Board Thread:General Discussion/@comment-6747658-20130625170430/@comment-1504072-20130625185409

Ugh, an MGS1 remake with all the convoluted Patriot backstory crammed in? No thanks. MGS1's story worked fine without all that baggage, and was fine the way it was. Update the graphics and gameplay sure, but leave the writing. If it ain't broke, don't fix it.

Weedle McHairybug wrote: I honestly didn't see how TTS was even that bad. It's not like Snake didn't pull similar stunts in MGS1 or MGS2 (his dodging a tank shell with little time, as well as his dodging a spetsnaz ballistic knife round with little time certainly was similar to TTS).

There's a difference between narrowly avoiding a gunshot/tank shell after anticipating them, and backflip-surfing on a missile. You can argue realism all you want, but TTS cutscenes were OTT. Besides, that's only one of many criticisms.

Weedle McHairybug wrote: I often feel that MPW was basically the Metal Gear equivalent of Return of the Jedi, and not in a good way (basically, in Return of the Jedi, George Lucas basically made some of the heroic characters, the Ewoks, beatified versions of the Vietcong, who were terrible individuals to say the very least. Kojima seemed to do something similar: By making Che Guevara almost like a Big Good when he was more like a monster. Ewoks used guerrilla tactics to take down a technologically superior foe; that was the idea from Vietnam that Lucas used in ROTJ. Che Guevara is regarded by many as the ultimate guerrilla soldier, admired by the militant guerrilla group MSF. Big Boss became a "monster" too. It's really not that difficult to understand.