Board Thread:General Discussion/@comment-6431205-20130610173817/@comment-1672596-20130613205437

86.128.18.94 wrote: The person who Snake is talking to who looks like Gene is actually Miller as in the trailer he has one arm and wears the same glasses as Miller. Except the official facebook page implied that the guy was new. We know it can't have been an introduction to Miller, he already appeared in the Microsoft showing, least to mention the GDC trailer.

BTW, speaking of The Phantom Pain, or rather, Ground Zeroes' relation to it, Kojima hasn't decided yet on how to handle Ground Zeroes according to this article:

Source: http://www.computerandvideogames.com/414360/interviews/e3-interview-kojima-on-mgs-5/

To clarify, will Ground Zeroes be part of The Phantom Pain or released separately?

So you can think of it that Metal Gear Solid V: The Phantom Pain is the big game and within that the first prologue to it is Ground Zeroes.

As you saw in the trailer, The Phantom Pain provides a vast world where the player can really go anywhere and get lost. But for past Metal Gear fans used to a linear experience it would probably be hard for them to get used to that without having a prologue and a way to get used to it. So Metal Gear Solid Ground Zeroes is an interpretation to really give them a very short, smaller version of that scale.

In The Phantom Pain there are real-life day and night cycles but in Ground Zeroes the weather doesn't change and it's at night time. This is to help the past Metal Gear fans to get used to the fact that it's now open-world.

But will it be released separately?

We can't talk about how we're going to release it because we still haven't decided yet.