User talk:Bluerock/Archive 4

Alexandrovich vs Aleksandrovich
I'll supply you with a video showing it when I have time to record it. However, I will warn you that it will most likely be low quality because I need to record it somehow, and since I don't know how to record directly from my PSP, I'm going to resort to my digital camera. Weedle McHairybug (talk) 13:13, February 18, 2013 (UTC)


 * That's ok, as long as the name is legible. Actually, I'll find out whether I can "transfar" my HD game to the PSP and seee whether the name displays differently on that system/media, while I still have Zadornov in Mother Base. I'll try it later today. --Bluerock (talk) 13:23, February 18, 2013 (UTC)
 * Weedle, you can buy component cables that allow your PSP to connect to a TV and you can play through that. Now in Australia they're available at EB Games so I'm guessing that GameStop has them in the US, otherwise you can buy them online. Sony makes them but you can buy third party ones to. If you use one you should be able to hook it up to a capture device, or use any recording device that can be used for TVs.--Soul reaper (talk) 13:58, February 18, 2013 (UTC)
 * Well, I transfarred it to PSP but it still lists him as "Aleksandrovich." --Bluerock (talk) 18:00, February 18, 2013 (UTC)
 * Well, they probably fixed it for the Transfarring version as well. I'll make sure I record or snap a photo of it and upload it when I have the time, since I do own the original PSP version. I'll probably do the latter, now that I think about it, since the former will most likely necessitate youtube just to upload the video. For the record, I'll do a snapshot of the message of his being sent to prison, his stats, and possibly (if it isn't the same) his being resent to prison, and I'll make sure it is the English version. Weedle McHairybug (talk) 18:04, February 18, 2013 (UTC)

Copy of MGR: Revengeance?
Hey Bluerock,

I just want to ask if you own a copy of Metal Gear Rising: Revengeance on the PS3. If now, would you like one? I have a few extras and wanted to see if you wanted one before I find them homes.

Best, Jorge (profile)•(talk) 01:26, February 20, 2013 (UTC)

Canard Rotor/Wing
There's an optional conversation with Doktor after you destroy the first one that established that "Canard Rotor/Wing" is the name of the class of aircraft it is, while Hammerhead is the specific model. Should be the first one you get from him after you shoot it down. That rather suggests that "Hammerhead" is the correct name for the article. Evil Tim (talk) 10:14, February 26, 2013 (UTC)


 * To be specific:
 * Raiden - "That was a Hammerhead, right (...) I know it's the first Canard Rotor/Wing craft to go into general use."
 * Evil Tim (talk) 10:26, February 26, 2013 (UTC)


 * So by saying it's the first CRW to go into general use, is that implying that it's identical to the one seen in MGS4? Are both unmanned aircraft? --Bluerock (talk) 13:07, February 26, 2013 (UTC)


 * It's very slightly different (the nose gun arrangement is changed) but that's probably just down to it not being the same model rather than deliberate decision. It's implied by that conversation that it's the same aircraft and has always been called Hammerhead, so I think they're retconning it that CRW is an aircraft class with only one mass-produced example. Evil Tim (talk) 13:12, February 26, 2013 (UTC)

Where could this go, if anywhere?
Where could this go, if anywhere?

Hail to the King baby! (talk) 22:13, March 3, 2013 (UTC)


 * Well, I guess it could go someplace where Snake and Otacon's friendship is mentioned, or where the handshake mimicking the Konami code is discussed. As long as it doesn't clutter any sections it should be ok. If not it could go in the image gallery for Snake and/or Otacon. --Bluerock (talk) 13:27, March 5, 2013 (UTC)

When is wikia going to restore actual hyperlinks between active lists and general lists on the Wiki Activity section?
Topic.

Weedle McHairybug (talk) 21:24, March 8, 2013 (UTC)


 * You'll have to clarify. What are active lists and general lists? The Wiki Activity section on the right looks as it always has to me. --Bluerock (talk) 21:47, March 8, 2013 (UTC)
 * Okay, up to two days ago, the Wiki Activity had a link called my watchlist (which shows only articles you either watched or actually made edits on) or activity lists (which shows all articles, regardless of whether you actually had a hand in their edits). Since yesterday, that's been gone, at least on my computer. Weedle McHairybug (talk) 22:23, March 8, 2013 (UTC)

Oh well...
Thought I was doing some good there. Guess not. It's still a surprise that Raikov's similarities to Raiden weren't at least mentioned in-game, since they were supposed to look alike. Just a brief comment would have worked, and would have at least addressed the similarities in-universe, at least. Weedle McHairybug (talk) 22:36, March 10, 2013 (UTC)

Dude, Raikov is mostly a joke character. He was created so people that hated Raiden could beat the crap out of him just for looking like him. What happened to him after Portable Ops and why he looks like Raiden is irrelevant. Also, Boris himself never talks about Gurlukovich. Only Raiden does in a conversation with Courtney. --76.116.66.91 14:15, March 11, 2013 (UTC)


 * I know about the out-of-universe reasons for Raikov's similarities to Raiden (though you're only semi-correct in regards to Raikov being a punching bag in regards to those who hated Raiden. Kojima actually implied that the reasons for making his fate optional in MGS3, or heck why the Raikov mask even existed in the first place was for the benefit of those who liked Raikov, and it may come as a surprise to you, but Raiden, even during MGS2, was actually quite popular in Japan), but there have been plenty of other instances where they actually reference out-of-universe stuff in-universe (eg, Naked Snake's comment about wearing Raikov's full ensemble making himself more popular referencing how Raiden was created to attract more females to the series after a certain fanletter stated that she didn't want to play an old man (referring to Snake), or heck, how Armstrong's line of "Nanomachines, Son" referenced the complaints on MGS4 for the overuse of nanomachines in the plot), which would have been something of a golden opportunity. Anyways, if its true that the Phantom Pain is somehow related to Metal Gear, I doubt we've seen the last of Raikov, seeing how there was a guy on fire who looked just like either him or Raiden (and given the implied setting of the trailer, Raikov's the most likely candidate, as Raiden either wasn't born yet, or is still a kid). Weedle McHairybug (talk) 14:34, March 11, 2013 (UTC)

Spelling
Eh, I've got a British English dictionary installed in Firefox I guess, I kind of depend on it for words like manoeuvrability which have a laundry list of random vowels because they're stolen from French. Didn't realise there even was a US-English variation of that one. Evil Tim (talk) 22:18, March 14, 2013 (UTC)

Miscellaneous locations cat
Wanted to let you know that the Miscellaneous locations category was needed in order for those few categorized pages to show up in the gaming app. Raylan13 ( talk ) 00:47, March 16, 2013 (UTC)

Liquid Ocelot's RAY wasn't the one he stole from the Marines?
News to me. The codec conversation with Otacon suggested that it was the same one. --76.116.66.91 20:38, March 20, 2013 (UTC)


 * I also thought that the two were meant to be the same, but looking again at the actual dialogue, it doesn't actually confirm that's the case. It was another user who recently brought it to attention. --Bluerock (talk) 21:02, March 20, 2013 (UTC)


 * Thanks for the quick reply. One more question. How are Mistral and Monsoon "captains"? I had never heard the word used for non-military groups until Rising came out. --76.116.66.91 21:37, March 20, 2013 (UTC)


 * They're a private military group, so they would probably have a similar rank structure. Anyway, you'll find captains in any sort of organization, it's just someone who heads a small team, doesn't have to be military, e.g. football teams (don't know if its the same for American ones). --Bluerock (talk) 23:18, March 20, 2013 (UTC)


 * Thanks. --76.116.66.91 23:39, March 20, 2013 (UTC)

SAA issue.
Hi. Anon 76 and I are having a disagreement regarding the conclusion of Snake's duel with Ocelot at the end of Snake Eater. I'm trying to add that Ocelot won the duel because that was the option Theater Mode, included in Subsistence, used, but he's removing it and claiming it's speculation. Can you settle it for us? Weedle McHairybug (talk) 15:53, March 21, 2013 (UTC)


 * Sorry, but we need a conclusion now, since Anon is ignoring my attempts to tell him/her to refrain from reverting the edits I made until you came to a decision. I'll take a ban for failing to prevent an edit war. Weedle McHairybug (talk) 16:24, March 21, 2013 (UTC)


 * For the record, I am male, Weedle. And I should point out that the novel (which Weedle once insisted was canon) said that Snake won the duel fair and square. --76.116.66.91 16:26, March 21, 2013 (UTC)
 * Yeah, I did once say that. However, people have said that source materials done directly by the creator are of a higher canon (eg, the games themselves are higher in Canonicity than manuals. Star Wars does something like that), and since that was directly from the game, it would have been more canon than the novel. I think you were one of the people who once said that. Weedle McHairybug (talk) 16:34, March 21, 2013 (UTC)
 * I did indeed. Anyway, I'll accept whatever Bluerock decides, just like how I accepted his decision on the B&B members's fate and Gene possibly lying about Coldman planned the nuclear launch of Sokolov's resarch facility. --76.116.66.91 16:36, March 21, 2013 (UTC)
 * As will I. Weedle McHairybug (talk) 16:37, March 21, 2013 (UTC)

As you've both discovered, I will not always be available to moderate debates. It is therefore essential that you both open up an adult discussion, and reach a mutual compromise, and in which other editors can provide input. That means an immediate halt to disputed article changes.

It should go without saying, but one should ALWAYS discuss changes to the article content on its TALK PAGE when different interpretations arise, NOT the edit summaries. I've mentioned this on numerous occasions, but I am going to have to implement something like the "3 revert rule," similar to Wookiepedia, in order to prevent edit wars: basically, no more than 3 reverts per user, after which a limited ban will apply. This is not solely a punishment, but a chance for people to cool off and form a proper debate when they return. Now, I haven't banned any users beyond the occasional spammer or vandal, and I don't really want to start, so let's just try to keep it that way.

