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Metal Gear Wiki
Metal Gear Wiki

This is the camouflage that appears in Metal Gear Solid V: The Phantom Pain.

Player Fatigues[]

  • When hovering over a fatigue, pressing left will get the "Naked" version, while pressing right will get the "Scarf" version.

Standard[]

These are fatigues that increase the camo index of the player when worn on the correct surface or touching the correct object.

Olive Drab
,,
Standard combat fatigues.
Wear among greenery to blend in, making it harder for the enemy spot you.
Environment
Greenery
Development
--
Deployment
100 GMP
Splitter
,,
Standard combat fatigues.
Wear when operating [armored] vehicles or weapon emplacements to blend in,
making it harder for the enemy to spot you.
[*only in free roam]

Real life reference: M90 Splittertarnmuster

Environment
Operating vehicles or emplaced weapons
Development
R&D Team 7
10,000 GMP
Deployment
700 GMP
Square
,,
Standard combat fatigues.
Wear on metal or concrete surfaces to blend in, making it harder for the enemy to spot you.
Environment
Metal/concrete
Development
R&D Team 17
30,000 GMP
Deployment
1,700 GMP
Tiger Stripe
,,
Standard combat fatigues.
Wear on rocky surfaces to blend in, making it harder for the enemy to spot you.
Environment
Rocky
Development
--
Deployment
200 GMP
Golden Tiger
,,
Standard combat fatigues.
Wear on red soil to blend in, making it harder for the enemy to spot you.
Environment
Red soil
Development
R&D Team 8
10,000 GMP
Deployment
800 GMP
Animals
,,
Standard combat fatigues.
Wear on sandy surfaces or among greenery to blend in, making it harder for the enemy to spot you.

Real life reference: Leopard

Environment
Sand/soil
Greenery
Development
R&D Team 18
30,000 GMP
Deployment
800 GMP
Desert Fox
,,
Standard combat fatigues.
Wear on sand or soil to blend in, making it harder for the enemy to spot you.

Real life reference: U.S Six Color Desert

Environment
Sand/soil
Development
R&D Team 3
5,000 GMP
Deployment
300 GMP
Woodland
,,
Standard combat fatigues.
Wear among greenery to blend in, making it harder for the enemy to spot you.

Real life reference: U.S ERDL

Environment
Greenery
Development
R&D Team 9
10,000 GMP
Deployment
900 GMP
Wetwork
,,
Standard combat fatigues.
Wear in rivers or swamps to blend in, making it harder for the enemy to spot you.

Real life reference: Multicam Tropic

Environment
Rivers/swamps
Development
R&D Team 19
30,000 GMP
Deployment
1,900 GMP
Standard Fatigues

FOB Event[]

These are acquired by purchasing them with Event Points during the dates that they are made available. Event Point Exchange pricing for each fatigue is 7200 Event Points for the standard versions, and 1 Event Point for the Birch Leaf 2T. Development costs 1,000 GMP and completes in five minutes, as well as one MB Coin to complete development quickly.

Woodland Fleck
,,
Standard combat fatigues.
Wear among greenery to blend in, making it harder for the enemy to spot you.
Environment
Greenery
Released
12/17/15 - 12/29/15
Old Rose
,,
Standard combat fatigues.
Wear on metal or concrete surfaces to blend in, making it harder for the enemy to spot you.
Environment
Metal/concrete
Released
12/18/15 - 12/29/15
Stone
,,
Standard combat fatigues.
Wear on rocky surfaces to blend in, making it harder for the enemy to spot you.
Environment
Rocky
Released
12/29/15-01/05/16
Parasite Mist
,,
Standard combat fatigues.
Wear on metal or concrete surfaces to blend in, making it harder for the enemy to spot you.
Environment
Metal/concrete
Released
12/29/15-01/05/16
07/05/16 - 07/19/16
Dead Leaf
,,
Standard combat fatigues.
Wear among greenery to blend in, making it harder for the enemy to spot you.
Environment
Greenery
Released
01/05/16 - 01/12/16
07/05/16 - 07/19/16
Steel Grey
,,
Standard combat fatigues.
Wear on metal or concrete surfaces to blend in, making it harder for the enemy to spot you.
Environment
Metal/concrete
Released
01/05/16 - 01/12/16
Ambush
,,
Standard combat fatigues.
Wear among greenery to blend in, making it harder for the enemy to spot you.
Environment
Greenery
Released
01/12/16 - 1/26/16
Brick Red
,,
Standard combat fatigues.
Wear on metal or concrete surfaces to blend in, making it harder for the enemy to spot you.
Environment
Metal/concrete
Released
01/26/16 - 02/09/16
Lichen
,,
Standard combat fatigues.
Wear among greenery to blend in, making it harder for the enemy to spot you.
Environment
Greenery
Released
02/09/16 - 02/23/16
Iron Blue
,,
Standard combat fatigues.
Wear among metal or concrete surfaces to blend in, making it harder for the enemy to spot you.
Environment
Metal/concrete
Released
02/23/16 - 03/08/16
Tselinoyarsk
,,
Standard combat fatigues.
Wear among metal or concrete surfaces to blend in, making it harder for the enemy to spot you.
Environment
Metal/concrete
Released
03/15/16 - 03/22/16
05/10/16 - 05/24/16
Solum
,,
Standard combat fatigues.
Wear in rivers or swamps to blend in, making it harder for the enemy to spot you.
Environment
Rivers/swamps
Released
03/22/16 - 04/05/16
05/24/16 - 06/07/16
Night Splitter
,,
Standard combat fatigues.
Wear among greenery to blend in, making it harder for the enemy to spot you.
Environment
Greenery
Released
05/10/16 - 05/24/16
Rain
,,
Standard combat fatigues.
Wear in rivers or swamps to blend in, making it harder for the enemy to spot you.

