User talk:Bluerock

Hi, welcome to the Metal Gear Wiki! Thanks for your edit to the Metal Gear Acid page.

Please leave a message on my talk page if I can help with anything! -- Fantomas (Talk) 14:29, September 30, 2009

Hey Bluerock.
Just a quick question. I was watching the movie Metal Gear Solid:Philanthropy and I was wondering if this picture of Solid Snake could go anywhere. Croyez-en les Militaires Sans Frontières! (talk) 04:23, October 13, 2013 (UTC)
 * I can't speak for Bluerock, but I can say this: Normally, fan-made stuff isn't allowed on the Wiki, but since it was officially recognized by Hideo Kojima, I guess this can pass. You still have to wait for Bluerock's answer, though. Weedle McHairybug (talk) 05:02, October 13, 2013 (UTC)
 * I'd be happy to make the Philanthropy article if you want. I've watched the movie a few times and I'd be honored to do it. However, I don't know any of these actors, nor do they mention the names of the Metal Gears nor the Main antagonists name. Snake just refeers to him as "some FOXHOUND Freak". Croyez-en les Militaires Sans Frontières! (talk) 05:58, October 13, 2013 (UTC)


 * I would't use fan images for the main articles but an MGS: Philanthropy article would seem to be ok, seeing as there are articles for other fan movies/games (Metal Gear Awesome, Crab Battle, Merry Gear Solid: Secret Santa, etc). --Bluerock (talk) 10:26, October 13, 2013 (UTC)
 * I'm sorry if I sound like an idiot here, but if I make the article, and make it look as best I can(which I don't know how good it would look compared to the articles you have here.), would the images be able to go there? Croyez-en les Militaires Sans Frontières! (talk) 13:37, October 13, 2013 (UTC)
 * Yes, you can place them in an image gallery if there a lot of them. If the article needs any improvement, I'm sure that other users will help tidy it up and make it look better. --Bluerock (talk) 14:46, October 13, 2013 (UTC)
 * Okay, I made a mistake in regards to my earlier post: The fan-made film that was officially recognized by Hideo Kojima was actually "Metal Gear Solid: Cracks in the Armor," not MGS:P. Sorry for that. Weedle McHairybug (talk) 14:04, October 13, 2013 (UTC)

Metal Gear Solid:Philanthropy
I wrote the article, I know it's a mess and it looks horrible but...how do you think? Croyez-en les Militaires Sans Frontières! (talk) 19:58, October 14, 2013 (UTC)


 * Sorry for the late response. The article looks good so far, just needs a some minor fixes and it will be a nice addition to the wiki. --Bluerock (talk) 08:51, October 19, 2013 (UTC)

So you got rid of the minor characters page
Glad to see that. Also, thanks for rewording the Green Beret page. 65.211.97.242 16:32, October 26, 2013 (UTC)


 * No problem, I assume you mean the minor characters page? Anyway, seemed like the best option was to split it down, since it was being used as a catch-all page for characters with no real relation to one another. --Bluerock (talk) 16:55, October 26, 2013 (UTC)


 * Hey, Weedle was the one who added most of the characters, not me. At the very least, the real EVA, the real Naomi Hunter, the KGB chief director and the supposed Big Shell VIP were worth mentioning. I agree that the Mig pilots, the Green Beret and others were irrelevant. And yes, I meant minor characters. Sorry about that. --65.211.97.242 16:59, October 26, 2013 (UTC)


 * It was nobody's fault really, it just became very big and disorganized over time, like many pages do. At least now it should be easier for people to read about some of these obscure characters. --Bluerock (talk) 17:11, October 26, 2013 (UTC)


 * Thanks! Also, I'm not sure if the Big Shell VIP ever existed and I don't want to add speculation. Please feel free to reword the page. --65.211.97.242 17:18, October 26, 2013 (UTC)


 * Ok. He may have been involved as part of the coverup, but nobody knows for sure. --Bluerock (talk) 17:21, October 26, 2013 (UTC)


 * Fair enough. I've also reworded Hot Coldman's page due to a debate on the talk page between Weedle and some guy. I apologize for assuming that Coldman was the deviously cunning strategist. I assumed he was the guy due to him being the mastermind behind Operation Snake Eater. Then again, Peace Walker never actually says he's the same guy. I guess Kojima just forgot about Gene taunting Big Boss with information regarding the strategist. --65.211.97.242 14:19, November 1, 2013 (UTC)
 * You are not alone, I think a lot of people made that assumption. I've always been skeptical of this Keyser Söze figure, but I do appear to be in the minority. Anyway, I agree with you, it makes more sense to keep Coldman separate from the DCS, in the absence of any actual evidence. --Bluerock (talk) 15:37, November 1, 2013 (UTC)

New Game plus
Metal Gear Rising

Hello how's it goin? If I did a new game plus section would it go at the bottom?


 * That seems like the most appropriate place, yes. --Bluerock (talk) 07:43, November 1, 2013 (UTC)

Reflections and Horizons
Hi There!

With the next generation of consoles all set to launch in a couple of weeks, Wikia thought it would be the perfect time for some of our most active community members to take a fond look back at the current generation. We’d love if you’d provide us with a piece — however long you see fit — wherein you reminisce about a topic of your choosing related to the current generation. We are going to present what you write in an upcoming feature called “Reflections.”

For example, you could write about the changes the Metal Gear Solid series underwent in moving from PS2 to PS3 -- how the series evolved, what the new tech allowed Kojima and co. to accomplish that they couldn't prior. You could, potentially, provide us with some anecdotes about Metal Gear Solid 4 and other games from the current generation that illustrate the game's allure. Or, more generally, you could simply write about what this generation has meant to you as a gamer.

We’re going to be looking to the future, as well, with a similar feature titled “Horizons.” If you could also let us know, in as many words as you like, what trends you’d like to accompany the next generation of games (and what you DON’T want to see) we’d really appreciate it.

Let me know what you think or if you have any questions.

Thanks,

Mhadick (talk) 20:55, November 6, 2013 (UTC)

note: If you're interested, please let me know as soon as possible. We'd like to have something by early Monday morning, ideally.


 * Sorry for the late response, Mhadick. Thanks for the offer, but I was very busy during the last few weeks, so probably wouldn't have had the chance to write anything very interesting. Good luck with the feature though. --Bluerock (talk) 08:41, November 20, 2013 (UTC)

Question
Has anyone ever explained how Big Boss/Punished Snake can mark people in Ground Zeroes/Phantom Pain?.

Croyez-en les Militaires Sans Frontières! (talk) 02:30, November 7, 2013 (UTC)


 * Sorry for the late response. I don't know if the controls have been discussed yet, but I guess it will be similar to how you tag enemies in Peace Walker, involving the shoulder buttons. --Bluerock (talk) 08:41, November 20, 2013 (UTC)
 * I meant in-universe wise. lol. Croyez-en les Militaires Sans Frontières! (talk) 23:26, November 26, 2013 (UTC)

New Blog.
Hey friend I've got new blog post so if you have the time check it out and tell me what you think. Bye.R.S 00:29, November 20, 2013 (UTC)


 * Ok, will do. --Bluerock (talk) 08:41, November 20, 2013 (UTC)

Administrator? Coo?
Wait..your one of the administrators? Cool. I didn't even know.


 * Indeed, I've helped maintain the site for a year or so now. --Bluerock (talk) 08:41, November 20, 2013 (UTC)

Thank you
I thank you for the welcome I'm a friend of Gekkou25. He speaks nice things about you and this site. Again I thank you.Unknown256 (talk) 03:03, November 20, 2013 (UTC)


 * No problem. --Bluerock (talk) 08:41, November 20, 2013 (UTC)

Licensed Video Swap Tool
Hey there, Bluerock. My name is Doug and I'm a member of Wikia's Community Development Team! Wikia has recently updated a new admin tool for videos called Licensed Video Swap. This is a new tool that allows admins to quickly swap videos embedded videos on your wiki from outside providers (such as Youtube, Vimeo, Dailymotion, etc) to the same (or very similar) video that exists on Wikia Video. The benefit being that the videos hosted on Wikia Video are fully licensed and will never be removed for a licensing issues.

You can read about the updates to the tool on this staff blog. and I am available to help you if you would like any assistance switching any videos out on your wiki, it's your call. Thank you and have a good one! TheBlueRogue (profile)•(talk)•(email) 22:26, November 18, 2013 (UTC)

New Blog
Hello again I've got a another blog that I think you might like. If you have the time come read if you don't mind. Tell me what you think.R.S 03:08, November 25, 2013 (UTC)

Excuse me, Bluerock?
I was wondering if you would be able to talk on the chat in the next few days?

Croyez-en les Militaires Sans Frontières! (talk) 23:22, November 26, 2013 (UTC)

Merry Metal Gear!
Merry Christmas Bluerock! I know I am 21 days early, but I thought I should say it.

Croyez-en les Militaires Sans Frontières! (talk) 23:04, December 6, 2013 (UTC)


 * Thanks! A shame that MGSV won't be in my Xmas stocking this year. --Bluerock (talk) 23:46, December 6, 2013 (UTC)

Multi-tab infobox images
Noticed that a number of users have started implementing the use of the multi-tab images for the infoboxes we were talking about a while back. So I assume this will be the norm now for characters that were depicted across different titles? DementedP (talk) 00:06, December 19, 2013 (UTC)


 * Speaking of the Multi-tab infobox images, I think we'll need a different image for Ocelot's MGS4 appearance, since the image currently used is technically while he's using his Liquid Ocelot personality, not Revolver Ocelot himself. A better image would probably be when he admits that he was Liquid's doppelganger. Weedle McHairybug (talk) 00:10, December 19, 2013 (UTC)


 * I saw this too, and while I'm obviously in support of this change, I don't think we ever really agreed on whether it should be done, or how to do so. If we are going ahead with it, then the current ones will need to be fixed. As they are now the users have put different sized and proportioned images which creates problems. I'm happy to fix them and I'll handle as many of the images as possible. If I do it I'll basically put the images I feel are best (or that have already been agreed upon) and then we can discuss any changes on that character's talk page. There are obviously a few specifics we would need to clear up. Do we name the tabs based on in-universe information (for example, the year that each game is set) or do we use the game's abbreviated name (MGS, MGS2, PW, MGR, etc.) How do we handle games with multiple appearances for each character? I would say use their base appearance throughout the game, with differences based on important changes, for example, Olga could have three images (Tanker, Plant and Mr. X). Raiden would only need one for each game. Cases such as Liquid Ocelot are tricky as its basically one character pretending to be another. And do we put the tabs in chronological order for the universe (ie. MGS3, PW, GZ, TPP, etc.) or the order each game was released in?--Soul reaper (talk) 03:25, December 19, 2013 (UTC)

I agree that we need better formatted images so that they fit well, and the Olga proposal is also a good idea. Liquid Ocelot only needs one image, so a multi-tabbed infobox is probably not needed in that case. MGS4 Revolver Ocelot could be represented by his appearance on his death bed, as Weedle suggested, but in the possible absence of a decent enough image, I have no problem using Liquid Ocelot, since they are the same person physically. I also believe the default image should be the character's latest appearance (which we had previously implemented), and in my opinion, the tabs should be by game (MGS1, MGS2, etc.) in order of release, but I am always open to other suggestions. Soul reaper, you have a talent for acquiring good images, so I am happy to let you get on with those, and we can always finalize things later on, so thanks very much for all your help. --Bluerock (talk) 10:39, December 19, 2013 (UTC)
 * We never really agreed on anything concrete, but that is partially my fault for getting sidetracked with other things. Anyway, I am fine with using the multi-tabbed infoboxes (it seems the Spanish Metal Gear Wiki has also adopted Soulreaper's idea).


 * I'll get on it ASAP. I should note that if we want their most recent appearance to be the default one (which I agree with) then it may be better to have the tabs in reverse order as the first tab is always the default. That would also mean that Big Boss will, for the time being, have his GZ/TTP appearance.--Soul reaper (talk) 12:31, December 19, 2013 (UTC)


 * Ah, I hadn't considered that. Perhaps that's the best way to go then for now. Thanks. --Bluerock (talk) 12:56, December 19, 2013 (UTC)


 * Sounds good to me honestly. I don't mind Big Boss having the GZ/TPP appearance for his image either, since it's his most current depiction in a proper title anyway (MGSV and all). The same goes for Ocelot in his appearance in TPP. DementedP (talk) 23:41, December 19, 2013 (UTC)

Hey, so Big Boss' MGS3 image. Eye-patch or no eye-patch?--Soul reaper (talk) 05:46, December 22, 2013 (UTC)


 * I'd say no eyepatch, since he appears like that for the majority of the game. It's also the only game where he doesn't wear an eyepatch. I guess we could have both images in sub-tabs but it might be best to keep infobox images down to a minimum. --Bluerock (talk) 14:07, December 22, 2013 (UTC)


 * That's what I was thinking. Thanks.--Soul reaper (talk) 16:17, December 22, 2013 (UTC)


 * Thanks for fixing the div tags, Soul reaper. On another point, since the infobox is concerned with canon images, I don't believe the original MSX2 radio portraits would qualify for this. What are your thoughts? --Bluerock (talk) 11:32, January 2, 2014 (UTC)


 * No problem. I'm not really sure about that. The way I looked at it was that it was a redone version of an existing game, similar to MGS1 and Twin Snakes. Canonically it's the same story, same events and everything, just revamped designs. On the other hand, Metal Gear 2 was simply an altered version, rather than a graphical update they were visual changes. I personally have no problem keeping them as secondary tabs to MG2 part of the infobox.