Regarding this particular point, I have a few thoughts:
 * The duel outcome is more relevant to the event page Operation Snake Eater, not so much a weapon or location page;
 * As discussed, different sources portray different outcomes. Regardless of how the final article content is determined, these varying accounts should be described in "Behind the scenes" (Bts);

Regarding the canonicity of Existence ("Theater Mode"):
 * I'm not sure whether Kojima personally directed Existence (beyond the original MGS3 cutscenes, of course), but assuming that he did, he would have been forced to chose which one of the player-determined options to portray. However, this does not necessarily reflect the game's events. In fact, I've read that Kojima apparently hated it, though I've never seen an actual source for this claim. Either way, he was definitely of the impression that the game should be played, and that it was not a movie, merely another way of experiencing the story (his own words, according to the Subsistence manual). I think based on that alone, the events should still be regarded as up to the individual player's choice, and hence undefined. This is my opinion only, but if there is a general acceptance for this idea, I will consider adding it to the wiki's (delayed, but soon to be in-progress) canon policy.

In summary, what is known for certain is that:
 * Snake and Ocelot dueled;
 * the duel was resolved, with both surviving.

For events such as this, a note in the form of a reference would be useful, to explain why no defined outcome is speculated upon, and notify other editors who may try to elaborate on how events played out.

Please give this some thought.

--Bluerock (talk)



Coolant Spray picture.
Hi.

While I appreciate that we now have a better quality image, I initially posted the image to show how it looked like in the cutscenes. I can move the spray into behind the scenes, but we need an actual HQ image for the cutscene appearance. Weedle McHairybug (talk) 23:09, March 26, 2013 (UTC)


 * Agreed, but as you say, that initial cutscene image wasn't very good quality. I will try and locate another to replace it. --Bluerock (talk) 07:02, March 27, 2013 (UTC)

Coldman hating The Boss.
About your edit, I know he plotted for the mission that caused her death, at least, if not plotted for her death. However, smiling and chuckling when revealing this really doesn't give him much points for feeling any positive emotions about The Boss. Knowing how respectable The Boss was, I'm pretty sure if he didn't hate The Boss, he'd at least have felt some regret, or at the very least feel indifferent. Hate seemed to be the best-described emotion in that case. Still, if that's your decision, I'll leave it be. Don't see why he'd smile about killing The Boss like that, especially seeing how she was at least respected to some extent for her legendary status. Weedle McHairybug (talk) 23:04, March 27, 2013 (UTC)


 * He's smiling and chuckling on a job well done, it doesn't specifically have to be about doing away with The Boss in particular. He only says her beliefs are meaningless, which does not equate to hatred. The CIA had no respect for her in either case, regardless of her previous "legendary" status. You'll see I also removed words like "psychopath" (a personality disorder), and "psychosis" (an abnormal mind condition), which can themselves be difficult to diagnose in real people, and are used too subjectively. --Bluerock (talk) 23:14, March 27, 2013 (UTC)

Thank you for the welcome ! Unfortunally i'm italian and i can't understand english perfectly but i will do my best to help to improve the wiki ! I need it ! Because now that MGS5 is comin' i have to refresh my memory especially on Peace Walker wich i haven't played !

Can I talk to you on chat real quick?

Semper Fi (talk) 21:58, March 28, 2013 (UTC)

Cake mixing
"Please leave a message on my talk page if I can help with anything! -- Bluerock (Talk) 01:09, March 29, 2013"

OH THANK GOD YOU'RE HERE, I HAVE THIS HUGE PROBLEM.

You see, I bought a cake mixer, but I think it's broken, it won't plug in and I tried turning it on, what do I do?

New Designs
Hola, recently members of the Wikia Design Team have created a new wordmark and skin that you are free to use. They can be seen and. Feel free to use them if you like. - Wagnike2 (talk) 18:29, March 29, 2013 (UTC)

Did you notice?
MGS3 when Big Boss had to kill his mom, he cried, understandable. Years later in Portable ops when one of his friends died he shed a tear Year later again in Peacewalker when one of his friends died he nodded in sadness Years later again(again) in MGSV when one of his friends died in his arms he shrugged it off and pretty much went "Oh that sucks"

Semper Fi (talk) 02:22, March 30, 2013 (UTC)


 * I guess he's just gotten used to it by now. --Bluerock (talk) 11:54, March 30, 2013 (UTC)

Where to put the French Foreign Legion?
Hi.

I wanted to find out about something:

I would have placed the French Foreign Legion into the Miscellaneous locations article, but never got the chance.

Anyways, should I create a separate article for the French Foreign Legion, or should I place it in a pre-existing article that you created, like the armed forces or irregular military groups? Weedle McHairybug (talk) 01:26, April 1, 2013 (UTC)


 * Put them in Armed forces, as they're a military service wing of the French Army. --Bluerock (talk) 03:16, April 1, 2013 (UTC)

Right hand man
What's a right hand man? In MGS2 and Peace Walker, I heard that term used to describe Ocelot and Miller. Ocelot didn't really seem that close to Liquid but Miller and Big Boss definitely did. 76.116.66.91 21:58, April 1, 2013 (UTC)


 * According to one definition, a right-hand man is "a valuable assistant upon whom one is accustomed to rely." Similar to a lieutenant I guess, though in a less formal manner. --Bluerock (talk) 12:01, April 2, 2013 (UTC)

Some Marines survived that?
News to me. Otacon simply said said Ocelot sank the tanker along with the soldiers of the Marine Corps. --76.116.66.91 18:08, April 3, 2013 (UTC)


 * Yes, that's the only source I've come across as to their exact fates. Otacon didn't really specify the numbers, he only spoke generally. --Bluerock (talk) 18:14, April 3, 2013 (UTC)

Quotes
Hi, I've fixed/edited existing quotes (as welling as adding a few) for some of the characters at the top of their respective pages. While I tried to pick quotes that encapsulates the character's beliefs and speech-type, I'm unsure about Liquid Ocelot's case. I initially picked a different quote until I changed it to the current one, but knowing how nit-picky some people are about his character, I'd just like to ask you if you could check which quote is better for him through his Edit History. DementedP (talk) 11:43, April 4, 2013 (UTC)


 * Hmm, difficult to decide. I lean more towards the "free from the System" quote, since he references himself in that. Quotes can be tricky; I know that one of our admins, Fantomas, is reluctant to use them, but I don't have too big an issue if they sum up the character well. In the past, I have deleted quotes that just simply mentioned the subject and nothing meaningful. As for Liquid Ocelot's, lets use the previous one for now. If anyone has a problem with it, or can suggest a better example, they can always discuss it on Liquid's talk page. --Bluerock (talk) 12:19, April 4, 2013 (UTC)

Comment on MGS2's irony
James Johnson's following statement totally fits with what would happen to Iraq a few years later.

"Johnson : Picture a massive political vacuum, a space that every power-monger will try to fill for their own greedy ends. I'm talking about an unregulated power struggle — panic, civil war... chaos. Like it or not — the Patriots is an organization that must continue to exist."

By invading Iraq, the U.S. did all that and accidentally created an al-Qaeda affiliate.

--76.116.66.91 14:53, April 6, 2013 (UTC)


 * This is actually a pretty common occurrence across many events throughout history. But yeah, the decimation of Iraq's former government, however repugnant, resulted in the chaotic mess it is today. --Bluerock (talk) 15:16, April 6, 2013 (UTC)

Could you please unlock the protection from JD?
It's been three and a half years.

http://metalgear.wikia.com/wiki/JD

--76.116.66.91 13:29, April 9, 2013 (UTC)


 * It has been locked for a long time, I agree. I guess the whole "John Doe" thing has blown over now. While it does make a certain kind of sense that JD could have been inspired by Big Boss's pseudonym, in addition to evoking the same idea of "no identity," it does seem pointless to speculate without direct evidence. Fantomas could have worded the original edit better, but one can understand why he locked it after the abuse he received. Anyway, I'll go ahead and unlock it.


 * On a related note, do you plan to regularly use any of the other accounts you set up (e.g. Donald23, EasyRhino, etc.)? Wikia has some rules regarding multiple accounts, so I'd prefer to remove them if they're not going to be used anyway. I know other people who are a little paranoid about signing up to websites, but having an account will mean that your IP address won't be publicly visible all the time. Just let me know which one you'd prefer to keep, if any. --Bluerock (talk) 18:40, April 9, 2013 (UTC)


 * Okay, okay, I'm sorry about that abuse a few years back. I'm bipolar, in case you didn't notice. Anyway, at least you're more fair than Fantomas. You're always willing to compromise. As for the accounts, no I don't plan to use them. You can do what you want with them. --76.116.66.91 20:30, April 9, 2013 (UTC)


 * Ok, will do. If it's true you have that condition, don't be surprised if people don't pick up on it, as I don't think anyone could determine that just from internet discussion. Anyway, I'm glad you find I'm fair, and hopefully you understand when I'm firm on some issues too. --Bluerock (talk) 21:00, April 9, 2013 (UTC)

So where and/or how do we mention this character in the MGSV article?


