Board Thread:Metal Gear Solid V/@comment-25168690-20160817194149/@comment-1672596-20160824111333

Adachi Did It wrote: OK, seriously, did you just say MGSV has sub-par gameplay? no offense meant here, but that is blatant bullshit right there. The gameplay is the only thing that kept me coming back for MGSV.

Everything else you said I don't have a problem with, everyones opinion is different, but I've never heard 1 single person say the gameplay of MGSV was sub-par in any way. It's great in its own merits, but it's not exactly great overall. Look, there were quite a few things wrong with the gameplay, like the fact that sometimes, even if you do everything right and made sure to avoid being spotted or otherwise quickly take out a soldier during, say Lingua Franca, they kill the POWs before you get a chance to listen in to their conversations. There's also the incident a week ago where we had a challenge task for an objective that didn't even exist in the mission. And despite there being references to tanks being deployed, we never even see them outside of side missions. Plus, I really don't appreciate feeling as though I'm forced to develop FOBs just to ensure I get everything, and the loading times sometimes are a massive problem to an extent that it sometimes seems as though the game froze up, and sometimes if it takes too long, it acts as though the internet server disconnected. Oh, and while we're at FOB development, the resource procurement takes WAY too long, and sometimes you're not even sure if the resources have returned to a particular area (that cost me the double resources period last event FOB because I was pretty much forced to wait until my Fuel Resources have maxed out on the offline portion). And sometimes when you try to do a tactical takedown, it's random as to whether it even counts an action as a tactical takedown or not. And quite frankly, if the best they have to offer for open world is a very dead world that's practically stagnant, I don't see why they should have even bothered with open world. Pretty much the ONLY reason I'm even bothering to continue with this game is the online weapons development, the FOB development, and the Event FOBs/their prizes. Beyond that, I would have given up on the game a long time ago after getting 100%. Heck, many times I had to quit for long periods of time because I was irritated with its gameplay (like the fact that you have to discard a weapon you had brought with you to leave room for another weapon, many times it was a rare weapon).