Real life reference: Bundeswehr Splittermuster - starke

Environment
Rivers/swamps
Released
05/24/16 - 06/07/16
Green Tiger
,,
Standard combat fatigues.
Wear on rocky surfaces to blend in, making it harder for the enemy to spot you.

Real life reference: Asian tigerstripe

Environment
Rocky
Released
06/07/16 - 06/21/16
Birch Leaf
,,
Standard combat fatigues.
Wear among greenery to blend in, making it harder for the enemy to spot you.
Environment
Greenery
Released
06/21/16 - 07/05/16
Desert Ambush
,,
Standard combat fatigues.
Wear among greenery to blend in, making it harder for the enemy to spot you.
Environment
Greenery
Released
07/05/16 - 07/19/16
Dark Leaf Fleck
,,
Standard combat fatigues.
Wear among greenery to blend in, making it harder for the enemy to spot you.
Environment
Greenery
Released
07/19/16 - 08/02/16
Night Bush
,,
Standard combat fatigues.
Wear on rocky surfaces to blend in, making it harder for the enemy to spot you.
Environment
Rocky
Released
08/02/16 - 08/09/16
Grass
,,
Standard combat fatigues.
Wear among greenery to blend in, making it harder for the enemy to spot you.
Environment
Greenery
Released
08/02/16 - 08/09/16
Ripple
,,
Standard combat fatigues.
Wear among greenery to blend in, making it harder for the enemy to spot you.
Environment
Greenery
Released
08/09/16 - 08/23/16
Citrullus
,,
Standard combat fatigues.
Wear among greenery to blend in, making it harder for the enemy to spot you.
Environment
Greenery
Released
08/23/16 - 09/06/16
Digital Bush
, ,
Standard combat fatigues.
Wear in rivers or swamps to blend in, making it harder for the enemy to spot you.
Environment
Rivers/swamps
Released
09/06/16 - 09/20/16
Zebra
,,
Standard combat fatigues.
Wear on rocky surfaces to blend in, making it harder for the enemy to spot you.
Environment
Rocky
Released
09/20/16 - 10/04/16
Desert Sand
,,
Standard combat fatigues.
Wear on metal or concrete surfaces to blend in, making it harder for the enemy to spot you.
Environment
Metal/concrete
Released
10/04/16-10/18/16
Steel Khaki
,,
Standard combat fatigues.
Wear on metal or concrete surfaces to blend in, making it harder for the enemy to spot you.
Environment
Metal/concrete
Released
10/18/16-11/01/16
Dark Rubber
,,
Standard combat fatigues.
Wear on metal or concrete surfaces to blend in, making it harder for the enemy to spot you.
Environment
Metal/concrete
Released
11/01/16-11/15/16
Gray
,,
Standard combat fatigues.
Wear on metal or concrete surfaces to blend in, making it harder for the enemy to spot you.
Environment
Metal/concrete
Released
11/01/16-11/15/16
Camouflage Yellow
,,
Standard combat fatigues.
Wear on metal or concrete surfaces to blend in, making it harder for the enemy to spot you.
Environment
Metal/concrete
Released
11/15/16-11/29/16
Camouflage Green
,,
Standard combat fatigues.
Wear on metal or concrete surfaces to blend in, making it harder for the enemy to spot you.
Environment
Metal/concrete
Released
11/29/16-12/13/16
Iron Green
,,
Standard combat fatigues.
Wear on metal or concrete surfaces to blend in, making it harder for the enemy to spot you.
Environment
Metal/concrete
Released
11/29/16-12/13/16
Light Rubber
,,
Standard combat fatigues.
Wear on metal or concrete surfaces to blend in, making it harder for the enemy to spot you.
Environment
Metal/concrete
Released
12/13/16-12/27/16
Red Rust
,,
Standard combat fatigues.
Wear on metal or concrete surfaces to blend in, making it harder for the enemy to spot you.
Environment
Metal/concrete
Released
12/27/16-1/10/17
Steel Green
,,
Standard combat fatigues.
Wear on metal or concrete surfaces to blend in, making it harder for the enemy to spot you.
Environment
Metal/concrete
Released
12/27/16-1/10/17
Steel Orange
,,
Standard combat fatigues.
Wear on metal or concrete surfaces to blend in, making it harder for the enemy to spot you.
Environment
Metal/concrete
Released
1/10/17-1/24/17
Mud
,,
Standard combat fatigues.
Wear on metal or concrete surfaces to blend in, making it harder for the enemy to spot you.
Environment
Metal/concrete
Released
1/10/17-1/24/17
Steel Blue
,,
Standard combat fatigues.
Wear on metal or concrete surfaces to blend in, making it harder for the enemy to spot you.
Environment
Metal/concrete
Released
01/24/17-02/06/17
Dark Rust
,,
Standard combat fatigues.
Wear on metal or concrete surfaces to blend in, making it harder for the enemy to spot you.
Environment
Metal/concrete
Released
02/07/17-02/20/17
Citrullus 2T
,,
Standard combat fatigues (two-tone). Wear among greenery to blend in, making it harder for the enemy to spot you.
Environment
Greenery
Released
02/21/17-03/07/17
Golden Tiger 2T
,,
Standard combat fatigues (two-tone). Wear among greenery to blend in, making it harder for the enemy to spot you.
Environment
Greenery
Released
04/18/17-05/02/17
Birch Leaf 2T
,,
Standard combat fatigues (two-tone). Wear among greenery to blend in, making it harder for the enemy to spot you.
Environment
Greenery
Released
03/21/17-04/04/17
Stone 2T
,,
Standard combat fatigues (two-tone). Wear among greenery to blend in, making it harder for the enemy to spot you.
Environment
Greenery
Released
04/04/17-04/18/17
Khaki Urban 2T
,,
Standard combat fatigues (two-tone). Wear among greenery to blend in, making it harder for the enemy to spot you.
Environment
Greenery
Released
05/02/17-05/16/17
Standard Fatigues from FOB Events

