Board Thread:General Discussion/@comment-6431205-20130423195835/@comment-74.64.101.32-20131201194338

After seeing and hearing some solid points here are few things that I would like to see for a MGR sequel.

- MGR2 should continue from MGR story with a new buyer for World Marshal and a New PMC to fight against.

- Tie up the Sunny rescue mission between MGS2-MGS4 as tutorial mission for the game. To be honest the reason why I think MGS:R would've failed was because MGR kinda proved that the human soldier element is really outdated against super enhanced cyborg soldiers, and to be honest I really wouldn't expect much difficulty from human grunts on most settings; especially if the tutorial was on a higher difficulty like the grunts were on Hard or Revengeance. I want PG to quickly and effectively wrap up this loose end without relying too much on the MGS saga to really step out as a independent spin-off title. With this tutorial they can introduce new characters that could have a more impactiful role in the story itself.

- Change up some of the mechanics such as weapon switching and ninja runing since it kinda ruins some of the gameplay with it's automatic features and I would've personally prefered more freedom in movement and immediate flexibility when switching between unique weapons.

- Feature the Gray Fox idea as VR mission challenges, especially since again I think this idea works more as a fun non continuital nod in a minigame instead of something that could affect the MGS continuity directly with Gray Fox's presence.

- I'd like to see more UG and preferrably more METAL GEAR bosses, like a earlier guy said I personaly always wanted to fight a flying Metal Gear fortress since it makes for rivalring PMC's to want to create something that could in-fact counter the possibility of facing mass produced artiller MG's like Excellsus. Also the possibility of piloting a MG again like the REX Vs RAY fight in MGS4 is something I'd like to have again.

- Bring back Sam and Wolf. While the DLC was short and also had lackluster level's. The two characters bring a bit of diversity to the genuine approach of MGR's gameplay and I think it'd be nice to continue on it. Especially with Wolf initially being hinted to be playable in-game missions with Raiden in MGR's earlier trailers; I strongly want to see PG do this with preferably either Sam or Raiden in scouting missions aspects. Sam on the other hand I don't quite think is dead due specifically to the way he was defeated as opposed to the other bosses, and it's possible that Doktor//Maverick could've sent someone to pick his body up for immediate cybernetic surgery to save him. Besides in the ending Doktor and the gang mentioned about a "new recruit" doing well. Considering Sam's history in both the CODEC and DLC there is a possibility of him replacing Raiden in Maverick.