Board Thread:Metal Gear Solid V/@comment-86.45.17.40-20150909104026/@comment-6512-20150917201420

Weedle McHairybug wrote: Fantomas wrote: Weedle McHairybug wrote: Konami may have played some role in ruining The Phantom Pain, but Kojima definitely had a lot of blood on his hands for how he butchered that game.

Oh, you. What? He did. Or do I have to remind you of how he threw a twist out of left field with the whole Venom Snake business, or how the Truth tapes basically made EVA, Ocelot and Big Boss out to be liars and Solid Snake out to be a tool as a result, completely conflicting with MGS4's historical lecture.

Solid Snake has always been a tool. Like, Big Boss' entire final speech in MGS4 is about how Solid Snake is no longer a tool and can finally live for himself. Drebin even fesses up in MGS4's ending that the Patriots sent Rat Patrol to aid him in his mission because they wanted him to off Liquid Ocelot. And even Naomi was using him. That's literally Solid Snake's entire character arc.

And the Venom Snake twist did not "come out of left field." People had that shit sussed out with The Phantom Pain's first trailer. And it's not like twists out of nowhere is new for Kojima. Literally every Metal Gear Solid game has a twist. It's what the dude is known for.

But all that is beside the point. Poor story or not (even I didn't like everything about MGSV), gameplay wise it is one of the most astonishing and rich gameplay experiences ever produced. The sheer amount of freedom and depth the game has on show is almost unparalleled. Calling it a "dud" is baffling.