Specialized[]

Fatigues that have or enable unique abilities.

Sneaking Suit
Specialized infiltration suit.
In addition to noise-dampening soles that eliminate the sound of footsteps, this suit features a high-strength aramid weave that offers superb damage resistance.
*In FOB missions, this uniform prevents your body heat being detected by NVG-equipped enemies.
*Will be equipped by guards when SECURITY SETTINGS are set to Non-Lethal.
Abilities
Silent footsteps when crouch-walking
Hides player body heat in FOB missions
Faster health regen
Damage resistance
Development
R&D Team 12
120,000 GMP
200 Fuel Resources
Deployment
1,200 GMP
Requirements
--
Notes
Equipable by non-lethal FOB guards
Grade 6 limits mission rank to A
Battle Dress
The standard sneaking suit with bulletproof ceramic plates fitted/inserted throughout to act as heavy combat protective gear, greatly increasing protection for the wearer.
*Will be equipped by guards when SECURITY SETTINGS are set to Lethal.
Abilities
Damage Resistance
Development
R&D Team 16, Combat Unit 16
160,000 GMP
300 Common Metal
Deployment
1,600 GMP
Requirements
--
Notes
Equipable by lethal FOB guards
Grade 6 limits mission rank to A
Parasite Suit
Female,Male
Special prototype combat suit based on the Skulls' parasite technology. Equip with cartridges containing parasites to activate the same special abilities as the Skulls.
*Cannot be used during FOB Missions.
Abilities
Lowers enemy vision (mist cartridge)
Bolsters defense (armor cartridge)
Invisibility (camouflage cartridge)
Development
R&D Team 25, Medical Team 25
310,000 GMP
Deployment
2,500 GMP
Requirements
Mission 29
Notes
Only Parasite (Camouflage)
limits mission completion rank
Cyborg Ninja
A costume for role-playing as the Cyborg Ninja.
Improves speed while sprinting as well as jump distance.
Abilities
+Sprint speed
+Jump distance
Development
R&D Team 40
460,000 GMP
40 Digitalis Purpurea
10 Digitalis Lutea
Deployment
4,000 GMP
Requirements
Complete all main missions
Notes
--
Raiden
A costume for role-playing as Raiden, replete with custom cyborg body.
Significantly increases sprinting speed and jump distance.
Abilities
+Sprint speed
+Jump Distance
Development
R&D Team 53
1,190,000 GMP
70 Digitalis Purpurea
20 Digitalis Lutea
Deployment
8,400 GMP
Requirements
S rank all main missions
Notes
--
Specialized Fatigues


Swimwear[]

Swimwear was made available on the 08/02/16 update. These can be bought during limited time periods from FOB Events. They can be worn by FOB guards via options in the Security Settings or the player when deploying as a staff member, and it increases sprint speed at the cost of a camouflage bonus. Each swimwear costs 1,000 GMP, and the Olive Drab takes five minutes to develop, while the Old Rose, Iron Blue, and Splitter variants takes 6 days to develop (as well as costing 1 MB Coin and 700 MB Coins to hasten development, respectively). They are based on the Megalodon-type swimwear from Metal Gear Online 3.[1] Purchasing the swimwear costs 7200 Event Points, the same cost for the Event FOB uniforms.

On August 1, 2017, nearly a year since the August 2, 2016 update that unveiled swimwear, two new sets of Swimwear, based on the Goblin Shark and Great White swimwear from Metal Gear Online (although the latter is called Megalodon.). This update is strictly for the PS4, Xbox One, and Steam versions.[2] They cost 1000 GMP each to develop and take either 6 days to develop, or take 700 MB Coins to hasten the development. Like with the swimwear, the Gob and Meg Suits also cost 7200 Event Points, and are distributed during events.

