool enemy pursuers. The boots were also installed with an iron plate in case of traps, such as Punji stakes.


See main article

The bandana was primarily used to prevent sweat or blood falling from the forehead into one's eyes, but it can also acted as a cooling or heating device, depending on certain chemical reactions that could be employed.


Designed to decrease perspiration rate on the hands so as to prevent slipping.


See main article

All members of FOXHOUND wore long trenchcoats with seven buttons and padded shoulders when Liquid Snake became the group's squad leader.



FOXHOUND operatives utilized specialized goggles that protect against wind and sand, and are equipped with infrared capability that allowed them to be used as night vision goggles. It also had a miniature fan and temperature sensors that automatically removed moisture from the lens should it reach 70%.


These were highly specialized binoculars that were installed with various NASA-developed technology, normally used in planetary-exploration. They were capable of visual analysis greater than that of the naked eye. However, these were rarely used due to their large size and weight.


Up until the end of the 20th century, FOXHOUND operatives often used a special wireless transceiver to communicate via satellite to anywhere in the world. Utilizing burst-signal conversion via computers, the decoding of any transmissions was made difficult, even if intercepted by enemy forces. However, if a FOXHOUND member was captured by the enemy during a FOXHOUND operation, the operative was under orders to detonate both the wireless transceiver and the headset in order to ensure that the enemy was kept secret about NATO's involvement. An improved version, known as the Codec, was developed in the early 2000s, and adopted by FOXHOUND shortly before its disbandment. The radio was the most important piece of equipment in covert operations, since communication of developing intel was vital to the success of any mission.

Wireless headset[]

A lightweight flexible headset equipped with a high-performance microphone. It was capable of amplifying sounds without the need for a loudspeaker due to a device that directly stimulates the small ear bones. If an operative was captured by the enemy during a mission, the operative was under orders to detonate both the headset and the wireless transceiver in order to keep the enemy unaware of NATO's involvement. After the Codec was developed, the calltone identification device was completely concealed from view during sneaking missions, implanted directly into the operative’s body and operated via a bionic ear. This would allow communication with mission support personnel in the event of enemy capture.

Motion-sensing radar[]

The Reactive Radar was invented in 1998 and first utilized in Operation Intrude F014. It was able to detect and pinpoint personnel and objects moving within close range. It also housed various sensors in order to detect hazards such as nerve gas or mines (when coupled with a mine detector). This was eventually replaced by the Soliton Radar, developed alongside the Codec in the early 2000s. This new radar incorporated the representation of enemy fields of vision, by detecting electromagnetic waves resulting from biological reactions within a person. Both types of radar, however, could be rendered useless by electronic jamming if the enemy detected an intruder.


Equipped with "anti-inversion skirt netting" to prevent inversion of the canopy during deployment, this was essential for low altitude skydiving. It could be opened at heights as low as 150 meters above ground and was invisible to enemy radar. This modified parachute was often used in operations where the only effective means of infiltrating enemy territory was via a low-altitude skydiving jump.

Electromagnetic compass[]

A compass that was developed as a result of monopole theory. It was designed to work in areas that jam normal compasses, such as dense jungles.


Two types of knives were usually carried in sneaking missions: a Close Quarters Combat knife developed by FOXHOUND and an army survival knife.

Solid Snake did not often use a combat knife, until sometime after the Big Shell Incident, due to him not being "a fan of blades." This was because of Snake's reluctance to utilize CQC, in order to distance himself from FOXHOUND's former commander, Big Boss, whom he considered to be a traitor to the unit.

L-shaped flashlight[]

Durable, waterproof flashlight equipped with clip, allowing attachment to a belt or pocket for hands-free operation.

Water canteen[]

A drinking water bottle designed to be used by soldiers in the field.

Camouflage mat[]

A mat that could be laid down and crawled under to conceal oneself from view.

Bug repellent[]

A substance applied to skin and clothing to keep away insects, and arthropods in general.

Antidotes and electronic micro-suction pump[]

Items used to counteract snake and insect venom.

Emergency medical kit[]

A collection of supplies and equipment that provided aid for survival in an emergency.

Vitamin pills, Origo-all P, salt[]

Water purification pills[]

Pills used to obtain drinking water from untreated sources (e.g., rivers, lakes, etc.).


A canned or pre-packaged meal, easily prepared and eaten, transported by soldiers on the battlefield.

Wire cutters[]

Pliers intended for the cutting of wire fences.



S&W M459.

Automatic handgun[]

Submachine gun (SMG)[]

Note: the firearms used are dependent on the nature of the mission.

Other gear[]

  • Dog tags
  • Socks
  • Underwear
  • Towels
  • Ammunition belt
  • Leather harness
  • Low temperature ammo cases
  • Flexible straps
  • Suspenders
  • Thermos
  • Backpack

Behind the scenes[]

In the manual for Metal Gear 2: Solid Snake, it erroneously stated that the first two 30% categories for the Red Desert camo pattern was Forest Green and White, instead of Earth Red and Earth Yellow.


Metal Gear 2: Solid Snake - User's Manual (1990)


  1. ^ The first truck was stolen by Roy Campbell and Naked Snake/Big Boss shortly after escaping from the prison on San Hieronymo. The second truck was stolen when Elisa defected to Snake's resistence and helped them escape from the guest house.
  2. ^ Metal Gear Solid 3: Snake Eater, Konami Computer Entertainment Japan (2004).
    DOD Official: You know, we could use an infiltration unit like FOX in the army. Someone like [Naked Snake] to handle our top-secret missions for us. A man who combines the qualities of a soldier and an agent.
  3. ^ Foxhound Coat. AbbyShot Clothiers Limited. Retrieved on 2013-06-02.