User talk:Arkhound

Welcome
Hi and welcome to the Metal Gear Wiki. Thanks for the edits and we hope you stay! If you would like to make any suggestions please leave them on my talk page or in the Community Portal Discussion Page. - Selo 22:29, 3 August 2006 (UTC)

Merging Olgas Child
hey I've reverted your last edit to this page. Please check the discussion page and feel free to leave me a message.

--Drawde83 04:21, 10 October 2006 (UTC)

warning
You were blocked because you posted spoilers. because we've changed our policy I'm unblocking you and giving you a warning. If you post any more MGS4 spoilers I will block you. --Drawde83 02:55, 7 June 2008 (UTC)

RE: Banning
Can you really blame me? The posting of a massive spoiler on the site when we have several warnings both across the top of every page and on the main page? Did you also miss the part where I said to Drawde that I respected you for apologizing? To be fair, I can see why you might be angry and I'll admit that I acted hastily. But when we have taken several specific steps to avoid any spoilers whatsoever, and then suddenly a very massive one is posted anyway, it can be incredibly frustrating. Add onto that the sheer amount of time we've been waiting for this game, and it only makes things worse. I forgave you, and I was fine with Drawde unbanning you. I don't know what else I can say. --Fantomas 00:43, 11 June 2008 (UTC)
 * I probably taking it too personally as well, so I'll just forgive you and move on. Arkhound 01:43, 12 June 2008 (UTC)

RAXA
Hey, rather than having us fighting again, I wanted to talk to you about your RAXA edits. They're not different weapons, RAXA was a prototype of the actual Metal Gear, which used the missile to launch the actual RAXA-like unit. Adding it as a new page called ICBMG is incredibly misleading. --Fantomas 18:24, 17 June 2008 (UTC)
 * I talked about it in Talk: Metal Gear RAXA. Metal Gear RAXA and the ICBMG are different Metal Gears. Sokolov and Campbell used the term ICBMG to differentiate it from RAXA.Arkhound 18:27, 17 June 2008 (UTC)

Otacon's Grandfather
Sorry, I didn't realize the MGS4 Database confirmed that Otacon's grandfather was Granin's contact, I thought it was still a matter of fan debate as to whether it was his father/grandfather (obviously!). I was just trying to play it safe. --Fantomas 18:54, October 5, 2009 (UTC)
 * Sure, no prob. Arkhound 19:51, October 5, 2009 (UTC)

Thank you!
See? Translating that conversation wasn't so hard.72.186.97.84 16:34, July 7, 2010 (UTC)
 * Sure, okay. Arkhound 16:44, July 7, 2010 (UTC)

Radio Drama Images
Hey Arkhound, I think you're right about those images been specifically drawn for the Radio Drama. There were no specific captions for the pics in the original Art of Metal Gear Solid book, so I wrongly assumed they were done for the original game and later reused. Thanks for picking up on it. --Bluerock 08:23, July 11, 2010 (UTC)


 * Well, I'd have to disagree with you that all concept artwork remains uncolored. And illustrations for goods often reuse concept art from the original product. I only recall one comic strip page where Shinkawa specifically said the images on it were drawn for the Radio Drama, though not for the character designs.
 * Regardless, I accept that I was mistaken. I did read somewhere that it was the original artwork, which is why I was convinced that it was, but I guess it probably wasn't a good source. I added the info ages ago, when I first started editing here, but these days I'm pretty thorough regarding references. --Bluerock 15:33, July 11, 2010 (UTC)

Doktor's real name.
Hi.

You stated that Doktor's real name was supplied on the Rising website? Can you give me a link to it (assuming it's in English, I mean?)? Whenever I try to access the English website, it takes me straight to MetalGearSolid.com, so I need the specific link to the English website, assuming it even still exists. Weedle McHairybug (talk) 10:49, December 13, 2012 (UTC)

Japanese translations
Hi.

If you're able to translate Japanese well, can you give any more info on the characters/groups on the Rising site on the respective articles? I'd do it myself, but the various translators are basically coming out with gibberish. It's hard for me to decipher much about what they're actually saying due to the messed up translation issues. If you know Japanese very well, I think you're a good fit to supplying that info. Namely, Courtney, Kevin, possibly N'Mani and Sunny's pages might require some additions from the site. Weedle McHairybug (talk) 03:43, December 14, 2012 (UTC)

