Board Thread:Metal Gear Solid V/@comment-5038094-20150128004621/@comment-25366375-20150217083020

Weedle McHairybug wrote: It's actually February 16 on my end.

And anyways, it's either coming out in June or in September if that Italian IGN site is anything to go by. That being said, the site also claims they're finished with development, yet Kojima claims they're still doing voice work, namely for Ocelot and Miller (most likely radio conversations). Just because they're still doing voice work doesn't mean the game itself isn't finished. Oftentimes voices are the last thing to put in a game, besides, these are the Japanese voice actors dubbing the game, for all we know the original (i.e. English version) is already complete.

177.249.101.8 wrote:

I just hope miller doesn't talk a lot, don't get me wrong I like the fact that the codec conversations now happen in real-time instead of snake crouching and listening to his contact for several minutes, but what i hate is that miller keeps saying the same line over and over again in Ground Zeroes, in the mission with the agent he is always like "when you spot the guy approach him and grab him thats the contact sign...blabla" We get it kaz you don't have to spam the codec, same happens in the glaz and palitz mission I was trying to hear the marines conversations they where saying something about the weapons storage and kaz is all like "I sent pictures of the targets to your Idroid blablabla" A lot of that comes from the fact that we had to replay the missions so many times, I can't tell you how annoyed I got hearing Kaz's lines at the start of the Ground Zeroes mission. But you're definitely right, if you don't check your iDroid or whatever, I don't like how Kaz constantly calls you to remind you. Maybe this is my fifth playthrough and I know exactly where everyone and everything is?

As I said, we'll avoid some of that with the fact that we won't be replaying missions until possibly the end of the game (aside from the odd one or two along the way), so it shouldn't be too bad. Plus, we'll get Ocelot as a codec contatct too.