Board Thread:Metal Gear Solid V/@comment-3365837-20150304213210/@comment-64.33.250.214-20150305063750

I noticed Weedle likes to bring up the subject of Nihilism a lot. It sounds as though he/she harbors a personal grudge towards it, and has taken the franchise personally as a result. I never got the sense that Metal Gear encouraged nihilism, so much as it promoted introspection. When you make things black and white, there's little to discuss. Moral relativity has always been present in order to address the actions of the player, not just those of the characters.

When Liquid accuses Snake of enjoying all the killing, that is being directed at the player. If you went through the game without killing, then it makes Liquid look bad. However, if you killed everyone, then the accusations hold some truth. MGS doesn't encourage one truth over another, so that the player can interpret the game according to how they personally played it. The biggest challenge is to attain Big Boss rank, which involves killing the least amount of enemies. You're basically given the option to play as a hero, or be guilted into believing you may possible be the villain.