Board Thread:General Discussion/@comment-6747658-20130401084750/@comment-4913740-20130703032338

DementedP wrote: Misterbunnsy wrote:

And I can see where you're coming from. Connecting all these characters too much would be ridiculous in a way.

But I think it might be good to develop the backstory of some of the most beloved villainous characters in the franchise, like Liquid, Decoy Octopus and Psycho Mantis. Exactly! Admittedly it's why I wouldn't mind it, as long as they actually bother to flesh out the character enough to warrant the connections (that way, at least the connection isn't necessarily what's important, but how their roles actually mean in regards to the connection). At least in this case, I'm referring to Skull Face anyway, as Liquid being Eli seems like a no-brainer route and it'd be a waste not to reveal him as Liquid.

I'm glad we're thinking on the same page. Yes, the backstory would really need to be developed a lot. I'm thinking, like with Pliskin's purpose in MGS2, one of the CODEC contacts could serve to explain a bit about some of the characters you meet. That was sorely lacking in MGS4, although I suppose Drebin did fill you in after you defeated the B&B Corps.