Talk:Cyborg commander

Cyborg commanders separate articles
Hi.

I'm making some separate articles for certain members of the Cyborg commanders. I'm not going to make separate articles for all of them though, only if they meet one of the following requirements:

They are directly involved in an important plot point such as either a cutscene (or directly leads to a cutscene) or something that is somewhat mandatory during gameplay (such as an unavoidable ambush): They are directly involved in areas that have dialogue (most especially the cases where they are harrassing a citizen): They have special conditions for them to actually appear and/or special conditions to actually get their arm that the player must undergo:
 * Stephen (aside from being the only Cyborg commander to actually remain a commander in repeated playthroughs even if the player got his arm, he's also required for accessing the gate barring cutting the gate open in R-01).
 * William (encountered Raiden after the latter discovered the brains in R-02).
 * Zachary (encountered Raiden in the opening cutscene for R-03).
 * Martin (encountered Raiden when the alert was sounded in R-04).
 * Herbert (encountered Raiden during the retaliatory attack in R-04).
 * David (encountered Raiden on the second elevator lift in R-04).
 * Barack (Among the soldiers in the mandatory fight in the first R-05 [ie, the only fight that is completely unavoidable for those trying to get the Great Escape trophy])
 * Andrew (encountered Raiden while on guard at Shabhazabad air base's main gate in R-07).
 * Richard (Harrassing the third citizen in the game, seen in R-03).
 * Chester (Harrassing the fourth citizen in the game, seen in R-05).
 * Franklin (The player has to incapacitate the guards while controlling the Dwarf Gekko, then, upon finding the commander, the player must use precise methods to cut off the arm in R-02).
 * Theodore (Take out the two electrical panels without raising an alert).