 * On a related note, I was thinking about the infobox images for those who only appeared in animated cutscenes in MPO, namely the characters who have that as their most recent appearance. It may be worth having the policy state that in-engine appearances take priority, and if they have appeared in multiple games but their most recent did not include an in engine appearance, then the most recent one that did becomes the default. I've done this for the CIA director and DOD official pages to show how it may work. Currently the only pages that would need to be changes are Sigint and Para-Medic, who would have their MGS3 images moved to the default tabs and their MPO images to secondary positions.--Soul reaper (talk) 04:57, January 3, 2014 (UTC)

Hello Again
Hello sorry to bother you. I need a opinion if you don't mind. Bye.--R.S 02:00, December 20, 2013 (UTC)
 * If you're referring to the Cyborg Raiden vs Sesshomaru blog, I'm not familiar with the Inuyasha series, so I'm afraid I can't really comment. --Bluerock (talk) 22:18, December 21, 2013 (UTC)

Oh. That's too bad. I was hoping for some opinions. Now I feel sad.--R.S 22:58, December 21, 2013 (UTC)--R.S 22:58, December 21, 2013 (UTC)

Wiki style
Hey, Bluerock,

I was wondering if you could restyle the wiki to resemble the Spanish Metal Gear Wiki, as it has quite an attractive style (in a "cool" way), in my opinion. I was also wondering if I could maybe restyle the main page; I'm not just a new user spewing crap, by the way; I have an intermediate understanding of CSS, Wikia's interface/MediaWiki, and know how to make templates - I would also like to edit the article management templates here, if possible (, , etc.).

This is just a proposal to improve the style of the wiki. nucl3arsnake (talk) 10:05, December 23, 2013 (UTC)


 * Can you clarify what improvements you're thinking of? Are you talking about the darker color scheme and rounded box style? I am open to improving the look of the wiki, but I also think it would be a good idea to gather some other opinions from other users, perhaps by starting a forum topic. --Bluerock (talk) 19:24, December 23, 2013 (UTC)

I wasn't thinking of adding the rounded box style (I don't really feel it's encyclopedic); I do think that the infobox template on this page would be a nice addition to the wiki, along with the background (so, essentially, yes, the darker color scheme), since it's from the most notable Metal Gear game. Then I was just planning on making the front page a bit more "encyclopedic" in style along with slightly stylizing article management templates; I could do these in my sandbox, if necessary. nucl3arsnake (talk) 19:34, December 23, 2013 (UTC)


 * I see what you mean. I do like their background image and infobox style, although I don't think we necessarily need to be absolutely identical here. Yes, use your sandbox to stylize the templates and we can see how they look. --Bluerock (talk) 20:20, December 23, 2013 (UTC)

How about these? The delete one could probably still use some work.

I'm still trying to replicate the Spanish Wiki's infobox template, but some of the Spanish makes it difficult. nucl3arsnake (talk) 23:05, December 23, 2013 (UTC)


 * Okay, I managed to created my own version of the Spanish Metal Gear Wiki's infobox template in my third sandbox. nucl3arsnake (talk) 00:33, December 24, 2013 (UTC)

If I can offer my two cents on the matter, I agree that the front page could do with a redesign, and the infobox design has elements I can get behind, but I'm completely against changing the overall colour scheme. You might think that it looks more exciting but it's not the best for a text heavy encyclopaedic based site. The number one priority is making sure all text, both normal text and links, is always readable. This relies on a high level of contrast between the background and the text. The easiest text to read is black on a white background. It's why google, facebook, twitter and most importantly, wikipedia have retained this colour scheme for years. It's also why many of the larger, more successful wiki's such as Halopedia, Narutopedia and Wookiepedia use this colour scheme. As for the infobox. I'm certainly not against modifying it. Looking at your example I'd say I have nothing against using the white text on dark grey for the heading areas, but I'd keep the other areas white, as they are now.--Soul reaper (talk) 06:12, December 24, 2013 (UTC)


 * The background still can be changed to the MGS3 one the Spanish Metal Gear Wiki uses without changing the main color scheme (black text; white background). Also, there are are plenty of successful wikis that use different color schemes, instead of the same old black text, white background one (i.e. Memory Alpha, Avatar Wiki (which is more successful than Narutopedia), RuneScape Wiki, BioShock Wiki, Assassin's Creed Wiki (which is more encyclopedic than this wiki), Call of Duty Wiki (not really encyclopedic, but still very successful; one of Wikia's most active and most viewed wikis), etc.


 * Even if we do base the style of the wiki on the Spanish Metal Gear Wiki's color scheme, it still won't be extremely dark; it just won't be as light as the current color scheme. nucl3arsnake (talk) 07:47, December 24, 2013 (UTC)


 * Our priority should always be to improve as an encyclopaedia for the Metal Gear series. The most important part of the wiki is the text and making it as easy to read as possible should be a top priority. It is a fundamental truth of graphics design that black on white is far easier to read, both on paper and on screen. I honestly see no benefits in making the background any shade of grey, or any other colour.--Soul reaper (talk) 08:49, December 24, 2013 (UTC)


 * I think you're taking the color scheme too far into context; a slight darkening in the scheme isn't going to render our text unreadable... Also, if we were to replicate the Spanish Metal Gear Wiki's color scheme, it wouldn't be a dark grey like the infobox template, as their scheme is more of a very light rural green. Also, the Okami Wiki that you have sysop rights at doesn't seem to have the lightest color scheme either... nucl3arsnake (talk) 09:06, December 24, 2013 (UTC)


 * I've looked at the Spanish Wiki, and while it's not bad, it could be better. Simply looking nice isn't really good enough. The fact of the matter is that black on white reads best. Anything else may look nice but will always be in a position where it could be better for reading. As ours is a mostly text based site, that should always be the number one requirement. The front page is a little different. That's there to grab people's attention and as such, where we have more room to play. I haven't really been involved with Okami Wiki in about two years so I wouldn't try and use that as any evidence of my own preferences or perspectives. Anything you'll garner from that is outdated at best.--Soul reaper (talk) 12:44, December 24, 2013 (UTC)

I have to agree with Soul reaper on this. Black text on white background definitely works better for us. As for the front page and the background graphic, there is certainly some room for improvement. --Bluerock (talk) 17:09, December 24, 2013 (UTC)


 * Well, that's fine, as, obviously, we can just simply change the background of the wiki, which wouldn't change the main color scheme of black text, white text background. We would have to change the button colors to green or something, to match the MGS3 background. Now can we me move on and discuss other improvements; we've been on this "color scheme" discussion for a bit now... nucl3arsnake (talk) 17:39, December 24, 2013 (UTC)


 * Well, if you can obtain the background image from the Spanish wiki, that would be great (I assume this would be ok with them?). Otherwise, we could design a similar one, one more personalized to our site. We can then look at what button colors are most suitable. As for the infobox template, the design looks good overall but I don't think the dark color works too well with the blue hyperlinks on the right, and I also think the info should be separated under appropriate headings, like our current one is. However, I personally know how difficult these templates can be to code, so I appreciate your efforts. Just so you're aware, I will only be available sporadically over the next week or so, for obvious reasons. --Bluerock (talk) 19:24, December 25, 2013 (UTC)

Obtaining their background image will be, and even though we don't necessarily need their permission, I don't think they would mind, since they tend to use some of our images (ex: , , ). I also agree that the color scheme of the infobox template could be changed to match this wiki's color scheme (my main goal was to completely replicate the infobox, with my own code), but I quite like how it looks without the section headers (though if 'everyone' wants me to add section headers, I will). nucl3arsnake (talk) 02:01, December 26, 2013 (UTC)
 * I am still working on this project, just under a different name (I forgot about this old account). Sorry if it causes any problems (don't worry, this isn't a sockpuppet account; I won't be editing with my other one again, rest assured). nucl3arsnake (talk) 04:03, December 28, 2013 (UTC)

I also think that the categories here need to be a bit more encyclopedic (ex: Instead of all of the character categories, we should just have one category called "Individuals" for all characters in the Metal Gear series; we should also have categories for birth/death dates, like Wikipedia, IMO). nucl3arsnake (talk) 05:06, December 28, 2013 (UTC)


 * On the subject of being more encyclopaedic, we could probably do with being more consistent right across the board. For example, most of the time we've used the name people are best known by, often being their codename and yet we have people such as Doktor, who are almost never referred to by anything else, using their real names instead. Furthermore we have some rather useless pages such as the Plisken page. Everything in that page could easily be put on to Snake's page, and really, most of it is already there. Finally most of the galleries could probably use some trimming down. We've gotten into a habit of including every screenshot prior to a game's release, often doubling up on some images and it gets to the point where a large portion of many articles are just slabs of pictures that add nothing. All in all I think we probably need to review things across the entire site and come up with some clearer policies. On a slightly related note, we also have an issue with section headings on pages such as the Samuel Rodrigues page, where they're so stacked up that eventually the sub headings wind up smaller than the actual body of text.--Soul reaper (talk) 13:09, December 28, 2013 (UTC)


 * I was going to start a forum... but then I realized the forums here are pretty much like message walls, and I don't find that encyclopedic either (just my opinion), so I'll keep discussing this matter here, I guess.


 * A pretty big problem I've seen here is unsourced / unlicensed/ 'unsummarized' files. When uploading an image, it says "Indicate where the image came from" and "Include a summary of the image," yet most files here don't have a summary, source, or licensing; I could easily fix this by making a "Filebox" template that provides a source and summary for a file, then make a "copyrighted media" template or something. nucl3arsnake (talk) 14:44, December 28, 2013 (UTC)


 * A blog page may work better. I for one would appreciate some proper image use templates. As things are now we only have the standard set of license options, none of which are particularly accurate for what we're doing.--Soul reaper (talk) 14:52, December 28, 2013 (UTC)


 * Good points all:


 * Merge Pliskin with Solid Snake
 * Reduce image galleries (have separate pages like Shadow Moses Island/Gallery?)
 * Organize images (summary/sources/licensing for all images)
 * Use most common names for article titles, rather than default full real names (possible exceptions to rule for similar named pages)
 * Section heading organization (rethink game:incident naming/headings)
 * For the character/individual category, I still think we should list characters by game/faction/occupation, but maybe we can use both.
 * --Bluerock (talk) 00:07, December 30, 2013 (UTC)


 * Separate gallery pages could work well--Soul reaper (talk) 03:42, December 30, 2013 (UTC)

Just a heads up, I went on community central and it looks like Wikia is getting ready to roll out more updates that will alter aspects of wiki appearances, including backgrounds, front pages and other things from the sounds of things. It might be worth holding off any drastic changes until they've made the updates. It would be a waste of time and effort if we updated everything now and had to do it all over again in a month or so. We may be able to update some parts once we've looked through the information regarding the updates.--Soul reaper (talk) 10:48, January 1, 2014 (UTC)


 * Yes, I think I read something about that, but I wasn't totally clear on how it would affect our wiki. On another note, the new infobox seems to be shifting the right column contents down to the bottom of the page, at least in my browser. Are you seeing this also? --Bluerock (talk) 20:04, January 1, 2014 (UTC)


 * I can see it as well. I think there may still be some bugs to fix, soul reaper. Weedle McHairybug (talk) 01:48, January 2, 2014 (UTC)

I wasn't seeing the side bar thing before but I am now. I'll look into it. I've seen other wiki's with tabs in the infobox so there must be some way to make it work. In regards to wikia's updates, the two things that stuck out to me were the changes to scaling which will alter front page formatting, and the changes to how backgrounds work. Wikia staff have said that tiled backgrounds may work best for the new system.--Soul reaper (talk) 05:42, January 2, 2014 (UTC)


 * So I figured it out. It turns out I'm an idiot and forgot to close the div tag. I'll go through and fix them.--Soul reaper (talk) 06:12, January 2, 2014 (UTC)

Merry Christmas/Happy Holidays :D
Hello Bluerock, I hope your Christmas is going great, I wish you good health and a merry day. Cheers.