Hi. You removed the Raikov lookalike entry from the character list. I added him in earlier because he looked enough like Raikov that it seemed to warrant a mention, and since they briefly showed him in the VGA trailer (see picture above), it seemed like he was important enough to mention. What should I do to mention the character WITHOUT speculation? Hope E3 manages to answer who these characters are. Weedle McHairybug (talk) 20:39, April 12, 2013 (UTC)
 * Did he play a significant role in the trailers besides the other tens of soldiers? I suppose he was one of the few who was unmasked, but why claim it's a joke character like Raikov? Maybe call him "unidentified long-haired soldier," or just note him in the trailer description. --Bluerock (talk) 21:09, April 12, 2013 (UTC)
 * Did the latter option. Hopefully E3 actually IDs these characters officially, like give them names. Also, Raikov may have been a joke character in the main story of Snake Eater (after all, he was a weak character and an explicit take that against Raiden, no way he can't be a joke character there), but I'm doubtful he was a joke character anywhere else, particularly the online mode of Subsistence and most certainly not in Portable Ops story or online mode, seeing how had pretty decent stats, and was even supplied to the GRU faction player with the highest score in Subsistence (certainly much better than his KGB faction's equivalent, Sokolov, where the player had to have the worst score to play as him). Besides, even if he was a joke character, Johnny Sasaki was also a joke character, yet even he ended up getting a pretty decent role in MGS4, so its not quite enough to dismiss him quite yet. Never said the guy was Raikov beyond any doubt, just said the character looked like him. Oh well, let's hope E3 at the earliest can actually state who that guy is, among others. They'd need to officially unveil the characters sooner or later. Weedle McHairybug (talk) 21:21, April 12, 2013 (UTC)

So how do we handle this?
The MSX2 stance in canon sections are probably going to be permanently gone. However, how do we handle this? People have often used the whole "Portable Ops not being on the timeline" to imply that the game is not canon. I've also seen some posts that indicate that the MSX2 games aren't canon, and are best just "events." Violet Lee on GameFAQS is a notable example of a user who ascribed to that argument. I'll even find old posts if I have to prove it. My main problem is the MPO is non-canon for not being on that truth timeline argument. Weedle McHairybug (talk) 22:52, April 14, 2013 (UTC)


 * I don't really think much of the "timeline" arguments myself. The games appear in some, and they don't appear in others. Even if some timeline writers feel that particular games are "less important" as events in the "Metal Gear Solid" saga, and chose to omit them, this does not create contradictions or relate to the canon at all. Omission is not proof of non-existence. I'm still mulling over how we should deal with that section in the MPO article to be honest, as that might actually have something of value to it. --Bluerock (talk) 23:16, April 14, 2013 (UTC)


 * BTW, not that I want to mention the timeline arguments again, but where do you think we should place this as a source? It seems notable enough to mention on at least one of the two articles. http://www.konami.jp/mg/mgsaga.html Weedle McHairybug (talk) 13:00, April 18, 2013 (UTC)


 * But a source for what exactly? I don't really know what can be said about it. Remember that the original MSX2 games are not sold separately (as far as I'm aware) and are included as extras in Metal Gear Solid 3: Substance; most of these timelines seem to be promoting the games themselves simply for marketing purposes, rather than serving as a definitive chronology of the entire series. --Bluerock (talk) 18:09, April 18, 2013 (UTC)
 * Oh, uh, just a mention that the two games were omitted from a timeline in Peace Walker's development in either of the MSX2 articles, or even the Peace Walker article, if needs be. This is the only timeline I'm aware of that has the MSX2 games omitted, so it seemed worthy of noting, but if not, oh well. Weedle McHairybug (talk) 21:11, April 18, 2013 (UTC)
 * The MSX2 games were recently mentioned in Revengeance. Hell, in MGS4, Big Boss even says that Snake "erased" him two times before. I'm surprised people think those games are not canon. As for the timeline, to be fair to Weedle, it doesn't mention Metal Gear Solid Mobile for "marketing purposes". --173.169.84.59 21:15, April 18, 2013 (UTC)
 * Yeah, they were mentioned in MGS4 and apparently Revengeance (BTW, that reminds me, can you post the Codec conversation mentioning the reference to the Outer Heaven Uprising and possibly Zanzibar Land?). Technically, they said that the games are simply "events" but at the same time non-canon, and cited examples such as Snake not knowing what an RC missile was yet talking about some stuff from the games that weren't actually accessible. I mean, even under marketing purposes, it still seems a bit jarring that they aren't even on the timeline. Even the MGS official site at least placed them as a footnote. But, if we can't put it up, I guess we can't put it up. Weedle McHairybug (talk) 21:42, April 18, 2013 (UTC)


 * Note that the timeline you linked to, Weedle, is very basic anyway, and only lists some of the main games and nothing else. Also, Snake doesn't know what RC missiles are? I know Otacon describes the Nikita missiles to Snake in MGS1, but this is done with all weapons isn't it? --Bluerock (talk) 21:52, April 18, 2013 (UTC)
 * I think the people who claimed it were thinking more of the instance where Deepthroat contacted Snake regarding bypassing the Electric Floor than the Otacon call. At the very least, he didn't seem to remember his doing that method in Outer Heaven, seeing how he asked Deepthroat when the latter contacted him how to bypass it. Weedle McHairybug (talk) 21:56, April 18, 2013 (UTC)


 * That seems pretty far fetched to be honest. Why wouldn't Snake ask how to reach it if he knows Deepthroat has inside information? It doesn't mean he doesn't know about RC missiles. As far as he was aware, there may not have been any conveniently on-site for him to use anyway. --Bluerock (talk) 22:02, April 18, 2013 (UTC)

"As for the timeline, to be fair to Weedle, it doesn't mention Metal Gear Solid Mobile for "marketing purposes"."

- 173.169.84.59


 * Well, that's kind of my point. Mobile isn't as easily accessible or as well known as the main console games, so there doesn't seem much point for Konami to promote that title. --Bluerock (talk) 21:23, April 18, 2013 (UTC)


 * I was actually trying to say Konami bothering to mention Portable Ops while ignoring Mobile suggests that Portable Ops is canon. It reminds me of the whole "Resident Evil Gaiden is not canon" debate but that's another series. --173.169.84.59 22:25, April 18, 2013 (UTC)


 * Ah, my mistake. Anyway, the fact that MPO is mentioned there, and the exact same canon argument has been made about that game not being on other timelines, just highlights how silly that whole debate is to me. --Bluerock (talk) 22:35, April 18, 2013 (UTC)
 * Yeah, I think it is silly to debate it as well. Unfortunately, for some reason some people decided to find whatever excuse to claim it is non-canon. Anyways, we may need to get rid of the Canon debates, was probably a bad idea for me to even mention them anyways, even though it was a pretty big debate at least on Gamefaqs. That timeline, though, might need to be mentioned somewhere. Maybe state they omitted the MSX2 games due to them not being released separately? The Metal Gear series article would probably be a good fit, possibly the Peace Walker article as well, since those articles directly relate to the timeline. Weedle McHairybug (talk) 22:43, April 18, 2013 (UTC)


 * Maybe the series article would be best, but I don't see what can really be said about the games' omission, as anything would technically be speculation. Perhaps something simple, along the lines of:

"The MSX2 games have sometimes been omitted from timelines representing the series' internal chronology, instead focusing on the more widely known console releases beginning with Metal Gear Solid."

- Example text


 * No need for the Peace Walker article, as it's just stating when it takes place, which is already widely known. --Bluerock (talk) 23:11, April 18, 2013 (UTC)

Naomi and Outer Heaven.
Hi.

Naomi actually did side with trying to bring Outer Heaven about. She worked with Liquid Ocelot, and nowhere was it stated or even implied that she planned to backstab Ocelot/EVA for the goal. If anything, considering how Ocelot still managed to claim success in bringing about Outer Heaven despite having most likely watched Naomi's first posthumous video (It was playing on all the screens at GW's chamber, and since GW powered Outer Haven, chances are it would be broadcasting the entire message throughout the ship), its unlikely she was not going to bring it about. Besides, Otacon explicitly mentioned that he was unsure of Sunny's motives for choosing the method of FOXALIVE, meaning it was completely unlikely Naomi simply told her to do it (that in itself would have been a motive). Just noting that. I know some people mentioned her "free the foxes" statement in her posthumous speech as evidence against her being for Liquid's plan, but I've also heard some people use similar rhetoric when freeing wild animals from zoos in public and causing mass chaos as a result, so I doubt that's going to be clear cut proof that she backstabbed Ocelot or did not intend for Outer Heaven, anyway. That, as well as Big Boss effectively mentioning it in his speech to Big Boss regarding their plans to remove the Patriots. Just noting things, though. Weedle McHairybug (talk) 21:13, April 17, 2013 (UTC)


 * I didn't say she betrayed Liquid Ocelot; considering her background, she most certainly did not want the world of conflict and strife envisioned by Liquid and Big Boss, i.e. Outer Heaven and it would be erroneous to even claim she did. Her only clearly stated goal was to free the world from control by the Patriots. There is no evidence to suggest that she believed Liquid's "Wild West" scenario would come about regarding perpetual warfare.--Bluerock (talk) 21:22, April 17, 2013 (UTC)


 * Did Naomi know all along that Big Boss was alive? She seemed to be shocked about Snake "killing" him. --173.169.84.59 20:37, April 18, 2013 (UTC)


 * I'm not sure that it was ever made clear how aware she was at that time. Her dialogue in MGS1 seemed to be the official line that Big Boss had been killed in Zanzibar Land. She obtained his DNA for the gene therapy experiments from a strand of his hair and claimed his cells were in cryo-storage. Her shock during her conversation with Snake was at Big Boss being his father. --Bluerock (talk) 20:59, April 18, 2013 (UTC)
 * Yeah, and besides, Naomi also implied that, besides the obvious revenge motive for Snake sending Gray Fox home to be a cripple, part of her revenge reason for injecting FOXDIE into Snake was because he killed Big Boss, meaning she had to know before injecting him with FOXDIE. Weedle McHairybug (talk) 21:09, April 18, 2013 (UTC)
 * Yeah, I remember that. I'm just surprised EVA didn't tell Naomi that Big Boss was alive when she joined her group sometime before Para-Medic's death. --173.169.84.59 21:12, April 18, 2013 (UTC)


 * I suppose it's possible that Naomi could have just feigned ignorance, since no one else knew Big Boss was alive anyway. I think his then-current condition would still have been enough reason for her to hate Snake and want revenge. Anyway, just speculating. --Bluerock (talk) 21:40, April 18, 2013 (UTC)

Always happy to expand info on the wiki
I automatically assumed Otacon was referring to Crying Wolf. Not Sniper Wolf. The Wolf crying over her body seems to imply death too. And we can't forget that all of the B&B drop dead after six minutes of fighting when out of their shells. I know there is debate on whether the white rooms are canon though. --68.45.60.81 21:54, April 30, 2013 (UTC)


 * The wolf dog does seem to be "mourning", though maybe it just feels her sorrow? I suppose Kojima deliberately left the BB's fates open enough to allow players to make their own choice and story. Drebin says that Snake cleansed each of the BB's souls (or something to that effect) through fighting them, both after killing them or tranquing them, but whether this means they're no longer prone to dying out of their suits is still up for interpretation. I am indifferent to be honest, as I have no inclination towards one explanation or the other, and I never thought they were particularly interesting characters to begin with. The "white room" seemed like a big joke to me, as I would have thought Kojima smart enough to want players to hesitate to kill them because of their suffering, and not because they look hot. --Bluerock (talk) 22:10, April 30, 2013 (UTC)

Whats the rating of this wiki
Do you have to cover up strong strong language like @$$.