Swimsuit (OLV DRB)
Swimsuit (olive drab).
Only equippable by DD soldiers.
Does nothing to camouflage the wearer, but is light and airy enough to aid in mobility.
Released
08/02/16 - 08/09/16
Swimsuit (TGR ST)
Swimsuit (tiger stripe).
Only equippable by DD soldiers.
Does nothing to camouflage the wearer, but is light and airy enough to aid in mobility.
Released
09/06/16 - 09/20/16
Swimsuit (GLD TGR)
Swimsuit (golden tiger).
Only equippable by DD soldiers.
Does nothing to camouflage the wearer, but is light and airy enough to aid in mobility.
Released
09/20/16 - 10/04/16
Swimsuit (DSRT FX)
Swimsuit (desert fox).
Only equippable by DD soldiers.
Does nothing to camouflage the wearer, but is light and airy enough to aid in mobility.
Released
10/18/16-11/01/16
Swimsuit (WET WRK)
Swimsuit (wet work).
Only equippable by DD soldiers.
Does nothing to camouflage the wearer, but is light and airy enough to aid in mobility.
Released
11/29/16-12/13/16
Swimsuit (SPLITTR)
Swimsuit (splitter).
Only equippable by DD soldiers.
Does nothing to camouflage the wearer, but is light and airy enough to aid in mobility.
Released
08/23/16 - 09/06/16
Swimsuit (PRST MST)
Swimsuit (parasite mist).
Only equippable by DD soldiers.
Does nothing to camouflage the wearer, but is light and airy enough to aid in mobility.
Released
11/01/16-11/15/16
Swimsuit (OLD RS)
Swimsuit (old rose).
Only equippable by DD soldiers.
Does nothing to camouflage the wearer, but is light and airy enough to aid in mobility.
Released
08/09/16 - 08/23/16
Swimsuit (CAMO GR)
Swimsuit (camouflage green).
Only equippable by DD soldiers.
Does nothing to camouflage the wearer, but is light and airy enough to aid in mobility.
Released
09/20/16 - 10/4/16
Swimsuit (IRON BL)
Swimsuit (iron blue).
Only equippable by DD soldiers.
Does nothing to camouflage the wearer, but is light and airy enough to aid in mobility.
Released
08/23/16 - 09/06/16
Swimsuit (RED RST)
Swimsuit (red rust).
Only equippable by DD soldiers.
Does nothing to camouflage the wearer, but is light and airy enough to aid in mobility.
Released
11/15/16-11/29/16
Swimsuit (MUD)
Swimsuit (mud).
Only equippable by DD soldiers.
Does nothing to camouflage the wearer, but is light and airy enough to aid in mobility.
Released
10/4/16-10/18/16
GOB SUIT
GOB SUIT(OLV DRB)
Goblin Suit (olive drab).
Only equippable by DD soldiers.
Does nothing to camouflage the wearer, but is light and airy enough to aid mobility.
Released
08/8/17-08/22/17
GOB SUIT(OLD RS)
Goblin Suit (old rose).
Only equippable by DD soldiers.
Does nothing to camouflage the wearer, but is light and airy enough to aid mobility.
Released
08/22/17-09/5/17
GOB SUIT(IRON BL)
Goblin Suit (iron blue).
Only equippable by DD soldiers.
Does nothing to camouflage the wearer, but is light and airy enough to aid mobility.
Released
08/8/17-08/22/17
GOB SUIT(DSRT FX)
Goblin Suit (desert fox).
Only equippable by DD soldiers.
Does nothing to camouflage the wearer, but is light and airy enough to aid mobility.
Released
10/03/17-10/17/17
GOB SUIT(WET WRK)
Goblin Suit (wet work).
Only equippable by DD soldiers.
Does nothing to camouflage the wearer, but is light and airy enough to aid mobility.
Released
9/19/17-10/13/17
GOB SUIT(SPLITTR)
Goblin Suit (splitter).
Only equippable by DD soldiers.
Does nothing to camouflage the wearer, but is light and airy enough to aid mobility.
Released
08/8/17-08/22/17
GOB SUIT(PRST M.)
Goblin Suit (parasite mist).
Only equippable by DD soldiers.
Does nothing to camouflage the wearer, but is light and airy enough to aid mobility.
Released
09/5/17-09/19/17
GOB SUIT(GLD TGR)
Goblin Suit (parasite mist).
Only equippable by DD soldiers.
Does nothing to camouflage the wearer, but is light and airy enough to aid mobility.
Released
10/03/17-10/17/17
GOB SUIT(CAMO GR)
Goblin Suit (camo green).
Only equippable by DD soldiers.
Does nothing to camouflage the wearer, but is light and airy enough to aid mobility.
Released
9/19/17-10/13/17
GOB SUIT(RED RST)
Goblin Suit (red rust).
Only equippable by DD soldiers.
Does nothing to camouflage the wearer, but is light and airy enough to aid mobility.
Released
08/22/17-09/5/17
GOB SUIT(MUD)
Goblin Suit (mud).
Only equippable by DD soldiers.
Does nothing to camouflage the wearer, but is light and airy enough to aid mobility.
Released
09/5/17-09/19/17
GOB SUIT(TGR STR)
Goblin Suit (tiger stripe).
Only equippable by DD soldiers.
Does nothing to camouflage the wearer, but is light and airy enough to aid mobility.
Released
9/19/17-10/13/17
MEG SUIT
MEG SUIT(OLV DRB)
Megalodon Suit (olive drab).
Only equippable by DD soldiers.
Does nothing to camouflage the wearer, but is light and airy enough to aid mobility.
Released
08/8/17-08/22/17
MEG SUIT(RED RST)
Megalodon Suit (red rust).
Only equippable by DD soldiers.
Does nothing to camouflage the wearer, but is light and airy enough to aid mobility.
Released
08/8/17-08/22/17
MEG SUIT(GLD TGR)
Megalodon Suit (gold tiger).
Only equippable by DD soldiers.
Does nothing to camouflage the wearer, but is light and airy enough to aid mobility.
Released
9/19/17-10/13/17
MEG SUIT(DSRT FX)
Megalodon Suit (desert fox).
Only equippable by DD soldiers.
Does nothing to camouflage the wearer, but is light and airy enough to aid mobility.
Released
9/19/17-10/13/17
MEG SUIT(WET WRK)
Megalodon Suit (wet work).
Only equippable by DD soldiers.
Does nothing to camouflage the wearer, but is light and airy enough to aid mobility.
Released
09/5/17-09/19/17
MEG SUIT(SPLITTR)
Megalodon Suit (splitter).
Only equippable by DD soldiers.
Does nothing to camouflage the wearer, but is light and airy enough to aid mobility.
Released
10/03/17-10/17/17
MEG SUIT(PRST M.)
Megalodon Suit (parasite mist).
Only equippable by DD soldiers.
Does nothing to camouflage the wearer, but is light and airy enough to aid mobility.
Released
08/22/17-09/5/17
MEG SUIT(OLD RS)
Megalodon Suit (old rose).
Only equippable by DD soldiers.
Does nothing to camouflage the wearer, but is light and airy enough to aid mobility.
Released
08/8/17-08/22/17
MEG SUIT(CAMO GR)
Megalodon Suit (camo green).
Only equippable by DD soldiers.
Does nothing to camouflage the wearer, but is light and airy enough to aid mobility.
Released
09/5/17-09/19/17
MEG SUIT(IRON BL)
Megalodon Suit (iron blue).
Only equippable by DD soldiers.
Does nothing to camouflage the wearer, but is light and airy enough to aid mobility.
Released
10/03/17-10/17/17
MEG SUIT(MUD)
Megalodon Suit (mud).
Only equippable by DD soldiers.
Does nothing to camouflage the wearer, but is light and airy enough to aid mobility.
Released
08/22/17-09/5/17
MEG SUIT(TGR STR)
Megalodon Suit (tiger stripe).
Only equippable by DD soldiers.
Does nothing to camouflage the wearer, but is light and airy enough to aid mobility.
Released
09/5/17-09/19/17
Swimwear