Database images
Hey, thanks for uploading those pics. I tried to grab them myself, but unfortunately I couldn't get any of decent quality. Do you happen to have any for the Outer Heaven mercs from the relationship chart? I think those would be very useful to have, though it's a shame there are no pics for the Zanzibarland mercs. --Bluerock (talk) 13:29, February 4, 2013 (UTC)
 * I took the images from the Snakehole's image gallery, so they deserve most of the credit. Yeah, I also found the lack of any Shinkawa-drawn art for the "good guys" in MG1 kinda odd as well. I assumed the MG2 character art was only there because it was actually concept art that Shinkawa drew for the revised character portraits in the MG2 ports, but I don't see any reason why he would drew art for the MG1 bosses (they were already minor characters in their own game). Arkhound (talk) 05:23, February 5, 2013 (UTC)
 * Well, it's not necessarily true that none of the Good Guys in MG1 got Shinkawa artwork for the database. Frank Jaegar/Gray Fox, Big Boss, and Solid Snake had artwork for their MG1 selves included in the database, the former two I just uploaded. Other than that, yeah, the radio contacts (barring Big Boss, obviously) as well as Ellen Madnar are oddly absent. Weedle McHairybug (talk) 13:39, February 5, 2013 (UTC)
 * I meant the characters who appeared EXCLUSIVELY in MG1, duh. Arkhound (talk) 05:41, February 7, 2013 (UTC)
 * I asked Shinkawa on Facebook (second question overall, having asked an earlier question relating to the Codec) regarding why he decided to do artwork for the Outer Heaven Mercenaries for the MGS4 Database. He'll probably answer when he unveils his surprise for the 25th Anniversary. Weedle McHairybug (talk) 00:04, February 13, 2013 (UTC)
 * That's cool to know actually. Wonder what he'll say. Arkhound (talk) 19:12, February 13, 2013 (UTC)

Spiritual Technology...
Hi. Your recent edit regarding the DLC wooden sword was good. I just have a question, though. Your edit mentioned that the sword was developed from the advancement of "Spiritual Technology." What I want to know is whether this has anything to do with the Japanese Patriot Skill from Peace Walker (the skill required to build the Tanegashima, which in the Japanese version is "Yamato Spirits")? Weedle McHairybug (talk) 00:06, March 24, 2013 (UTC)

MGSnaked
So, where DOES MGSnaked belong, anyway? Weedle McHairybug (talk) 01:14, April 26, 2013 (UTC)
 * It covers the series in general, but mostly the first two MGS games, with bits of MGS3 and Twin Snakes. Arkhound (talk) 01:16, April 26, 2013 (UTC)
 * :::Okay. So where should we place it? We can't just place it in one of the four places, you know. Weedle McHairybug (talk) 01:18, April 26, 2013 (UTC)
 * Put in the MGS3 section for now. Arkhound (talk) 01:23, April 26, 2013 (UTC)

Translation requests.
Hi. I was wondering if you could translate some briefing files for me (assuming, of course, you can translate audio Japanese): The briefing files are:


 * Bon Curry ボンカレー　その１


 * pepsi nex　ペプシーネックス


 * Mountain Dew Metal Gear Solid Peace Walker


 * ドリトス Doritos Metal Gear Solid Peace Walker

Weedle McHairybug (talk) 02:48, June 23, 2013 (UTC)


 * Big thanks for those translations. Much appreciated. --68.45.180.241 12:08, June 25, 2013 (UTC)
 * I've said it before, but thanks, Arkhound. BTW, can you give me your email address, Arkhound? I want to send some videos of the model viewers from the Japanese version of Peace Walker for you to translate. Doritos won't be among them, as I pretty much got a translation down on them thanks to GameFAQs. That niconico site also seemed to require registration, so I can't track down some things there, either. Weedle McHairybug (talk) 22:11, June 25, 2013 (UTC)

Twin Snakes image in infobox
Hi Arkhound, I noticed you changed the infobox image for Gray Fox, but another user later reverted it. At the moment, we're kind of mulling over a consistent image policy for the character infobox, which User:Soul reaper has detailed on his blog. I have also had reservations about using Twin Snakes images, given Konami's apparent preference for the original's presentation, so I think it might be a good idea for you to give your own opinion on the blog on how we can deal with this. Thanks for the recent uploads anyway, you seem to get hold of some pretty high quality images. --Bluerock (talk) 10:20, July 20, 2013 (UTC)

Snake-Man paragraph translation.
Hey, Arkhound. I found some concept art on Snake-Man. I was wondering if you could translate the paragraph next to the artwork? If it has any information on Snake-Man, it definitely would be a helpful addition to the new article.