Oh and by the way I read your user profile, I like your history with Metal Gear. :) Fortu (talk) 05:45, May 1, 2013 (UTC)

Ok, Thank you good sir. Fortu (talk) 14:06, May 1, 2013 (UTC)

Game Guides Display
Hello again, as you may or may not know recently Wikia has released a new version of our Game Guides application on both the Apple Store and the Google Play store. We are hoping to target our audiences even further and try to bring this app more to their attention. For this reason, we have created a template promoting our application that we would like to place on your site with your permission of course. The template can be seen here (it shows what it would look like on both a light themed and dark themed wiki). The template would live in the upper-right column of this wiki, right below the advertisement. Please get back to me if it's ok to go ahead and enable this on here. - Wagnike2 (talk) 14:32, May 1, 2013 (UTC)

Do one second flashbacks really count as appearances?
Octopus, Cunningham, Elisa and Gene are never mentioned at all in conversations in MGS4. At least Rosemary and her son are mentioned multiple times in codec conversations in Rising. 68.45.60.81 18:35, May 5, 2013 (UTC)


 * They are all appearances of one sort or another. However, the character infoboxes should only be a summary of important info, so they should ideally include only "important" appearances. Everything else can be placed in the full appearance list at the bottom of the article. We should probably form a consensus on what constitutes "important" appearances though, to avoid confusion. I would say to include all direct appearances (whether physical or aural), but also where the characters have an essential role in the game (e.g. Big Boss in MGS1, and The Boss in MPW). So in that respect, I agree that MGS4 should not be included in Decoy Octopus's infobox appearances, but then again, I disagree that Rosemary and her son should have MGR as an infobox appearance. What are your thoughts? --Bluerock (talk) 18:53, May 5, 2013 (UTC)
 * You're the admin. I'll respect whatever you decide. I only added Rosemary because Raiden mentioned her several times. --68.45.60.81 19:03, May 5, 2013 (UTC)

Volgin launchng the nuke
I'm a slow guy so please forgive me for not understanding. I know Gene told Big Boss "did you really think Volgin committed that terrible crime of his own will?" That made me think Coldman forced Volgin to do it. 68.45.60.81 15:29, May 9, 2013 (UTC)


 * I was also initially confused, as the wording makes it seem like Volgin was forced to do it. By handing a nuke over to such a maniac, the CIA (assuming Gene was being truthful) knew he wouldn't resist the chance to try out his "new toy" and blame the defecting Boss. He was certainly ecstatic about using the nuke to cause a major incident and stir up trouble to further his own plans. But in doing so he also carried out the will of the CIA. It's similar to how Gene later spoke of The Boss allowing herself to be killed, even though somebody else had "willed" it. So while Vogin chose to nuke Sokolov's facility, he was unwittingly carrying out the will of the CIA. Convoluted plot, I know. --Bluerock (talk) 18:44, May 9, 2013 (UTC)


 * Yeah, and besides, you can find something similar to what Gene said in the Plant Chapter script for Metal Gear Solid 2: "The President stops to consider the situation and realizes that this is part of the S3 Plan. He had thought he’d betrayed the Patriots on his own volition. But it turns out that he was being manipulated. Losing all hope, he turns and faces Raiden." I think that line best explains the free will wording. Weedle McHairybug (talk) 19:51, May 9, 2013 (UTC)


 * Yes, that description is a perfect analogy. It also highlights how the Patriots were no different to the American Philosophers that they replaced, with the organization essentially becoming a change in name only. --Bluerock (talk) 21:06, May 9, 2013 (UTC)

Are all Extra Ops missions canon?
Weedle seems to think The End calling Big Boss from beyond the grave is canon. I personally doubt every Extra Ops mission is canon. Did Big Boss really fight dinosaurs and shoot soldier-carrying balloons? --68.45.180.182 22:06, May 12, 2013 (UTC)


 * As I said before, the Monster Hunter missions were likely to be non-canon (heck, you can't even get them the normal way, rather by doing a secret event in EX038). The soldier-carrying balloons, however, weren't specified to be non-canon, and are unlocked the standard way. Besides which, items are unlocked and there's even a briefing file on it anyways, one that expands on Kaz's backstory a bit. Regarding The End being contacted by radio, if The Boss possessing Peace Walker, a machine, one that was completely damaged, in the first ending can be counted as canon, I don't see any reason why The End bit can't be counted as canon. Still, hopefully Bluerock can clear things up. Weedle McHairybug (talk) 22:19, May 12, 2013 (UTC)


 * I never said the background info for the briefing file for the mission was not canon. Miller knowing a pig named Pooyan is not hard to believe. --68.45.180.182 22:34, May 12, 2013 (UTC)


 * I never listened to The End conversation, but sounds like a humorous Easter egg to me, similar to a ton of other Codec conversations in the other games. Also, Weedle, you are aware that the "ghost in the machine" does not literally mean a ghost in the supernatural sense, right? The Reptile Pod had inherited some personality traits of The Boss through Stangelove's programming, causing it to destroy itself.
 * Extra Ops as a whole are a bit inconsistent when it comes to canon. There are clearly some that are entirely feasible, and slot neatly in between the story in Main Ops. There are also others that are clearly tongue in cheek, like Big Boss going monster hunting. I think you can ignore some of the presentations in some missions, like Big Boss shooting down soldiers on balloons hundreds of feet in the air, or Snake and Paz/Kaz "making out" in a cardboard box; but one can still acknowledge that the MSF carried out missions to prevent enemy forces Fultoning away soldiers, or that Big Boss chilled out on the beach with friends just like anyone else.
 * --Bluerock (talk) 07:59, May 13, 2013 (UTC)

Yeah, the whole "director" thing was confusing
It wouldn't make sense for the CIA to change DCIs in the middle of a mission. But I do wonder how Coldman planned the mission if he wasn't the DCI. The DCI is the one in charge of the CIA. Wouldn't he be the mastermind behind Operation Snake Eater and not Coldman?--68.45.180.241 21:29, May 16, 2013 (UTC)


 * A mastermind doesn't have to hold the highest position. It would make more sense for Coldman to be director of an operations/planning department. I don't profess to know the DCI's exact role, but the head of an organization usually sets out the general goals, whereas the various departments work on all the detailed stuff. --Bluerock (talk) 21:36, May 16, 2013 (UTC)

liquid ocelot
Well I guess your right nut wouldn't it be better to say "he was known from there on as liquid ocelot" rather that saying he was created? it implies that its a new character different than thw liquid ocelot from 2. Well that's how i read it at least.

Can you redo ocelot and liquid ocelot bios? i think they need a bit more polish in this department. If you have time of course. You're really good. --ZombieVito


 * I'll try and look them over in the next week or so when I have time. I do rewrite them occasionally as they sometimes become inundated with too much detail. I'll take on board any suggestions you think of to improve them. --Bluerock (talk) 20:38, May 22, 2013 (UTC)


 * Well one thing that bugs me a little is that ocelot in 4 doesn't tecnically do anything but his bio has all of liquid ocelot stuff, shouldn't we redo that as well as we did liquid's? ZombieVito (talk) 20:45, May 22, 2013 (UTC)ZombieVito


 * Just to pitch in if this is still being done, given the info that we have I think it's best to leave Liquid Ocelot as a separate entity. He's described as Liquid's doppelganger and not literally Liquid Snake (so more of a double than being literally the same person carried over), so that bit of canon distinction should be recognized considering how it was blatantly mentioned in-game. That said, I wouldn't necessarily remove the info regarding Liquid Ocelot from Ocelot's article. Why? Because Ocelot played a heavy role in the creation of the Liquid Ocelot persona and it was still heavily related to his plot/goal and not to mention it's literally his physical body (just as any relevant use of Liquid's body is mentioned on Liquid Snake's page). Even if you say that Liquid "took over" Ocelot, there's no definitive proof that Ocelot would've opposed to Liquid Ocelot's methods anyway (heck his pragmatic attitude seemed very in line with Ocelot's personality despite adopting the Liquid persona). While one could argue that because Liquid Ocelot was based on the original Liquid Snake it means that we should include all of his info on Liquid Snake's page, I actually disagree as there's no concrete information citing that Liquid Ocelot was a literal translation of Liquid Snake or if Liquid Snake would have developed the same exact goals and mentality as Liquid Ocelot. Heck even their mannerisms and idea of Outer Heaven has enough differences that they're practically two distinct versions of the "Liquid" personality (while Liquid Snake has a more calm and collected demeanor with purposeful grasp to his goal, Liquid Ocelot was far more over-the-top and bombastic as well as being more chaotic in his methodology and ideals). That said, what's currently on the Liquid Snake page is good enough as it still acknowledges the connection that Liquid Ocelot is mainly a doppelganger of Liquid Snake. DementedP (talk) 04:50, June 8, 2013 (UTC)

Questions relating to the S3 Plan.
Hi.

I have some questions regarding the S3 Plan and specifically some things about it that were conflicting about it.


 * 1) Was Solid Snake's involvement in the S3 Plan actually a devastating outlier that would contaminate the project or not? GW's reactions to Solid Snake's presence ("He is not part of the simulation") and Ocelot's claim about his allegedly being unplanned in the project suggests the former, yet that AI speech Raiden listened to, especially the part about the project being "a resounding success," plus their placing a false lead into GW shortly beforehand regarding dead names, suggested the latter to be the case, or at the very least they did indeed anticipate Solid Snake's possible survival and intrusion into the project and acted accordingly?


 * 1) Acting on the same claim that it was a "resounding success," did that mean the Patriots also intended for Revolver Ocelot to get possessed by Liquid again or for him to crash Arsenal Gear into Manhattan? Aside from the claim of the S3 Plan being a "resounding success," their reaction (if any) to these events seemed oddly lacking (barely even referencing it) and almost calm, especially considering their more control-freak nature with GW allegedly panicking at the mere possibility of Solid Snake potentially contaminating the S3 Plan (evidenced by his frequent mentions of Snake "not being part of the simulation.").

