Board Thread:General Discussion/@comment-6431205-20130610173817/@comment-8245466-20130610183945

If everybody's losing their arms and shit, why not retcon Liquid's back story while we're at it?

I feel very uncomfortable with the direction Big Boss seems to be going in. In the original games he's supposed to be a villain, someone who arguably exploits war orphans and you can hate him. With every game since Snake Eater, he's become a legendary hero secretly fighting the good fight. With the end of Peace Walker and now Metal Gear Solid V, it seems that he becomes a monster who has no qualms about murdering civilians and exploiting whoever he needs to in order to get his revenge on Zero. This is not a battle between freedom and control, like Metal Gear Solid 4 would have us believe. This is a bloody, merciless war of vengeance between two phantom enemies that will consume anyone in its path.

On the other hand, it would be very interesting for Kojima to put control over someone like that in the hands of you, the player. When was the last time you truly played as a villain? Has any game forced you to play a thoroughly evil character, whose actions had real, emotional consequences?