Board Thread:Metal Gear Solid V/@comment-109.193.182.64-20150909104238/@comment-27016126-20151001221116

175.159.163.39 wrote: Most fans who started MGS from MGS3 or before (I started since MGS1) would tell you that they dislike the idea of a Fake Boss in MGSV. For decades, we were told that Real Boss will end up a fallen hero, the expectations are that we see how Real Boss become a demon, but ended up being told that “no, that’s only because you heard rumours of someone posting as Real Boss”. While I still prefer to see the Real Boss fall than the Fake Boss tarnishing his name, I would be more prepared to accept this plot, had Kojima used a better reason to slip Fake Boss in, rather than hypnotherapy that copied and pasted pretty much all skills and memory flawlessly to the medic. I can appreciate fans starting at MGSV not having hard feelings with Fake Boss, but as a matter of fact, MGSV’s story was nonetheless blemished due to the unfinished missions 51 (not to mention the cut cutscene from the start of the Nuclear trailer), which is unlikely to come as a DLC. It is a shame for a series famous for its story to stumble by its own story. A different way of story-telling does not mean the story can’t be good, but it ended the way it is likely because Konami cutting its gaming business loose. As a whole, MGSV provided us with the best game play in the same genre and best graphics in all games, but it is hard to look away from the story that is much shorter than the previous canon instalments. My personal favourite is MGS1. In particular there is an antagonist cast that fits into the story. From Liquid, Ocelot, Mantis to Octopus, everyone has a role to play (rather than some replaceable Skulls or AI weapons that never talk), just to trick me into activating Rex. The Codec / supporting cast is also the largest to date (but without redundancy), and that tells a large part of the story. While it is unrealistic for Liquid to wait for Snake to finish the Codec call before engaging, I still prefer to learn the story via Codec. Btw, I had hoped to see Johnny in MGSV but all I found is a diarrhoea cassette tape.

I really don't like how "real" fans are pretending that their whining is the only "real" opinion people can have. I'm a real fan, I've been playing since MGS1. Really, for decades you were told that BB is a demon? Have you skipped MGS4's ending where he's a great nice guy? Where exactly is he a horrible villain, in one arguably slightly evil dialogue in MG2? Come on. Both of those guys aren't evil. No idea why everyone is so convinced they need to go Darth Vader. Marketing material isn't MGS lore guys.

Personally, I love MGS5' story. Lacks 2 things - a couple more scenes with Skull Face and a playable 51st episode. Other than that, in my opinion it's the best story MGS has done since 2. The characters are some of the best (Huey, Quiet, Kaz, they're awesome), it picks interesting themes and explores them not just in the story, but in every bit of the game (even FOBs are basically tied into the themes of revenge and nuclear deterrence). And unlike MGS4 it has the balls to just throw abstract ideas at the player without trying to explain every little bit. I think that's the bit many players have problems with. Scenes like the one with the mirror can't be taken literally, they're abstract, they can be interpreted in a ton of different ways. And I think some people just take those scenes literally and then they're surprised the story doesn't add up. Don't take it so literally guys. It's an exploration of different themes, not a collection of solid facts.

Oh and yeah, Skulls are pretty crap. Skull snipers are great, other than that meh.