Just some things that seemed confusing, and probably needs some clarifying, that's all. Weedle McHairybug (talk) 13:56, May 23, 2013 (UTC)


 * The S3 plan was to govern, control, and manipulate an extreme situation like the Shadow Moses Incident. They were concerned about Solid Snake's involvement because he was an unknown factor, as with any experiment (Snake's presence also brought about Liquid's control over Ocelot, who then caused the Arsenal Gear crash). However, as you say, the Patriots viewed the simulation as a success in the end, despite the initial misgivings about Snake, as they had accomplished their goal (elimination of a nuclear terrorist threat), though the collateral damage (Manhattan) didn't seem to bother them. Make of it what you will.


 * Despite all that, the "AI" is trying to exploit Raiden's emotions, and as such may not be terribly forthcoming. It was gloating about it's success, and was goading Raiden into finishing off Solidus for them. It's speech to was more about psychologically manipulating him, so one must take everything it said with a grain of salt.


 * --Bluerock (talk) 19:36, May 23, 2013 (UTC)


 * If I remember right, weren't they also responsible for the nuclear terrorist threat in the first place (at least according to Ocelot)? You know, manipulating Dead Cell and Solidus into trying to blow up New York City and all that? "Stopping a nuclear terrorist threat" doesn't seem a very rational goal for a logic-based AI when they were effectively the ones who started it and had no (perceivable, at least) sense of remorse for the action. At least with Liquid Snake, it definitely wasn't under their control (for the most part at least, though the so-called DOD investigation of FOXHOUND and some of Richard Ames' comments seem to indicate otherwise, but still...). Weedle McHairybug (talk) 20:02, May 23, 2013 (UTC)


 * That was the whole point. Manipulate the terrorists into initiating the incident, thus setting out the problem to be tackled, and then resolve it. Whether the terrorists succeeded or not would determine if GW was an effective enough problem solver to be handed control over global communications and censorship. Such complex planning in all aspects of the incident was required to test the AI's capabilities. --Bluerock (talk) 20:15, May 23, 2013 (UTC)
 * Okay. Just one last question, though: Since infecting GW with Emma's worm cluster was part of the S3 Plan, why was the Colonel/GW acting as though Raiden should not continue on with his mission in Arsenal Gear (even managing to pull a similar stunt to Big Boss nearing the end of MG1), and at one point trying to break Raiden away from the mission by using Rose as leverage by claiming that she was held by the Sons of Liberty or something on Arsenal Gear. If trying to complete the S3 Plan was the goal, why would GW act as though Raiden should stop as if it were ruining the S3 Plan when continuing would? Was it Briar-Patching or something? Weedle McHairybug (talk) 18:58, May 24, 2013 (UTC)


 * Lol, I had to look up what briar-patching meant. The Colonel only told Raiden to abort when GW became affected by the worm cluster, so it can be assumed to be a glitch on the AI construct's part. Later, he seems to shake off this odd behavior when threatening Rose's life, using it as additional leverage to get Raiden to complete the mission, as I recall. --Bluerock (talk) 09:46, May 25, 2013 (UTC)

Che Biopic "source"
Hi.

The only thing I have in regards to a source regarding the Che biopic being part of the game was some posts I read on this GameFAQs topic:

"Hclan posted...

I agree but Kojima is kind of a political guy. I mean all the games have moral sentiments in them and talk about War. It was probably my very first introduction to world affairs and politics actually, back in 1998.

So I think he'll probably keep it how it is. Kojima will be Kojima. He's just got his style. Looks damn good though.

Well I live in Brazil, and I've been here ever since the end of the Right-Wing dictatorship (We had a pro american dictatorship in charge of the country for 30 years, from 64 to the nineties). I'm majoring in History, and I've been to Cuba, Equador and I plan on goig to Venezuela next year. It's great to see a game that treats Latin America's history from a latin american view point. Black Ops deeply offended me since it's typical "Merrika ftw" bull***, but the way Kojima treated the Cuban Revolution in PW was pretty nice. Seeing Big Boss and Kaz talking respectfully about Fidel and Che was amazing. Also, have you seen the first Che Guevara movie TC? Kojima drew some inspiration to PW from there"

"Hclan posted...

Which one the "Che" part 1 and 2 ones?

Che part one. I remember reading a japanese interview from Kojima, in which he cites it as one of the inspirations for PW Gonna see if I can find it later"

Later, Hclan made a post that was worded in such a way that made it seem as though the youtube link he gave WAS the interview Kojima gave, yet it actually turned out to be one of the Che-related briefing files:

"Confirmation:

http://www.youtube.com/watch?v=kU9TYw4oEj8

AWESOME!" The link to the topic is here, BTW:

http://www.gamefaqs.com/boards/681794-metal-gear-solid-v-the-phantom-pain/63938511?page=1

I've tried to find the source elsewhere, but to no avail, and when I asked for the source on GameFAQs, the guys on there were doubtful that such an interview even existed. I'll try to keep looking, though.

On a slightly unrelated note, do you know if Konami Paris staff actually responds to their emails? I'm in the process of trying to contact Cecile Caminandes to find out some things for the wiki, namely why they chose her to act as the basis for Cecile Cosima Caminandes, and I'd like to know whether they respond because sometimes they don't respond in time, if at all (I had that experience before). Then again, their even posting individual email addresses suggests they at least want to read emails from outside sources, if not wish to respond to them. Weedle McHairybug (talk) 12:33, May 26, 2013 (UTC)

EDIT: Well, I've sent a PM to LukasRocksLives. Hopefully, he'll supply the link. Weedle McHairybug (talk) 13:13, May 26, 2013 (UTC)


 * If no one can verify it, it should be removed. It does sound like something Kojima might do (he is a huge fan of movies after all), but there's no evidence to support it. As for contacting Konami personnel, I really have no idea. --Bluerock (talk) 13:29, May 26, 2013 (UTC)
 * LukasRocksLives did indicate that he saw the interview before. However, yeah, we should delete it. For now, however, I'll hide it, since the source does exist somewhere. LukasRocksLives is somewhat anti-American, though, but he'd have to be crazy to try and keep this up in the topic had he been lying. I'll be sending the email soon for Cecile, BTW. I have four questions for her, only one of which actually relates to Konami (Peace Walker, specifically). That's all I'll say on the matter.Weedle McHairybug (talk) 14:01, May 26, 2013 (UTC)

The Legacy Collection
Hi, Bluerock. Does MGS: TLC include MGS2: Substance and MGS: Subsistence? Cold Hotman 13:42, May 27, 2013 (UTC)


 * Yes, as it will include the HD editions of MGS2 and MGS3 (no Skateboarding or Snake vs. Monkey minigames though). --Bluerock (talk) 14:23, May 27, 2013 (UTC)

The year Solidus was elected
I admit it's a bit confusing. Nastasha says in a codec conversation in MGS that his term was almost up yet the database says he was the 43rd President, suggesting he was elected in 2001. In addition, in Rising, Sunny and Raiden suggests that the Presidential election dates are the same as in real life.

http://metalgear.wikia.com/wiki/Metal_Gear_Rising:_Revengeance_radio_conversations#Operation_Tecumseh

As for the wars in Afghanistan and Iraq, if Solidus was elected in 2001 then we can assume he was the one who authorized the wars in the Metal Gear universe.

68.45.180.241 19:14, May 30, 2013 (UTC)


 * Yeah, that's correct. That's pretty much why I added it in.
 * BTW, 68.45.180.241 and Bluerock, here's the quote regarding Solidus forcing the NMD program through during Scott Dolph's speech. I'll even bold the specific part of the speech: "The National Missile Defense program was initiated in the end of the 20th century, projected to completion in 2005. However, the NMD trial conducted in the year 2000 was a complete failure and the success of the 1999 trials is now considered a chance happening. There was no technological solution in sight and the program was already attracting strong criticism from Russia and China for its potential violation of the Anti-Ballistic Missile agreement. The fact that any development in missile defense would trigger accelerated weapons development has been pointed out from the very beginning. President Sears forced the NMD proposal through and succeeded in deploying the program. Some say that it was a military interest - with plans for the hundred billion dollar program budget that actually arranged the legislative approval." Weedle McHairybug (talk) 19:16, May 30, 2013 (UTC)
 * Fair enough. Since the program was scheduled to be deployed in 2005, he could have pushed it through before he "resigned" instead of 2000. --68.45.180.241 19:25, May 30, 2013 (UTC)


 * Can you please note all this as a reference in the actual article (Solidus term dates, assumptions, etc)? It's important that reader's are aware of all the evidence for these claims, so that they can judge or scrutinize for themselves. Also, I appreciate you both addressing this, but in future, can you take article discussions to the corresponding talk page, so that is easily visible to all? Cheers. --Bluerock (talk) 19:47, May 30, 2013 (UTC)

Vandal?
http://metalgear.wikia.com/wiki/Special:Contributions/112.217.228.212


 * If it happens again, I'll ban him/her. --Bluerock (talk) 18:17, June 2, 2013 (UTC)

Speculation concerning the unidentified doctor in Metal Gear Solid V
I never (intentionally) said that the unidentified doctor or Kio Marv were the same character. I don't think that they are the same character. However, it is interesting to note that some sources did notice a resemblance between the two characters when Konami at the time wouldn't confirm that The Phantom Pain was indeed a Metal Gear game. If this is such a problem to note this on the doctor's article, then should this note about the characters' resemblance be removed from The Phantom Pain article? Omega Fighter (talk) 16:06, June 7, 2013 (UTC)


 * Not so much a problem, just more about relevance to the subject. Yes, I would say ditch the mention in the TPP article too. The page actually says this was "evidence" to suggest it was MGS5, which is clearly not the case. --Bluerock (talk) 17:24, June 7, 2013 (UTC)


