Board Thread:General Discussion/@comment-24941369-20140514153906/@comment-173.65.106.141-20160226213911

Weedle McHairybug wrote:

Bluerock wrote: Konami doesn't have the final say on Hideo Kojima's story. Any further Metal Gear productions will simply be a new story in the vein of Rising, which just uses Kojima's prior work as a base from which to take the franchise in new directions.

Everyone should quit the Kojima and/or Konami-bashing and just move on. Enjoy what you enjoy. Disregard what you do not. The fan idea of "canon" is irrelevant in the grand scheme of things (real-life), and is only used as a framework for structuring the Wiki around, for narrative consistency. Also, shame on all of you who insult fans who have a personal preference for an unpopular game, be it MPO or MGSV. Honestly, when we've got narratives that actually have continuity, made clear they have continuity (eg, MGS2 heavily referencing MGS1, for example, or even how MGS3 is heavily referenced in the Big Boss games), that's by definition "canon". Want a series that DOESN'T have any canon at all between various installments? Try the Final Fantasy franchise, that game has a game that is completely divorced from each predecessor or successor in terms of storyline, completely devoid of ANY continuity other than reusing certain names and positions such as Cid. In fact, probably the closest thing there is to canon is Gilgamesh and Dissidia: Final Fantasy, the former is solely because of Gilgamesh's trip through the void having him go through certain areas and even having him recall events from FFV (and there are some where it's debatable as to whether they are even canonical anyhow like with FFVI's appearance), and the latter's a crossover fighting game series that has each game essentially erasing the prior from existence. I don't think they are relevant to Konami.