Croyez-en les Militaires Sans Frontières! (talk) 18:54, December 25, 2013 (UTC)


 * Thanks, Merry Christmas to you too :) --Bluerock (talk) 19:24, December 25, 2013 (UTC)

Idea
I had this idea for the wiki and I was wondering if you'd like to hear/read it in the chatroom. Semper Fi (talk) 12:38, December 28, 2013 (UTC)

Desperado Incursions naming
Hey Bluerock, I was talking to Weedle about this on the Raid on Denver page. Basically I don't think the Desperado Incursions banner we have all the Revengeance events under is really fitting. Of the six events it covers only three actually involved incursions on Desperado's part. I feel a more accurate name would be appropriate. I was thinking something along the lines of "Steven Armstrong's Revolution" as it was all part of his ongoing plan to bring about a new revolution. That said there's probably better names than that.--Soul reaper (talk) 14:33, December 28, 2013 (UTC)


 * I agree, that name was only ever meant to be a temporary one. However, I'm not sure I can think of an all-encompassing name to cover all Revengeance events. Since World Marshall owns Desperado, and Armstrong is sort-of CEO, maybe something with "World Marshall" in the title? World Marshall Disturbance/Incidents? --Bluerock (talk) 23:51, December 29, 2013 (UTC)


 * I like the sound of World Marshall Disturbance, perhaps Incidents is more accurate though. By the way, nucl3arsnake pointed out something important. Our Bladewolf page is incorrect, all official sources, including the game and DLC have it written as Blade Wolf. I held of renaming it myself as I thought you should know about it first.--Soul reaper (talk) 03:41, December 30, 2013 (UTC)


 * I was trying to think of another name beside "incident," but there's not really a lot to choose from. I didn't actually realize it was supposed to be "Blade Wolf," so by all means, feel free to change it. --Bluerock (talk) 04:51, December 30, 2013 (UTC)


 * I'll change Bladewolf now then.--Soul reaper (talk) 06:15, December 30, 2013 (UTC)

Welcome
Hello. I appreciate the welcome. Cheers. Core N (talk) 16:13, December 29, 2013 (UTC)

Hello.
If you have the time check out my new blog. Although Fans of both franchises may disagree. But that's the point. Personally you know this one was coming one way or another. Check it out. Happy New Year.--R.S 05:09, January 4, 2014 (UTC)--R.S 05:09, January 4, 2014 (UTC)

New Blog?
Hello yeah I kinda have a new blog If you want to check it out. I must warn you I might have not been in the right frame of mind but I wasn't feeling ok yesterday. Check it out. --R.S 20:45, January 12, 2014 (UTC)

Something for the CSS
Hey Bluerock, sorry to trouble you but I found a solution to a minor issue. You may have noticed that the Big Boss and Revolver Ocelot pages have pushed the infobox tabs onto a second line. I found a solution to the problem but it involves adding to the wiki's CSS. As the only admin you'll need to add it yourself but it should be as simple as a copy-paste.

Pasting this at the bottom of the existing CSS should make make it work. If you're happy to do so let me know, I'll need to make some slight changes to the div tags on a couple of character pages for it all to work.--Soul reaper (talk) 09:18, January 16, 2014 (UTC)


 * Hi Soul reaper, I added the code to the css now, so you can go ahead and make the other changes. An additional suggestion would be that TPP and GZ can be subtabs under the MGSV heading for those characters who appear in both. --Bluerock (talk) 16:19, January 18, 2014 (UTC)


 * The changes aren't showing up in the MediaWiki:Wikia.css and the page history shows no edits since early this year. Are you sure you saved the changes?--Soul reaper (talk) 04:55, January 19, 2014 (UTC)


 * Ah, sorry. I put it in MediaWiki:Common.css by mistake.I've added it to MediaWiki:Wikia.css now. --Bluerock (talk) 10:21, January 19, 2014 (UTC)


 * Oh, haha, ah well. It's all done now.--Soul reaper (talk) 11:13, January 19, 2014 (UTC)

DREBINS/Rat Patrol 01 Codec logo
Hi.

If you are able to at the moment, can you upload an image of the Codec logos for DREBINS and Rat Patrol 01? They would work for their respective articles. Weedle McHairybug (talk) 14:55, January 19, 2014 (UTC)

I would like to report a user vandalizing the wiki
Hi there. Weedle McHairybug is vandalizing the wiki without reason and he should be banned as soon as possible. I made one simple edit to an article and he reverted it, the vandal himself calling my edit vandalism. He is evil and a bad impact on this wiki. IP ban him.
 * I wasn't vandalizing, I was undoing vandalization made by the user accusing me of vandalization. (S)He basically replaced several words with obscene or otherwise inappropriate words. That sounded like vandalization, and based on his/her protest to me, (s)he thought it was meant to be humorous. Look at the history page if you don't believe me. Weedle McHairybug (talk) 02:45, January 27, 2014 (UTC)

Something of a proposal
Hi Bluerock, I have something I want to show you. I've been working on an idea for a revamped look for the wiki and if you'll take the time to look at it I'll explain my decisions. Basically I've made a new main page layout and a look that shouldn't need to be updated as often as we've done in the past. If you're interested I'll send you a link.--Soul reaper (talk) 09:19, February 3, 2014 (UTC)


 * Sure, I'd be glad to take a look. --Bluerock (talk) 22:12, February 3, 2014 (UTC)


 * This is the front page design. I wanted to streamline things a bit more and create a layout that would be less prone to changes. The activity feed has been removed as it is one of the most prominent parts of the nav bar. The releases section has been streamlined into a single box that features one image. The rules are embedded in the template and explain that, if there is an upcoming game or games, only the one closest to release is to be featured. In the case of we have now, it would stay as GZ until release, and then switch to TPP. If there are no upcoming games announced then the box's heading becomes "Last Release" and we retain the most recently released game in the box. Dates are not included as they can be found on the game's page which is where we want to direct readers.


 * The news features only official, and major news. If there are leaks or instances of things such as a VA saying "I'm going to be involved in a Metal Gear game" they shouldn't go in the news section. The news section is limited to four bullet points to encourage up to date news. They should be short and succinct, link to relevant pages and to official pages/information. In cases such as GZ, where the release dates around the world are all in the same month but on separate days only the month and year should be given, otherwise we fall into the trap of listing everything on the front page, rather than directing readers to our actual content.


 * I've altered the navigation buttons to that they are all consistent in design.


 * The basis for the overall layout is reducing empty areas, and making something that works in the new fluid layout. 95% of the page will automatically resize for different screen resolutions. The only exceptions are images (outside of the navigation area) as they are still determined by pixels rather than percentages. The colour scheme was the result of a lot of testing. I wanted something that looked like it fit with the series, but didn't distract from the content. I tried red but that was too overbearing, and black and grey, just looked too plain. Blue seemed to work best, and matches our link colors and wordmark. As I read up on graphic design I found that blue is one of the best colors for web pages, which is why sites like Facebook use it. It also seemed to fit with the series, while being unique enough to separate us from other Metal Gear sites. The background is tiled, as I read that works best with wikia's new system, and shouldn't need to be updated every time a new game is released which has always been a problem for us.


 * I'm also thinking of looking into adding the colours to other templates in ways that compliment the information, to help tie he wiki together. The game slider on the main page still has some bugs on my end, though I had someone else look at it and they didn't notice the issues so there's that. Otherwise let me know what you think.--Soul reaper (talk) 06:40, February 4, 2014 (UTC)

Wow, very nice. Much more striking than our current main page. I have a few thoughts that may help improvement: Other than those things, I think the overall design is fantastic, especially the new category images. Regarding the above issues I noticed, I could post some screenshots later if that helps.
 * The blue colour works very well. The only I thing that I would consider changing is perhaps using a slightly lighter blue, just enough to match the navigation bar or the "Metal Gear Wiki" logo.
 * The addition of the slider is good, although the top right advert partially covers the right arrow box, and both arrow boxes are slightly out of line with main box, but perhaps these are the bugs you were referring to.
 * One issue I did notice was that when I resized my window, all the content from the right column was pushed to the bottom of the page, and the main content spread across the width of the window. The search box also ended up obscuring the Shinkawa artwork at the very top, whereas it only partially did so on full screen.
 * I'm not sure about having a second identical logo at the top end of the page; maybe a slightly more elaborate logo that includes images would work better, to preface the introduction to the site?
 * The blue borders around the Official Website logos do not always align; perhaps a single border surrounding all the logos would be easier to implement?
 * I agree with you on how we should deal with news updates, but the box being at the bottom may not be the best place.

--Bluerock (talk) 13:56, February 4, 2014 (UTC)

--Soul reaper (talk) 01:38, February 5, 2014 (UTC)
 * I'll play around with the colors a bit more.
 * I'm not getting that issue with the slider so if you could post a screenshot that would help. The only issue I have with it is that when it scrolls a small gap starts appearing between the game image and the edge of the box.
 * The resizing movement is part of wikia's fluid layout. Basically on screens of a certain size, the right column will always move below the main content area. That's what they wanted for some reason. There's nothing we can really do about any of that stuff.
 * Again, I can look into that idea.
 * I'm not really sure what you mean about the borders so a screenshot might help.
 * In my mind, the news was kind of secondary to what we do. I'm personally of the belief that wiki content should be more noticeable.

This is how it looked on my end. Hope these help. --Bluerock (talk) 13:32, February 5, 2014 (UTC)


 * That's all really weird. Going through the images one by one:


 * That's not actually an ad, that's the gaming footer that appears at the bottom of the page. It's not even located within the left column and I can think of no reason it would move up there of all places. I loaded the page in Firefox and while the gaming footer appeared as it does in your image, an ad then appeared on top. The good news is that I can confirm that in no browser does the button overlap with the actual ad. Arrow boxes are indeed intentionally a little smaller. Mostly because that's just how it comes out, though I do feel it emphasises their presence a little more.
 * In mine it shows up as three columns, and when I resize it doesn't produce results as drastic as that. Even in Firefox it remains as three or four columns. Though, as I said before, images are still dictated by pixel size and work differently with fluid than other elements. I can assure you with all confidence that the website buttons are identical in width. Both in code and visually. The most I can say is that the Konami one appears to be slightly more to the left, but I think that may be an optical illusion.
 * There's nothing we can do about the artwork and the search bar, that's just down to browser size really.


 * What's strange is that the only browser I can see similar errors in is Firefox. Every other browser works fine. Wasn't there a wikia staff member here a while back who was helping with some code stuff? Could we ask them for help? If you have another browser it might be worth trying that, at least to see if it effects column sizes on a screen your size.--Soul reaper (talk) 14:10, February 5, 2014 (UTC)


 * Some more screenshots from a different PC.


 * I believe it was JAlbor who advised us last time. --Bluerock (talk) 06:44, February 6, 2014 (UTC)


 * It seems to be specific to Firefox. I think we'll need to talk to someone from Wikia about this.--Soul reaper (talk) 06:57, February 6, 2014 (UTC)


 * Can you look at the page again? I think I've fixed the footer issue. Let me know if the border bug is still present. I think that might just be a loading issue, and if you scroll up so the box is not visible, and then back down it might show the box properly.--Soul reaper (talk) 10:21, February 10, 2014 (UTC)


 * Hi Soul reaper, took some more snaps. You were correct about the loading issue, and the footer now appears at the bottom. However, there seem to be a few more bugs regarding the upper templates on the page.

--Bluerock (talk) 13:41, February 10, 2014 (UTC)

Two Things
Hello I got a new blog posted if you want to check it out if you want to. And two how does one become a Adminostrator?R.S 17:47, February 4, 2014 (UTC)


 * OK, I will check out the blog. To be an admin, you usually have to be an active contributor to the wikia's content, help build the community, and keep the wikia looking well-tended and up to date. Just one question, why is your signature "R.S"? It doesn't really make clear who is commenting. --Bluerock (talk) 19:54, February 4, 2014 (UTC)

Well that's my real Ronnie Sanders. Who never heard of me. That's ok.--R.S 00:38, February 5, 2014 (UTC)


 * OK, but it would be useful to have "Gekkou25" in there too. --Bluerock (talk) 08:40, February 7, 2014 (UTC)

Pardon me, Bluerock?
I was wondering if you'd be willing to get on the chat one of these days to listen to a couple of ideas I have for the wiki. If not, I understand. Please get back to me ASAP.

Semper Fi (talk) 02:10, February 14, 2014 (UTC)


 * Sorry for the late response, Jim. I have limited access to the internet for the next week or so, but I'll be happy to chat some other time. --Bluerock (talk) 13:35, February 17, 2014 (UTC)


 * I understand, Bluerock. It can wait. Whenever you're ready :) Semper Fi (talk) 16:42, February 17, 2014 (UTC)

Excuse me, would you mind if we talk on the chat now? If you're ready? Semper Fi (talk) 23:00, March 3, 2014 (UTC)

I uh...made the forum, sir. I hope it's up-to-standard. If you can't find it I can link it to you. Semper Fi (talk) 22:07, March 5, 2014 (UTC)


 * Yes, I did see it and it looks fine. Hopefully we'll be able to gather some more views on your proposal. --Bluerock (talk) 22:13, March 5, 2014 (UTC)

Confirmation
Hey, just asking if it's cool if I write a fan fiction on here. X Solid Snake (talk) 04:11, February 18, 2014 (UTC)


 * Only if its on a user blog. We have one user (Jim Logan) who regularly writes fan fic on his user blog, do it like that and you should be fine.--Soul reaper (talk) 06:17, February 18, 2014 (UTC)


 * Sorry for the late response, X. Yes, as Soul reaper says, it's fine to use your blog to write fanfic. --Bluerock (talk) 15:28, February 19, 2014 (UTC)

Metal Gear Solid V: Ground Zeroes
Hey Bluerock,

I was just wondering if you or the community had any ideas for content surrounding the upcoming release of Ground Zeroes. With big releases we like to do some special programming to celebrate a game's release. Maybe we could do Community Choice Awards for the Metal Gear Solid series -- which look like this.

Let me know what you think!

Thanks!

Mhadick (talk) 23:31, February 18, 2014 (UTC)

MGS4 Integral Podcast descriptions (if any).
Hi.

On your copy of Metal Gear Solid 4, do you have any of the Metal Gear Solid 4 Integral Podcasts? I wanted to implement the descriptions to help a user, but I couldn't find anything.