Casual[]

These uniforms have no abilities nor effect on camo index.

Naked (Silver)
A special silver Naked uniform awarded only to mission completion experts. Its magnificent radiance will leave rivals awestruck.
Abilities
--
Development
R&D Team 45
700,000 GMP
Deployment
3,750 GMP
Requirements
Complete all repeat missions
Notes
Snake only
Naked (Gold)
A special golden Naked uniform awarded only to ultimate mission completion masters. Its magnificent radiance will leave rivals awestruck.
Abilities
--
Development
R&D Team 58
1,020,000 GMP
Deployment
5,730 GMP
Requirements
S rank all repeat missions
Notes
Snake only
Leather Jacket
A biker jacket that will keep the wearer safe and sound even under the harshest conditions. A favorite of "The Man Who Sold the World."
Abilities
--
Development
10,000 GMP
Deployment
100 GMP
Requirements
Complete Mission 46
Notes
Snake only
Casual fatigues

Head[]

Bandana
,,
"Her" bandana, salvaged from Lake Nicaragua and lovingly repaired. Lowers occurences of serious injury.
Abilities
Lower chance of serious injuries
Development
R&D Team 34, Medical Team 34
400,000 GMP
Deployment
3,400 GMP
Requirements
Side Op 143
Notes
Snake only
Infinity bandana
bandana embroidered with the word "infinity." Enables the wearer to carry limitless ammunition.
*limits mission completion rank to an A or below, and cannot be used during FOB Missions.
Abilities
Infinite ammo
Non-degrading suppressors
Development
R&D Team 48, Combat Unit 48
1,000,000 GMP
Deployment
10,000 GMP
Requirements
Mission 46
Notes
Snake only
Arm fuel, batteries, some items and
fulton counts are unaffected
Balaclava
Facemask made of non-flammable material that protects the wearer's face from both flames and shrapnel.
Also serves as a means to escape detection.
Notes
Staff only
SP-Headgear
Headgear made of urethane wrapped in an aramid weave.
Protects the head from impacts incurred during combat.
Notes
Only usable by staff in Battle Dress or Stealth Suit
HP-Headgear
Headgear that places a special lightweight alloy around the wearer's head for improved survivability.
Ideal for defending against sniper attacks.
Notes
Only usable by staff in Stealth Suit grade 3+ or Battle Dress grade 4+
Headgear

DLC[]

Ground Zeroes Save Transfer

These are suits made available for development after uploading your Metal Gear Solid V: Ground Zeroes save through the title menu and downloading that save via The Phantom Pain's title menu. Save transfers require an internet connection.