Here's the concept art:



Weedle McHairybug (talk) 13:40, August 27, 2013 (UTC)
 * It doesn't say anything particularly interesting, about the Snake-Man aside from the fact that the snake hands were growing out from his body. I've translated whole text nonetheless. Arkhound (talk) 08:09, August 31, 2013 (UTC)


 * In this page we show characters who were unfortunately not adapted for the game. Characters such as the Snakeman, who got his name from the snakehands growing out from his body, and Adam, a Russian soldier said to have a handsome face underneath his balaclava, had a certain charm about them that made their rejections feel wasteful.


 * Thanks for the help. It may be minimal information, but at least it was better than nothing. I'm guessing the footnote near Adam basically says the same thing, right? Weedle McHairybug (talk) 13:29, August 31, 2013 (UTC)


 * Adam's description on that scan is a bit too blurry, but the gist of it seems to be that he was a soldier in the Russian military who didn't make it to the final game because he didn't fit in the story that was eventually finalized (I'm guessing his presence would've made the plot more complicated than it already was). Arkhound (talk) 17:51, August 31, 2013 (UTC)

Peace Walker DLC item translations.
Hi.

I've currently got some items whose descriptions need translating: Specifically T-shirts. Before I continue, I might as well ask you: Do you already have any of the following items: I want to ask because I took photos of the descriptions in the event you didn't get them. I have pretty much all of the Japanese DLC shirts save for the Doritos and Lawson ones. So anyways, I was wondering, either via my photos or via your own copy of the game, you could supply the translation for those shirts. Don't worry, the Walkman, Hori, and FOX shirts aren't necessary, as they have English translations anyways. Note that these were taken from my 3DS camera in front of the PSP screen, so they obviously might be of low quality, that's why I made sure to get fairly close to the PSP screen before I took the pictures. More will be added if necessary:
 * Monster Hunter T-shirts?
 * UB T-shirts?
 * Pepsi NEX T-shirt?
 * Mountain Dew T-shirt?

Will supply you with videos of the actual Japanese version item descriptions (ie, non-T-shirt descriptions) in the event you don't have the game itself, again, in case you need them. Weedle McHairybug (talk) 13:38, August 31, 2013 (UTC)

PS: When I said that I have all the Japanese DLC shirts save for the Doritos and Lawson ones, I should make clear that while I don't have the AXE shirt on me, I have ordered the actual shirt on eBay (at least, the press release coverages for the game implied that the black Peace Walker logo t-shirt contained a passcode for the AXE shirt, in addition to the AXE products themselves), and it will come in within the next week (between the 6th and the 14th of September, which after inputting the code I'll definitely have the shirt description available.


 * I've posted the t-shirt descriptions on the file descriptions of each screenshot. I don't own the Japanese PSP edition of Peace Walker, but I did find the item descriptions of the missing t-shirts. Arkhound (talk) 06:27, September 1, 2013 (UTC)
 * Here they are as follows:


 * DORITOS
 * A t-shirt with the DORITOS logo. The basic characteristics are the same as the Jungle Fatigues. An absolute for DORITOS fans!


 * LAWSON
 * A t-shirt with an original design. The basic characteristics are the same as the Jungle Fatigues. Wear it habitually if you're LAWSON fan!


 * AXE
 * A t-shirt with the AXE logo. The basic characteristics are the same as the Jungle Fatigues. Don't miss out if you're an AXE fan.
 * Thank you. Can you tell me where you found a means to translate the descriptions? I'm curious to know, especially if the LAWSON shirt description also includes a camo index for the shirt (its the only one that I neither own nor do I even have access to the camo index. While I don't have the doritos shirt or the axe shirt (yet, in the case of the latter), I did at least access the camo index for those shirts via one of the camo list videos on Youtube.). Weedle McHairybug (talk) 12:20, September 1, 2013 (UTC)
 * I took them from a Japanese Peace Walker wiki page that has most of the uniform descriptions transcribed. Arkhound (talk) 20:04, September 1, 2013 (UTC)
 * Thanks, and I can see that the camo index calculation is definitely as I initially thought. That pretty much settles it for uniform-related DLC, then (well, besides AXE, anyways). Right now I'm searching for Comic Mag. I remember seeing on Andriasang's blog as well as at least one other site something about Volumes 6 and 8, and the screenshots used for them implied that they were a distinct item from the MSF Magazines. A first attempt, for some reason, resulted in the MSF Magazine cover being replaced with the Volume 6 of the manga, so I'm trying to figure that out, even buying more memorycards just for the purpose of getting them. That's also part of the reason for the topic below (I may be good at hiragana, katakana, and romanji, but kanji is the thing I'm very terrible at). Weedle McHairybug (talk) 20:19, September 1, 2013 (UTC)
 * Speaking of Japanese, can you tell me how to edit that wiki you supplied me with as a source (specifically, how to actually apply edits)? I want to return the favor for your help, and I also plan next weekend by sending you some images so you can transcribe articles on that wiki that I'm otherwise completely unable to: Specifically, I'm going to give you photographs of the Japanese versions of Naked (Water); Tree Bark (naked) and DPM (naked) (And that's only because I can't transcribe those, the other non-linked pages at least can allow me to copy/paste the article to pull it off). Also, I discovered I made a mistake about the comic mags. They were actually skins for the MSF magazine. Either way, I managed to create three separate memory cards for the JPN version specifically for them, and I've taken some pictures of some of the more Japanese-exclusive DLC's descriptions (since I'm obviously incapable of transcribing them myself, though that will wait until another weekend). Weedle McHairybug (talk) 23:23, September 2, 2013 (UTC)

