Metal Gear Solid V: The Phantom Pain... the first 'open world' Metal Gear game. It has it all; parasites, skimpy outfits, an Emmerich wetting their pants, a giant mech, not one, not two, but THREE Snakes, balloons, Russians, and more. A near perfect (though unfinished) game.
Except for the driving. An 8x8 with four wheel steering shouldn't turn like a boat, tanks aren't supposed to be either lowriders or 'two wheel' stunt machines, jeeps aren't supposed to flip over (well, the real world Willy's Jeep had that issue), trucks shouldn't be so vulnerable to bullets, and don't get me started on the near impossible technological and mechanical requirements for a miniaturised bipedal support vehicle in the mid eighties. At best, they'd be horribly unreliable and expensive to develop and maintain. The controls in Ground Zeroes was much better. In fact, being somewhat reminiscent of GTA IV. Surely a jeep can go faster, and an APC should be able to take something better than a three point turn.
I love the game. It is in my top five favourite games of all time. It's just the DAMN BOATMOBILES THEY CALL APCS! KOJIMA! COME BACK! PLEASE! YOU NEED TO FIX THIS- THIS THING!