Metal Gear D

Metal Gear D was a redesigned version of the original Metal Gear TX-55 model, featuring a more streamlined design.

The Revised Metal Gear D's standard arsenal was comprised of a 60mm Vulcan Gun, a 5.56mm machinegun and a missile pod with a capacity for six warheads. It was developed by Dr. Drago Pettrovich Madnar for Zanzibar Land, much like TX-55 was for Outer Heaven. However, unlike the TX-55, he designed D out of his own free will. Metal Gear D was piloted by Gray Fox during Zanzibar Land's raid of nuclear disposal sites. This Metal Gear's weakspots were its legs, vulnerable to hand grenades. Solid Snake used this knowledge to his advantage while fighting Gray Fox, and ultimately destroyed Metal Gear D.

Specifications
Overall Height 8.5 m (including sensors and a nuclear module) Overall Length 7.9 m Overall Width 5.76 m Crew 1 Standard Weight 61.05 t (standard equipped) Maximum Speed 45 km/h Armor Chobham plate + special heat-resistant ceramic Power Generator Output 6,500 kw Valid Sensor Radius 12,500 m Equipment

Class 1 Weaponry

Standard Equipment

60 mm Vulcan Gun Multiple-barrel type with 3 barrels 5.56 mm Machine Gun Shell types: - Duplex

- AP

- Flex-jet Missile Pod with 6 Loads Warhead types: Radar homing

- Environmental Searching - IR (infrared-ray) tailing - X-ray line-scanning

Behind the Scenes
In addition to Metal Gear D, Metal Gear 2 was to have featured a small-scaled, mass-produced version of Metal Gear, known as Metal Gear G (or Gustav). They were not added to the final game due to time constraints. The concept for Metal Gear G itself, however, does remain in Metal Gear's canon, with the Metal Gear Solid 4 Database explaining that Zanzibar Land had planned to start production on the mass-produced Metal Gear G's, but the country collapsed before this could ever happen.

Appearances

 * Metal Gear 2: Solid Snake