Weedle McHairybug (talk) 12:42, March 8, 2014 (UTC)


 * Yes, I do. I'll check it out later today. --Bluerock (talk) 12:55, March 8, 2014 (UTC)


 * Hey Weedle, I checked the iPod page, and the descriptions are already there. --Bluerock (talk) 20:14, March 8, 2014 (UTC)

NES ad artwork
Here's the ad that was alluded to:



Corporal Watchman, at least, can be seen on there.

Weedle McHairybug (talk) 14:09, March 8, 2014 (UTC)


 * Ah, ok, thanks. Still, the artwork is more likely to have come from the Famicom/NES port's developers for use in the advert/brochure, rather than the manual taking it from the advert, which wouldn't make much sense. I'll update the article to reflect this. --Bluerock (talk) 15:03, March 8, 2014 (UTC)

Hey There
Thanks for the welcoming. Can't wait for Ground Zeroes. GestahlianChocobot (talk) 09:54, March 12, 2014 (UTC)


 * No problem. Looking forward to Ground Zeroes myself, even if it is only a prologue. --Bluerock (talk) 10:30, March 12, 2014 (UTC)

Hello
Hello. I've got a new blog. Do you mind checking it out? Tell me what you think.--Gekkou30 (talk) 19:37, March 15, 2014 (UTC)


 * I'm afraid I don't really know that much about the Capcom characters, so I can't really say who would win in a fight between Chun-Li and The Boss. --Bluerock (talk) 20:25, March 15, 2014 (UTC)

What seriously? You don't know about Capcom characters? Surely you know Street Fighter right? Who doesn't know about Street Fighter. Come on. I'm sure you know Resident Evil Mega Man Darkstalkers? I grew up on these games. Street Fighter and Metal Gear first came out on the same year 1987. I'm sorry. I just shocked. Anyone and their mother knows Street Fighter.


 * Sure, I've played a few Street Fighter and Megaman games now and then, but never played them enough to know the characters that well. Actually, I forgot about Resident Evil, so yeah, that's the only Capcom franchise I have a fairly decent knowledge of. --01:24, March 16, 2014 (UTC)

Portable Ops
Hey there Bluerock. I'm new here, and I really like MG, I also joined not only to share opinions and debates, but to improve and help the wiki the more I can. Well, I was checking the main page and you have Portable Ops as canonical. According to Kojima (even Kaz in Peace Walker says "We can leave that San Hieronymo crap behind"), Portable Ops ISN'T canon. Now, the wiki's page not only lists it as canon, but the information says Kojima confirmed it IS canon. There are many versions and things that may not support my theory, but tell me, what do you think? You're the only admin of my knowledge to date (I joined last monday I think), and I wanted to help. Excuse me if I bother you with this, but I was just wondering that. GestahlianChocobot (talk) 06:38, March 16, 2014 (UTC)


 * By the way, excuse my stupidness, I leave you the "source" (Metal Gear Informer) in case you need it. It has a question about Kojima not considering it (or that's what I undersood) canon via Twitch. Link here. And again, sorry if I bother you, it's not my intention to come here and being an "almighty as*hole*, it's just that I really want to help in here. GestahlianChocobot (talk) 06:44, March 16, 2014 (UTC)


 * Hey, it's no problem, I'm always here to help. From my understanding, Kojima in the past has claimed that the events of Portable Ops did happen (i.e. are canon), just that it wasn't a "main chapter" in the Metal Gear saga. In that recent Twitch interview, he said Portable Ops' main storyline was canon, but that some of the details are a bit "off", as they do not fit well with the overall continuity. What these details are exactly is unclear, but overall, the game is indeed canon for the most part. --Bluerock (talk) 09:15, March 16, 2014 (UTC)


 * Thanks a lot for the response. I guess Kojima simply likes to troll us all. Anyway, Ground Zeroes has finally arrived. GestahlianChocobot (talk) 02:01, March 20, 2014 (UTC)

Hey Bluerock, mind giving my story a good read? It's only the first chapter of it, as I'm still planning the next chapter. Any problems you see in it, every ounce of feedback is needed. Also, suggestions to help enhance the story would also be a major help. Thanks. X Solid Snake (talk) 16:35, March 23, 2014 (UTC)

Sup.
Just giving a final reminder to read the story if you want to. Please give feedback and critique! X Solid Snake (talk) 16:39, March 23, 2014 (UTC)

Final Fanon(?)
Well yesterday...I finished off The Lone Fox, and that's the last entry into the Black series, and really unless I get any fresh ideas...I might not be writing any more stories :(

Croyez-en les Militaires Sans Frontières! (talk) 19:47, March 23, 2014 (UTC)

The side ops (apart from De Ja Vu and Jamais Vu) might not be canon?
I guess that makes sense since the tapes suggest that Big Boss never even heard of the base until March 1975. In addition, Paz's diary suggests she stayed in Mother Base for several weeks. Geoff77 (talk) 17:38, March 26, 2014 (UTC)
 * They are described as "pseudo-historical recreations," which I think is the writers' way of saying not to take them too seriously, but they don't directly contradict canon, so it's kinda ambiguous. They actually reminded me of the Snake Tales. --Bluerock (talk) 19:46, March 26, 2014 (UTC)
 * Either that, or the VR missions that Raiden alluded to about the Tanker Incident. Anyways, the events of the missions in general (exempting the "Vu" missions, obviously) may be canon, but not the specific details. We know that Skull Face's backstory tape is canon at least, and the briefing files for the main mission between Miller and Big Boss suggests they were at least familiar with Cipher's involvement in creating black sites. And if we go by the audio drama, she may have stayed for at most a month (at least by the time of the diary entry), considering that one of the audio dramas, "Sauna," depicted an event that Paz alluded to in her eighth diary tape, which mentioned that a MSF member named Armadillo ended up hospitalized for "a month" due to Miller doing "soap play" with his girlfriend Swan in the sauna area. Weedle McHairybug (talk) 19:53, March 26, 2014 (UTC)
 * There was an audio drama? Geoff77 (talk) 21:09, March 26, 2014 (UTC)
 * Yes, it was news to me too. It was on the Japanese Metal Gear Solid: Peace Walker - Heiwa to Wahei no Blues. --Bluerock (talk) 21:13, March 26, 2014 (UTC)

Thanks for fixing my Portable Ops edit
I wonder what "details" are not considered canon? By the way, if the Marines in Cuba were not corrupt, I'm surprised Big Boss had no problem killing them when he destroyed the helicopter and APC. The Anti-Air Emplacements mission also suggested that a different Marine unit were going to be sent to the base to raid it and attack the Marines stationed there. Geoff77 (talk) 21:04, March 26, 2014 (UTC)
 * Well, since those missions are pseudo-canon, we have to take anything from those with a grain of salt. But yeah, the Anti-Air Emplacements mission did imply that the forces there were acting on their own accord, but not in the main game. As for Portable Ops, Kojima is always very vague on the subject, I don't think he has a concrete idea himself on the issue of what actually happened. --Bluerock (talk) 21:11, March 26, 2014 (UTC)
 * Thanks for the reply. By the way, in regards to the quiz, I thought it was just Liquid joking around by imitating voices. I didn't think Campbell or Ocelot were actually there. Thanks for explaining the quiz to me. And big thanks for the Kaz blog photo. He clearly is the interrogator. He even has his trademark sunglasses. --96.59.223.143 02:01, March 27, 2014 (UTC)
 * Ok, but next time take any disputes to the talk page. That Facebook link does work by they way, it's actually the first one in the reference that links to the photo. Also, I found Atkin Downe's impression of Cam Clarke's English accent for Liquid hilarious. --Bluerock (talk) 02:08, March 27, 2014 (UTC)

Philanthropy/Pierre
I was wondering if the fanon banner should also go on the Pierre LeClare and Metal Gear Solid: Philanthropy pages considering they're both fan characters and a fan movie.

And I was also thinking if the non-canon banner should be removed if the fanon banner does get put on since fanon usually means non-canon as well.

Croyez-en les Militaires Sans Frontières! (talk) 04:55, March 30, 2014 (UTC)


 * May have to think on this a bit. Probably would need a modified fanon template, since it doesn't actually belong to a Wiki contributor. Also wondering how far we should take it, concerning fan-made content from outside the Wiki. --Bluerock (talk) 05:02, March 30, 2014 (UTC)

Right...like Metal Gear Awesome or that Modern Warefare/Metal Gear crossover. Croyez-en les Militaires Sans Frontières! (talk) 05:05, March 30, 2014 (UTC)

New Wiki Logo
Hi Bluerock, I was wondering if you think the logo of the wiki should be updated to match MGSV. I made this one here. Also, can it be larger than 250x65? It's just that it looks a little lo-res. Maybe a banner could be implemented so we have more space for a design? It's up to you. Conzuh (talk) 17:19, March 30, 2014 (UTC)


 * Hey Conzuh, I set your logo as the wiki wordmark to see how it looks. I see what you mean about having it larger but I'm not too familiar with modifying banners and such. One idea could be having the "Wiki" part below "Metal Gear" to utilize the given space more. --Bluerock (talk) 21:50, March 30, 2014 (UTC)

France had a terrorist attack in 2005?
Never heard of it. I know al-Qaeda cells attacked Spain in 2004 and England and Egypt in 2005. Unless the France attack is fictional. 96.59.223.143 20:51, March 30, 2014 (UTC)
 * Maybe, but I only quoted the timeline on that. I rechecked the Japanese language version of the same timeline instead on Google translate and didn't see the name France in there, so maybe it was an error. --Bluerock (talk) 21:29, March 30, 2014 (UTC)
 * Checked again and it actually refers to the 2005 French riots. For some reason there was a character representing "Buddha" (?) that messed the whole online translator up and after removing it, got a better translation. It seems the official English site had indeed made a mistake. Thanks for pointing it out. --Bluerock (talk) 22:19, March 30, 2014 (UTC)
 * No problem. and my apologies about insisting Zadornov being a Cipher agent. You were right. Paz confirmed in her spy log in Ground Zeroes that he was just a KGB pawn of Cipher who didn't know what their real plan was. --96.59.223.143 14:12, March 31, 2014 (UTC)
 * At most, you could say Zadornov was an unwitting agent, but then again, almost every single character in the series is. --Bluerock (talk) 14:44, March 31, 2014 (UTC)
 * It was my mistake for believing Zadornov to be a Cipher agent. I kinda wish that they worded Paz's statements better, though, as saying "our leaders" in reference to Cipher would imply that there were more people on Mother Base besides herself who were knowing agents of Cipher, and its obvious she wasn't aware of Miller's business ties with the group. Maybe if she said "To the world's new leaders, to Cipher" it would have gotten the point across clearly. Still, I admit that I alongside anon made a mistake about Zadornov's allegiances. Weedle McHairybug (talk) 14:56, March 31, 2014 (UTC)

Questions about Chico and flashbacks
1. Did Chico attack Big Boss because he didn't recognize him or because he suffered from PTSD?

2. Did Kaz imply that Chico should be killed?

3. Should a single flashback be worded as "flashbacks"? That's what ZombieVito insists on.

96.59.223.143 15:57, April 2, 2014 (UTC)


 * 1. Traumatic experiences can affect people in a lot of ways, but not all develop into PTSD. If Chico has these problems in TPP, there might be a case for claiming it as such. I'd say it was just confusion and panic, after having been through some pretty horrific events.
 * 2. I don't recall Kaz's specific words at this moment. I know that Snake asked him if Paz should be silenced though.
 * 3. Depends on how you define a "single" flashback. There are usually multiple images representing flashback(s) per occurrence. I really don't think it's anything important to worry about, but it would make sense just to keep them all "flashbacks" (plural) for consistency.
 * --Bluerock (talk) 16:18, April 2, 2014 (UTC)


 * Well, here's the conversation. "Miller: I’d like to interrogate her ourselves, but if worst comes to worst, make sure she’s dead! Chico on the other hand we have to bring back – fast! He knows too much about us… Big Boss: Kaz!"


 * --96.59.223.143 16:36, April 2, 2014 (UTC)


 * Well, it seems clear that Kaz wants him back before he talks, but he's not willing to go as far as killing an enemy spy like Paz. I wouldn't have thought he was that cold as to consider a kid like Chico expendable, at least not yet anyway. --Bluerock (talk) 16:43, April 2, 2014 (UTC)


 * That's what I thought but Weedle and some guy at Gamefaqs assumed he would be willing to kill a kid. I simply assumed that Big Boss was angry that Kaz only wanted to save Chico before he talks and not because he was a friend. 96.59.223.143 16:52, April 2, 2014 (UTC)

Image placement assistance
Howdy Mr. Bluerock. I got a new image of Classic Snake from MGSV's Deja Vu mission, and I was wondering where I could place it. Croyez-en les Militaires Sans Frontières! (talk) 01:07, April 4, 2014 (UTC)


 * How about the Deja Vu page itself? --Bluerock (talk) 09:30, April 4, 2014 (UTC)

Sorry, my mistake.
I'm not from the UK. I'm from Florida in the USA. I didn't know "Tod" is a British version of the word "Fox". I looked up the word "Ashen" and it does mean "Gray." And yeah, "Stiff Serpeant" sounds so wrong. 96.59.223.143 23:46, April 10, 2014 (UTC)
 * I didn't actually know "Tod" was a British word. I first heard it in Disney's "The Fox and the Hound," lol. --Bluerock (talk) 07:30, April 11, 2014 (UTC)


 * I saw the movie myself when I was a kid. Great movie. Anyway, according to this, the Scottish and North England version of "Fox" is "Tod".


