User talk:Bluerock

Hi, welcome to the Metal Gear Wiki! Thanks for your edit to the Metal Gear Acid page.

Please leave a message on my talk page if I can help with anything! -- Fantomas (Talk) 14:29, September 30, 2009

RE: Deleted 'liquid snake' image? (File:Mgs-liquid-snake-concept.jpg)
I didn't know the designs were recycled for Ghost Babel, I just thought the image was flat out from Ghost Babel (it's one of the few Metal Gear games I've never played). Apologies. I thought the image had been uploaded previously, but I can't seem to find it right now. Go ahead and upload again if you want to. --Fantomas 22:33, November 8, 2009 (UTC)

RE: Zanzibar Land Article
Well, that's going to be slightly difficult. I mean, it's one thing to mention the nations/territories of Metal Gear (Solid) as well as events in that timeline, it's quite another to make an article related to the stuff that I inserted into the Zanzibar Land article. Besides which, I once tried to insert personnel in regards to the San Hieronymo Base and make an article out of it, but it didn't quite work out so well. Weedle McHairybug 00:13, November 9, 2009 (UTC)

About your source involving how Snake arrived in Zanzibar Land...
Does your source, by any chance, also have a translated version of the original Metal Gear MSX manuel? I think that it might also have a bit more explainations as to how Snake had entered Outer Heaven. I mean, the only thing we saw of him in regards to his infiltration was swimming up to the Outer Heaven port and getting onto it, and there definitely is more than just having swum all the way to that location. Weedle McHairybug 03:08, November 9, 2009 (UTC)

Thanks
Just wanted to stop by and say thanks for all your edits. Frequent users have come and gone over the past four years, and it can be a little daunting when it gets to the point where it's just me against the wave of silly little edits from unregistered users, users who only stop by every now and then and spammers. You and Weedle McHairybug have been a big help posting things I hadn't even thought about these past couple of days and I really appreciate it! --Fantomas 19:21, November 9, 2009 (UTC)

Question about the Metal Gear 2 Solid Snake translated manual link you used as a source.
Ok, under the Special Task Force Contents section in the Metal Gear 2 Manual, a single unit of the Special Task Forces division (or legion, as the manual labelled it as) was apparently composed of seven fully-equiped Metal Gear D's, three Metal Gear Gustavs, at least eight infantry platoons with one commander, and two trucks, and apparantly are divided up into an Assisstance Scout company, a Supply Unit, and a Caterer Unit. I know what Assisstance Scouts are, as well as Supply Units, but I don't know what Caterer units are. I mean, I looked the word Caterer on Wikipedia, and it just redirects me to "catering", as in, making cakes and pies. Weedle McHairybug 23:02, November 9, 2009 (UTC)

Hey!
Hi! I was just wondering what was the first Mg experience you ever had and how old were you? If you want to know what mine was, I was 4 and I watched my Dad play MGS1 on PS. It changed my life forever!

I am youthful
By the way, why is MGS not popular with young kids like me? I am 11 and the youngest person I know that enjoys MGS is in his mid-twenties! By the way,do you like my sig???--I hear it&#39;s amazing when the purple worm from flapjaw space with the tuning fork, does a raw blink on Hari-Kari Rock. I need scissors! 61! Metalgearboy 18:58, November 10, 2009 (UTC)

Yeah. I guess it is mature
Ya. I suppose it's quite mature. Especially in some of the MGS3 R1 cutscenes with EVA... Lol. By the way, is it just me, or is Ocelot the main bad guy in MGS, I mean, he's been in all of them. And to think he's the boss' son... --I hear it&#39;s amazing when the purple worm from flapjaw space with the tuning fork, does a raw blink on Hari-Kari Rock. I need scissors! 61! Metalgearboy 19:13, November 10, 2009 (UTC)

Best boss
Hey dude. Sorry to bug you again, but what is your fave MGS boss? Mine are Psycho Mantis, The End and The Boss. P.S- The Boss made me and my 4 year old sis cry. Waaahhhhh.... PPS - My sister watched at her own will, I told her to go away.

So funny!
http://www.youtube.com/watch?v=1Of-ldGKbc0&feature=related

Search this in web. LOLOLOLOLOLOL

What is this? Also, response to your statement about the retcon of Big Boss serving the GSG 9 and SAS.
Ok, in Metal Gear Solid/Twin Snakes, this exchange is made between Liquid Snake and Solid Snake is made:

Snake: So then... the so-called Gulf War babies that have been reported by Gulf War veterans were...

Liquid: Yes. they, too, are our brothers and sisters.

Can you explain to me exactly what Snake meant by "the so-called Gulf War babies that have been reported by Gulf War veterans?" I'm asking because I tried to find out on Wikipedia and other places about what they are, but I haven't come up with anything. I even posted the question on Youtube, but no one responded.

On a unrelated note, there may be a chance that he did serve the SAS if both the American units and the SAS participated in a battle together or a mission together. I mean, Major Zero, a SAS member, was serving under the US Government as well. Also, in Transformers: Revenge of the Fallen, one of the members of NEST was a SAS officer. I don't know about the GSG 9, however. Weedle McHairybug 00:32, November 11, 2009 (UTC)

RE: References
Yes. Do it. We were really bad about including them when we started (me and Selo, who founded this wiki, had never really edited wikis before starting here), so there are naturally tons of paces that require them but don't have them. --Fantomas 23:44, November 16, 2009 (UTC)

RE: Hey, Weedle.
I guess it was a mistake in memory. My mistake. Weedle McHairybug 22:13, November 25, 2009 (UTC)

RE: FOXHOUND gear
Well, I might have misinterpreted the reason. Well, whatever the case, I already created the link, and I don't want to end up dragging on the article to such a length that viewers of this wikia might not be able to handle.

As for the question of the Chameleon suit, I actually don't know. I was initially thinking of doing a reword of the description of how the Metal Gear 2, Solid Snake manual translation on MSX2net, but the last few times I tried to do it, it ended up becoming very sloppy (which I think was the primary reason why you edited it after I took a stab at both FOXHOUND and Zanzibar Fortress's creation.), so I haven't decided which direction to do it in. Plus, I'm a bit rusty on creating tables, so I might need to review my notes from Senior Year. Weedle McHairybug 19:42, November 29, 2009 (UTC)

RE:
Well, the only reason I ended up becoming an unregistered creator of the Zanzibar Fortress Article was because I was timed out before I was able to submit it (believe me, trying to balance having Thanksgiving Dinner with family, getting sources for college assignments, working on at least one college assignment, looking up MSX.net and actually creating the article under a limited log-on time limit without a remember me option is not as easy as it looks.). BTW, it's ok for you to look at it when I'm finished.

PS Thanks for uploading those images on Zanzibar Fortress. I wasn't quite sure where to find those pics, especially since I'm still a novice at actually uploading images on Wikis. Weedle McHairybug 20:06, November 29, 2009 (UTC)

Question about units in Portable Ops...
Ok, I just wanted to know something about units in Portable Ops.

For starters, I just wanted to know exactly what are those russian/red army soldiers with the brown/green outfits and ski-masks? I mean, I've heard that they were called LYNXes, but I looked that class on wikipedia, and they don't have any information on them (They did have an article relating to the animal, as well as the military vehicles and weapons, but not the class of soldier). Weedle McHairybug 01:33, December 3, 2009 (UTC)

RE: RE: Lynx.
Ah, ok. It's a bit strange that Wikipedia doesn't have an article on that particular class of soldier. Weedle McHairybug 02:03, December 3, 2009 (UTC)

Oh...
Well, I guess I was going by the outdated translation, then, as the way the MSX2 version was translated made it seem as though she actually was getting married (Snake mentioned something about getting Dr. Madnar back to Russia "in time for Ellen's wedding." or something like that.). Thanks for helping me realizing it. Weedle McHairybug 21:01, December 5, 2009 (UTC)

Hey, Bluerock?
I'm having a bit of disagreement with a certain user about something...

It relates to EVA. I'm trying to defend the stance that she knew that Liquid Ocelot really wasn't what he seemed to be (If she didn't, how can she even be able to plan the insurrection with "Liquid Ocelot" to begin with? ...which is what the article implied at least.), but this user is claiming she never knew that Liquid Ocelot was never really possessed by Liquid, that it was all an act. His IP address starts with "70", and we decided (or at least, I decided) that we should take it over to either you or Fantomas.