DLC download message boxes translation.
Hi.

I have some message boxes in the Japanese version that need to be translated regarding DLC downloads.

First DLC message box is this:



From what I can tell based on how it appears (after I used a passcode from one of the Play Arts KAI figures that I already inputted in), its apparently refusing to accept the code, but I cannot get the translation to be absolutely sure that's what its saying. Its a bit unusual, as the Walkman and HORI codes it accepted without question even though I reused the codes for the English version of the game before the Japanese version, like I'm attempting to do with the Play Arts KAI codes.

I also have some other message boxes that will need translating, although that can wait until I actually have them up and accessible, and it may be a serial rate, as well (ie, I'll only move on/take another picture AFTER you respond, since it kind of depends on knowing what the message says to select one of two options). These messages popped up when downloading the DLC in the Japanese game. I presume they have some relation to the Arakawa-related stuff, but I need to be certain as to what extent they are related, as well as how. Weedle McHairybug (talk) 17:45, September 1, 2013 (UTC)


 * It says "this passcode has already been used." Arkhound (talk) 20:14, September 1, 2013 (UTC)
 * Hmm, I thought so because of it occurring around the same time it refused a passcode. I guess the passcodes from Play Arts KAI are even more restrictive than the other passcodes, seeing how the Walkman and HORI codes went in without a hitch.
 * Speaking of which: New message box:
 * IMG_3619.JPG
 * I think I managed to get this beforehand during the first JPN downloads. Either way, I'll wait until a translation is issued before I proceed. I'd get the translations myself, but I don't actually know how to type Japanese. Whatever it is, though, it definitely relates to either the download itself or the wifi, due to where it occured. Weedle McHairybug (talk) 20:25, September 1, 2013 (UTC)
 * The white text says "System Data for Downloadable Content could not be detected. Please select Recreate System Data from the Data Management menu to create a new file." Arkhound (talk) 04:00, September 2, 2013 (UTC)
 * Okay, that I definitely didn't get the first pass, or the second. I did get it on the third pass, though. Will take another screenshot for you in the morning. Weedle McHairybug (talk) 04:02, September 2, 2013 (UTC)
 * EDIT: On second thought, might as well upload it for you to translate right now:
 * Whatever it is, its certainly related to the download somehow. I estimate there will be two to three more menus left. Hopefully I'll get them done by Tuesday this week, since that's when I have to depart for campus. Weedle McHairybug (talk) 06:14, September 2, 2013 (UTC)IMG_3620.JPG
 * It says "'Pupa Niigata Speech Version': Downloading this content will overwrite 'Pupa Human Voice Version'. Are you alright with that?" Arkhound (talk) 08:21, September 2, 2013 (UTC)
 * Will say no for now and verify whether I said yes in the other Japanese file. If I did, good. If not, then I'll redownload it.
 * I presume this next one is Chrysalis, right?
 * IMG_3621.JPG
 * Not much else for that photo otherwise, since I can deduce from the similarities in characters that it effectively says the same thing. And I presume the one after this photo is Cocoon, and the one after that is Basilisk (AKA, Peace Walker), right?
 * IMG_3622.JPG
 * IMG_3623.JPG
 * Other than those things, the only thing image I need translated is this final one, one I just got when cancelling the aforementioned audio files. If I had to hazard a guess, it has something to do with a cancellation, but I am not completely certain:
 * IMG_3624.JPG
 * That's pretty much all of them for now. All I need to do now is check my other file to see whether I've replaced any of them or not, and then I'll get back to you with the rest. After the final image is translated of course. I want to make sure I get every DLC-related thing by September 30th so I can give detailed accounts on the DLC by that point. The Comic Mags are my main target, but others will work as well. Weedle McHairybug (talk) 15:19, September 2, 2013 (UTC)
 * EDIT: If you're too busy to translate them, can you at least tell me where to find the Kanji used in IMG_3624 so I can translate it myself? I can handle Hiragana and Katakana fine, but Kanji, like I said before, is the bigger problem, as there's quite frankly far too much of it. Weedle McHairybug (talk) 15:38, September 2, 2013 (UTC)
 * They're all dialect-based voice mods for the A.I. weapons that replaces their standard human voiced versions. I added the translations to the thumbnail descriptions. Arkhound (talk) 19:38, September 2, 2013 (UTC)
 * Okay, that explains everything. BTW, I might post some images of the descriptions of each of those dialect-based voice mods so we can post a translation of those voice files for this wiki. Similarly, I might post either a gif image or a small video showing the description for the SF Magazine 7/2010, Volume 6, and Volume 8 data for that reason as well. Probably also the UB and MHT transcription data on the Extras section, since there's little opportunity after September 30 to implement them. I'll probably start tonight with putting in placeholder images for the descriptions/translations. Weedle McHairybug (talk) 00:45, September 3, 2013 (UTC)