 * http://dictionary.reference.com/browse/tod


 * --96.59.223.143 13:22, April 11, 2014 (UTC)


 * I see. One learns something new everyday. Like yourself, I've never heard it common usage though. --Bluerock (talk) 17:46, April 14, 2014 (UTC)

But of course the novels are canon
Naomi definitely told Snake that Big Boss was his father and Otacon definitely mentioned Emma during the events of Shadow Moses. 96.59.223.143 16:02, April 14, 2014 (UTC)
 * The former is a clear contradiction, the latter is inconsequential. Snake being an atheist is not contradicted by those examples you gave. Again, I'm sorry that you took such offense to my undoing your edit. --Bluerock (talk) 17:32, April 14, 2014 (UTC)


 * Actually, the latter is a contradiction because Snake told Otacon in the Tanker mission that he never mentioned his stepsister before. And I'm not offended at all. At least you provided a reason for reverting my edits unlike Omega Fighter, Liendax and Jim Logan. 96.59.223.143 17:36, April 14, 2014 (UTC)


 * Very well, I stand corrected regarding Emma. The unconfirmed section does at least restrict itself to info that could exist in continuity. --Bluerock (talk) 17:46, April 14, 2014 (UTC)

Not going to lie
But I'm scared to ask, are you going to remove all the fanon stuff because that anon guy and that other user asked for it to be removed? Croyez-en les Militaires Sans Frontières! (talk) 21:48, April 15, 2014 (UTC)


 * No, not for the moment anyway. We'll see how things go in regards to feedback from more registered users and long time contributors to the wiki. A sister wiki is an alternative option if things don't work out here, but I don't see an issue at this point in time. --Bluerock (talk) 23:39, April 15, 2014 (UTC)

Thank you sir, also, would you mind me asking what you think of the Catherine page thus far? Like is it up-to-standard? Is there anything you think I should edit? Croyez-en les Militaires Sans Frontières! (talk) 23:47, April 15, 2014 (UTC)
 * I think the Catherine page looks very good so far, well done. --Bluerock (talk) 10:09, April 18, 2014 (UTC)

I..I don't know what to do anymore...I'm freaking out because Solid-Boss said he wants all the fanon stuff deleted...and I just...I'm freaking out :( Croyez-en les Militaires Sans Frontières! (talk) 21:56, April 17, 2014 (UTC)
 * Don't worry about it, Jim. Whatever direction we ultimately decide to go for, your fanon content will not be permanently deleted, I can assure you. --Bluerock (talk) 10:09, April 18, 2014 (UTC)

Thank you sir, I appreciate your reply. I hope you don't think bad of me for my panicking. Croyez-en les Militaires Sans Frontières! (talk) 13:50, April 18, 2014 (UTC) Also, I think the Pierre Leclerc page linked to the canon articles because it has the Sniper category in it, which may have confused that person. Should I remove it? Croyez-en les Militaires Sans Frontières! (talk) 14:01, April 18, 2014 (UTC)
 * I would say so, yes. --Bluerock (talk) 17:47, April 18, 2014 (UTC)

Done, and done, sir. :D Have a nice day :D (talk) 21:03, April 18, 2014 (UTC)

Fanfiction Rule Question
Fanfic Question. I am changing my MGS fanfic "Heavy Metal Gear" to an original work "Heavy Mettle" is it acceptable to keep posting it on my wiki account here, even though its technically unrelated to metal gear? RedArmyRockstar (talk) 16:59, April 30, 2014 (UTC)
 * Yes, keeping it on your blog is fine. --Bluerock (talk) 17:10, April 30, 2014 (UTC)

Kitchen spammer
User:Windadicool has visited several wikis to leave adverts. 16:20, May 2, 2014 (UTC)

Mainpage Edit
Hi, Sorry for the major edits to the mainpage w/out a proposal ^^" Will keep in mind that some wikis work this way. Thanks =) -- Koosha (talk) 03:29, May 8, 2014 (UTC)

About FOXDIE!
What did Ocelot mean when he said it was going to be "activated soon. Right on schedule."? I thought it was set to a wildcard value. 96.59.223.143 20:10, May 11, 2014 (UTC)
 * Maybe Ocelot didn't know that. --Bluerock (talk) 20:45, May 11, 2014 (UTC)

Wikia's Video Swap Tool
Hi there!

Though you might already know about, I thought I’d remind you about [Special:LicensedVideoSwap|Wikia’s Video Swap tool], which allows you to very easily swap out YouTube videos embedded across your community for the Wikia equivalent. It only effects YouTube videos with a matching Wikia video. Swapping out your videos for matching officially licensed Wikia videos means that the videos on your community are less likely to be taken down and rendered unwatchable.

With your approval, I can go through and make these swaps for you — if you’d rather undertake this task yourself — or if you’re uninterested entirely — just let me know! I'll likely start making some of the swaps for you in a week, so be sure to let me know as soon as you can if you'd rather not make the switch."

Thanks!

Mhadick (talk) 23:25, May 14, 2014 (UTC)


 * Hi, thanks for the reminder. I had a quick look at the swap tool and viewed some of the proposed swaps side by side with those currently uploaded, but the proposed swaps always seem to be of lower quality (even when set to the same quality level, e.g. 720p). Is this something Wikia is aware of? Also, some proposed swaps are versions that have gaming site watermarks, though this is more an aesthetic issue really. --Bluerock (talk) 07:39, May 15, 2014 (UTC)

Sneaking Suit comparison
Hey Bluerock, I just wanted to drop this on your talkpage, I was wondering if this could go anywhere. La-li-lu-le-lo (talk) 16:51, May 20, 2014 (UTC)


 * Probably the image gallery on the Sneaking Suit page. --Bluerock (talk) 16:59, May 20, 2014 (UTC)

Hey Bluerock, I got this concept art picture, and I was wondering if it should go in Sunny's page? La-li-lu-le-lo (talk) 22:18, May 25, 2014 (UTC)


 * Sure, seems appropriate. --Bluerock (talk) 11:09, May 26, 2014 (UTC)

Been a while, I know
Hey, yeah I know it's been ages, but I think I might just be able to help around the Metal Gear wiki again. Been doing a lot on the FF wiki, but when I'm not editing there, I've not got a lot to do (finished AS level exams). Anyways, I've just gone to fix some double redirects (or mark up for deletion the redirects with no pages linking to them) in the meantime. I could maybe start working here? Few things I had in mind: Again, would love to help when/wherever I can ^.^--Technobliterator 09:47, May 26, 2014 (UTC)
 * 1) On the FF wiki, and the Jak and Daxter wiki, I've worked on game navboxes based on a complex metatemplate. I could work on something similar for the Metal Gear wiki.
 * 2) I think I had a page layout idea? Though the problem was getting approval from multiple people. There may not be interest in that anymore?
 * 3) If there's any general maintenance work I could help out with, let me know.


 * Hey, welcome back Techno. I do like the idea of the game navboxes, as they could incorporate the various templates that list the characters and locations and such in each game. If you're happy to work on this you have my support. Regarding the page layout idea, I think this got a little side tracked but I'm still up for having them on the wiki as information for new contributors. Let me know if you need input on any of these things and I'll be glad to assist. --Bluerock (talk) 11:45, May 26, 2014 (UTC)
 * Sweet, I'll get to work on the game navboxes shortly. I'll make them on my test wiki, for the time being, as it requires editing the css. Will show you when I'm finished there.-- 12:31, May 26, 2014 (UTC)
 * Basic plan: here. My desired outcome is; it would eventually work on this wiki using the same navbox metatemplate (copying that over, including the css behind it, though the js on my test wiki isn't functioning properly because I'm too lazy to fit it), and would have its own "MGS3" css class, with two different MGS3 colours. I would like to also have an image on the left, like this one does. It would eventually be as complete. That's my basic draft.
 * It would take a while and I'd need to give you some css code to copy over here for it to work. Do you have anything I can do in the meantime? Otherwise, I can just check for various maintenance stuff.-- 13:09, May 26, 2014 (UTC)
 * Nothing at the moment, beyond what we discussed already. Any general tidying up or maintenance issues you can help with would be great though. --Bluerock (talk) 14:29, May 26, 2014 (UTC)

UPDATE: sigh, I'm so dreadfully sorry. It seems every time I try to commit to this place, something else always shows up and suddenly I no longer have the time. Anyways, my current state of affairs;

I am able to contribute here, but without access to the MediaWiki namespace, I do not think I can really commit to any of my own major changes. As I do not agree with giving someone like me admin rights when they haven't done enough yet, I don't think I should be asking for rights. Well, I don't agree with asking for rights in general.

Basically, yes, I can contribute, but any major changes aren't things I can really commit to when I have a lot going on both IRL and other wikis. But however, I am active. If you need any advice, let me know on my talk page. Also, any of the tedious tasks you don't want me to do, I can otherwise. But as far as the big changes I keep talking about then fail to deliver, I don't think I can really do much about them.

Would still love to get anything done that I could do. I could possibly suggest changes on a sandbox wiki before implementing. But yeah, I'm so sorry for being all talk and no action. Metal Gear holds a place in my heart so to not have done enough is sad.-- 22:02, June 15, 2014 (UTC)


 * No problem. I usually have big ideas for the wiki myself but find I can't really commit the time to them that I'd like. I'm not really opposed to granting some admin rights to you if it makes things easier to carry out, so I will think more on this. --Bluerock (talk) 12:46, June 16, 2014 (UTC)

Guided Tour: Cyberpunk Video Games
My name’s Matt and I’m a community development associate for Wikia. I’m in charge of a periodical feature called “Guided Tours” where I interview experts on a given topic, asking questions about how they got into their area of expertise and how they recommend others do the same. Our next feature is going to be on Cyberpunk video games -- and, of course, Metal Gear fits the bill!

If you could provide answers, as short or long as you see fit, to the questions below, your responses will be featured in the article. Check out a recent Guided Tours article for an example.

Thanks!

1. Tell me a bit about yourself and your involvement in the Metal Gear Wiki.

3. How did you get into Metal Gear? How's about into Cyberpunk games in general?

4. How would you recommend a beginner get into Cyberpunk games? Any particular title that would serve as a good starting point?

5. Is there anything you wouldn't recommend?

6. Any additional advice you’d give to someone new to Cyberpunk video games?

6. What resources on your wiki might be useful to an aspiring Cyberpunk gamer?

Thanks!

Matt Hadick (talk) 17:02, May 28, 2014 (UTC)

Rope
I did call Nastasha after the Hind attack but she never comments on it. No idea what I did wrong. I know the Stinger conversation only takes place after the Hind is destroyed. 96.59.223.143 11:40, June 10, 2014 (UTC)
 * I can only guess that you must go back in the comm tower, with the rope equipped, before rappelling down the side. Probably because it's a quieter area and Nastasha feels its safe enough to have a discussion with Snake, like it was for the Stinger. --Bluerock (talk) 21:02, June 10, 2014 (UTC)


 * That's exactly what I did. I got the rope AFTER the Hind attack. Not before. Anyway, forget I said anything.  96.59.223.143 22:08, June 10, 2014 (UTC)


 * You might want to try calling Nastasha immediately after getting the rope, since that's what I did. I think its right before getting caught by either the camera or the infrared net depending on the version. Weedle McHairybug (talk) 14:14, June 11, 2014 (UTC)
 * I did exactly that in the original version but she still doesn't comment on the rope. I see it's different in Twin Snakes so I'll add it back. It's been years since I played The Twin Snakes. 96.59.223.143 14:32, June 11, 2014 (UTC)

Have you played Twin Snakes or Rising?
Just wondering because they aren't in your "own" list. 96.59.223.143 22:32, June 15, 2014 (UTC)


 * I have, and you're right, I completely missed them. I'll add them to the list at some point. --Bluerock (talk) 12:46, June 16, 2014 (UTC)


 * Ah, so the only game you've never played is VR missions. Too bad. It's a good game. Anyway, I didn't think Liquid's accent was cheesy but his "aaaaahhhhhh!" line while firing the machine gun during the Hind D fight did make me laugh. XD--96.59.223.143 23:26, June 20, 2014 (UTC)


 * Actually, I do have the PC version, but to be honest, VR missions never really appealed to me, so I never completed it. The Ninja missions are kinda fun though. The only Metal Gear "game" I haven't played (yet) is MGS2 Bande Dessinee. As for Liquid's accent, I guess it just sounds a bit exaggerated to me, but that's what makes him all the more memorable. I missed Cam Clarke in MGS4. --Bluerock (talk) 23:58, June 20, 2014 (UTC)


 * VR missions in the series never really appealed to me either but I played the VR Missions game due to Raiden mentioning it several times in MGS2. Anyway, thanks for being fair in regards to my edits. 96.59.223.143 00:15, June 21, 2014 (UTC)


 * I played through all the VR Missions in the MGS2 HD Edition to get the Platinum Trophy, but they were a real bastard to finish, especially the sniping/protection ones. --Bluerock (talk) 00:24, June 21, 2014 (UTC)

Stealth Game Guided Tour
Hey Bluerock, I'm Doug from Wikia's Community Development Team! I'm stopping by to ask you if you'd be interested in participating in a Wikia Guided Tour about Stealth video games! Guided Tours are large written posts that describe and inform users about a certain genre/theme. We choose 3 or so admins of various communities to provide their opinion about the genre as a whole, what makes it great, and why they are fans. These admins then choose a small handful of 'must-play' games of the genre so new players can check out the best of the best.