If you have the time, can you help mediate the debate? I don't wish to carry on an edit war on EVA's page, but I can't just let him add that piece in if it turns out to be incorrect (I know the official strategy guide said she didn't know, but even the official guides can be wrong sometimes, especially if things in-game contradict it.). Hence why I am turning to you. Fantomas and the user are basically in hate mode in regards to editing, so I was hoping I'd turn to you at least, seeing how you managed to dig up info about things not known before (like how Snake was inserted into Zanzibar Land, for example.). Weedle McHairybug 21:31, December 8, 2009 (UTC)

RE: RE: EVA
Ok, but the way the article worded her part on the insurrection (IE, "her planning with Ocelot for "liquid's" insurrection") implied that she was fully aware that Ocelot was faking his being possessed by Liquid. Well, might as well put it back in, as well as remove that tidbit about how she arranged with Ocelot for "Liquid's" insurrection. Weedle McHairybug 20:42, December 9, 2009 (UTC)

EDIT: Here's the specific line in the article that I'm referring to: "In addition, she planned "Liquid's" insurrection from the beginning, together with Naomi and Ocelot himself, as part of their plan to destroy the Patriots' system once and for all and revive Big Boss. "

See, if she didn't know that Ocelot was actually faking his being possessed by Liquid, I don't think that this would have been stated (How can she "plan" Liquid's insurrection from the start if she didn't even know that Ocelot was faking possession?) Weedle McHairybug 20:53, December 9, 2009 (UTC)

What a fan edited in a wiki is not supposed to be considered proof. Fix the article if it makes you feel better. --72.186.96.252 20:57, December 9, 2009 (UTC)


 * I just did. Now, if Bluerock or Fantomas or whatever edits it back in, gives good reasons for keeping it in, and the source about the whole issue about the prima guide doesn't sway them, then we don't try to edit it out, or if we have to place it somewhere, then at least the trivia section. Deal? Weedle McHairybug 21:01, December 9, 2009 (UTC)


 * Of course! --72.186.96.252 21:03, December 9, 2009 (UTC)

About the My Home portion of the page...
Is there a reason why it's glitching up all of a sudden? Weedle McHairybug 19:24, December 10, 2009 (UTC)

Hi. I'd like to know a few things.
First of all, have you played any of the Metal Gear Ac!d games? If not, do you know anyone on here who has played them?

I'm asking because I'm trying to do research on the unlockable characters that can be recruited (IE, EVA, Sokolov, Raikov, Teliko, Venus), and while I am willing to do any missions that deal with EVA, Raikov, and Sokolov. Maybe even Ocelot if there is a unique spy report as well, I am not willing to do the Teliko and/or Venus missions as that would mean having to get the Metal Gear Ac!d games [since they are required to even unlock those reports in the first place.]. So, anyways, I wanted to research them for the scripts so that I can either submit them to a script on GameFAQS, or at the very least make my own Script on the spy missions on GameFAQS. If you have the Ac!d games, as well as Portable Ops, you could help give me a script on the Teliko and Venus Missions (The things I need are the stage selection script, the pre-mission script, and, if such a script is available, the script available after recruiting Teliko and/or Venus. The end mission script works as well.). You don't have to if you don't want to, but it would be highly appreciated if you do. Weedle McHairybug 17:17, December 26, 2009 (UTC)


 * I have played both Ac!d games and have unlocked Teliko and Venus. However, I would only be able to access the report scripts by playing the game through again, starting from scratch. So I'm afraid I can't help you right now. Try searching on youtube if you haven't already, I'll tell you if I find anything. -- Bluerock 17:27, December 26, 2009 (UTC)


 * Well, I took your advice, and I searched youtube. Unfortunately, the searches didn't turn up with anything. They did show the spy reports (which I didn't really need, anyways, as those I can easily access) and the Passcodes. Of course, I'm not really surprised at the turnout, seeing how the last time I tried doing something like that (the Raikov mission), it had a similar failure. Weedle McHairybug 17:34, December 26, 2009 (UTC)

RE: Metal Gear VRC-4
Ah, I see. it just seemed like they were talking about Metal Gear 2, seeing how it was given a different article and all. I wonder why that article was created, anyways? Weedle McHairybug 21:23, January 1, 2010 (UTC)

Trivia on Big Boss...
I based that trivia off of the statement on Solid Snake's article that the "true brains behind the Patriots were Major Zero and Big Boss". I'll try and remove it as soon as the whole mess that that IP user created is undone by unprotecting the page. Weedle McHairybug 12:47, January 2, 2010 (UTC)

No
Only that he was a member in 1964. Portable Ops suggests that he was a member as early as 1961. --SyphonFilter1987 21:42, January 3, 2010 (UTC)

Ladder
Oh, it gets better, he even cited a site that claimed that this ladder was actually a boss in that same article. Heck, most of the info on that article, if not all of it, was from that website. Weedle McHairybug 14:21, January 8, 2010 (UTC)

RE: Unnamed family
If you guys feel it should stay then so be it. It just seems really redundant to put "Un-named Father" in my opinion. --Fantomas 15:14, January 8, 2010 (UTC)
 * Yes, the second one is what I meant. Over half of the characters have unknown family members, we only list Otacon's because he mentions them, but we still know virtually nothing about them. --Fantomas 15:22, January 8, 2010 (UTC)

Hey, Bluerock
I was wondering if you could help trim down the San Hieronymo Takeover article. Prior to becoming a registered user, I had contributed a lot to the article in regards to the plotline, which was extremely shallow. However, I kinda took it to the opposite side of extreme and made it too detailed. Fantomas managed to summarize some parts of the article, but he took a long break. I'd do it myself, but I kinda have a hard time trying to summarize, as I view all details as being absolutely vital. If you're willing to, great. If not, well, your choice. Weedle McHairybug 16:18, January 10, 2010 (UTC)


 * I will see what I can do when I have the time. I'll try and keep the important plot points in there, while any info relating to specific characters and their development can probably be removed since they will probably already have been noted in their respective articles. Bluerock 17:02, January 10, 2010 (UTC)

RE: Metal Gear REX's Blueprints
Done and Done. It's strange though, I thought that that was the same thing as mass-production. Guess not. Weedle McHairybug 13:52, January 19, 2010 (UTC)

Nastasha mentioned a novel and drink called Stinger?
News to me. I called her many times and she never mentioned that. Maybe she mentioned that in Twin Snakes. When I called her, I had the Stinger equipped but she just talked about what it does.

Image categories
Hey Bluerock, awesome job on categorizing the images. I know how it is to do this, but your work is greatly appreciated.--Richardtalk 00:56, February 4, 2010 (UTC)

Wait, that was supposed to be Gray Fox's bandana?
I watched the videos of the fight on Youtube, and it certainly seemed like his hair was orange, rather than it merely being a red bandana. Sorry, it just seemed hard to tell. I looked on the Wiki image on Wikipedia, and now I can definitely see that it was meant to be a bandana. My mistake. Weedle McHairybug 23:29, February 12, 2010 (UTC)


 * Yeah, 8-bit sprites are not terribly clear to begin with. Funnily, his sprite actually had black hair in the first Metal Gear, when Snake rescues him. --Bluerock 23:41, February 12, 2010 (UTC)
 * I'm guessing that his hair was black due to the fact that his sprite was a palette swap of the Hostages, seeing how, other than the fact that his clothes color was blue instead of brown, he looked exactly like them. Gray Fox's artwork actually showed his hair as being far from black (The only one of the characters who actually had black hair in the picture was Ellen Madnar.). Weedle McHairybug 23:47, February 12, 2010 (UTC)

So, Psycho Mantis was using stealth?
Well, that's strange. The way he was talking made it seem as though that he was cloaking himself via Psychokinesis/ESP.

Snake: Optic Camouflage, huh? I hope that isn't your only trick.

Psycho Mantis: You! You doubt my power?! Now I will show you why I am the most powerful practitioner of psychokinesis and telepathy in the world. No... there's no need for words, Snake. (apparates) I am... Psycho Mantis. That's right. This is no trick. It's true power.

Weedle McHairybug 19:34, February 20, 2010 (UTC)

"Outer Heaven Uprising
"Outer Heaven's true nature was revealed in 1995 when it was discovered that the company had developed a nuclear-equipped bipedal tank. Alarmed by its capability to produce weapons of mass destruction, the US dispatched Special Forces Unit FOXHOUND to investigate. FOXHOUND sent in its best soldier, Gray Fox, followed by new recruit Solid Snake. The mission was code-named Operation Intrude N313. Several days after FOXHOUND was dispatched, Outer Heaven was destroyed in an inexplicable earthquake that struck the area. This series of events is known as the Outer Heaven Uprising. Solid Snake left FOXHOUND following the end of his mission."

http://natmal.net/mgsdb/?enc&id=395

I think the airstrikes happened several minutes after the self destruct sequence destroyed the fortress. I guess Nato bombed the residential areas of Outer Heaven. Snake didn't know about the bombings so it had to have happened after he left the area.


 * Hmm, perhaps they mean after Gray Fox was dispatched to Outer Heaven, since they just say FOXHOUND? They say the earthquake occurred as Metal Gear was destroyed so I believe this is what they actually meant. It's funny that the database mentions nothing of Outer Heaven's self-destruction, despite being mentioned in MGS1's previous operations, so perhaps this has been retconned from existence, but I guess we can't be sure. --Bluerock 21:56, February 24, 2010 (UTC)

You said that Big Boss was stated in official documents pertaining to Metal Gear Solid to be in his 70s when defeated, right?
Well, can you supply a link or even a source to these "documents" that stated that Big Boss was in his seventies when he was defeated in 1999? I only found one so-called "official" document pertaining to MGS1 era Big Boss (which is this: http://guidesarchive.ign.com/guides/569/images/big_boss.jpg, but it doesn't mention anything about Big Boss being killed in his seventies (In fact, the only reference to the number 70 in this document is the line "Fought as a mercenary around the world in 70's", in which that was actually referencing the era, and not his actual age. Weedle McHairybug 02:27, February 25, 2010 (UTC)

Yeah, I undid the change on Mi-24 entry after you noticed.
Fair enough, I noticed the message and undid my changes after you noticed.