Solid Snake
A costume for role-playing as Solid Snake, replete with Sneaking Suit.
Reduces footstep noise when moving, and provides increased damage resistance.
*In FOB missions, this uniform prevents your body heat being detected by NVG-equipped guards.
Abilities
Silent footsteps when crouch-walking
Hides player body heat in FOB missions
Faster health regen
Damage resistance
Development
R&D Team 11
110,000 GMP
Deployment
1,100 GMP
Requirements
Transer a save with Déjà Vu
completed to The Phantom Pain
Notes
--
SV-Sneaking Suit
All-weather survival & infiltration suit designed to be heat-, water-, and shock-resistant while also maintaining optimum body temperature.
The noise-dampening soles eliminate the sound of footsteps.
*In FOB Missions, this uniform prevents your body heat being detected by NVG-equipped enemies.
Abilities
Silent footsteps when crouch-walking
Hides player body heat in FOB missions
Faster health regen
Damage resistance
Development
R&D Team 4
40,000 GMP
Deployment
400 GMP
Requirements
Transfer a save to The Phantom Pain
Notes
Snake only
Grade 6 limits mission rank to A
Console Exclusive

These are suits that were originally part of pre-order promotions on consoles and were later added to the console marketplaces as paid DLC.

Gray Urban
Gray Urban
Standard combat fatigues.
Wear among steel and concrete to blend in, making it harder for the enemy to spot you
Environment
Metal/concrete
Development
5,000 GMP
Deployment
100 GMP
Blue Urban
Blue Urban promo,,
Standard combat fatigues.
Wear among marsh terrain to blend in, making it harder for the enemy to spot you.
Environment
Rivers/swamps
Development
5,000 GMP
Deployment
100 GMP
APD
Standard combat fatigues (Pixilated Desert).
Wear among sandy surfaces or among greenery to blend in, making it harder for the enemy to spot you.
Environment
Sand/soil
Greenery
Development
5,000 GMP
Deployment
100 GMP
Black Ocelot
Wear at nighttime to blend in, making it harder for the enemy to spot you.
Uniform worn by Ocelot's private unit.
Environment
--
Development
5,000 GMP
Deployment
100 GMP
Notes
Currently unverified if it increases camo index at night or at all
Paid DLC
Fatigues (NS)
,,
Standard-issue combat fatigues worn by Naked Snake during Operation Snake Eater.
Wear on sandy surfaces or among greenery to blend in, making it harder for the enemy to spot you.
Environment
Sand/soil
Greenery
Development
5,000 GMP
Deployment
100 GMP
Released
10/20/16
Notes
Men only
Sneaking Suit (NS)
,
Soviet Sneaking Suit worn by Naked Snake during Operation Snake Eater.
In addition to the noise-dampening soles that eliminate the sound of footsteps, this suit features a high-strength aramid weave that offers superb damage resistance.
*In FOB missions, this uniform prevents your body heat being detected by NVG-equipped enemies.
Abilities
Silent footsteps when crouch-walking
Hides player body heat in FOB missions
Faster health regen
Damage resistance
Development
100,000 GMP (Rank 2)/200,000 GMP (Rank 3)
Fuel Resources 900 (Rank 3)
R&D Team 1 (Rank 2)/R&D Team 18 (Rank 3)
Deployment
1,000 GMP (Rank 2)/2,000 GMP (Rank 3)
Released
10/20/16
Notes
Men only
Grade 6 limits mission rank to A
Sneaking Suit (TB)
,,
White Sneaking Suit that The Boss wore during Operation Snake Eater.
In addition to the noise-dampening soles that eliminate the sound of footsteps, this suit features a high-strength aramid weave that offers superb damage resistance.
*For female staff only.
*In FOB missions, this uniform prevents your body heat being detected by NVG-equipped enemies.
Abilities
Silent footsteps when crouch-walking
Hides player body heat in FOB missions
Faster health regen
Damage resistance
Development
300,000 GMP
Deployment
100 GMP
Released
10/20/16
Notes
Female staff only
Tuxedo
,
Tuxedo that Naked Snake is said to have worn during Operation Snake Eater. For the gentleman who knows how to dress for the occasion.
Abilities
--
Development
30,000 GMP
Deployment
100 GMP
Released
10/20/16
Notes
Men only
Jumpsuit (EVA)
,,
Jumpsuit that the female spy Eva wore during Operation Snake Eater.
The chest area can be unzipped for a tactical advantage.
*For female staff only
Environment
Sand/soil
Greenery
Development
10,000 GMP
Deployment
100 GMP
Released
10/20/16
Notes
Female staff only
Fatigues from DLC