If you're curious about what the Guided Tour looks like, check out some previous ones Zombies, Horror Games, and Space Opera.

If you'd be interested in being featured in this, please let me know! We are planning for the Tour to go live at the end of the month. Don't hesitate to ask any questions if you have them! Thanks : > TheBlueRogue •(profile)•(talk)•(doug@wikia-inc.com) 18:45, June 17, 2014 (UTC)

Здраствуйте Bluerock!

Может быть ВАМ удастся внести изменения в статью ТРАНСПОРТ

В частности в Peace Walker использовались советские грузовики ЗИЛ-131 (Фото И ссылка прилагается http://en.wikipedia.org/wiki/ZIL_131 )

Рад буду помочь ВАМ по советской технике, которая есть в играх Metal Gear

~ ~ ~ ~ RED1972 ~ ~ ~ ~

Thanks for that.
Can you confirm whether "Miller" says this after Snake defeats Sniper Wolf the first time?

"You're as good as ever, Snake. Not only are you an expert at infiltration, but you're a skilled marksman too. But never relax until you confirm a kill with your own two eyes."

I thought he said something else after I called him. 96.59.223.143 23:25, June 20, 2014 (UTC)


 * I'm pretty sure he does, yes. --Bluerock (talk) 00:00, June 21, 2014 (UTC)


 * Damn, you weren't kidding when you said codec conversations are easy to miss. I just wanted to make sure because I was never able to get Nastasha's comments about being sterile or Mei Ling being a fan of fighter games despite what the text dump said. 96.59.223.143 13:05, June 21, 2014 (UTC)


 * No problem. There was only ONE location where Nastasha's conversation occurred (Comm Tower/Roof, pre-Hind). Inside the tower she only talks about the Night Vision Goggles. --Bluerock (talk) 00:22, June 21, 2014 (UTC)

Come to my chat

Thanks for the explanation about Raiden being in FOXHOUND
I have two other questions due to stuff that Weedle pointed out.

1. How did Campbell become Raiden's commanding officer? I thought he retired from the military and joined the U.N.

2. Was Big Boss really confused when Paz described the history of the Patriots? Weedle made it seem like Big Boss never founded the Patriots due to saying "Huh?"

As for Snake saying "I watched [Liquid] die." I agree that's not a retcon. He's just still in shock years later that he "came back from the dead".

96.59.223.143 14:20, July 2, 2014 (UTC)


 * It's a POV thing. Yes, FOXHOUND was disbanded, but it continued on in a different form. I don't see how referring to Raiden as a former FOXHOUND operative is that contradictory.


 * 1. Regarding Campbell, I couldn't tell you without scouring all the dialogue from all the games again. Maybe he came out of retirement briefly or it's just a simple mistake.


 * 2. Unless MGSV reveals otherwise, this is really grasping at straws, to the point where I'm tired of hearing this kinda logic. Same for Old Snake's remark about Liquid.


 * Anyway, just hope that article doesn't get out of hand with everyone crying "RETCON" at the smallest perceived inconsistency. :D --Bluerock (talk) 14:43, July 2, 2014 (UTC)

Thanks for the reply. As for Campbell, here's the quote.

"Rosemary: Roy was worried. He was Jack's commanding officer, but Jack just avoided him."

--96.59.223.143 15:35, July 2, 2014 (UTC)

Re: Marxism
The KGB and China do still follow(ed) Marxism, actually, so they do count. And my point regarding the story about my uncle is that anti-religious policies were still in effect in the USSR as late as the Breszhnev administration, which long gave up on Marxism-Leninism, heck, Marxism-Leninism-Stalinism. In fact, it was closer to Marxism-Leninism-Stalinism-Khrushchevism-Breszhnevism by that point. Even China was still Marxist when it basically went to Maoism, as Maoism is ultimately derived from Marxism, and as evidenced by current news reports, they are targeting Christians. So yes, Marxism, of all stripes mandates the destruction of religion. Marx even stated that religion was the opiate of the masses with the clear implication that religion needed to be destroyed. And BTW, Marx himself isn't even the one who started this: Even the Enlightenment actively wanted to destroy religion. Hume, Voltaire, Diderot, and Rousseau are notable examples, and Marx derived his theory from the events of the French Revolution.

It's not naïve, either, as I know at least two people who at least witnessed religious persecution under Marxist countries, one of them was even a victim of it. His name was Father Adam, a Polish priest. He had to leave his family behind to get to America just so he could become a priest, that's how bad religious people were persecuted. Even Ceausceau, with all his pomp about a new face to Marxism, still tried to persecute religious people. In fact, if anything, it's naïve to think that Communists WON'T persecute religion. Even if they do claim they don't harm religion, heck, even set foot in a church, they are actively lying, as that's actually what they do. Ion Mihai Pacepa actually made that clear, even wrote a book about it called Disinformation. Weedle McHairybug (talk) 12:40, July 19, 2014 (UTC)


 * Extremist elements develop from every single political and religious school of thought. I'm not claiming that religious persecution didn't exist under some Communist regimes, I'm arguing that your points are overly simplistic when you attempt to brand Marxism, Communism and socialism as the exact same thing. Also, personal feelings shouldn't interfere with the Wiki's neutral stance, hence my comment about China and the KGB (in reference to your own comment) being irrelevant to the article in consideration, Amanda.--Bluerock (talk) 13:02, July 19, 2014 (UTC)


 * Actually, the points not simplistic, although I really wish they were since the points are extremely horrifying. Marx himself had branded that religion is to be exterminated in his manifesto, so if anything, the extermination of religion is actually mainstream under Marxism. What would be extreme is actually sparing religion and allowing true freedom of worship in Marxism. It's one of the core tenants under the planks of communism. And considering how even Communists have used the terms interchangeably (heck, Zadornov alone used both Communism and Socialism for the exact same meanings at different points in Peace Walker. And don't forget that the Soviet Union's official name, even though it practiced Communism, was the "Union of Soviet Socialist Republics"), yes, they are effectively the same thing. And it's not personal feelings that drive me to state these, either, not primarily, anyways, as Marxism's crimes against religion are well-documented on various sites and books. Besides, I'm not sure "extreme" would even be in Marxists' dictionaries. "Extreme" would imply there actually was some limit to what they should do for their own sake, a limit that, although they could cross it, would be bad for them or anyone else. Considering various Communists/Socialists/Marxists, even the moderates, have advocated lying to their own people and to everyone else, theft, mass murder, reigning through terror, persecutions, starvations, and all of that, if they had an extreme, it is a very, very, very high standard to the polar edges. Weedle McHairybug (talk) 13:19, July 19, 2014 (UTC)


 * Not all Marxist's follow Marx's works to the letter, which is why all those derivative forms exist, even Marx's views changed over his lifetime. And those atrocities you list were just as common under staunch anti-Communist regimes, as Communists themselves. Long story short, just because governments are secular, doesn't mean its people are irreligious, bringing me back to the point in Amanda's article. --Bluerock (talk) 13:43, July 19, 2014 (UTC)


 * Of course the people themselves aren't irreligious, that's why the religious people were persecuted (after all, if the people themselves were irreligious, there wouldn't be religious persecutions because there wouldn't BE any religion whatsoever to persecute). And let me point out churches were destroyed, especially Catholic churches, in every Communist regime. Cambodia, Vietnam, China, Laos, USSR, Eastern Bloc, Nicaragua, Cuba, North Korea, the Weathermen Underground, you name it, and even in Socialist countries Christians are being persecuted intensely. And most anti-Communist regimes don't target religious people. That's the difference. And Marx never changed his views at all regarding religion. If he did, I'm pretty sure it would have been mentioned in an encyclical or some other religious news source that he converted or otherwise started talking about religion to protect it, not calling for its destruction up to his death. And yes, all Marxists do follow Marx's works to the letter regarding religion. All of the derivatives still tried to exterminate religion. Probably the only difference is Liberation Theology, which even that is more of a take it down from within approach than actually avoiding destroying it. Weedle McHairybug (talk) 14:22, July 19, 2014 (UTC)
 * "And yes, all Marxists do follow Marx's works to the letter regarding religion." Ugh, that's like saying all Christians follow the Bible to the letter. Also, don't even pretend that religions are unique in being the only groups that suffer persecution under dictatorships, communist or not. These points can be argued ad infinitum. Just keep this kind of simple-mindedness off the Wiki, it doesn't belong here. --Bluerock (talk) 15:03, July 19, 2014 (UTC)

Snake and Meryl
Sorry for the late reply, you may have talked about this before. Are you realy sure that Meryl and Snake are not ex-lovers? Tesshu (talk) 21:55, July 20, 2014 (UTC)
 * While the ending of MGS1 (one of them anyway) implies that Snake and Meryl may have pursued a romantic relationship, there's no real evidence from the games that this actually occurred. We know they went their own separate ways at some point, but that's all that is known post-MGS1. Besides which, the parameters in the character infobox are intended more for family members, such as The Sorrow and The Boss, and Big Boss and EVA, who are "parents" to the same child(ren). Hope this makes it a bit more clear. --Bluerock (talk) 22:11, July 20, 2014 (UTC)

Sorry to intrude, Bluerock. But in the Big Boss page we have EVA listed as a lover. I'd think it'd be fine to have Meryl listed as a (potential lover). If that's not good enough or something, hey no big deal. I just thought my two cents were worth something. We are Diamond Dogs (talk) 22:27, July 20, 2014 (UTC)
 * Yeah, I did mention EVA and Big Boss above, seeing as they're both related to the Twin Snakes (if not genetically). However, I don't believe we should introduce "potential" stuff, as that would be speculation. I appreciate your input though, so no worries. --Bluerock (talk) 22:36, July 20, 2014 (UTC)

Well Rose and Eva are the lovers of Raiden and John respectively, so why not Snake has a lover? Meryl tells that she loved Snake "once" in MGS4, the facts that Snake cannot stay with Meryl its because of the Foxdie virus and his accelerated aging. Tesshu (talk) 02:17, July 21, 2014 (UTC)
 * True, but I'm looking at lovers/partners in the context of family, hence the parameter name being "notable family". Rose is Raiden's wife and mother of his son. EVA is surrogate mother to Big Boss's genetic offspring. Snake and Meryl have no family ties. In the same way I wouldn't consider Raikov or EVA to be family of Volgin, even though they were lovers. --Bluerock (talk) 09:36, July 21, 2014 (UTC)

Vandal
Hey Bluerock, I don't mean to be a bother, but http://metalgear.wikia.com/wiki/Special:Contributions/24.212.255.3 vandalized my userpage, two of my pages and my friend's page and I was wondering if you could do something about it, like a warning or something? We are Diamond Dogs (talk) 02:02, July 22, 2014 (UTC)

Chem lab letter.
Hi.

Anon 98 was updating the Metal Gear Solid 2 radio conversations article from the text dumps I had been relying on, and found that Snake/Plissken, when mentioning the chem lab's new technology installed on the mine detector, mentioned some letters. He wasn't sure of the pronunciation as it wasn't in the Codec text, so he wanted to know what the letters were if you could recognize them. Weedle McHairybug (talk) 17:48, July 22, 2014 (UTC)


 * It's the Greek letter mu (μ), used to denote the prefix "micro" in units of measurement, e.g. micrometer is μm. First time I've ever heard the word "μchem" though, so maybe it's fictional, or perhaps somebody just muddled the translation from "microchem." --Bluerock (talk) 18:12, July 22, 2014 (UTC)


 * Thanks. I'll bet anon will appreciate it. Weedle McHairybug (talk) 18:47, July 22, 2014 (UTC)

You deleted me again
I just want to ask your side

It may seem bad but I need to put it up there. The mafia is holding my family hostage and I need to put it up or they'll kill them

Suggestion
Hey Bluerock, I was just thinking with all the vandalism lately on the Solid Snake page, I believe one should consider locking the page so new users and unregistered ones cannot edit it, to prevent this from happening, same going for all the other recently vandal'd pages.

We are Diamond Dogs (talk) 01:02, July 27, 2014 (UTC)


 * I'd rather just ban individual users if they persist, rather than punish everyone. The situation isn't that bad at present, so I will take no action for now. These things usually die down soon enough. --Bluerock (talk) 01:07, July 27, 2014 (UTC)

If you say so, Boss :P It was just a suggestion. I didn't expect you to do it. We are Diamond Dogs (talk) 01:09, July 27, 2014 (UTC)

im good thanxs...
im good thanxs and idk just thought id add to sumthing I use so much

oh so u cant have fan art? I just thought it was a really good pic of big boss for metal gear 4

oh ok thanxs. is there any way now the photo I took out to put mine in in the article part can be fix

ok thanxs and for the article I ment now it has no photo at all in the spot. I don't mean the gallery ones.

ok thanxs

is there a way a section on the page can be made for fan art like sum wikis have?

idk what I can and shouldn't do all my edites have been taken down.