RE: My logic on how the nuclear strike.
The text limit for edit summaries was too short, but what I was trying to state was that not doing the Nuclear Strike would have actually exposed the Patriots existance, especially seeing how most of the hostages on Shadow Moses Island would most likely have known about REX (the hostages were involved in the REX project), as well as there being some data on REX existing (Otacon was able to tell Snake what REX was capable of from Baker's files.), including the people within the DIA involved. That's why the Patriots, who wanted their existance to remain anonymous to the entire population, even going as far as to modify nanomachines to avoid using the word "patriot" and replacing it with "la li lu le lo," would even recind the air-strike orders (In fact, knowing that the Patriots can alter events in History, long before the Manhattan Incident, given what Johnson stated to Raiden, a Nuclear Strike, along with a convenient coverstory, would most likely be something that they would do.). Plus, there's also the fact that REX would have been a pretty big threat if it managed to somehow get repaired. Anyways, that's how I saw it. Just seemed... sorry to seem Vulcan-ish, but... Illogical for them to do that. Weedle McHairybug 20:28, April 28, 2010 (UTC)
 * Ah, I see the confusion that could stem from this. The quote I added indicates that the Patriots stopped the strike for the very reason that they wouldn't be able to do a full cover-up, despite Houseman saying he had a "convincing cover story." It seems that the launch of the bombers didn't go unnoticed, so saying that the terrorists detonated a nuclear explosion shortly afterwards might sound a bit suspicious. That's my guess anyway. --Bluerock 20:53, April 28, 2010 (UTC)

So, when are you going to finish up with the San Hieronymo locations?
I mean, the last time any progress in changing was in Research Lab just about a few days ago. Weedle McHairybug 00:09, April 30, 2010 (UTC)
 * Don't worry, I'll get round to it. --Bluerock 05:50, April 30, 2010 (UTC)

Question about Trucks in Portable Ops
Hi.

I was wondering about the Trucks in Portable Ops. What exactly are those trucks? I don't know which exact make they are. Weedle McHairybug 01:47, May 14, 2010 (UTC)

RE: quotes
That, and if they hadn't been added above the infobox. I personally don't like them at all, I think they look really tacky. But if people want them so badly they should at least be implemented correctly, yes. --Fantomas 10:05, May 22, 2010 (UTC)
 * I personally don't care. It's Spirit Slasher that keeps including the quotes in the character pages. The only thing that I do is fix them. - Marcaurelix
 * Yeah, I'm not mad on them. Also, Bluerock to answer your questions about Japanese names: we had a guy come along who was incredibly adament that we include them, even though we all thought it was pretty pointless. I'm not sure why. --Fantomas 17:36, May 22, 2010 (UTC)

RE:Johnson
Obviously when someone hears "Mr. President" they're going to assume that he's referring to the actual US President, and given the statements position in the story the player's mind is likely going to jump to the similar conversation at the end of MGS1. I think it's an intentional "red herring" to confuse the player. It has no answer, and it likely never will. The Patriots are indeed one of the most obvious choices, but that doesn't rule out Johnson. We'll never know. It's one of the more minor parts of the Metal Gear Saga, so I wouldn't bother worrying about it. --Fantomas 22:46, May 26, 2010 (UTC)
 * Then can we leave a statement (trivia statement) in Johnson's page explaining that it is unknown who Ocelot was talking to on the phone? - Marcaurelix
 * No. It would be better suited for Ocelot's page. --Fantomas 22:53, May 26, 2010 (UTC)
 * Fair enough - Marcaurelix
 * Since it was implied to the player to be the US President, then it should at least be mentioned on his page, if only to say that it was never actually revealed. Just disregarding any mention of the scene makes Johnson's article seem incomplete, but whatever. Anyway, minor facts are mentioned all the time in trivia sections, along with things that have never been revealed and remain unknown in the games. --Bluerock 07:32, May 27, 2010 (UTC)
 * Come to think of it, Ocelot does refer to Johnson directly as "Mr. President", just after shooting him during the Big Shell Incident, strengthening the argument that "Mr. President" is used as a title for the US President by Ocelot in-game. The title is never used to refer to anybody else. Probably not enough to satisfy everyone but just saying. --19:02, May 27, 2010 (UTC)

RE: Metal Gear Acid
Do what you feel needs to be done. I leave it in your hands. --Fantomas 22:48, May 28, 2010 (UTC)

Hey, man, theres a new page I created, and I need help on it. can you help me by fixing it the same way you fixed the Successor Project page?

Note for "Metal Gear Solid: The Uprising
You see, there was a convention in Las Vegas a few months ago, and I watched it online a few days ago, and they said that there was a book about Naked Snake (Aka Big Boss) about how he got the plans that led him to sent his "Miltiaries San Frontieres" into a large military base in the bowels of Hamburg, Germany, Where Gene plans to destroy the United States witrh a Plutonium Bomb from their new Metal Gear. Hideo Kojima, however, doesn't know if it is set to come out in 2012, but he there there was a possibility. See? I heard it from Hideo Kojima, and he doesn't lie.

Edit: Oh, Shit. I just found out: They're f-ing liers. I looked online, and there was no link to it. in fact, I think Hideo IS a lier, because I just looked online for the source, and the Metal Gear Solid website said: "Sorry, we don't have an article about that." I guess we can delete that article, that is, if we can.

Edit: I agree. but you know, sometimes, enemies in previous games come back to life in later games: Like Liquid, from MGS1, (only through an arm transplant from Ocelolt, of course), and Vamp from MGS2, he came back to help Liquid Ocelot steal the SOP system; and lets not forgert Psycho Mantis and the Sorrow from MGS1 and MGS3, coming to talk to Snake in MGS4. However, Like I said, they are liars, because I could not find an article stating that, so you're right. Is there any way to delete the plage, since it is useless now.

Gameplay For Peace Walker
Hey, I just got MGS: PW yesterday, and let me tell you, the gameplay kinda sucks. Although, some elements from MGS3 is in it; like the camo thing, where you can disguise yourself from the enemy. And, you know, Paz, she's voiced by Tara Strong, the same women that voiced Elisa and Ursula in MGS: PO and Steven as Galvez, who voiced Gene in MGS: PO. Also, just like MGS3, (Although, you have to beat the game once to get this) you get the fork to find and kill animals to use them as food and traps.

So, out of a 10, I give this game a 8.5, so you guys should try it.

Gene Force 21:17, June 9, 2010 (UTC)


 * Unfortunately, I've gotta wait over a week until its released over here in the UK (I can't be bothered to import). I didn't really care for the controls myself, in the demo at least. I don't see why they couldn't have used the top down view, like the old games, since having just one control stick on the PSP is a real pain. --Bluerock 21:33, June 9, 2010 (UTC)
 * oh, by the way, Bluerock, did you know that there are 3 different types of Metal Gears in this game, and one of them looks similar to Volgin's Shagohod? I think they called it "Pupa". Gene Force 21:45, June 9, 2010 (UTC)
 * oh, by the way, Bluerock, did you know that there are 3 different types of Metal Gears in this game, and one of them looks similar to Volgin's Shagohod? I think they called it "Pupa". Gene Force 21:45, June 9, 2010 (UTC)
 * oh, by the way, Bluerock, did you know that there are 3 different types of Metal Gears in this game, and one of them looks similar to Volgin's Shagohod? I think they called it "Pupa". Gene Force 21:45, June 9, 2010 (UTC)

