Board Thread:General Discussion/@comment-5085906-20130627191357/@comment-1672596-20150724112927

Jim Logan wrote: It seems people are in denial, they don't want to admit Big Boss has done all the bad things he really did. He murdered parents to make children into soldiers to start wars.

"NOPE it was all Gray Fox, Big Boss had nothing to do with it." I don't deny that Big Boss most likely is going to be responsible for various bad things in this game, but I do think Kojima messed up bad in MG2:SS regarding treating Big Boss as a villain. If you're going to make a villain, you make him 100% that. i.e., you DON'T have him save his enemies when they needed help especially when they're likely to betray you later. And quite frankly, since it was going to be Japan-only anyways, how about actually having child soldiers as enemies in MG2 as well, where even finding a child will risk you being attacked by an enemy. That would have made his usage of child soldiers quite clear. Instead, the closest we've got to children being actual enemies is if the player just ends up shooting a child unprovoked. Maybe if he didn't effectively soften Big Boss's character in that game, we wouldn't have this problem. Had he done that, in other words, we wouldn't have problems with the direction The Phantom Pain is going in. Well, that as well as how MGS4 effectively treated him as good all along is also a problem as well. I mean, honestly, Kojima had no problem doubling down on how the Patriots are the worst villains in the series, not to mention doubling down on Volgin and Coldman were evil monsters as well. Why couldn't he do it with Big Boss? Even Darth Vader was actually treated as being largely evil, and he's one of the more ambiguous characters in the series.

Truth be told, Kojima really should have made Big Boss more like Albert Wesker from the Resident Evil series, a man pretty much devoid of any goodness in his soul, often callously treating his men as expendable pawns, leaving people to die when their usefulness is expended, and certainly not giving aid to his enemies.

As a side note, I also personally hated how Hideo Kojima decided for whatever reason to turn Solid Snake into a remorseless, blood-thirsty psychopath in Metal Gear Solid, even going as far as to pretty much destroy his ending in MG2. I mean, honestly, several characters, even those who were actually Snake's allies, basically inferred he was that, and aside from Liquid Snake, he doesn't deny their accusations at all (heck, in Naomi's case after beating Psycho Mantis, he actually agreed with her).

And quite frankly, I'm more concerned with the direction Kojima's taking with Master Miller. In the original games, it was not implied that Miller was a monster, yet ever since Peace Walker with his little fanboying of a certain infamous character in history, Kojima's insistent on making him scum, even when unlike Big Boss, there was never an indication that Miller was even intended to be an actual bad guy (if anything, having him behave that way actually would conflict with how Liquid behaved while disguised as Miller in MGS, which is almost the complete opposite).