Wikia Maps Examples and Planning
Hey Bluerock!

Hope this message finds you well. I wanted to let you know about the new Wikia Maps feature that we recently added. It allows users to organize content visually – whether geographically, like in this world map here, or annotate diagrams, like in the Millennium Falcom schematic here. We think the Metal Gear Wiki is particularly suited for this tool; for instance, users will be able utilize pre-existing game world maps to organize tips and information about the games. Is this something your community might be interested in? Let me know!

Thanks,

Matt Hadick (talk) 23:10, July 28, 2014 (UTC)

Thanks for the JFK thing
I didn't want to start an edit war with Weedle. I'm not sure the Philosophers were involved with the assassination with Kennedy. Konami didn't even bold his death in the timeline. As for the F-16 pilots, I guess they could have ejected before their planes exploded. 96.59.223.143 19:32, August 6, 2014 (UTC)
 * The timeline seemingly hinted towards the possibility, but wisely decided to keep it ambiguous. --Bluerock (talk) 19:43, August 6, 2014 (UTC)
 * No need to apologize. I misunderstood what you meant. Thanks for explaining it. --96.59.223.143 20:11, August 6, 2014 (UTC)

Request to Chat
Excuse me, Bluerock, I was wondering if it'd be possible for you and I to talk on chat tomorrow, just for a few minutes. I just have a couple questions to ask.

We are Diamond Dogs (talk) 05:08, August 7, 2014 (UTC)


 * Sure, I will probably be on around 18:00 (British Summer Time) onwards. --Bluerock (talk) 07:50, August 7, 2014 (UTC)

What Mei Ling said, the FROGs and Gary McGolden
I think Weedle is taking things a little too seriously. Obviously someone set foot on the island. Otacon confirmed the warheads were removed from the missiles, and I doubt the Genome soldiers did that. The Genome Soldiers didn't voluntarily leave the island either and the bodies next to Hal's lab were removed after the events of the game (they remain there the entire game) Also, I don't think the B&B members turned to dust like the FROGS. Notice how their heads don't burn to a crisp. In addition, their bodies move after turning to a crisp. It could be different nanomachines.

Also, what Mei Ling said does prove that Gary McGolden never set foot on Shadow Moses since it was abandoned by 2007. I wanted to ask you something. He obviously didn't use a tuna (he would have froze to death). Did he use a lifeboat to get to whatever island he ended up on?96.59.223.143 18:02, August 13, 2014 (UTC)


 * Yes, a government cleanup could have been carried out in the immediate aftermath of the incident, and then the island abandoned for the nine years or so afterwards.
 * Regarding the BB's death animation, it may just be one of Kojima's creative decisions to show a charred body (almost like turning to rock to represent death), rather than being a literal change in suit appearance (only Laughing Octopus appeared to have OctoCamo after all). Maybe its related to their damaging "touch" after leaving their suits and not related to nanomachines at all? Regardless, I wouldn't consider it a determining factor in whether Wolf lived or died. Anyway, it's nothing to get worked up over, you guys need to relax :)
 * I think I may have mentioned it before, but some of McGolden's account should really be taken with a pinch of salt. I think the whole idea of that short story by the writer (not Kojima) was the intertwining of fiction and reality, and McGolden comes off as an unreliable narrator. It's actually pretty humorous how he portrays himself as some action hero spy type, infiltrating an island as a tuna! There is likely some truth at the core of his story, but the details seem questionable, as noted by his own editor.
 * --Bluerock (talk) 18:25, August 13, 2014 (UTC)


 * You did mention it before. I do believe at the very least he got the disc from Snake and was captured by agents from the Patriots in some island and was rescued by Snake. It's a shame we'll never know his fate after he disappeared. I hope he didn't end up like his neighbor.


 * As for the B&B members, I have nothing against them. I'm a fan of Laughing Octopus but I just don't believe they survived. Snake didn't seem to care about Octopus' back story and the constant past tense references doesn't help. At least past tenses weren't used for Johnny Sr., Raikov, and Python.


 * As for the warheads, maybe the Army only removed some of them. I don't know. MGS games tend to be confusing (e.g. a deviously cunning strategist being forgotten, Vamp walking on water and jumping at high speeds).
 * 96.59.223.143 19:13, August 14, 2014 (UTC)


 * Yes, you've mentioned liking the BB members before and I understand that it isn't the reason why you argue for the view that they died. However, in return, you must also accept that my feelings on the characters are not why I insist of their fates being left unconfirmed, as neutral POV is a core Wiki policy. In fact, I didn't have much love for the characters at all, although I'll admit the Octopus and Wolf boss fights were pretty fun. As for the past tense usage, that can also be used to refer to having simply encountered someone in the recent past, not necessarily that they have passed away.
 * Regarding the warheads, you can see why someone might miss that detail, given that this seems to be info exclusive to the Database, so thanks for highlighting it. --Bluerock (talk) 19:34, August 14, 2014 (UTC)
 * Fair enough. It's a shame neutral POV isn't followed in Silent Hill's wiki. Anyway, I agree with you that Big Boss could have easily gotten rid of that shrapnel by the 90s. It's really not important. --96.59.223.143 19:43, August 14, 2014 (UTC)
 * Yeah, and besides, in Peace Walker, Big Boss referred to the radio man in the past tense, even though there's no way he killed him (namely, the stun rod only has enough voltage to knock someone out cold, not kill someone), so past-tense doesn't always indicate death. Weedle McHairybug (talk) 19:46, August 14, 2014 (UTC)


 * You, I'm ignoring! Anyway, Bluerock, my apologies for my removal of my posts causing the message icon to appear. 96.59.223.143 14:21, August 16, 2014 (UTC)


 * Well, you probably won't have to worry about me in a few months at least anyways, because I'm probably going to be retiring from this wiki, not to mention the series as a whole. I was planning on resigning a while back anyways even without the comment about my being unreliable (that, if anything, made it more apparent I should probably leave), but I wanted to take care of some unfinished business here before I do (namely, completing uploads of a lot of images pertaining to Metal Gear Online 2). Although the SSD recovery system worked and detected a large amount of data, most of it is corrupted, and only some of it, corrupted or not, actually was retrieved from the failed hard drive. I have to wait until next month (since that's the time the local computer guy is due for a checkup) before I learn how to fully retrieve and fix the corrupted files (which itself will take time as I'm going to do volunteer hours as well as the time allotted for actually doing downloads, also an actual job as soon as I can find one). After that project is finished, I'll say farewell to this site. Weedle McHairybug (talk) 15:38, August 16, 2014 (UTC)


 * Yes Weedle, you've expressed some dissatisfaction with the series' controversial direction recently, and it's entirely your decision to leave over this. However, ignore the negative comments from other users, as everybody makes mistakes from time to time, myself included (although, your earlier post was a perfectly valid comment on the topic in question). Your input has been much appreciated over the years, and I think it'll be a shame to lose you. --Bluerock (talk) 15:50, August 16, 2014 (UTC)

Fan Remake News
We are Diamond Dogs (talk) 13:44, August 18, 2014 (UTC)
 * 1) David Hayter and Paul Eiding were to reprise their roles as Snake and Colonel Campbell
 * 2) The game was to look and play like Portable Ops from the looks of the trailer
 * 3) It's been officially cancelled by Konami, rumor has it it's because the creators couldn't get their promo out the door by GamesCom.
 * Yes, I noticed someone had updated the MG2 page regarding this. --Bluerock (talk) 13:51, August 18, 2014 (UTC)
 * Well back then it was just put on hold due to lack of activity on the server(I think that was the excuse) now Konami offically canned it. We are Diamond Dogs (talk) 14:07, August 18, 2014 (UTC)

Hey there Bluerock!

My name is Jamie and I'm new here on the Community Development team, I wanted to introduce myself and say what an amazing job you guys are doing on the Metal Gear wiki! We are looking forward to featuring the going-ons on more music wikias like this one! Please let me know if there's some content you'd like us to feature on the music hub, or on twitter. We want to showcase all the good work you're doing here!

Wanted to also let you know that we have started a new twitter feed for wikia music! We've just started it and the design is just a place holder, so it'll get a lot better :)

http://musichub.wikia.com/wiki/Music_Hub

https://twitter.com/MusicWikia

Cheers and thank you!

Alwaysmore2hear

Twin Snakes magazine cover.
Hi.

Can you upload the cover for the book item from The Twin Snakes? I think the best angle for it is just before you pick it up and in First-Person View. Weedle McHairybug (talk) 03:14, August 23, 2014 (UTC)


 * Thanks for uploading it. Weedle McHairybug (talk) 00:38, August 24, 2014 (UTC)


 * No problem, though I did have a lot difficulty getting an emulator and rom working for Twin Snakes (in order to get screenshots, as I can't get them off my wii). In the end I just forced my way through the game at a really bad frame rate and found a Book in Tank Hangar B1. --Bluerock (talk) 01:22, August 24, 2014 (UTC)


 * Sorry for having to request it, but I couldn't find the cover on my internet searches. Weedle McHairybug (talk) 01:29, August 24, 2014 (UTC)

Since you said leave messages on your talk page.
I replayed MGS4 recently. I don't recall Otacon saying that The Patriots caused Arsenal Gear to crash in Manhattan. He just said that they caused it to go "berserk" which is shown in a cutscene after the Metal Gear RAY fight. The AIs definitely seemed happy afterwards when talking to Raiden. Am I mistaken? --96.59.223.143 00:18, August 26, 2014 (UTC)


 * I don't know, I thought the dialogue was written rather poorly to be honest. "They" made Arsenal go "berserk" because GW was on board. Does Arsenal going "berserk" simply meant it rose to the surface after GW was affected, or that it crashed into Manhattan? But Liquid caused the latter, which would suggest the former. And why would GW being on board make them want Arsenal to surface? So the U.S. could retrieve it themselves before it fell into the wrong hands? If so, I wouldn't call Arsenal simply commencing an emergency procedure going "berserk." But to answer your question, no, Otacon does not say the Patriots crashed Arsenal, but what he meant seemed quite vague. --Bluerock (talk) 00:53, August 26, 2014 (UTC)

Thanks.
Thanks for making that change I made on the Ground Zeroes page stick, been changing it back and back time and time again for a while now and people keep reverting it, really it's like nobody here knows the meaning of the word prequel.Kornflakes1989 (talk) 01:05, August 29, 2014 (UTC)

This looks cool?
This is cool...isn't it?

We are Diamond Dogs (talk) 16:49, September 10, 2014 (UTC)


 * Interesting juxtaposition of the old and new game interfaces. I think the Codec screen has been retired from the series now in favor of more immersive gameplay and cassette tapes. --Bluerock (talk) 17:29, September 10, 2014 (UTC)
 * It has but I think this would be really interesting as an alternate option if one wanted. We are Diamond Dogs (talk) 17:40, September 10, 2014 (UTC)
 * To be fair, it will probably be to stay with the Metal Gear Rising series at least, if the first game is anything to go by. Weedle McHairybug (talk) 17:49, September 10, 2014 (UTC)

New wiki wordmark?
Should the wiki wordmark be changed to suit the title style of MGSV? If you think so, I have an image ready for upload. Klad (talk) 02:16, September 14, 2014 (UTC)
 * I've created two wordmarks (one which needs to be png'd), based on the promotional Ground Zeroes cover (link) and the new Metal Gear Solid V font (link) respectively:
 * Wiki-wordmark 1
 * Wiki-wordmark 2 (the one that needs to be png'd; this one may also need some alignment tweaking)


 * Here are rough samples of how the wordmarks would look like if uploaded and implemented:
 * Sample 1
 * Sample 2
 * Klad (talk) 17:21, September 14, 2014 (UTC)
 * Alright, that's fine. By the way, isn't it about time for the wiki-background to be changed? Klad (talk) 19:34, September 15, 2014 (UTC)
 * I found this wiki-background at the German MGS Wiki. I'm not too good at making them. Klad (talk) 20:15, September 15, 2014 (UTC)

Chat?
Excuse me. Can you get on chat real quick? I mean are you free?