No but
They STILL DIE after six minutes. They don't magically wake up and walk away. They no longer have their suits. Those suits are what kept them alive. God, you're dense. Continue to believe that they survived and lived happily ever after if it makes you feel better. 72.186.97.147 18:25, June 16, 2010 (UTC)
 * You don't even know that. Who knows what their mental state is after being pacified by Snake. The suit isn't simply a life support system for a known physical illness or injury. The game, nor other media, state what happened to them afterwards, so its pointless to speculate. As for the Operator, thats just a default weapon for the sake of cutscenes, it happens in all the games. And this isn't just my view on the matter, it was the community's decision not to say either way since no one knows for sure. --Bluerock 18:31, June 16, 2010 (UTC)
 * Yes, it DOES. If you choose to run from the four beasts after they get off their suits, they collapse and die after six minutes. The suits were their life support. And dialogue in the game also proves that they die. Wake up, man.--72.186.97.147 18:36, June 16, 2010 (UTC)
 * And there's the assumption: if YOU run away. Did Snake run away? Nobody knows. The dialogue didn't prove anything. The only thing that Snake and Drebin know is a rumor. --Bluerock 18:40, June 16, 2010 (UTC)
 * Why can't you understand the truth? The point is they can only survive SIX MINUTES after getting off their suit. Even if Snake knocks them out, they die after six minutes. They don't magically wake up and walk away. The suits were their only life support. SHEESH! And the dialogue makes it clear that they died. Snake asks how old "was" Raven. He says that wolfs are now guarding Crying Wolf's grave. --72.186.97.147 18:46, June 16, 2010 (UTC)
 * Why do you keep repeating yourself, I've already said that they were only shown to die if defeated lethally. How do you know that they don't recover from the PTSD after being spared by Snake (the supposed root of all their suffering)? And I've already said that the extent of Drebin's and Snake's intel is based on a rumor. The fact is no one knows what happened afterwards. If you keep repeating yourself over and over I'm just not gonna respond as its a waste of time.--Bluerock 18:50, June 16, 2010 (UTC)
 * Why are you still dense? They DIE after six minutes. This is proven if you run from them for six minutes. [And there's the assumption: if YOU run away. Did Snake run away?] Recover from the PTSD? That's retarded. {It's speculation, that's why I don't add things like that] Once again, they don't magically wake up and walk away. Those suits were their life support. Without them, they die. There isn't some magical hospital that's nearby.{I've already said that they were only shown to die if defeated lethally.] I repeat myself because because you are a stubborn moron who acts like he's deaf, dumb, and blind. And what part of "was" and "grave" do you not understand? The dialogue made it very clear that they die no matter what. [And I've already said that the extent of Drebin's and Snake's intel is based on a rumor. The fact is no one knows what happened afterwards.] You truly are a brick wall and a waste of time. --72.186.97.147 18:58, June 16, 2010 (UTC)
 * All your points were addressed in my previous comments, as seen above. Have a nice day. --19:04, June 16, 2010 (UTC)
 * My God, you are hopeless. They can only survive being out of their suits for SIX MINUTES. Running away from them PROVES that BUT it doesn't matter if Snake ran away from them or not. They still die. Finally, they ALWAYS get out of their suits. Even if you tranquilize them, they STILL DIE because they can only survive being out of their suits for SIX MINUTES. Intel? Snake clearly said that the wolfs were guarding Crying Wolf's GRAVE. Call Otacon after fighting Crying Wolf. You'll get that conversation. You are a stubborn retarded person. Plain and simple. Have a nice day.--72.186.97.147 19:12, June 16, 2010 (UTC)
 * Just for the record, even IF it is the most likely scenario, we really shouldn't say they died. The fact that we even agreed to use the word "Neutralized" to describe their fates (which, BTW, you agreed with) was to try to not assume their fates. To me, it's only confirmed if there actually ISN'T any way they will survive, even IF Snake tranquilized them, or stun knifed them. If you want an example of such a way, try playing Snake Eater and fighting the first Cobra Unit members. No matter how you defeat them, regardless of whether Snake tranqued them or actually killed them, the result was always the same: they blow up. To me, Hideo Kojima would have done something similar in effect if the intention was for them to die: If Snake defeats the various beauties lethally, they blow up. If Snake avoids battle, they blow up. Lastly, and most importantly: If Snake defeats them non-lethally, THEY BLOW UP! That example would be the ONLY way to have their deaths be absolutely 100% guaranteed. Weedle McHairybug 19:14, June 16, 2010 (UTC)
 * No need to get involved Weedle, he's just trollin' now. --Bluerock 19:16, June 16, 2010 (UTC)
 * The way the page is worded now (and the way Bluerock was editing it) still suggests their deaths as a "likely possibility", just as the game showed us. This should be sufficient, and I don't see what the problem is here. Grow up. --Fantomas 18:28, June 16, 2010 (UTC)
 * I suggest YOU grow up, Fantomas. The game makes it VERY clear that the four beasts died. You are a stubborn fool who can't even accept facts. Get a brain and a life, kid.--72.186.97.147 18:33, June 16, 2010 (UTC)
 * There are no facts here. The game leaves it open to interpretation. So should we. --Fantomas 18:34, June 16, 2010 (UTC)
 * Yeah, it does reveal their fate. Snake asks how old "was" Raven. He says that wolfs are now guarding the "grave" of Crying Wolf. I liked the four characters. I really did. But the fact is they died. Snake kills all four of them. Sad but true. --72.186.97.147 18:38, June 16, 2010 (UTC)

RE: Unnamed Parents
I completely agree with you. The idea of including them just because a character mentions them in a throw away line is quite ridiculous. --Fantomas 08:43, June 17, 2010 (UTC)

I have a question
Good day/afternoon/evening kind sir! I come to you tonight (its night time in my country) with a simple request. You see, I'm a frequent reader (and made some very minor edits) of this wiki and have seen a lot of screenshots from the PSP installments of MGS. I'm in desperate need of looking for a way to take screenshots, and would just like to know if you have the knowledge of doing so. If you don't know how, then can you point me to the ones who know how? Please, I've been searching Google for hours now. Thanks in advance :D War Clown 15:10, June 19, 2010 (UTC)

Damn, I'm on a wild goose chase here. Well, thanks anyway :D War Clown 06:53, June 20, 2010 (UTC)

RE:The canon question
Sounds good to me. If there's anything I don't like, I'll speak up about it. --Fantomas 12:59, June 24, 2010 (UTC)

Assumptions
Never state an assumption as fact, especially if you're not too certain about it. "When you assume things, you're only making an 'ass' out of 'u' and 'me'." I'm not sure how you were convinced that they were anything other than Drama CD art, since the only section where they appear in the "Art of MGS1" book is in the "illustration for goods" section and Shinkawa clearly states in the English text that its artwork he was commissioned to illustrate for the Drama CDs. Concept artwork are usually uncolored. Arkhound 15:13, July 11, 2010 (UTC)

You should add an "alternate history" section to Liquid Snake's section.
http://metalgear.wikia.com/wiki/Liquid_Snake Sknmak 13:27, July 24, 2010 (UTC)

I was referring to the strategy guide. --Sknmak 13:42, July 24, 2010 (UTC)

Favorite chracter.
Who is your favourtie person in the MGS series?

RE: Chico Tapes
Well, to answer your question about ZEKE, what you need to do is complete ZEKE (that is, get all the main parts as well as the Railgun from Chrysalis), and then complete a few Extra Ops missions (assuming, of course, you've already completed the first six Zadornov capture missions), and then play EX001 and go up a flight of stairs as Big Boss. After that, the fight against ZEKE and Paz will be unlocked.

Since you're most likely not going to bother doing the Monster Hunter Missions, I guess I'll post the script here:

=====Gear REX===== [CHICO]

Have you heard the legend about the dinosaur that came back to life as a zombie and attacked people?

[SNAKE]

Zombie?! You mean the living dead?

[CHICO]

Yeah. Dinosaurs may be extinct, but technically it would be possible for one to come back to life as a zombie.

[SNAKE]

Not so fast. Dinosaurs were real, zombies... not so much.

[CHICO]

What are you talking about, Boss! Zombies have been used as slaves on Haitian plantations for years. In Haiti they've handed down a secret zombie powder for generations.

[SNAKE]

...Really?

[CHICO]

People from long ago must have used that same stuff on dinosaur remains.

[SNAKE]

But dinosaurs had been extinct for millions of years before the first humans-

[CHICO]

That hypothesis has to be wrong. ...In any case, this zombie was incredibly powerful. Its name was Gear REX. They say nothing could kill it. Some say its bodily fluids would burn right through your flesh. Then the spines that fell off its back would impale you, the pain made even worse by the deafening roar rattling every bone in your body.

[SNAKE]

...You sure it wasn't just some really strong monster? Who knows what kind of dinosaurs were out there. We could be talking about something strong enough to resist small arms fire.

[CHICO]

Are you afraid of zombies, Boss?

[SNAKE]

...No. I just find the whole thing hard to believe.