PSN Descriptions blog
Hi.

I started a blog regarding the Japanese PSN descriptions for the SF Magazine data, the Arakawa Under the Bridge Volume 6 and 8 magazine data, the Monster Hunter T-shirts data, the Arakawa Under the Bridge DLC T-shirt data, and the AI voices DLC data (both sets). I'd appreciate it if you could help translate them, but if you are too busy, I understand. Here's the blog, in case you're interested: http://metalgear.wikia.com/wiki/User_blog:Weedle_McHairybug/Attention_any_Japanese-knowledgeable_wiki_editors: Weedle McHairybug (talk) 14:47, September 15, 2013 (UTC)

Email address?
Hi.

Can I have your email address? I was asking because I have some videos for you to translate dialogue from PW, specifically the Dialect DLC (Did all of the Type II, and also did to some extent the Custom versions, although they are pretty much exactly the same regardless of which type of AI weapon is fought), and I was planning to email you the videos if possible, since I can't access youtube right now. Weedle McHairybug (talk) 01:06, September 30, 2013 (UTC)

Translation request
Hi.

In case you aren't aware, I created a blog requesting for translations from Peace Walker's DLC section. I was wondering if you could help translate them.

Here's the link: User Blog:Weedle McHairybug/Attention any Japanese-knowledgeable wiki editors:

If you have time, I'd appreciate it if you could translate them.

Weedle McHairybug (talk) 15:57, October 26, 2013 (UTC)

Japanese Prefecture MPO(+?) soldiers
Hi.

First of all, very good job with the Special Camo Soldiers article.

That being said, I was wondering if you could do an article on the Japanese Prefecture soldiers from the same game, possibly MPO as well (assuming they weren't exclusive to MPO+)? I'll take care of the US promotional soldiers since that's at least within my reach (I don't know Japanese, hunting down information relating to Japanese-exclusive soldiers on the net has always been a pain in the butt for me as evidenced by my bad efforts at finding information about them, and even if I do find them, I'm not sure what to make of it. Since I'm a native to the United States and I at least have the knowledge that the US soldiers can be acquired via passcodes, I'll do the US version). 13:00, January 21, 2014 (UTC)

EDIT: actually, one last thing, since you said you were going to work on the EU promotional soldiers article later on, could you also add in the remaining soldiers in there? The only ones I was able to find regarding images and not videos were Germany and the UK. Weedle McHairybug (talk) 13:35, January 21, 2014 (UTC)


