Character Traits

Character Traits are attributes given to characters in Metal Gear Solid: Portable Ops that enhance their gameplay value. There are 17 total, with a given randomly generated character having 0~4 traits. They can largely be broken down into 5 categories: Sneaking (S), Medical (M), Technical (T), Recon (R) or Other (O).

Sneaking

 * Artist (S) Not disturbed by magazines
 * Athlete (S) Runs faster than normal soldier
 * Deliveryman (S) can send Items back to truck
 * Gambler (S) Gives more damage and takes almost the same
 * Quarterback (S) Able to throw farther than normally
 * Rescuer (S) Able to drag fallen characters faster
 * Scout (S) Sneaks faster than normal soldier

Medical

 * Chemist (M) Medical kits, rations, and pentezamin are created more often
 * Doctor (M) Increases speed of life recovery
 * Nutritionist (M) Increases speed of stamina recovery

Technical

 * Arms Specialist (T) Increases max ammo count
 * Elite Engineer (T) Greatly enhances item development
 * Engineer (T) Increases item development

Recon

 * Arms Dealer (R) Able to procure more ammo from spying
 * Surveyor (R) Map become more detailed
 * Spy (R)

Other

 * Politician (O) Recruiting captured soldiers takes less time

Trivia

 * In the European version of Portable Ops, two additional Character Traits were added in: Bait, which allows stronger soldiers to appear, thus more likely to have S ranking recruits appearing, and Stuntman, which allows for increased durability towards hazards or miscalculations of where to jump.