Items[]

Stealth Camo P.P.
--
Prototype stealth camouflage.
Renders the user optically transparent, making visual detection next to impossible. Since this is only a prototype it can only be used in short bursts.
*limits mission completion rank to an A or below, and cannot be used in FOB Missions.
Abilities
Invisibility
Development
R&D Team 22
280,000 GMP
150 Minor Metal
Deployment
2,800 GMP
20 Minor Metal
Requirements
--
Released
--
Notes
--
Stealth Camo
--
Prototype stealth camouflage.
Renders the user optically transparent, making visual detection next to impossible. Battery is charged by kinetic energy generated by the user's natural motions, supplemented by solar power.
*limits mission completion rank to an A or below, and cannot be used in FOB Missions.
Abilities
Invisibility
Development
R&D Team 60
880,000 GMP
1,000 Precious Metal
Deployment
7,000 GMP
200 Precious Metal
Requirements
Complete Emmerich's story arc
Develop Stealh Camo P.P. grade 5
Released
--
Notes
--
Parasite (Camouflage)
--
Parasite supply cartridge (camouflage type).
Equip to Parasite Suit to activate a special ability of the Skulls: Invisibility.
*limits mission completion rank to an A or below.
Abilities
Invisibility
Development
Medical Team 27
230,000 GMP
4 Parasite Camouflage
1,000 Biological Material
Deployment
2,700 GMP
1 Parasite Camouflage
100 Biological Material
Requirements
--
Released
--
Notes
Multiple cartridges can be
used for a stacked timer
C.Box (DSRT)
A cardboard box with a desert camo pattern.
Use on sand or soil to blend in, making it harder for the enemy to spot you.
Environment
Sand/soil
Development
--
Deployment
100 GMP
C.Box (FRST)
A cardboard box with a forest camo pattern.
Use among greenery to blend in, making it harder for the enemy to spot you.
Environment
Greenery
Development
R&D Team 8, Support Unit 8
10,000 GMP
200 Biological Material
Deployment
800 GMP
C.Box (RED)
A cardboard box with a red soil pattern.
Use on red soil to blend in, making it harder for the enemy to spot you.
Environment
Red soil
Development
R&D Team 9, Support Unit 9
10,000 GMP
200 Biological Material
Deployment
900 GMP
C.Box (CITY)
A cardboard box with an urban camo pattern.
Use on metal or concrete surfaces to blend in, making it harder for the enemy to spot you.
Environment
Metal/concrete
Development
R&D Team 10, Support Unit 10
10,000 GMP
200 Biological Material
Deployment
1,000 GMP
C.Box (WR)
A high-grade cardboard box made of water-resistant material.
A special item custom-made for the legendary mercenary himself.
Abilities
Undamaged by water
Damage resistant
Development
R&D Team 31, Support Unit 31
300,000 GMP
400 Biological Material
Deployment
3900 GMP
10 Biological Material
Requirements
Collect all delivery invoices,
either in Afghanistan or Africa
C.Box (SMK)
An infiltration-model cardboard box that disperses a smokescreen when destroyed, aiding the user's escape.
A special item custom-made for the legendary mercenary himself.
Abilities
Smokescreen on destruction
Damage resistant
Development
R&D Team 49, Support Unit 49
400,000 GMP
500 Biological Material
Deployment
4900
20 Biological Material
Requirements
Collect all delivery invoices
in both Afghanistan and Africa
Items

DLC[]

C.Box (A.P.D.)
All-Purpose Dryland
A cardboard box with a universal camo pattern.
Use on sand or greenery to blend in, making it harder for the enemy to spot you.
Environment
Sand/soil
Greenery
Development
5,000 GMP
Deployment
100 GMP
C.Box (RT)
Rocky Terrain
A cardboard box with a mountain camo pattern.
Use on rocky terrain to blend in, making it harder for the enemy to spot you.
Environment
Rocky
Development
5,000 GMP
Deployment
100 GMP
C.Box (WET)
Wetland promo,Wetland
A cardboard box with a marsh camo pattern.
Use in marsh terrain to blend in, making it harder for the enemy to spot you.
Environment
Rivers/swamps
Development
5,000 GMP
Deployment
100 GMP
Box DLC

Buddy[]