We are Diamond Dogs (talk) 00:42, September 16, 2014 (UTC)

So you agree that the GZ quiz was just Liquid (or Kaz) mimicking at least some of the characters?
I think Raven was mimicked too but were Ocelot and Liquid actually in the quiz? When Liquid (or Kaz) dies, Ocelot speaks, suggesting there were two different people in the quiz but I'm confused as to whether Kaz was just imitating Liquid. It's really hard to tell the difference because you obviously can't see the person speaking. I enjoyed the quiz but it was confusing. 96.59.223.68 13:33, October 3, 2014 (UTC)


 * Since none of it is real, it's kinda beside the point whether those characters were ever actually present. The most that can be said for certain is that the characters are simply referenced via quoted or paraphrased dialogue, and any discussion or mention of an "appearance" in GZ should be in that context, Ocelot and Liquid included. That's my view anyway. --Bluerock (talk) 14:54, October 3, 2014 (UTC)


 * I know it's not canon. I just wanted to make sure the wiki didn't have false information. Thanks for clarifying. One more question. Was the "Chief Director" of the KGB that Ocelot mentioned at the end of MGS3 the head of the agency or another type of Director like Coldman? I had never heard the term "Chief Director" used before. Also, thanks for agreeing that "Dr." is not a name. It's a shame we never learned Clark's first name. 96.59.223.68 18:07, October 3, 2014 (UTC)
 * The KGB was organized into Chief Directorates, so I guess the Chief Director is head of one of these. I believe the overall head of the KGB is Chairman. As for Clarke's name, I don't recall claiming that "Dr." should be listed as part of her real name in the infobox, so I'm confused by your edit comment on the article. --Bluerock (talk) 19:43, October 3, 2014 (UTC)


 * Maybe it was someone else. My mistake.  Sorry. By the way, if you ever have time, can you check out the timelines to see which real life info is actually mentioned in the series or its timelines? Stuff like Alaska becoming a state isn't mentioned though obviously it's part of the U.S. in the series. Thanks for being firm but fair. :) 96.59.223.68 14:43, October 4, 2014 (UTC)


 * I don't believe any real-life events need to be added to the timeline that aren't directly mentioned in the series. There are some birth dates (people), developed dates (technology), and founding dates (organizations) that may not have been mentioned at all in the series, but are merely there because the subject itself was, so I don't think those are always relevant.
 * I cross-check things when I can, but it would be easier if people just sourced things more. Use the template to flag entries if you see any that you're unsure of, and hopefully someone provides a source when they come across it. The official timeline from the site is gone now, so unless there's a mirror of that somewhere on the web, that may make checking that one difficult. --Bluerock (talk) 15:22, October 4, 2014 (UTC)

Metal Gear Solid: Philanthropy 2
Metal Gear Solid: Philanthropy 2 announced! http://it.ign.com/metal-gear-solid-philantropy-part-2/85745/feature/mgs-philantropy-part-2-dallitalia-il-fan-film-che

Uh...can't read French, but from what I can tell, it's going to take place DIRECTLY after part 1 ended, and this version's Solid Snake looks a LOT like Big Boss, I don't know if that's what they were going for but...I have high hopes. I mean I LOVED part 1.

Anyway, I was wondering, do I make another page for 2, or do I add to the page we already have of the original movie. And do I make a separate page for Philanthropy Snake?

We are Diamond Dogs (talk) 04:30, October 5, 2014 (UTC)


 * Maybe keep it as one page for now. Could also have a character section on the page that includes Philanthropy Snake, rather than have separate pages for characters from fan-related productions. --Bluerock (talk) 10:44, October 5, 2014 (UTC)

Hey Bluerock, did I add the information in correctly? We are Diamond Dogs (talk) 02:49, October 7, 2014 (UTC)


 * Looks ok to me :) --Bluerock (talk) 06:20, October 7, 2014 (UTC)

MGS3 claim
It may be what was said in an optional radio call in MGS3, but the problem is that EVA's debriefing (and to some extent Ocelot's call to the DCI) implied that this bit was a lie in order to save face for the fact that they (allegedly) completely underestimated Volgin's actions with the ruined fake defection, so we can't even cite that as either the main reason or, heck, even a reason (since reasons generally are supposed to have some truthfulness to it). That's why I tried to restore the edit. When the source implies that this claim was a lie, that means we can't rely on that anyways. Weedle McHairybug (talk) 19:07, October 11, 2014 (UTC)

Agreed. It makes no sense in regards to what Zero said since the CIA knew she was undercover. The stategist might not exist but Kojima definitely did keep the part about Volgin being a pawn of the CIA canon. Otherwise, EVA would have said "The CIA had to prove its innocence so they had her eliminated." in MGS4. 96.59.223.68 19:49, October 11, 2014 (UTC)


 * What Big Mama relays to Old Snake in MGS4 is for reasons of brevity. It is not a lie, Weedle, just not the entire story. It in no way implies a purposeful setting up of a nuclear catastrophe just to do away with The Boss. Peace Walker expands on why they feared her charisma through EVA's tapes, but does not suggest they planned to kill her prior to the nuclear incident forcing them to. --Bluerock (talk) 20:03, October 11, 2014 (UTC)


 * Apparently, we must have miscommunicated, because I specifically was referencing EVA's debriefing in Snake Eater in that post, not what she told Old Snake in MGS4. She does not even hint in the debriefing that the CIA had her killed due to her charisma, and in fact, it was made clear they were trying to save face while accomplishing their original objective, not to mention Ocelot's call made clear that at the very least the DCI was already very well aware that The Boss didn't actually defect at all. That alone conflicts with Zero's call, which means in effect they lied to Zero, and thus it cannot be used as a source. Weedle McHairybug (talk) 21:29, October 11, 2014 (UTC)


 * Well, get back to me when you can communicate properly what your point is. --Bluerock (talk) 23:07, October 11, 2014 (UTC)


 * LOL, anyway, I see what you're trying to say. The CIA basically used the opportunity of Volgin launching the nuke to eliminate her. Killing two birds with one stone by getting the Legacy and having The Boss killed. That does conflict with what Gene said though about the CIA manipulating Volgin into launching the nuke. --96.59.223.68 13:50, October 12, 2014 (UTC)


 * Yes, the CIA took the opportunity to be rid of her due to the charisma fear thing, accounting for Big Mama's dialogue to Old Snake. My edit was that the MGS4 quote didn't back up Gene's story of a conspiracy to kill her from the start.


 * In regards to MGS3, only the government higher-ups would know that the defection was fake, while the United Stated in general would want a high-profile defector dead for obvious reasons.


 * Since The Boss couldn't be allowed back home after the nuclear disaster, and hence her fake defection could never be revealed because of such a monumental failure in the Virtuous Mission (ignoring Gene's claim for the moment), then the CIA had to eliminate her for the reasons that Zero mentions, because she would be forced to remain in the enemy camp, and those outside the know would be none the wiser as to The Boss's true mission there.


 * I apologize if I became slightly irritated earlier, but I realize I should have been more clear. --Bluerock (talk) 15:29, October 12, 2014 (UTC)


 * Well, at least we know Kojima kept Zero acquiring the Philosopher's Legacy and founding the Patriots canon as both events are acknowledged in MGS4, Peace Walker and Ground Zeroes. And regardless of whether Gene's claim is canon, the CIA clearly did not like The Boss. Anyway, I didn't even know Kojima didn't write Portable Ops until this year. Personally, I like the game. It's a shame it's merely a spin-off. 96.59.223.68 19:17, October 12, 2014 (UTC)


 * Sorry, I forgot to respond to this. It's more likely that the basic plot points regarding the Patriots' origins (Zero obtains Legacy and founds the group) were already set out by Kojima early on, with the writer(s) of Portable Ops elaborating on them in the lead up to MGS4's release. I doubt that Kojima would allow MGS4's core story to be dictated by the events of a spinoff not written by himself, even if he delayed the writing of MGS4 slightly to avoid potential clashes between the two game's stories. In the end, exactly how Zero obtained the Legacy in Portable Ops wasn't of major importance to MGS4. --Bluerock (talk) 14:51, October 14, 2014 (UTC)


 * Actually, I find that to be far less likely. If it was already set out by Kojima early on, during MGS3 at the earliest, I'm pretty sure he would have mentioned it in those MGS3 commentaries on Muni.Shinobu's site. Not to mention would have made it clear in the ending timeline instead of giving the strong implication that it was the DCI who formed the Patriots, not giving any hint at Zero's role at all (especially when he has a habit of stating that each Metal Gear game is going to be his last). Not to mention he also did some commentary on Portable Ops alongside Metal Gear Solid 4 on the same site, something I'm extremely doubtful he would have done with games he didn't directly create. Weedle McHairybug (talk) 15:01, October 14, 2014 (UTC)


 * You misunderstood my point, Weedle. Clearly Kojima had different intentions during MGS3 as that was to be his last game. When he was pressured to create MGS4, he altered his original story ideas afterwards, and the result was Guns of the Patriots. It was between MGS3's release and MGS4's development that Portable Ops was conceived. This is when his altered story ideas would have been passed on to the Portable Ops team to take into consideration. As for your other point about commentaries, I don't know what you're trying to say with that one, as he did produce the game after all, so why wouldn't he talk about it? --Bluerock (talk) 17:56, October 14, 2014 (UTC)


 * Well, Muni Shinobu's website no longer exists so I can't see the Portable Ops commentary that Weedle mentioned. And MGS3's ending timeline is irrelevant. Zero being the founder of the Patriots wasn't thought up until Portable Ops was created.

http://muni_shinobu.webs.com/ --96.59.223.68 18:01, October 14, 2014 (UTC)

Well, here's an archive. Kojima just establishes the setup for the game, nothing major really. --Bluerock (talk) 18:33, October 14, 2014 (UTC)


 * Regarding your point, the problem is that he specifically ordered the staff for MGS4 to avoid finalizing the story until MPO's story is finalized. Considering Kojima's somewhat narcissistic nature regarding the games he created, he would have simply ignored MPO outright regardless of its being developed and just finalized MGS4, not even caring if it presented story problems since, hey, he never wrote MPO anyways so why should he care. I know that's exactly how I'd approach it had I been in his position and I had that aspect of him. Weedle McHairybug (talk) 18:55, October 14, 2014 (UTC)


 * Thanks, Bluerock. :) And Weedle, you are obviously not Kojima and obviously can't read his mind so you can't speak for him. --96.59.223.68 19:02, October 14, 2014 (UTC)
 * I may not be him, and I may not read minds, but I can predict him based on prior actions and rationales behind his actions, and it doesn't take a psychic or mind-reader to do that. When the HD and Legacy Collections came out, he specifically avoided putting Portable Ops and Rising in there specifically because he didn't want to include games not made by him (his words, not mine), often ignores them as best as he can if possible even when they technically are canon. He also has a huge fit whenever the NES version of Metal Gear is brought up. Those actions, regarding avoiding inserting games that actually did directly tie into the overall story, possibly moreso than one actually created by him (eg, Peace Walker. At least Portable Ops founded FOXHOUND, what exactly did Peace Walker do that actually had an impact? Big Boss hadn't even founded Outer Heaven yet), sometimes running quite contrary to his insistence that other people run the franchise without him, would indeed indicate he was somewhat narcissistic. So yeah, at least when taking into account his actions and rationales behind them and implementing them into a math problem, I can speak for him. Weedle McHairybug (talk) 19:50, October 14, 2014 (UTC)


 * Well, it seems Kojima felt that it was more wise that the two not contradict one another, regardless of its status as a side-story. MPO was intended to be a "missing link" in the saga, so he had to ensure that its plot didn't interfere too much with what he may have had planned for MGS4. Whatever his perceived faults might be, Kojima was at least sensible on this occasion. --Bluerock (talk) 20:02, October 14, 2014 (UTC)

My mistake
I didn't know FOX had ranks like Lieutenant. I thought they just used animal names. I know Zero was a Major in the SAS and still referred to by that rank in FOX so I figured Cunningham left the military as a Lieutenant. 96.59.223.68 19:40, October 11, 2014 (UTC)
 * Well, a subordinate calls him "Lieutenant" and Gene is called "Commander" so there does seem to be a ranking structure. Code names would have been used during their official covert ops, e.g. "Boa" and "Viper." Cunningham may well have been in the military, but it isn't made clear. --Bluerock (talk) 20:09, October 11, 2014 (UTC)

DCI stealing.
Regarding the theft, the Database conflicts with the game, I'm afraid. I'm doubtful the DCI would have risked delaying getting to the shelter to get the Philosophers' Legacy, not to mention strongly imply that he intended to use the Philosophers' Legacy to revive the Philosophers in the event of a nuclear holocaust, if he only sought to use it for himself. Not to mention, why should he care if Ocelot is going to betray/end the Philosophers if he wasn't going to use the Philosophers' money for them anyways (since when he is held at gunpoint, he accused Ocelot of betraying the Philosophers, as well as Ocelot specifically stating that he was going to "end" them, not merely betray them)? Besides, Cunningham also specifically mentioned the CIA only got half of the Legacy and accused Naked Snake of having the other half, which also calls the Database into question considering it specifically mentioned that the CIA Director lied about the Legacy being recovered (or, more accurately, he claimed it wasn't recovered at all), and I'm doubtful that the DOD would go through a loop with a smear campaign when they could easily have just exposed that the CIA Director lied about recovering the Legacy, or not doing so rather, and thus have him be subject to a huge hearing for lying to his superiors. Heck, even Cunningham's interrogation of Snake would have been rendered pointless considering its implied both the CIA and DOD already knew that the CIA had at least half of the legacy. Weedle McHairybug (talk) 23:07, October 11, 2014 (UTC)


 * In Ocelot's eyes, he stole the chance to revive the Philosopher's to the original ideals of the organization, and hence that of The Boss. The Database doesn't conflict with the game because by "himself" it could be simply maintaining the status quo and his own position within the current Philosophers. Also, learn to use paragraphs already. --Bluerock (talk) 23:14, October 11, 2014 (UTC)


 * I know. The wall of text is annoying. --96.59.223.68 13:39, October 12, 2014 (UTC)


 * I only mention it because sometimes it can be quite difficult to comprehend the core of someone's argument when it isn't structured well. This isn't the first time so hopefully you understand Weedle, but my apologies for being a bit blunt. --Bluerock (talk) 15:34, October 12, 2014 (UTC)