 * I was actually thinking of covering all the local soldiers in one article, since all three versions of MPO+ categorizes them separately from the other special camo soldiers, but only the European version of the original MPO had local soldiers and those are different in design from the later state/prefecture soldiers in MPO+. The Special Camo Soldier article is still a work in progress by the way.
 * I don't have access to the European version of MPO+ at the moment, but I don't think the passwords for that version were ever published online (couldn't find anything web searching). Arkhound (talk) 16:25, January 21, 2014 (UTC)
 * Okay, I guess that's fair enough.
 * Oh, and the article you just created said the soldiers are counted in the soldier list? Does that mean they have bios that can be accessed? I wonder if they all have unique bios or if they are largely the same save for listing which prefecture they are from? I can't read Japanese (especially not Kanji, and believe me, I've tried to learn), so if they do have bios, it seems like we may need to upload translations of them. Your call, though. Weedle McHairybug (talk) 12:05, January 22, 2014 (UTC)
 * I'm getting the Japanese version of MPO+ as we speak, so I'll let you know if there's anything particular noteworthy there.Arkhound (talk) 19:14, January 22, 2014 (UTC)
 * Thanks. Keep up the good work. Are there any external links for the Japanese soldiers, or even for the American soldiers? I checked the official site for MPO for the Japanese version, yet I couldn't find anything (which is odd, as the European site apparently was able to show the European local soldiers, as well as Boss Rush and two new maps). Weedle McHairybug (talk) 17:23, January 31, 2014 (UTC)
 * Good job with the descriptions. Don't know if the special Chiba soldier from TGS2007 has anything unique to say, but so far, very good. Weedle McHairybug (talk) 05:40, February 1, 2014 (UTC)
 * I found stats for all three TGS 2007 soldiers (Dodo, Burakku and Tiba) on a Japanese wiki guide, but they don't include their weapon skills. Arkhound (talk) 16:54, February 1, 2014 (UTC)

MGSV DLC information and/or translations
Hi.

Can you supply any information about DLC from this site (http://www.konami.jp/mgs5/gz/jp/products/) and possibly translations as well? Weedle McHairybug (talk) 16:40, February 5, 2014 (UTC)

To summarize: That's pretty much it. Arkhound (talk) 07:14, February 6, 2014 (UTC)
 * You can transfer data from Ground Zeroes into The Phantom Pain. Specifically, any prisoner and unique character that you rescued in GZ will be added to your Mother Base staff in TPP. You can also transfer Snake's GZ costume into TPP as well. The GZ game disc will be required to transfer save data. Data from the PS3 version of GZ can be transferred to the PS4 version of TPP (doesn't say anything about the Xbox versions).
 * First print copies of Ground Zeroes will have a reversible cover slip with Shinkawa art on the back and a DLC code for The Phantom Pain (not Ground Zeroes) for a Mother Base crew member. The page instructs players to keep the DLC code safe until the The Phantom Pain comes out.
 * Certain Japanese stores are offering exclusive DLC content for a limited time with the purchase of Ground Zeroes. Like the previous DLC, these ones are also meant for The Phantom Pain and not for Ground Zeroes.
 * Ordering from Amazon Japan gives you a special cardboard box.
 * Ordering from Geo gives you an exclusive weapon
 * Ordering from Game Tsutaya gives you an exclusive Mother Base crew member
 * Other shops will be offering downloadable voice clips of Snake and other characters intended for mobile devices. The voice pack you get will vary depending on the retailer.
 * A smartphone stand shaped like an audio cassette and case can be ordered from Konamistyle.

Metal Gear Solid: Peace Walker - Heiwa to Wahei no Blues drama tracks translations.
Hi.

I managed to find translations for the five chapters for Snake & Kaz (Encounter) online (long story short, it was here). If you have access to translations for the other drama tracks on the CD, please post them. Weedle McHairybug (talk) 05:15, March 24, 2014 (UTC)
 * Here's some links for you:


 * Snake & Kaz (ENTRY GATE)
 * Snake & Kaz (Love Cardboard)
 * Snake & Kaz (The Strongest Armed Duo)
 * Snake & Kaz (Mission Complete)


 * And depending on whether this was an audio drama or not, do this one as well: Kaz Radio: Outer Ops "Boss Radio".


 * Hopefully, you're willing to translate the audio dramas. Fortunately, they aren't too long, three of them being barely over a minute long, and the remaining one (two if Kaz Radio is an audio drama) is three to five minutes long.


 * Thanks.


 * Weedle McHairybug (talk) 12:17, March 28, 2014 (UTC)
 * Sorry for the late reply. I've been busy lately. I'll take a look at these audio drama files when I get the time. Arkhound (talk) 06:02, April 2, 2014 (UTC)
 * Since you had enough time to post the descriptions of the iPod songs, do you have enough time to do the drama tracks translations? Weedle McHairybug (talk) 01:38, May 11, 2014 (UTC)
 * Haven't finished them yet. Might do them this weekend. The Sauna chapter was already translated on a blog and everything seems to check out from what my perspective. Arkhound (talk) 07:12, May 14, 2014 (UTC)

Questions
Hi.

Can you translate the Operation 1 and Operation 2 ads for Metal Gear 2: Solid Snake?

