Board Thread:General Discussion/@comment-209.220.66.20-20140131165820/@comment-1504072-20140204213528

Weedle McHairybug wrote: The ending phone call already had Ocelot and the DCI already specifically stating that they would use the money to recreate the Philosophers. It's not even an assumption, as the game flat out stated what was going to happen there, so yes, it is indeed a contradiction. Of course it's an assumption. Kojima wanted you to assume that, because that was his original story idea. MGS4 retconned that story idea but did not contradict it because nothing concrete was stated.

Weedle McHairybug wrote: And considering how EVA was most certainly aware about The Boss's debriefing (heck, she's the one who told the debriefing in the first place), why didn't she just tell Solid Snake the debriefing in a condensed manner (basically, America underestimated a rogue Soviet colonel, and they had to kill her to both clear their names and steal the Philosopher's legacy. Short and sweet. No need to mention she was set up) instead of basically referring to The Boss in such a way that implied that she had been set up to die because her bosses feared her charismatic nature? It really leaves a disconnect. The CIA's fear of The Boss's charisma does not "disconnect" from them also having to kill her for a botched mission. The "charisma" story was "short and sweet" because EVA didn't have to describe the entire convoluted details of those CIA operations, in addition to the multitude of expository dialogue she had in that scene. Again, any "contradiction" is imagined, but I do see how one could get confused about it.