Board Thread:General Discussion/@comment-5213931-20130912110655/@comment-17233233-20130915190409

Kaini Industries wrote: 50.53.154.87 wrote: Every MGS has had regenerating helath since Snake Eater. The only reason you're reacting negatively to whatever aspects are discussed in that article is because the author arbitrarily views them in a negative light. Regenerating health in those games was very very slow, and was a last resort for if you ran out of rations - it could almost be called realistic.

Judging by "the screen returning colour as you ran away from a firefight" one would think first of full-blown "Modern Warfare 2 wait five seconds for strawberry jam to fall out of your eye sockets". Or it could be just blood spatter that signifies Big Boss getting damaged and it just fades away after awhile.

The authors are just assuming it's regenerating health.

And the Slo-mo CQC is triggered immediately after an enemy is alerted to Big Boss presence (just after the iconic alert sound is heard), it's just to show off Big Boss' agility and skills, plus it gives you a small window of chance to stop the guards from issuing a base-wide alert.