Weedle McHairybug 21:06, July 26, 2010 (UTC)

Dude, I don't consider you my enemy.
I don't hate you either. I just don't like you. I admit I was wrong about Johnson not being the guy Ocelot spoke to after sinking the Tanker incident. I'm sorry I was a jackass in regards to that. As for the B&B members, I actually liked them. Laughing Octopus is the best one. Personally, I think it's obvious that they are dead. And I have to agree with that Otness guy about Coldman being the deviously cunning strategist. Other than those two things, I have no problem with you. Again, I'm sorry for being a jackass to you and Otness. I'm not as bad as Crashsnake.72.186.97.84 16:22, July 28, 2010 (UTC)


 * Yeah, I'm pretty sure that you aren't an enemy, even if you aren't the nicest guy in the world. Trust me, I've dealt with much worse on Bulbagarden's Mysterious Garden as well as Serebii.net Forums. To be honest, I somewhat deduced that Coldman was most likely the guy when I saw that scene on JustinTV.com when the Japanese version was released. I also showed my Mom and Dad the scene in question, and they said that it was very likely that Coldman most likely set The Boss up, and my parents didn't even play or even care to know about Portable Ops or even any Metal Gear game. Dad was completely by accident, though, as my original intention was whether someone in the CIA, if they had to eliminate a traitor during the Cold War, would act the way Coldman would act as I had serious doubts that a CIA member, or any sane person, would actually act like Coldman in regards to eliminating a traitor. However, it did indirectly deal with the whole debate, as Olivier Hague didn't seem sold on the idea that he was the guy. I mentioned that his acting like that, including having a lot of dislike for The Boss would actually make it more likely for him to set her up, and I even cited Carl Grissom set up Jack Napier in the 1989 Batman movie, yet he not only didn't agree, he considered me to have bizzaro logic. Weedle McHairybug 18:24, July 28, 2010 (UTC)

Infobox Mech needs to be fixed
Ok, Bluerock, I think you may need to fix some glitches with the Mech Infobox, as I've tried to edit it twice now, and even when I click the edit button, it still somehow manages to delete it. Weedle McHairybug 02:29, August 23, 2010 (UTC)

RE:Bloody Brad Image
I uploaded a GIF version as every Outer Heaven Mercenary page has a GIF apart from Bloody Brad, so i made one and uploaded it, plus a GIF is much easier to use if someone is using it to make a picture, sorry if i have cvaused any inconvienience - Dirty Duck

Where did you get the name Bluerock from?
It's a strange name. 72.186.99.104 16:49, September 2, 2010 (UTC)


 * "Blue Rock" is just a free translation of my surname and forename. Anyway, how come you don't have a username? You certainly edit here often enough.


 * You are correct about my not being convinced that Coldman is the strategist that Gene spoke of, due to the ambiguous dialogue in both Portable Ops and Peace Walker, but to say he is for sure, without any real confirmation, just seems like fan deduction. I have no problem with the possibility being mentioned in Behind the Scenes, but stating with certainty that he is the strategist in the main article just seems to go against basic Wiki practise. If something is unclear, in terms of story, its just best to let the reader of the article make his/her own conclusion, based on what we do know. I'm aware that you yourself think its completely clear, but I think it's more that you just accept that it's so, on a lack of any other info, as it was for the MGS3 DCI before him.


 * For all I know, you may be right. Perhaps it will be clarified in the future, and there will no longer be any doubt. But until then, I think the article can be modified so as not to confirm anything. It wouldn't even change it that much, considering that there's only a tiny section on Portable Ops in there. I'd rather not get into a silly edit war about the whole thing but the point does need addressing in some way.


 * Besides, what's an MGS game without its canon controversies, eh? It's become something of a hallmark for the series lately.


 * --Bluerock 18:11, September 2, 2010 (UTC)

Help!
Bluerock, its Gene Force, but the thing is, I forgot my password for my other account, so just so you know, I'm going to reside on this account, just to tell you SolidSnake32 23:17, September 5, 2010 (UTC)

Solidus's death
He died, but his body was kept alive artificially. The body cannot live without the brain, so brain-dead is an accurate term to use. Brain-dead people cannot come back to life. This was different to Big Boss, whose consciousness was suppressed by nanomachines and was not brain-dead. --Bluerock 20:58, September 10, 2010 (UTC)
 * A person is 100% dead when ALL vital organs cease functioning. He was in a coma but he was alive. His heart was still beating and his lungs were still functioning. 100% dead people's hearts don't beat and they don't breath. Why you can't accept this is still a mystery to me. Oh, and vladimir lenin's body hasn't decomposed. We should use the same technology to keep him alive. JamesMason1 12:35, September 11, 2010 (UTC)
 * I don't understand your logic. A person is dead by definition once they are brain dead. Solidus was not in a coma. People do not recover from brain death, do not confuse it with persistant vegitative state. And yes, you can maintain circulation, heart rate, and breathing, nutrition within a dead person, provided the body is essentially intact and life support equipment is used very soon afterwards, if not immediately. Unless you wanted to maintain a person's organs for donation, there is no reason to keep a body on life support. Solidus's body was maintained for reconstructing Big Boss and for access to SOP, which is an unusual case compared with reality. Parts of Liquid's body must also have been kept alive, but he himself was clearly dead. --Bluerock 15:51, September 11, 2010 (UTC)
 * Ariel Sharon is not brain dead, he is in a permanent vegetative state. Again, you are confusing the terms. --Bluerock 16:51, September 11, 2010 (UTC)
 * I'm not sure whether you checked that Wikipedia link on brain-death, but I found this interesting article from back in 2001, which seems to show that this confusion of the term "brain-dead" is more widespread than I initially believed. --Bluerock 18:02, September 11, 2010 (UTC)
 * I was wrong about Ariel Sharon but i wasn't trying to confuse him with something else. Brain dead means a person is basically unconscious. No sign of emotion or personality at all. Zero did look brain dead but i couldn't tell whether his eyes were open. He definitely felt pain though.--JamesMason1 19:09, September 11, 2010 (UTC)
 * Brain-dead is NOT the same as being unconscious at all. There is no brain function or activity whatsoever in a brain dead individual and it is irreversible, meaning the person has passed on. Solidus's body was simply a reanimated corpse. Check the MGS4 Database entry on Biomort Unconsciousness, on the other hand, is complete or near complete lack of response to stimuli, but brain activity remains, and the person is very much alive. A comatose or vegetative state are examples of unconsciousness, of which Big Boss (after Zanzibar Land) and Zero (at old age) were in. Hope that makes it more clear. --Bluerock 19:46, September 11, 2010 (UTC)

I agree with JamesMason1. Solidus was defeated by Raiden in 2009, but did not die. Transplant organs degrade within 24 hours according to Wikipedia. He was kept alive so his organs could be transplanted into Big Boss. If he had died in 2009, his organs would have been useless. It doesnt matter that his organs were kept running by machines. His heart was beating and that means he was alive. Trut-h-urts man 22:59, September 12, 2010 (UTC)
 * That only means that they recovered his body within 24 hours. He is not in a coma, he is brain dead, terms which are commonly confused. --Bluerock 23:03, September 12, 2010 (UTC)
 * While that does mean his body was recovered in 24 hours, his organs were not transplanted till 2014. I never claimed he was in a coma, thats JamesMason1's arguement. Brain dead, while just about as close to being dead as one can be, does NOT mean dead. Artificial life is still life. While he has no brain function, his heart beats inside his body, circulating blood to his organs, keeping them alive as well. If they had removed his organs after recovering his body, and tossed away the remains (the empty body) then yes, he would be considered dead in 2009. Since they didn't do that, he died in 2014. Trut-h-urts man 23:17, September 12, 2010 (UTC)
 * The infobox is not concerned with artificial life, only the character/person himself. No one is saying that his body was not kept alive, but the individual known as "Solidus Snake" has passed on. --Bluerock 23:20, September 12, 2010 (UTC)
 * I still believe the article should reflect the death of the person of which the article is concerned (i.e. in MGS2), and not simply living remains that used to be Solidus, but I'll leave the article as is, as some people seem to have trouble grasping that the two are seperate things. Most likely because his body was kept intact, though it is no different to keeping cells and body parts alive after a person's death. The presence of a heartbeat was once considered the determining factor of whether a person was alive, but this view is no longer taken, thanks to advances in scientific understanding.
 * I suppose the issue is based on what one views as life's end. Whereas Solidus's life ended in brain death in 2009, his former body's life continued, in a fashion, until it's destruction in 2014.--Bluerock 19:54, September 13, 2010 (UTC)
 * I altered the article infobox a little to define that the time of his brain death was in 2009, but also mentioned his clinical death in 2014. I believe this is the best solution, seeing as the single word "death" would lead one to think he was only in a coma during that time. Despite all its other inconsistencies, the MGS4 Database at least considered brain death as the indicator of Solidus's death, if not his body's death. --Bluerock 20:47, September 15, 2010 (UTC)
 * I altered the article infobox a little to define that the time of his brain death was in 2009, but also mentioned his clinical death in 2014. I believe this is the best solution, seeing as the single word "death" would lead one to think he was only in a coma during that time. Despite all its other inconsistencies, the MGS4 Database at least considered brain death as the indicator of Solidus's death, if not his body's death. --Bluerock 20:47, September 15, 2010 (UTC)

Well, SORRY!
Unlike you, I'm not a genius or studying medicine and science in college. All I know is that It takes both male and female dna to make a child. In a way, Snake and Liquid have two mothers but I guess you could say EVA counts the most, as she gave birth to them. FrankHunter 14:04, September 13, 2010 (UTC)