D-Horse
Normal
--
Standard tactical loadout for D-Horse.
Battle Dress
,,
Battle Dress for D-Horse.
Reinforced with bulletproof ceramic plates fitted/inserted throughout.
Abilities
Damage resistance
Development
R&D Team 5
50,000 GMP (Rank 2)/150,000 GMP (Rank 3)/350,000 (Rank 4)
Electrospinning Specialist skillset (Rank 3)/Materials Engineer skillset (Rank 4)
Deployment
500 GMP
Requirements
--
Released
--
Notes
--
Furicorn
Costume for D-Horse.
Jet black loadout inspired by the Man on Fire's horse, though it doesn't envelop its wearer in flames or grant any other special abilities.
Abilities
--
Development
R&D Team 35
410,000 GMP
Man on Fire (Corpse) (Key Item)
Deployment
3500 GMP
Requirements
Side Op 144
Released
--
Notes
--
D-Dog
Naked
--
Naked D-Dog.
Use the "Keep 'em busy" command to have him keep an enemy busy.
Abilities
Agressive distraction command
Development
--
Deployment
--
Sneaking (Knife)
Sneaking suit for D-Dog.
Equipped with a knife.
Use the "Do it (kill enemy)" command to have him kill an enemy.
Abilities
Kill command
Development
R&D Team 10
100,000 GMP
Electrospinning Specialist skillset
Deployment
1,000 GMP
Sneaking Suit (Stun)
Sneaking suit for D-Dog.
Equipped with a stun knife.
Use the "Do it (knock out enemy)" command to have him knock out an enemy.
Abilities
Stun command
Development
R&D Team 20, Security Team 20
200,000 GMP
150 Minor Metal
[STUN ARM] Blueprint
Deployment
2,000 GMP
Battle Dress
Battledress for D-Dog.
Use the "Do it (wound enemy)" command to have him critically wound an enemy.
Abilities
Wound command (bleed out)
Damage resistance
Development
R&D Team 34, Combat Unit 34
400,000 GMP
400 Biological Material
Materials Engineer skillset
Deployment
3,400 GMP
Tactical (Fulton)
Tactical vest for D-Dog.
Equipped with a Fulton extraction device.
Use the "Get it" command to have him fulton extract neutralized soldiers, animals and prisoners.
Abilities
Fulton command
Development
R&D Team 24, Medical Team 24
240,000 GMP
First Aid Manual (Key Item)
Bond: 60+
Deployment
2,400 GMP
Requirements
Retrieve First Aid Manual in mission 18
Released
--
Notes
Fulton command can be used infinitely
Quiet
Naked
Quiet custom combat gear.
Exposes the maximum amount of skin, supposedly as not to impede her transcelaneous respiration.
Naked (Blood)
A special blood-soaked Naked uniform that Quiet wears only for those who fight by her side.
The fake blood is designed to strike fear into enemies.
Abilities
--
Development
R&D Team 15
186,000 GMP
Bond: 30+
Deployment
1,500 GMP
Naked (Silver Q)
A special silver Naked uniform that Quiet wears only for those who have earned her trust.
Its magnificent radiance will... leave enemies awestruck?
Abilities
--
Development
R&D Team 19
350,000 GMP
Bond: 70+
Deployment
2900 GMP
Naked (Gold Q)
A special golden Naked uniform that Quiet wears only for those she feels a close bond with.
Its magnificent radiance will... leave enemies awestruck?
Abilities
--
Development
R&D Team 22
570,000 GMP
Bond: 100
Deployment
4,700 GMP
Sniper Wolf
Costume for Quiet.
Now you can finally go into battle with Sniper Wolf... or the next best thing.
Abilities
--
Development
R&D Team 23
450,000 GMP
Handkerchief (Key Item)
Deployment
3900 GMP
Requirements
Mission 40
Gray XOF
Standard gray combat fatigues worn by Cipher's covert strike force, XOF.
Abilities
--
Development
R&D Team 25
670,000 GMP
Quiet's Examination Report (Key Item)
Deployment
5,700 GMP
Requirements
Watch Quiet's interrogation or complete mission 40
Buddy outfits

DLC[]

D-Horse
Western Tack
,
Non-tactical loadout for D-Horse.
Perfect for imaginary travels through the Old West.
Abilities
--
Development
10,000 GMP
Deployment
-
Requirements
Paid DLC
Released
10/20/16
Notes
--
Parade Tack
,
Non-tactical loadout for D-Horse.
Special tack for ceremonies, parades, and other formal occasions, real or imagined.
Abilities
--
Development
10,000 GMP
Deployment
--
Requirements
Paid DLC
Released
10/20/16
Notes
--
Buddy outfits from DLC

Customizable[]

This is accessible upon acquiring a 100% bond level with your buddy (either D-Horse or D-Dog). D-Walker is under the vehicles section and thus isn't counted here.

D-Horse
Fur Colors
Head Options
Leg Options
D-Horse
D-Dog
Fur colors
Eyepatch
D-Dog options

Colors[]

Camos and colors in this section can be added to weapons, vehicles and Mother Base but have no effect on camo index.

Weapon Colors[]

Plain Colors
Plain weapon colors
Camo Patterns
Camo pattern weapon colors
Special Patterns

These are acquired by purchasing them with Event Points during the dates that they are made available. They each cost 4500 Event Points. More were added on the May update.

Place cursor over pattern title for previous release dates.

Event FOB Weapon colors

Base Colors[]

Plain Colors
Plain Base colors
Camo Patterns

These are acquired by purchasing them with Event Points during the dates that they are made available. They each cost 8000 Event Points.

Event FOB Base colors

Vehicle Colors[]

These colors can be applied to the helicopter, deployable vehicles and D-Walker.

Plain Colors
Camo Patterns
Vehicle colors

Notes and references[]