Board Thread:General Discussion/@comment-5038094-20140721042428/@comment-64.33.250.214-20140904024431

Paranoid Donkey wrote: Remakes certainly would give Kojima a chance to sort out some of the inconsistencies in the lore, I suppose, yeah. If Konami were to remake the original Metal Gear games, I'd love to see David Hayter as Solid Snake and Richard Doyle as Big Boss again. I think it'd be excellent. So to answer the question of the topic; MG and MG2 with as many reprising voice actors as humanly possible.

Also, I was thinking a little bit on this today, and thought I'd take it to you guys; How would you feel about there actually being a UMA or two as an easter egg in The Phantom Pain? Would you think it's kinda cool, or totally immersion breaking? By the time Kojima decided to remake MG1, if that time ever comes, would Hayter be able to do a convincing impression of a rookie Solid Snake? Solid would be barely over 20 in MG1. Hayter would have to get his voice sounding much younger than his original MG1 performance. I heard the brief snippet of voice work he did in the fanmade trailer, and it wasn't enough to tell whether he could effectively pull off young Solid.

Fans seem super obsessed with brining Hayter back. Why does he need to do Snake again, though? He could just as easily satisfy fans by playing the role of a minor character. Hayter having ANY involvement with another MG game would be enough to bridge the old games with the new. For example, he could voice the character Black Ninja.

UMAs were a part of Snake Eater, as was the cardboard box. Since Kojima brought the box back and gave it "added features", I can't see how a UMA would be any more immersion breaking than that (if one considers the box an immersion break). Phantom Pain will allow Support Buddies in the form of animals. What if we got a UMA as one of those Buddies? Afghanistan does have its own version of Bigfoot called "Barmanou" or "Man of the Forest". Imagine finding one and Fultoning it back to Mother Base.