I'm confused!
How would it be an accurate translation? The re-release was made AFTER MGS and MGS2. Why would the re-release still have the Outer Heaven incident has happening in 1996 instead of 1995? Also, there are several translation mistakes like Big Boss saying "somewhere of the world" and Kasler saying "a like a god". I'm slow so please explain this to me step by step. 70.127.205.86 12:13, September 14, 2010 (UTC)
 * Sorry, I meant that it was an accurate translation of the original MSX game from 1990, before they established that the Outer Heaven Uprising took place in 1995, in MGS's Previous Operations. There are other instances of this too, such as Kasler still mentioning that Big Boss lost his eye in Outer Heaven. Why they didn't correct the dialogue for the update I don't know, maybe they just forgot about it. I don't know if they even did it for the Japanese mobile phone release, prior to Subsistence. --Bluerock 12:52, September 14, 2010 (UTC)
 * Ok, ok, I'm just saying. To be honest, I was confused when Snake said he wanted to get rid of the nightmares he had for "three years" instead of four years.--70.127.205.86 14:39, September 14, 2010 (UTC)
 * Well, it's not that big a stretch to think that Snake's nightmares only began a year afterwards, but Kasler's mention of Outer Heaven having been destroyed at the same time, means that he did actually suffer from them soon after the event.
 * On a related note, I sometimes wonder whether it was originally intended that the Uprising began in 1995, but the West only learned of Metal Gear's development a year later, in 1996. The reason for my curiosity is that the timeline given in the MSX2 manual for MG2 places the uprising in 1995, but places the development of the first Metal Gear (TX-55) in 1996. Granted, this info comes from a third-party translation, but the guy who wrote it was also involved in the official translation for the re-releases of the MSX2 games, so I believe he is credible. The original game (MG1) itself never specified a date for the events, only giving the year 19XX. Regardless, all recent accounts have seemingly placed both events as having happened in 1995. --Bluerock 18:25, September 14, 2010 (UTC)

I never thought you were being funny.
It's just that you don't see them waking up and running away with Ocelot. The cutscenes in the Metal Gear games (especially after the last fight with the Haven troopers in MGS4) make it clear that knocking out enemies during mandatory fights is clearly not canon. Same thing with the boss fights with the Dead Cell and Cobra Units. Fatman dying after being shot with the tranquilizer gun just doesn't make sense. I still believe that Snake killed the B&B members too but whatever. 70.127.205.86 18:58, September 15, 2010 (UTC)
 * Snake shoots them and then their suits burn to a crisp. That's it. It looks funny. The point is it just doesn't make sense to knock them out and then kill them. Anyway, thanks for adding the clinical death link. I wasn't trying to suggest that a loved one could recover from brain death. That's sadly not possible. I'm just saying that the person is technically still alive because the other organs are still active. That's it. What about Zero? Was he brain-dead or a vegetable? --70.127.205.86 21:36, September 15, 2010 (UTC)
 * Ah, in that case he did at least kill some of the Haven Troopers, as evidenced in the cutscene. The Ocelot's fates are still ambiguous, though. At least in that battle, they weren't aware of his exact location, so he could have taken them out non-lethally.
 * Regarding Solidus, his brain death was truly the end of his existence as a "person," and in my view, his true death. But I can see how the confusion arises, and the whole debate begins to border on the very question, "What is life/death," which gets a bit too philosophical, so I hope the compromise is acceptable for all. --Bluerock 21:46, September 15, 2010 (UTC)
 * Regarding Zero, I'm not sure whether he was in a coma or merely suffering the debilitating effects of his advanced years. --Bluerock 21:59, September 15, 2010 (UTC)

Is there any voice acting in Metal Gear Acid?
Just wondering. I've seen gameplay videos but the two Acid games look like hard games. Constantly using cards to move and shoot has got to be tedious. Ghost Babel was a lot better though that cardboard box puzzle is almost impossible to beat without help from the internet. Anyway, I didn't even realize that the "Tobidacid" goggles that Snake mentioned to Otacon was an Acid reference until I searched for info about it online. I have to agree with you on Snake's Revenge though. Kojima wasn't even involved with the game. I don't think the CQC stuff in MGS4 was a reference to it.--72.186.99.244 21:10, September 26, 2010 (UTC)
 * I think someone mentioned something about the characters uttering grunts when hit, which would need voice acting to pull off. Other than that, I don't know. BTW, why did you remove the whole "hints at Raikov's demise even if you knocked him out" part in the Behind the Scenes section? Weedle McHairybug 21:15, September 26, 2010 (UTC)
 * Yeah, that's why I asked Bluerock, not you. --72.186.99.244 22:04, September 26, 2010 (UTC)
 * There is definitely a limited amount of voice acting in the second game, but I don't recall right now whether there was any in the first one. The Acid titles were actually pretty good, some of the best on the PSP, if you're into strategy sort of games. Still got all the stealth-based gameplay and interesting, twisting, storytelling of the regular series; just isn't action-based, which some fans prefer.
 * Ghost Babel was awesome too, but yeah, the cardboard box thing was ridiculous, unless you wrote down every single route to take on the conveyer belts. I started playing Snake's Revenge, but just moving to the next screen is sometimes impossible without being spotted (unless you keep saving state on an emulator, which is boring), so I gave up on that for now. Looks better than MG1 though, except for Snake's awful appearance.
 * Also, when exactly did Snake and Otacon mention "Tobidacid"? I know that the "SolidEye" was the name originally given to those goggles, way before MGS4.
 * --Bluerock 06:14, September 27, 2010 (UTC)
 * Now that I think about it, there was indeed a little voice acting in MGA1 (again, mainly grunts and bits of dialogue during gameplay). I'm not sure if the actors were listed in the game's end credits though, I would have to check back on that. --Bluerock 12:03, September 27, 2010 (UTC)
 * That optional codec conversation happens after Snake gets the SolidEye. And yeah, Snake's Revenge is HARD! Just trying to avoid the searchlights and avoid being spotted during the side-scrolling sequences is almost impossible.

Anyway, the only reason I asked about Acid is because I don't see any voice credits on the page. --72.186.99.244 13:23, September 27, 2010 (UTC)

http://metalgear.wikia.com/wiki/Metal_Gear_Acid
 * Well, that's because you removed them, which was probably the right thing to do, seeing as Snake, nor Teliko had any voice acting in MGA1 that I can recall, not even grunts. Only the enemy soldiers and the character Leone had some limited voice acting, that I can remember. I think somebody just assumed that Snake was voiced by Hayter, like MGA2, and that Teliko was voiced by the actress who did some minor voicework for her in the later Portable Ops, without really checking. --Bluerock 20:47, September 27, 2010 (UTC)
 * I only removed two names. That's it. I was talking about other characters. Never mind. --72.186.99.244 20:56, September 27, 2010 (UTC)
 * I know that. That's why I said it was a good call, regarding the two actors that you removed (Snake's and Teliko's), for the reasons that I mentioned above. Anyway, I recommend both Acid games if you ever happen to come across them. --Bluerock 21:09, September 27, 2010 (UTC)
 * Yeah, the only Metal Gear games I haven't played are the Acid games, Snake Tales and Metal Gear Solid: Mobile. I don't have a cell phone. --72.186.99.244 21:40, September 27, 2010 (UTC)
 * I haven't played the mobile game either. I think you need the Nokia N-Gage or something, so I probably won't bother with that one myself. --Bluerock 07:54, September 28, 2010 (UTC)

70.127.205.40/72.186.99.244
Wow, it didn't take long for you to bring out the racial stereotypes. You seem to have a real problem with people undoing your edits, regardless of whether you're actually right or wrong. Considering you're a contributor who is usually opposed to assumptions being made, I'm surprised you're this obsessed over the issue. And your age is of no concern to me, I judge you by the abusive cursing and foul attitude you consistently display throughout all your edit comments. You've been the same since before I even edited on this site. --Bluerock 14:34, October 7, 2010 (UTC)
 * You're just going to have to put up with him unfortunatley, he works his way around bannings. And yes, everytime he has registered I have banned him. He uses racial stereotypes to insult people when he can't be bothered to back up his edits, personally I find it ammusing when he refers to us British folks as "limeys" and tells us to go drink tea or whatever, just makes him seem even more like a petty fool. I'd love to set up some sort standards to edit by, but he'll probably just ignore them. To be honest, I feel like this site is pretty much (excluding some minor things) the best it can be until Rising comes out. --Fantomas 19:56, October 7, 2010 (UTC)
 * He was clearly raping him. Even the music suggests that. You (Fantomas) call me an idiot yet you can't even block me permanently. You even believe that Big Boss's real name is John Doe. I'm glad I pissed you off. It makes me laugh. Get a life and go outside. As for the racial stereotypes, I only used that to piss you and Bluerock off. The only British people I actually hate are you and Bluerock. 70.127.205.40 12
 * 42, October 8, 2010 (UTC)
 * Hey, I know you have issues against Bluerock and Fantomas, but can you please not insult them. I don't usually insult any people who did ill will to me on the various forums, so I suggest you don't either. It's better that way. However, I will admit that you do have a point about Volgin possibly raping Raiden. I mean, given Raiden's natural resemblance to Raikov, it's very likely that he didn't ever realize the mistake. For the record, I find the practice, willing or unwilling, to be quite distasteful. Weedle McHairybug 13:09, October 8, 2010 (UTC)
 * I didn't say I support rape. I'm just saying what is implied in the video. He clearly didn't just punch him. I'm not the only person in the world who thinks Volgin raped Raiden. --70.127.205.40 13:21, October 8, 2010 (UTC)
 * Ha! Your excuses for making racist remarks is laughable itself. Your internet hatred and racism is really quite pitiful. Perhaps you should take your own advice, IP, quit trolling, and make some relevant contributions to this Wiki for once. But if ya can't learn anything in a whole year, I guess you'll always be that way. You won't accept Big Boss's real name being John Doe for the exact same reason that the Wiki doesn't accept explicitly describing the actions of a character that cannot be verified. Double standards indeed, as well as sloppy editing. --Bluerock 18:14, October 8, 2010 (UTC)
 * Jeez, I turn around for one second and he's already insulting another user. Pathetic!--Bluerock 18:20, October 8, 2010 (UTC)
 * Your stupidity is pitiful. I'm not a racist. You're a retard and a nasty human being.--70.127.205.40 18:44, October 8, 2010 (UTC)
 * A non-racist who makes racist remarks? That's a new one. And you say I'm nasty? (rolls eyes) As I said, quit trolling, it'll do you good. --Bluerock 18:59, October 8, 2010 (UTC)
 * Ok, both of you, cut it with the insults! Look, I am not someone who likes people insulting each other, especially given my experiences on what users are usually like on BMGf, so for the love of the world, just stop getting at each others throats. If you aren't going to agree, then at LEAST try to do so diplomatically to the best of your abilities. Weedle McHairybug 18:49, October 8, 2010 (UTC)
 * My insults are at least justified, and nowhere near as offensive as his. If he wants to continue some kind of pathetic feud, that's his problem. You don't have to read this talk page. --Bluerock 19:10, October 8, 2010 (UTC)