 * On a related note, Weedle's the one who said the blonde haired guy was Raikov. The character might very well be a nobody. --68.45.180.241 20:23, June 7, 2013 (UTC)
 * Yeah, although its too big of a coincidence for the guy to just look like Raikov. The only other character he resembles is Raiden, and that guy is either not even born yet, or certainly was not old enough to be the guy in question. Besides, the trailer showed most of the minor NPCs looking all the same (honestly, the patients who aren't Ishmael or Big Boss look so much alike its almost as if Agent Smith somehow turned into a patient and copied his appearance onto every single patient in the hospital), so I'm doubtful that they gave the guy a distinctive appearance just for him to be a nobody. Well, we'll see when E3 showcases Phantom Pain on the 12th, either way. Whoever that guy is, I doubt he's a minor character, as the minor characters usually look alike (see the patients that are killed). It's either Raikov or potentially Raiden's father (possibly even BOTH), especially seeing its hard to believe that they'd make a character look like Raiden/Raikov for no reason at all. Weedle McHairybug (talk) 20:42, June 7, 2013 (UTC)


 * I'm sure that Raikov and Raiden aren't the only long, fair-haired, Caucasian men in the Metal Gear Solid universe, nor that Marv is the only balding, bespectacled doctor. I can see why a gasmask-wearing, psychokinetic, fiery hallucination-associated child can readily be linked to Psycho Mantis, but those other two vague examples are really a stretch. --Bluerock (talk) 22:27, June 7, 2013 (UTC)
 * I know they most likely aren't the only ones: Liquid Snake and even Revolver Ocelot were long, fair-haired, Caucasian men in the Metal Gear Solid universe as well. Heck, Kazuhira Miller also qualifies as one as well (well, mostly Caucasian, at least). It's more that the anonymous long haired dude looked almost exactly like them, not just a passing resemblance due to similar features, but virtually identical. Well, assuming Kojima will give a cast list in E3, let's hope he at least unveils who that guy is, at least. Weedle McHairybug (talk) 22:56, June 7, 2013 (UTC)

AntonImaus is not my account
Don't know who that person is. Never even heard of the name before. --68.45.180.241 19:09, June 12, 2013 (UTC)


 * Ah ok, my mistake. --Bluerock (talk) 19:34, June 12, 2013 (UTC)

Should Ground Zeroes and Phantom Pain be merged or remain separate?
Wikipedia has already merged the two together.

http://en.wikipedia.org/wiki/Metal_Gear_Solid_V:_The_Phantom_Pain

--BlackBaton (talk) 16:11, June 14, 2013 (UTC)


 * Wikipedia also has both MGS: Rising and MGR: Revengeance on one page, whereas we have two. I am on the fence with this one, but if there's a strong consensus from the general user base to merge the two, then I don't really have a problem with it. I'll put a merge tag on the Ground Zeroes page then people can vote on it over a week or so. --Bluerock (talk) 18:16, June 14, 2013 (UTC)
 * Yeah, and even then, if it is specifically confirmed to be released together on a single package, if not a single disc, we can merge it then. If not, and the consensus is against mergers, we keep them separate. That simple, really. Weedle McHairybug (talk) 13:36, June 15, 2013 (UTC)
 * Never mind. The votes have been overwhelmingly "no" for the pages to remain separate. --BlackBaton (talk) 15:36, June 16, 2013 (UTC)
 * Yeah, looks like they'll remain separate for now. --Bluerock (talk) 17:41, June 16, 2013 (UTC)

BlackBaton's edit reasons.
Hi, Bluerock and Fantomas. BlackBaton's edits seem to be reverting mine. I could understand if there was a valid reason, but some of the reasons against my revisions seemed more petty in nature. He claims that since I'm not a fan of the Metal Gear franchise, I shouldn't have a say in the matter regarding edits on this site (Last time I checked, you don't even need to be a fan of the series or play the games to edit, just have information on it), and also claiming that I "lost" on Wikipedia and he "won," in reference to whether to merge The Phantom Pain and Ground Zeroes and how that's even more of a reason why he is justified in reverting my edits (Now granted, I never actually lost that debate: Johny2x4 merged the two without any real consensus and even said he was doing that, and Mr. Mittens even is considering splitting them back up, but that's neither here nor there). When I tried to call him out on his behavior, he keeps on deleting my messages and telling me to scram from his talk page, even implying that I can't make edits on his talk page because "I'm not an admin." The edits he's reverting, BTW, are the Minor characters page regarding the MSF Negotiator and the Jean-Paul Sartre entries (wouldn't the fact that they were even mentioned at all make them relevant anyways? Only thing that's not relevant are things that aren't mentioned at all in the series, directly or indirectly.) and the bit about Holly White finding the hang-glider on Thanksgiving Day, because apparently Zanzibar Land used them for a celebration. Can you settle it for us? Weedle McHairybug (talk) 13:46, June 15, 2013 (UTC)


 * I edited Holly's page to reference the discovery of the glider in the Zanzibar Land Disturbance section, since it has more relevance there. BlackBaton's reasons for edit warring are obviously bogus, and he's used those reasons on numerous occasions previously. In any case, neither of you took the issues to the articles' talk pages to discuss after three reversions each (whatever the reasoning for the edits), so nothing was resolved on the matter. If neither of you start doing this, nothing will come of it, and will ultimately lead to bans if it carries on. If BlackBaton doesn't want to communicate on his personal talk page, that's his choice. If you open a discussion on the article's talk page, you can get opinions from other users, and a consensus can be formed. --Bluerock (talk) 13:58, June 15, 2013 (UTC)
 * Made sure I created a topic on the talk page. Will also make sure I beat myself in the head with the three-edit rule, even literally if it comes down to it, to ensure I don't break that rule again. Weedle McHairybug (talk) 14:08, June 15, 2013 (UTC)

"The operation to eliminate the traitor"
I always thought it was a reference to Operaton Snake Eater. I didn't know Coldman actually considered the Boss to be a traitor for something she did before her fake detection. --68.45.180.241 01:14, June 17, 2013 (UTC)


 * I honestly doubt he considered her a traitor. Wouldn't make sense. Pretty much every thing she did was under the CIA's orders, even her being abused. I'm pretty sure it was referring to Operation Snake Eater's official parameters, since technically it was meant to eliminate a traitor (although its closer to a fake defection gone wrong). Plus, if he did actually believe her to be a traitor, why did the CIA essentially throw him under the rug by exiling him. The way he was talking implied that he was exiled specifically for his role in planning Snake Eater. If he believed her to be a traitor, there wouldn't be too much of a problem for the CIA if he talked, as all he's doing is giving the official information about her betraying the country. Probably the closest he might get into trouble if we ignore that whole "deviously cunning strategist" route is if he also revealed the same information that EVA supplied to Naked Snake (ie, she faked defection to steal the legacy, yet thanks to Volgin launching the nuke, the US government was forced to set her up as an actual traitor to ensure they gained the Legacy while at the same time keeping the Soviets off their backs), and even THAT was implied to be a ruse (Ocelot's phone call, Gene's revelation, plus Snake mentioning that the debriefing might have been made up by the CIA). Weedle McHairybug (talk) 01:24, June 17, 2013 (UTC)


 * I possibly misplaced the "traitor" reference, though the CIA did have it in for her before the Virtuous Mission. If Coldman was not involved in the Virtuous Mission, then he may well have been under the impression she was a genuine traitor. Also, nothing indicated Coldman was demoted specifically due to Operation Snake Eater, or at what point afterwards it occurred. Anyway, I'm still unconvinced that Kojima deliberately used Gene's DCS from MPO for Coldman, especially since he went out of his way to avoid the plot of that game, but whatever. --Bluerock (talk) 06:11, June 17, 2013 (UTC)
 * Seeing how he mentioned "It's what the CIA does best: ensure those in the know keep their mouths shut or else pack them off someplace where there's no one to listen to," right after admitting to his involvement in Operation Snake Eater's planning, it was meant to be inferred by the story that Coldman had been exiled specifically because of his involvement in Snake Eater and basically attempting to squeal about it. Otherwise, they would have made sure to specify what he did that earned him his exile if not that. And I wouldn't say he deliberately went out of his way to avoid the plot of the game: He did make sure to insert a reference to San Hieronymo in the beginning of the game, and heck, even the DCI's assassination was indirectly referenced by Huey regarding how Coldman got the blueprints: Coldman was repeatedly inferred to be a pariah within the CIA for reasons implied to be Snake Eater, due to requiring him to test Peace Walker's automatic retaliation launch to even convince the CIA brass to let him mass-produce it at the very least, and Huey also claimed that the reason he specifically chose a live nuke instead of a warhead dummy was specifically to cow the CIA brass into giving his job back (in Huey's words, "get a leg up in negotiations"). A pariah of his status would not have the CIA supply him with the blueprints on their own accord. Even if you can argue that Coldman had managed to somehow retrieve them at most a decade before, given how very seriously he wanted to take the whole Peace Walker route, to even risk blowing up the world in a nuclear war if he could sell the concept as Chapter 4 revealed, it would have been very OOC to just wait out for Huey before giving him Granin's documents and then blackmailing him with fraud, aside from the aforementioned pariah status making his even getting the documents easily a near-impossibility. The only time there might have even been a good chance his agency contacts could have leaked the details to Coldman would have been if something unexpected happened that caused a shakeup at the CIA. The only recorded instance of such an event in canon, BTW, occurred with the DCI's assassination at the hands of Ocelot, which made very clear that it caused a shakeup on the seventh floor of Langley. Anyways, I found it odd that Big Mama mentioned the whole "fearing of her charisma" as a reason to have her killed off in MGS4, despite having another source indicating otherwise: Specifically, what she told Naked Snake in the debriefing. Weedle McHairybug (talk) 07:48, June 17, 2013 (UTC)


