Board Thread:General Discussion/@comment-86.46.22.35-20130403153709/@comment-64.33.250.214-20140801180032

Misterbunnsy wrote: 64.33.250.214 wrote: Misterbunnsy wrote: It could go like that. But where is there any evidence in future games that Chico was a crucial character that needed to survive in order to prevent any of that from happening? At the present moment, we don't even know if Big Boss meets back up with the FSLN and Amanda, if they work together or not. For all we know, the FSLN could just head on back to Nicaragua and never be heard from again.

Do you see where this is going though? To derailment, that's where. It's doubtful Boss would kill Chico, seeing as he tried to save Paz. He could have easily chucked her out the helicopter upon discovering she had a bomb. Boss understands that many people are being manipulated by The Patriots. He also understands the dual nature of humanity, which he learned from The Boss's betrayal. Perhaps that changes, but so far in the trailers he's been unscrupulous about alliances. Teaming up with former enemies Ocelot and Skull Face, and recruiting enemy soldiers.

Chico could survive beyond Phantom Pain if A) Kojima leaves room open for another game between PP and MG1. Or B) Turns out to be Solidus, Decoy Octopus, or some obscure character like General Augustine Eguabon from Ghost Babel. Character arcs are subject to change depending on whether the next Metal Gear is a remake or something new.

I wasn't saying for sure he would kill Chico, it was just a notion we were entertaining perhaps. Don't forget that Big Boss will be different to how we've seen him before, he's going to be more unhinged and unpredictable. He will be a 'demon', quite literally by the way his character has been designed to look as well as behave.

Theultimaterebol wrote: you know, I'm guaranteeing that the hospital gameplay demo is going to be fully revealed at games com this August. if that's not the gameplay demo, then kojima will probably finally reveal this at the q&a after the demo man it's gonna be epic I'm hoping he shows off at least a snippet of Metal Gear Online. We're all dying to see how it'll be. Boss becoming a demon might depend on player choices. There's speculation going around that there will be a penalty system in place. It's been confirmed that actions players take can effect Mother Base. Not only that, the "horn" may also reflect poor player choices as well. The horn appears larger during the village scene in the recent trailer, than it does at any other point. If Boss is responsible for burning down the village, then perhaps players were given an option to defend or take action against it. Kojima's implemented similar penalties before. The battle with The Sorrow in MGS3 became more difficult depending on how many soldiers Snake killed.