RE: Real life photos
Makes sense to me. As long as the pictures are of a decent quality, I'm fine with it. --Fantomas 10:33, October 17, 2010 (UTC)

Re images on minor characters

 * First of all you added some of those images as well and made the page more boring by removing and convincing Fanatomas to delete them way to the page and also they were added there to add proof that this website is not some stupid plain texture, I am demmanding the images be re uploaded and I do not care what you or Fantatomas say or think or do. Kennedy 3421 08:55, October 20, 2010 (UTC)Kennedy 3421

True but......
Snake even said in the conversation that van der Waals force proved that Vamp didn't have supernatural powers, hence van der Waals force allowed him to walk and sit on water. Comparing games to real life is irrelevant. In real life, we can't even walk on water and climb walls. In the Metal Gear universe, van der Waals force clearly allowed him to do so. FrankHunter 11:01, November 17, 2010 (UTC)


 * Sigh....fine, you're right. They didn't mention water. But still, I think it's obvious that Vamp walked on water because of the van der Waals force. The only thing that was never explained (in my opinion) was how Vamp managed to jump to the second floor of that special water room. --FrankHunter 17:48, November 21, 2010 (UTC)



The game's script?
Where did you get that? Please show it to me or at least mention where you got it. How ironic though. At first you said it was Johnson. Now you say it wasn't him. Didn't Otacon point out to Raiden that Solidus was in hiding at the time, hence he was not the guy Ocelot was talking to? I guess I need to play the game again to check out all of the codec conversations. 72.186.98.216 14:00, November 23, 2010 (UTC)


 * I think he's referring to the Document of MGS2, which also included the copy of the script. Weedle McHairybug 15:21, November 23, 2010 (UTC)


 * Yes, the script can also be found in the Document. Outside of a casual mention that Ocelot contacts Solidus after the RAY hijacking, there is nothing more said on it. And I already mentioned in the edit comment about Snake's and Raiden's conversation implying otherwise (also in the script), which still makes it completely ambiguous.
 * Additionally, I never once stated that it was definitely Johnson; I simply put forth the implication made by the game itself that Ocelot was speaking to a U.S. President other than Solidus. Just as I am now not saying that it was definitely Solidus; I've merely relayed what the actual script says.
 * Anyway, I guess it'll never be known for sure. I think it still deserves a mention as a plot hole in a "Behind the scenes" section somewhere (doesn't have to be Johnson's article), as I've always maintained from the start, just like mention of other plot holes throughout the series.
 * --Bluerock 16:08, November 23, 2010 (UTC)

SOP preventing Human Rights abuses.
I know Roy Campbell said that the SOP system prevented Human Rights abuses, but several instances indicated that it really didn't and if anything increased them, even stuff Roy Campbell said later on. For one thing, according to a later statement that Roy Campbell stated, Child Soldiers and war refugees were actually increasing as a direct result of the War Economy's creation, and not only that, but due to this, the age to join a PMC was actually shrinking as well. The PMCs were also heavily implied to be under direct control of the SOP system (Just look at what happened to the Praying Mantis camp after Liquid Ocelot's botched attempt at accessing the SOP system with "his own" DNA chip, not to mention the camp where the Pieuvre Armament was holding the rebels prisoner, and the implied breakdown of the Pieuvre Armament as a result of the second failure to hijack the SOP system). If the SOP system was supposed to cut down on human rights abuses, then wouldn't they logically decrease the amount of Child Soldiers employed and decrease the amount of refugees created, not to mention not utilize prison camps? I mean, all those things are human rights abuses, really. I might be mistaking it for something else, but it logically doesn't add up. Weedle McHairybug 00:00, November 27, 2010 (UTC)


 * The increase of child soldiers and war refugees could be just due to the general increase of the amount of conflicts all around the world. In fact, it's possible that the parents of the child soldiers were soldiers (or combatients) themselves. More so, the child soldiers probably never fought for the major PMCs (under SOP control) like the Outer Haven PMCs. And war refugees are that, refugees of war (not necesarily victims of war atrocities). - Marcaurelix


 * When he said "Human Rights abuse", I thought he was specifically talking about massacres on civilians (I know he said something about avoiding needless massacres). So my guess is, while the PMCs don't actually shoot the civilians, they still cause damage to their homes and in effect create refugees. Don't take my word for it, I haven't played in a while. --AntonImaus 11:45, December 2, 2010 (UTC)

Liquid Sun elaboration.
The Morocco thing was covered in the Talk page of Liquid Sun. I'll even get the actual statement from the user:

Middle East? Edit
The credits indicate the location is actually Morocco. That's in North Africa, not the Middle East. Evil Tim 07:45, 19 May 2009 (UTC)
 * It might be based on Morocco, but Kojima Productions themselves frequently refer to the area as the Middle East. Even the game itself refers to it as the Middle East. It's a simple error. --Fantomas 11:22, 19 May 2009 (UTC)

Retrieved from "http://metalgear.wikia.com/wiki/Talk:Liquid_Sun" If you want to ask anyone, you're going to have to ask Evil Tim. Weedle McHairybug 21:11, November 28, 2010 (UTC)

Mr. Gorman, eh?
Judging by your first name, I should call you Mr. Stillman instead. :P 72.186.99.227 17:23, December 1, 2010 (UTC)


 * That's cool, Frank. --Bluerock 18:33, December 1, 2010 (UTC)


 * Frank Hunter is not my real name. I simply used that name from Portable Ops to create my account. Remember Gray Fox? Sorry. :P --72.186.99.227 19:01, December 1, 2010 (UTC)


 * Well, duh! It gets a bit tedious typing out your IP address, so hope you don't mind if I refer to you as such. :D --Bluerock 19:09, December 1, 2010 (UTC)


 * Well, too bad. You'll have to deal with it. Revealing your true identity in the internet is retarded. I never have understood the whole "MySpace" and "Facebook" fad. XD --70.127.202.197 18:52, December 6, 2010 (UTC)


 * Yeah, I should watch out for perverts like yourself, eh? --Bluerock 18:58, December 6, 2010 (UTC)


 * How the hell am I a pervert? Do you even know what the word means? --70.127.202.197 19:00, December 6, 2010 (UTC)


 * Searching the internet for a photo of me, because you have some issues. Yeah, kinda creepy. --Bluerock 19:12, December 6, 2010 (UTC)


 * Wanting to know what a person looks like doesn't make a person a pervert. Perversion is about sexual matters. Two different things. Next time, don't post your real name on the internet. :P --70.127.202.197 19:17, December 6, 2010 (UTC)
 * Actually, its not solely sexual matters, smartass. And I've got no problem with you knowing my name. The worst you can do is come up with some lame insults, which only make you look like an idiot in the end. Seriously, get over the internet hate thing. --Bluerock 19:22, December 6, 2010 (UTC)

What does book gutter and watermark mean?
I've never heard of the former but I've heard of the latter. 72.186.98.71 13:29, December 3, 2010 (UTC)


 * Basically, the gutter is the inside middle of the book, where the pages are stapled/adhered together. Watermarks are just those little ugly pictures that websites print onto images, just to say "this is mine, this was uploaded here, visit us!", advertising sort of thing.--Bluerock 13:49, December 3, 2010 (UTC)