 * The exact reasons for Coldman's "exile" are unknown. Also, how was the DCI's assassination implied by Coldman obtaining Metal Gear specs? --Bluerock (talk) 09:31, June 17, 2013 (UTC)
 * I... actually did explain how it was implied. But I'll copy and paste in case you missed it, also putting it in quotes and italics just to ensure you don't miss it:
 * "Coldman was repeatedly inferred to be a pariah within the CIA for reasons implied to be Snake Eater, due to requiring him to test Peace Walker's automatic retaliation launch to even convince the CIA brass to let him mass-produce it at the very least, and Huey also claimed that the reason he specifically chose a live nuke instead of a warhead dummy was specifically to cow the CIA brass into giving his job back (in Huey's words, "get a leg up in negotiations"). A pariah of his status would not have the CIA supply him with the blueprints on their own accord. Even if you can argue that Coldman had managed to somehow retrieve them at most a decade before, given how very seriously he wanted to take the whole Peace Walker route, to even risk blowing up the world in a nuclear war if he could sell the concept as Chapter 4 revealed, it would have been very OOC to just wait out for Huey before giving him Granin's documents and then blackmailing him with fraud, aside from the aforementioned pariah status making his even getting the documents easily a near-impossibility. The only time there might have even been a good chance his agency contacts could have leaked the details to Coldman would have been if something unexpected happened that caused a shakeup at the CIA. The only recorded instance of such an event in canon, BTW, occurred with the DCI's assassination at the hands of Ocelot, which made very clear that it caused a shakeup on the seventh floor of Langley."
 * As far as the exact reasons for his exile being unknown, when a writer has someone mention, almost immediately after claiming that they did an action, mention they were exiled as a way to ensure information wasn't leaked, and there is no other explanation offered anywhere, the intent of the writer/author is to infer that said action was the reason for their exile. It's a common literary device. Weedle McHairybug (talk) 09:45, June 17, 2013 (UTC)


 * I have to agree with Weedle about Coldman's exile. It's obvious that he was "in the know" about Operation Snake Eater and was exiled to "a place where there's no one to listen." As for the Metal Gear specs, I think Weedle's jumping to conclusions. Anyway, if you don't believe that Coldman is the deviously cunning strategist, than you should remove all references to him being the same person from Coldman's page. You are an admin after all. --68.45.180.241 11:53, June 17, 2013 (UTC)
 * That, as well as refusing to keep his mouth shut.
 * As far as the Metal Gear specs, from all the evidence that was stated throughout the game that he was a pariah as a result of Snake Eater with extremely limited contact with the CIA at best, and his being obsessed with the Peace Walker project (heck, even willing to start a nuclear war over it if push came to shove), exactly what other conclusion could be reached? Please, enlighten me. Weedle McHairybug (talk) 12:07, June 17, 2013 (UTC)

Coldman could only have gotten the Metal Gear plans due to the shakeup caused by the DCI's death? That's pure speculation. He got hold of them through an Agency contact and that is all that is known. You can make your own conclusions, but don't cite it as being implied by the writers.

Also, recheck the dialogue from Peace Walker. Nowhere does Coldman claim that Operation Snake Eater was connected to his "exile." He mentions both subjects in separate responses to different questions raised by Snake:

Coldman: I know all about you. Tselinoyarsk? 10 years ago?

Snake: You were involved...?

Coldman: The operation to eliminate the traitor? I planned the whole thing.

Snake: Shouldn't a suit like you be back at Langley? What the hell are you doing here?

Coldman: ...It's what the CIA does best. Ensure people in the know keep thier mouths shut, or else pack them off someplace where there's no one to listen.

Snake: I get it. You're trying to claw your back into their good graces.

Again, Weedle, you're using the old excuse that because no apparent explanation is given, that one MUST be chosen from elsewhere in the narrative. We know next to nothing of the true reasons behind his exile beside a few comments.

It's an identical situation to when fans claimed that Big Boss revealed that he was Solid Snake's father in Zanzibar Land, simply because the two subjects were discussed in the same conversation in MGS1. You understand where I'm coming from?

Regarding "Gene's D.C.S. =/= Coldman," I'm not going to change any articles regarding it at this moment in time, as I don't want to be working at cross-purposes with other users. Coldman's role in the affair does appear similar to the Gene's phantom D.C.S., but whether the connection was intended, plot-wise, remains unclear. Considering Kojima's deliberate distancing of the MPW plot from MPO, modifying the articles may ultimately be the best thing to do, to make them more credible and less speculative.

--Bluerock (talk) 12:48, June 17, 2013 (UTC)


 * Fine, although I still feel that they should have made it explicitly clear what he was exiled for, especially seeing how that reference to "those in the know" did in fact imply that it was related to Snake Eater, which was meant to be top secret, and besides which, the true mission details were supposed to be suppressed. And its not like it has to be directly stated in order for it to be the case. Take Ocelot and The Boss' relationship to each other, for example: Ocelot being The Boss's son was never directly stated in the games themselves, yet their relationship was nonetheless heavily implied, and even stated in supplementary materials. Either way, I'm not going to mention that Coldman got the blueprints as a result of the DCI's death in any articles, even though his status as a pariah/an exile, not to mention it being strongly implied that he came up with the Peace Walker project without input from the CIA, would have made his even receiving blueprints impossible, given the security importance the blueprints would have been to the CIA. Miller briefly mentioned San Hieronymo in MPW though, and even Kojima admitted in a podcast post-Peace Walker release that MPO "happened," so if he was trying to distance himself from MPO, he did a terrible job, especially when even the (former) MGS timeline on the official site had MPO on it (I said "former" because they took down the timeline shortly after TPP was unveiled at GDC 2013 to make more room for Versus Battle). I wonder if Kojima also intended to keep his distance from MGS4 as well. He definitely had Big Boss reacting with confusion regarding Cipher despite Paz reciting their backstory (a similar one to MGS4), and then telling Miller regarding he was "unsure" what the connection was between Cipher and Zero in a briefing file that was implied to have occurred between the Paz/ZEKE battle and the ending. Weedle McHairybug (talk) 13:14, June 17, 2013 (UTC)


 * I agree that adding snapshots of PO in MGS4 didn't help to distance the game from the main series but it happened. Bluerock, do you think MPO is still canon? People in Wikipedia and blogs claim the game not being mentioned in the timelines makes it non-canon but Rising is not mentioned either. --68.45.180.241 13:36, June 17, 2013 (UTC)


 * The timeline omissions are meaningless. MPO is canon and will remain so unless officially stated otherwise. What I believe is irrelevant, but I personally treat it as canon. --Bluerock (talk) 15:38, June 17, 2013 (UTC)

CIA running the drug plant.
Hi. The drug running operation by the Peace Sentinels/CIA in Peace Walker's explanation, at least to me, seemed to be pretty weak. I mean, if they were afraid of the communists gaining control of Central America, why would they continue an operation that was established by the KGB via the FSLN in the first place? The most logical order of things would be to shut down the operations, either by destroying the plant or otherwise making sure the plant was in the hands of someone who wasn't KGB-based, not continue it. Is there any explanation as to why they thought it was a good idea to continue running the drug front? The only real reason I could even think of is because Coldman was metaphorically in bed with the KGB agent Zadornov as evidenced by Chapter 4. Also, why did Paz try to pin the blame entirely on the CIA for the drug running? While I'll admit that the CIA was technically guilty of continuing the operation (although then again, given Coldman's pariah, non-talking status with the CIA, I'm doubtful they even sanctioned that), the way Paz expressed her anger at the CIA for the drug running operation made it seem as though the CIA was the one who turned the plant into a drug production facility, when it was really the KGB and the FSLN who created it, something she should have known even without her actual affiliation with the KGB due to Amanda flat out admitting it. Weedle McHairybug (talk) 09:53, June 17, 2013 (UTC)


 * It was just an extra source of capital. If the profits went directly to Peace Sentinel, it would no longer be funding the Sandinistas, so it was win-win. Whether it was KGB or CIA operating a drug plant doesn't matter, it would still be a vile enterprise. --Bluerock (talk) 13:53, June 17, 2013 (UTC)
 * Yeah, but the way Big Boss was talking indicated that their primary motive was trying to stop the Communists from controlling Central America. That motive could also be used to either blow up the plant or otherwise hand it over to people not connected to the communists and ensure that coffee is the product they are producing, and not drugs. Either one of those options are certainly what I would have done if I were in their position, as it's win win for our country and for the other countries who wish to be free from communism as well: It would keep Communist influence off Central America, and ultimately us, and at the same time, it would prevent Costa Rica from becoming a center for the drug trade and thus becoming a problem with our citizenry, either by having a drug addiction epidemic, or otherwise letting drug cartels into our country. It would kill two birds with a single stone, in other words.
 * Yeah, the drug trade is vile, no matter who was running it, but she seemed to be silent about the FSLN and ultimately the KGB doing exactly that, which seems odd especially given her supposed peaceful nature (note, I'm specifically referring to her cover. I know she is actually a KGB agent, among others). Weedle McHairybug (talk) 14:14, June 17, 2013 (UTC)
 * Peace Sentinel wasn't exactly a paragon of virtue. The completion of the Peace Walker Project was higher on the agenda than any other concern. Unfortunately, not many organizations think too much of the negative effects of policies in the long term. I'm sure Paz would be just as disgusted with whoever was running the plant; it just happened to be Peace Sentinel at that moment in time. --Bluerock (talk) 15:25, June 17, 2013 (UTC)

Ocelot spoke after the optional third torture session?
I salute you for surviving that third session. I was barely able to survive the two mandatory torture sessions on normal difficulty in the original MGS. They are HARD AS HELL. No matter how hard I tried, I couldn't survive the third session. I don't know if it was because my finger hurt or because Snake's resistance weakens with each session. Does Ocelot say anything in the other two sessions before Gray Fox rescues Snake? --68.45.180.241 16:30, June 17, 2013 (UTC)


 * More dialogue about how soldiers like Snake and himself need a world of conflict, and how Liquid will bring it about, similar to the previous session. It's all in that codec script dump that's available online, but I don't think there was any other unique dialogue. Also, if you think Ocelot's torture is tough, try Solidus Snake on Arsenal Gear, European Extreme. That is a killer. I only managed it through a sort of cheat, where holding Raiden's head (first person) to the extreme right or left, will make the O2 gauge decrease slower. Of course a turbo controller makes both challenges a breeze if you own one. --Bluerock (talk) 18:01, June 17, 2013 (UTC)

What do you think?
Hey if you don't mind check my new blog. I think i need a second opinion in the vs match. Who do you think will win?R.S 14:06, June 22, 2013 (UTC)

Question about Liquid Snake
How did he manage to avoid being burned to a crisp when the Hind D exploded?


