Board Thread:General Discussion/@comment-6431205-20130610173817/@comment-1672596-20130610191434

Fantomas wrote:

Weedle McHairybug wrote:

Fantomas wrote:

Weedle McHairybug wrote: Having Big Boss act as an amputee is also getting a bit much, especially seeing how in MG2, his arms were clearly organic, not cybernetic/prosthetic (again, thanks to Rising, convincing prosthetic skin is downright impossible). You can tell that from the sprites?

The Metal Gear games were retconned into oblivion a long time ago now, so I don't think it matters. Yeah, actually, I can, especially seeing how the sprites are better than MG1. Just look at the screens. I could see a black hand, a white arm (same color as Snake's arm, not to mention, and the latter certainly is no amputee), among others. Here, I'll even show you with this full-blown image:

It could just be a pink coloured fake arm, is my point. It's a sprite. There's no detail there.

I don't mind the Metal Gear games being retconned when it comes to the details because, honestly, they're not great games. Good, just not great. Plus, they weren't smash successes and Metal Gear 2 was originally never released outside of Japan so I think it's okay for Kojima to not be a hundred percent faithful to them. It allows him to take the newer stories to better places.

Maybe, but the problem is that Rising basically ruined the chances of it even being a fake pink arm, as Raiden made it clear that artificial skin was so terrible that even a baby could instantly recognize the skin as fake.