 * Going by the conversation, I'm guessing that the proximity trigger would accelerate the countdown procedure, seeing how Stillman had about thirty seconds left on his end when attempting to warn Raiden and Pliskin about it, and it detonating before the one at Shell 1 detonated even though both ran under the same time counter. Weedle McHairybug 19:00, December 7, 2010 (UTC)

How and when do you get that conversation?
I called the Colonel after getting the M9, M4 and AKS74U but he doesn't say that conversation. Please explain. Riddlebox89 20:49, December 11, 2010 (UTC)
 * Sure. Acquire the M9 in Strut F and call the Colonel. Possibly have to do it before getting the SOCOM. --Bluerock 20:56, December 11, 2010 (UTC)
 * Isn't that only possible in the easy mode? I did get the Jim Suit conversation but I didn't get the "Rosemary discovers Fatman's last bomb" conversation. Anyway, I did call the Colonel in Strut F before but it didn't work. I'll try again later. --Riddlebox89 21:00, December 11, 2010 (UTC)
 * No, its also in the Normal mode. The door to the M9's location doesn't require a key card. --Bluerock 21:02, December 11, 2010 (UTC)
 * What I mean is it's only possible to get the M9 BEFORE getting the Socom in Easy mode. I'll just have to keep calling the Colonel. --Riddlebox89 21:04, December 11, 2010 (UTC)
 * No, you can head to Strut F right from the start, before even encountering Pliskin, Vamp and the SEALs. In Easy mode, yes, it is already there in the deep sea dock. --Bluerock 21:22, December 11, 2010 (UTC)
 * Oh, sorry about that. That does make sense. That might be the reason I didn't get the conversation. Thanks for the explanation. --Riddlebox89 21:33, December 11, 2010 (UTC)

Actually, I'm not the person who made that comment on Weedle's page.
I have no idea who that guy is. In case you hadn't noticed, he was calling ME a dipshit, not Weedle. And why would I create an imaginary user for support? You're a strange guy. Have a Merry Christmas. 70.126.139.228 19:12, December 16, 2010 (UTC)


 * Yeah, I realized that when I saw he had actually quoted you, as I didn't think that another unknown contributor would join in. Anyway, Merry Christmas to you too, "James." ;) --Bluerock 19:38, December 16, 2010 (UTC)

Seriously, I'm confused.
How is it ambiguously canon? Yeah, I know about Ocelot but that R1 cutscene is hidden. D's appearance is not hidden. I'm not a Metal Gear expert so please forgive my ignorance. Why is it hard to believe that Granin did not design D like he did with REX? 70.126.139.249 20:43, January 8, 2011 (UTC)


 * Actually, D's appearance is hidden, just like Ocelot's was. You have to manually move the camera to the extreme right to even catch a glimpse of it. Even then, only the main body resembles D.
 * The original games always described D as a revised design of Pettrovich's original TX-55, so it doesn't even make sense in that regard. I know it's easy to call retcon on it, like with REX, but it seemed like nothing more than a wink to older fans. At least the designs of RAXA and ZEKE suggested that Granin really did design REX (though personally I think that plot idea was taken a bit too literally, with the 21st century railgun-launched nukes and Otacon's exposed Radome "character flaw" thrown in there).
 * Anyway, it's best not to assume one way or the other, unless there's better evidence to support it. --Bluerock 21:17, January 8, 2011 (UTC)
 * As you would say, the REX picture doesn't really exist. It's just a wink for fans. ;) The other pictures of REX are canon though. They are clearly drawn. --70.126.139.249 22:10, January 8, 2011 (UTC)
 * The RAY toy was clearly rendered too, so that's not really a good argument. Anyway, like I said, the PSP games suggest that the MGS1 REX designs were indeed canon. --Bluerock 22:50, January 8, 2011 (UTC)
 * Ray was in the blueprints? I thought he simply appeared as a toy in the background. I know that the toys are not canon. I wasn't talking about them. I was talking about the blueprints. One of them looks exactly like the REX from Shadow Moses. The other blueprints from the second R1 cutscene are just drawings of REX. I wasn't able to see the blueprints from the first R1 cutscene. They were too dark. --70.126.139.249 12:54, January 9, 2011 (UTC)
 * Regarding your first point, I was merely saying that there is no real difference where an easter egg appears, whether in a blueprint, or as a toy model, or as a photo in a locker, or whatever. RAY isn't in the blueprints from what I remember. --Bluerock 13:14, January 9, 2011 (UTC)
 * I'll explain. According to the Director's commentary for Metal Gear Solid 3, the guys stated that the blueprints that Granin shows Snake were of REX and RAY. You can find it on here. http://muni_shinobu.webs.com/mgs3/commentary3.html According to it, there were also originally supposed to be failed experiments on the Metal Gears, but those were cut from the final version apparently. Weedle McHairybug 13:21, January 9, 2011 (UTC)
 * You seem to enjoy getting into conversations that have nothing to do with you. --72.186.97.26 16:42, January 10, 2011 (UTC)
 * Hey, I was only replying about the RAY thing because you guys were wondering the source about the RAY being in the blueprints part. Weedle McHairybug 17:25, January 10, 2011 (UTC)
 * Just ignore him, Weedle. Anyone is free to comment on my page. --Bluerock 20:49, January 11, 2011 (UTC)

The soundtrack means NOTHING!
As Naomi said, that tune is Mantis's mind control music.

Naomi: "He's controlling Meryl. That tune is his mind control music".

Like I said. Get a brain, dumbass. --72.186.97.26 16:13, January 11, 2011 (UTC)


 * Gee, like I'm not aware of that particular dialogue. Otacon also comments on the music, but he clearly can't hear through Snake's Codec, a device that is repeatedly described as being inaudible to people other than the user. The soundtrack is a clue to the player regarding Meryl's whereabouts. Get a life, dipshit, and quit trolling. --Bluerock 20:21, January 11, 2011 (UTC)


 * Yeah, yet Meryl can hear Snake's codec ringing at the end of the game. Every time you speak, you prove that you are stupider and stupider. I suggest you get a brain and a life you fucking retard. I feel sorry for your parents. They must have been twins to produce a kid as stupid as you. :P --72.186.97.26 20:25, January 11, 2011 (UTC)

Issues, much? --Bluerock 20:32, January 11, 2011 (UTC)


 * This is what a retard does: instigate a stupid flame war by personally attacking a user over an edit that they did not even make. Common sense would dictate that you talk your issues over on the relevant discussion page rather than descend into internet fanboy rage. Then again, you've shown consistently that you can't even construct or participate in a proper argument, nor articulate your points clearly.


 * Not ONCE in this conversation (if you could even call it that) did I state that Snake, Naomi, or Otacon broke the fourth wall with their references to the game's soundtrack. Dialogue can reference things outside the game world WITHOUT overtly breaking the fourth wall. A prime example is Big Boss's HALO mask, which even your God Kojima himself states is a reference to Raiden's mask in MGS2, AS WELL AS "Gasp!" that movie Para-Medic mentions. But yeah, it doesn't break the fourth wall outright in the dialogue. Too bad you get too hot under the collar to coherently express your point to that Scarab guy, and just rage about how everyone's supposedly a retard when you don't get your way (going on a year now; sad really). Nobody's ever going to take that childish attitude seriously, are they?


 * You don't have to believe that those references exist, but seriously, get the fuck over yourself, accept that there will always be some who disagree with you, and come back to the real world. Too bad this post will probably go straight over your head and you'll continue your constant trolling of the wiki. Oh well. --Bluerock 00:33, January 13, 2011 (UTC)

My! You use such foul language!
Are you frustrated about something? You call me poor kid? I'm 23. Probably around the same age as you. I love your patronizing and condescending attitude. Too bad you like the B&B members so much that you can't accept that killing them is canon. Too bad that you also can't accept that Solidus was still alive in 2014. Too bad you also can't accept that Ocelot was talking to The Patriots AI instead of President Johnson during the Tanker Incident.

Oh and I never said that Kojima is my god. But then again, pissing you off is fun. :P

Params7 15:01, January 13, 2011 (UTC)


 * Thanks for proving my point, troll. I see you can't get over those other topics you seemed to have obsessive issues over, and constantly quote your age to me, as if it somehow makes you less of an immature asshole (something you, yourself, have freely admitted to in the past). No idea why you complain about language all the time, considering you're the biggest culprit here; quite bizarre. --Bluerock 16:52, January 13, 2011 (UTC)

Thanks for the support. I guess your my first friend on this wikia. Excluding Next Gen, Shelly, and Noname. Sonic &amp; Scrab  Master   Kongosoha!  19:03, January 13, 2011 (UTC)

Peace Walker images
Everytime I use the Camera Item in the game it will always brand it with the logo. This is Konami's issue with game content. Sorry I can't help.

Uncle269 23:07, January 31, 2011 (UTC)

Actually, I only edited the voice actor section of Acid.
I then asked you if there was voice acting in the game. Also, my name is not anon. It's Gubayama. I live in Shibomnigee. I give you my best. 98.221.196.38 15:46, February 8, 2011 (UTC)