Also, have you done the Snake & Kaz (ENTRY GATE); Snake & Kaz (Love Cardboard); Snake & Kaz (The Strongest Armed Duo); and Snake & Kaz (Mission Complete), possibly also Kaz Radio: Outer Ops "Boss Radio" if that counts? We still haven't gotten anything yet on those fronts. Weedle McHairybug (talk) 10:29, March 28, 2015 (UTC)


 * The text on the "Operation" ads are just game tips presented in the form of codec calls. I've translated then just in case.


 * Operation 1: 「潜入作戦」完遂のガキは、いかに敵に見つからず,目標に近づくかにある. 物音は立てるな！ホフク姿勢で車両の下に潜んだり、金網の破れ目から侵入したり、頭を使って敵の裏をかくのだ. 暗号や、チェコ語をうまく解説しながら、確かに、忍耐強く、敵の深部に潜りこめ！任務達成までのキミの主武器は「頭脳」なのだ. では、健闘を祈る......OVER.
 * To accomplish an infiltration mission, one must approach his objective without being seen by the enemy. Don't make any noises! By crawling, you can outsmart the enemy by hiding under trucks or sneak into holes beneath wire fences. If you have the patience, you can decipher tap codes and the Czechoslovakian language to go deeper into the enemy's stronghold. But the most important weapon you will have in your possession is your own mind. Good luck... over.


 * Operation 2: 出動の前に極秘情報の一部を公開しよう. ホフク前進を有効に使え. 鳩は捕えるときっと役にたつだろう. また、敵は愛国心が強いのだ. 「国歌」の威厳を利用せよ. スプレーとライターもこ工夫すれば武器として使える. チョコレートや、形状記憶合金の効果も考えろ. そして、脱出に必要なハングライダーを探すのだ. 任務の達成は全て、キミの頭脳しだいなのだ！以上、健闘を祈る......OVER.
 * Here's a few top secret information before heading out. Use your crawling effectively. Watch out for a dove that is carrying notes. The enemy has a strong sense of patriotism, so use their national anthem to your advantage. You can combine a spray and a lighter to make a weapon. Keep in mind the effects of chocolate and shape-changing memory alloys. Seek a hang glider if you want to escape. Use your head to accomplish! I'll wish you good luck from here on... over.
 * As for the Snake & Miller radio drama thing, it kinda slipped my mind. Arkhound (talk) 09:28, March 31, 2015 (UTC)
 * Okay, thanks for the info on the Operation ads. I'll add the info to the articles. And hope you'll be able to do the Snake & Miller radio drama stuff. You won't need to do the first meeting series or the Sauna series because that's already been taken care of, but the rest still needs to be done. Weedle McHairybug (talk) 10:46, March 31, 2015 (UTC)

Peace Walker Radio Drama tracks.
Hi.

I realize it's been a few months so I won't blame you if it slipped your mind, but can we please get the radio drama tracks for Entry Gate, Love Box, Strongest Armed Duo, Mission Complete and Kaz Radio. Outer Ops Boss Radio? We've already gone long enough without translations for those, and already I'm getting a nagging suspicion that the Love Box one is the Date with Kaz mission based on something a blog indicated earlier. Weedle McHairybug (talk) 00:49, August 14, 2015 (UTC)

Translating the Canine, Skull, and Fox image text.
Hi.

Can you translate the Canine, Skull, and Fox image text? I'd like to know what specialities in particular the Skull and Fox characters have. Also, when are you going to translate the drama tracks? Weedle McHairybug (talk) 10:56, October 4, 2015 (UTC)
 * Sorry for the late reply. I'll work on them later tonight. Arkhound (talk)
 * Thanks for adding them in. And an especially big thank you for adding in the remaining stats (I would have done the Canine's stats, but Internet Explorer has been really wonky lately, resetting if I try to download anything, meaning I could not play the Steam version of MGSV despite preordering it. I definitely know it can't be a problem with my computer since FireFox, occasional crashes aside, hasn't had that problem, certainly not with saving images from Twitter and Facebook, anyway).
 * Hope to get the translations for the unaccounted Peace Walker radio dramas. Yes, I'm still on about that. Sorry for being a pain about that, but I just feel the article isn't complete without a translated transcript for them or at the very least a summary of them. PS, I verified that the Kaz Radio thing is DEFINITELY a drama track, not a song, since I heard I think Miller's voice narrating something. Weedle McHairybug (talk) 12:18, October 20, 2015 (UTC)

Translation request.
Hi.

