Board Thread:Metal Gear Solid V/@comment-9174065-20140320083325/@comment-9174065-20140502095755

I definitely like the sound of that as well. I would honestly just like to play as a young Solid Snake again, but I still stand by my belief that fighting Big Boss as Solid Snake would be poetic, in the sense that the cycle of games would be complete in that moment. However, I must admit that the cycle's loop could just as easily and poetically be completed simply by playing as Big Boss instead -- as you explained. At the very least, I think a perspective change would be pretty rad, either way.

The only reason I didn't instead imagine the reversal being the actual final fight between the two is because it would be cooler if it felt more like a tease; kinda like a cliffhanger. Just an extra fight after the end of TPP that puts you back in the shoes of Solid Snake reimagined, which would make you crave for more. It would fit more closely with recent events if it was Solid Snake's first fight with Big Boss, rather than the second and final. Otherwise, it would feel like there was something missing, since they left out the beginning of their confrontation with each other. Even if we hardcore fans already know what happened.

If Kojima would rather use the final battle instead of the first, it would just make more sense to remake Metal Gear 2: Solid Snake altogether after TPP, and have you play the entire installment as him.

So, with that said, I propose a better idea: along with what you said, I think it would be cool if, after the end of TPP, you fight Solid Snake as Big Boss -- you eventually end up losing after some awesome build up; cutscene, iconic Metal Gear Solid cliffhanger dialogue; end game. THEN, Kojima makes the remake of MG2, where you play as Solid Snake and eventually defeat Big Boss once and for all -- ending the series with an almighty BANG.

How's that sound? :D