Sorry to bother you regarding your current edits to the Heiwa to Kazuhira No Blues page (and excellent work with the translations so far, BTW), but I need to know something. Don't worry, it will be very quick:

It probably won't matter, but just in case, can you translate what exactly EVA says to Volgin in the Japanese version just before attempting to shoot him with the Kiss of Death? I'm pretty sure she basically dropped the F-bomb at him, but I want to be extra certain especially when someone on GameFAQs isn't too sure. Since you have a mastery of Japanese, and would most likely know the high-context nature of the language, I had to turn to you.

Here's where you can find it: https://www.youtube.com/watch?feature=player_detailpage&v=KZea7E7drnM#t=13374 Weedle McHairybug (talk) 22:16, November 2, 2015 (UTC)
 * She literally says ファック・ユー (Fuck you) to Volgin. In plain English too. Arkhound (talk) 23:46, November 2, 2015 (UTC)
 * Okay, figured as much, but I wanted to be absolutely sure before I could say it was the case to that guy. Weedle McHairybug (talk) 23:53, November 2, 2015 (UTC)

Remaining Peace and Harmony drama tracks.
Hi.

First of all, thank you for uploading the translations for the Cardboard Box, Sauna, Ultimate Combined Weapon, and Mission Complete drama tracks from Metal Gear Solid: Peace Walker - Heiwa to Kazuhira no Blues. That being said, do you have any plans on translating/transcribing the dialogue for Entry Gate and and "Kaz Radio. Outer Ops 'Boss Radio'"? Those sections are still empty. Weedle McHairybug (talk) 15:58, December 21, 2015 (UTC)


 * I have a rough incomplete translation of the Entry Gate track that I haven't posted it here yet since I'm not completely satisfied with it. Big Boss's side of the conversation with Miller is a bit difficult to hear, especially without a written transcript around, so I did a bit of second-guessing. It's meant to be a prelude to the Yokohama song. As for Outer Ops, it's not a drama track at all. It's actually a discussion between Akio Otsuka and Tomokazu Sugita (Snake and Miller's Japanese voice actors) in which they briefly comment on the actual drama portions. Arkhound (talk) 17:25, December 21, 2015 (UTC)


 * Oh, okay. Don't blame you, since they seem to inappropriately place the music over the dialogue. And I'll make sure to remove the Outer Ops bit, so that leaves us with Entry Gate. Weedle McHairybug (talk) 17:31, December 21, 2015 (UTC)
 * EDIT: Actually, on second thought, I know it's not a drama track, but can you post a transcription of the Outer Ops thing anyways? That would make for some interesting behind the scenes stuff for the various drama tracks development. Weedle McHairybug (talk) 17:33, December 21, 2015 (UTC)

Promotional brocure for Metal Gear
Hi.

I know of the front and back of the brochure, but is there anything between those two? I was thinking that if there's anything between them, we could make an article and include scans of the various pages. Weedle McHairybug (talk) 18:09, December 22, 2015 (UTC)


 * The sales brochure for the MSX Metal Gear just describes the premise of the game, along with some of the play mechanics (e.g. the functions of the F1-F4 keys, weapons, items, ect.) and a list of all the bosses and enemy vehicles that the player faces. Nothing you wouldn't find in the manual. Same thing with the Famicom version's brochure. Arkhound (talk) 19:15, December 23, 2015 (UTC)

Kaz Radio: Outer Ops Boss Radio
Hi.

I know it's not an actual drama track, but can you post the transcript for Kaz Radio: Outer Ops Boss Radio anyway? It would nonetheless make for very interesting development notes for the radio dramas and thus would be invaluable as a source. Weedle McHairybug (talk) 12:50, February 10, 2016 (UTC)

Peace Walker Obama speech transcript.
Hi.

Think you can translate this bit for me? I know it's technically already got a translation on the Wiki, but that was via Bing Translator, and I was thinking you could translate it to be a bit more natural:

『核なき世界』をプラハで宣言したオバマ大統領がノーベル平和賞を受賞した. ようやく時代が動き出したのか. ピースウォーカー計画始動？そうなる事を願いたい. 『平和は歩いては来ない』 『お互い歩み寄るしかないのだ』 Gymにて.

It came from this site, BTW: http://ameblo.jp/kp-blogcast/entry-10361111977.html

The only thing I can definitely tell about it is that it has to do with Kojima relaying President Obama's anti-nuke speech in Poland, but I really don't know much else, especially when the Bing Translation leaves much to be desired: ("President Obama, who declared 'A World Without Nuclear Weapons' in Prague, has won the Nobel Peace Prize. Has the era at last started shifting? The start of the Peace Walker plan? I hope that comes to be. 'Peace will not walk to you.' 'You must both walk towards one another.' From the gym.") Weedle McHairybug (talk) 11:06, May 1, 2016 (UTC)