 * Was he even in the Hind D when it exploded? It wasn't made clear how he escaped, if I recall. Snake thought he would have been sliced up by the rotor blades, though. --Bluerock (talk) 20:31, June 25, 2013 (UTC)


 * That's what made me think he couldn't have escaped from the helicopter in time. If he didn't, he must have invincible skin. He doesn't have any burns from the helicopter explosion. Also, he managed to survive a fall from Metal Gear REX. --68.45.180.241 15:43, June 28, 2013 (UTC)


 * Maybe he did bail from the Hind, and was just very, very lucky. I don't think they have ejector seats in those choppers, though I could be mistaken. --Bluerock (talk) 17:16, June 28, 2013 (UTC)

Thanks for the welcome! :)

TLC package content
Hi, Bluerock. Please tell me what is in the package content of The Legacy Collection for North America? Cold Hotman 21:39, July 7, 2013 (UTC)

The second Metal Gear REX boss fight
Concerning the second Metal Gear REX fight, it is in the original Metal Gear Solid. I don't know if the same method works in The Twin Snakes. From what I said, you need the bandana and stun grenades to pull this off. Here is the link: Omega Fighter 14:29, July 9, 2013 (UTC)

Vandalism
Hello,

It seems that some articles are victimof vandalism. I tried to revert those stupid changes, but the responsibles are always modifying just after that.

Portable Ops, Snake's Revenge and the Big boss pages are concerned. The vandals are BackwardPalindrome and Twi.davis. I don't think I can do anything by myself.

Have a nice day, Le Passant (talk) 08:33, July 14, 2013 (UTC)


 * I've renamed one of the pages back to "Big Boss" (they changed it to "Punished Penis" or something). Can you block 'em? -- ILan ( XD &bull; Edits &bull; Home ) 08:55, July 14, 2013 (UTC)


 * I found several IPs of this person, all were used to vandalize the pages:


 * 65.190.254.83
 * 72.184.132.230
 * 70.57.193.171

-- ILan ( XD &bull; Edits &bull; Home ) 09:19, July 14, 2013 (UTC)


 * Ok, thanks for notifying me, User names/IP addresses have been blocked. --Bluerock (talk) 09:28, July 14, 2013 (UTC)

Why is one of Gray Fox's eyes white in MGS and Twin Snakes?
In MG2, both of his eyes were gray. --98.221.96.139 21:39, July 23, 2013 (UTC)


 * Probably through injury, or some effect of the the cyborg experiments. --Bluerock (talk) 05:47, July 24, 2013 (UTC)

Usage of title on a different wiki
Hello, Bluerock. I'm a bureaucrat of Ōkami wiki, which has recently created a copy of the template title here (full copyright information stated&mdash;no infringement intended), as well as the required JS. I used the template on an article, but it did not work: the title remained the same. I've viewed the usage of the template's parameter here, and saw no differences. The only technical specialist of the wiki is taking a wikibreak, so I am enlisting help here. Since you are the creator of the template (I supposed so), perhaps you can provide us the help needed, please? I would be sincerely grateful. -- —"I can feel the thought of so many people being etched into me...so many voices...so much pain...please don't forget me. This is my voice...my memory...my pain..."—Kuze Reika (Yukishiro Reika) 03:39, August 5, 2013 (UTC)


 * Hi TS, sorry but I'm a bit of a noob when it comes to advanced technical stuff. I actually took the template from Wookiepedia, so you might be better asking there, or at technical support on Community Central. I remember having a hard time myself trying to get a template that actually worked. --Bluerock (talk) 09:47, August 5, 2013 (UTC)
 * Ah yes. Thank you for the information, Bluerock. I will head to the original template's creator right away. —"I think it's time for Jack...to let 'er rip!"—Raiden (, August 5, 2013)

Images for masked characters
I recently found Omega Fighter changing The Fury's image in his info box into the unhelmeted version with the burns after his boss battle. I felt that using the character's final appearance literally before their death felt inappropriate considering that The Fury is literally someone who actually wore his helmet as part of his standard attire, and to have his image based on his literal last moments seems a bit too ridiculous. In this regard, it has come to my attention that Omega Fighter has done the same for various other characters such as Psycho Mantis. In the case of Gray Fox, I understand that showing his face makes sense as he was previously an established character with distinguished facial features, and the revelation that the Cyborg Ninja turned out to be Gray Fox and how he had his helmet open during his final battle makes sense as to why we're using said image. The same could be said with Snake and his facial scars on the current version of his page (although having him in his unscarred appearance based on Soulreaper's image tab system isn't too bad as well).

That said, I don't think the same case could easily be applied to The Fury and Psycho Mantis as I find that they're characters that outwardly had their masks as part of their default latest appearance, and literally depicting them unmasked based on their dying moments feels a bit too much. I just want your opinion on this before I go around changing things back, and if we should implement a certain rule for such characters (be it all masked characters be unmasked in their image or not). What do you think? DementedP (talk) 14:31, August 7, 2013 (UTC)


 * I see your point regarding masked characters. At least with The Fury and Gray Fox images, both their faces and mask are visible to some extent. Mantis is most associated and recognizable in his mask, so I would say use the masked appearance for his main image. We should probably look at drafting a policy for infobox image usage, since none exists at present, though implementing a tabbed infobox proposed by soul reaper might be a bit too complicated at this point. --Bluerock (talk) 17:33, August 7, 2013 (UTC)

)

Brown wig
You said I could ask you stuff, what I want to know is, why did I get the Brown Wig for Raiden with only 76 tags? I'm playing the HD version is the amount needed less?


 * I just glanced at a couple walkthroughs on the web and they state 73 tags are needed for Brown Wig, and 121 for Stealth Camo. I would say the figures on the dog tag page are incorrect and need changing. Thanks for spotting it. --Bluerock (talk) 09:06, August 18, 2013 (UTC)

Since Omega Fighter doesn't like to talk when reverting edits, I ask your adviceEdit
Fan blogs are not reliable sources. We don't know who Holly or Johan were modeled after. Kojima has never commented on that. We shoudn't speculate. Any suggestions Bluerock since Omega Fighter's trademark silence isn't solving anything? 65.211.97.242 16:40, August 19, 2013 (UTC)


 * Firstly, as you well know, edit comments are not intended for personal communications, let alone childish cursing and insults. It's really unprofessional, and I completely sympathize with Omega for choosing to ignore you. Secondly, the blog isn't being used as evidence that characters are based on actors, only that it has been speculated as such by external commenters. As far as I know, there are also no sources that prove Big Boss and Snake's appearances in MG2 are modeled after Sean Connery and Mel Gibson, respectively, but we still note it. Maybe if we find some additional sources to demonstrate that these actor likeness are a widely held opinion (and even other suggestions, like DeVito as Norden) it might give a broader picture than just the one blog. --Bluerock (talk) 19:23, August 20, 2013 (UTC)


 * Awww boohoo let me play a sad song for you on the world's smallest violin. --65.211.97.242 13:56, August 27, 2013 (UTC)


 * Please do. Filling the Recent Wiki Activity page with dumb angry comments is indeed a sad affair. --Bluerock (talk) 18:25, August 27, 2013 (UTC)

Group in Ac!d
Hi.

I was wondering whether we should create an article for that group that was in the very beginning and very end of Metal Gear Ac!d, or if we should note them in some other article should they already be identifiable? From the way the ending was done, it is implied that they had some role in the events of the game, and were going to do something really bad. Weedle McHairybug (talk) 20:12, August 26, 2013 (UTC)


 * You mean BEAGLE? --Bluerock (talk) 20:42, August 26, 2013 (UTC)
 * Actually, I'm meaning the group from the very beginning and the very end of the game. I'll quote the specific instances:
 * "-Meeting room somewhere unknown-


 * SECRETARY:
 * The President has arrived.


 * PRESIDENT:
 * Hello, everyone. Sorry I'm late. I need to apology as it seems my Coast Guard
 * was a little enthusiastic.


 * SECRETARY GENERAL:
 * No apology necessary. The best way to handle this is to punish those in charge
 * of each unit.


 * PRESIDENT:
 * I appreciate your understanding.


 * SECRETARY GENERAL:
 * All for one, and one for all.


 * SECRETARY:
 * My apologies for calling everyone on such short notice, but this is a serious
 * incident.


 * CHAIRMAN:
 * What is this time?


 * PRIME MINISTER:
 * Yes, please enlighten us.


 * SECRETARY:
 * Allow me to fill you in.
 * [...]
 * -Meeting room somewhere unknown-


 * PRESIDENT:
 * And that, gentlemen, brings us to a decision. Does everyone approve?


 * SECRETARY GENERAL:
 * There's no other way. Looks like we'll have to be the "bad guys" this time.


 * CHAIRMAN:
 * A cease-fire agreement will come after the border skirmish. That's the order of
 * operations.


 * SECRETARY GENERAL:
 * Understood.


 * PRIME MINISTER:
 * I would like to express my regrets for this unfortunate, yet necessary decision.


 * CHAIRMAN:
 * I must say, however, that settling our issues in this conference room is a
 * very sensible way of handing things.


 * PRIME MINISTER:
 * I couldn't agree with you more.


 * PRESIDENT:
 * By the way, what has become of the internal conflict on the continent?


 * SECRETARY GENERAL:
 * Oh, yes. We were hoping that maybe you could take care of that.


 * CHAIRMAN:
 * Actually, we have a non-intervention policy on that. It's all rather difficult.


 * SECRETARY GENERAL:
 * Hm, maybe using that card over there wasn't too wise.


 * PRIME MINISTER:
 * Come on. We'll win the next one for sure.


 * PRESIDENT:
 * Well, everyone. Tonight we shall raise a toast to special procurements and a
 * rise in approval ratings. What say you?


 * PRIME MINISTER:
 * Surely you have no use for approval rating! I envy you for that.


 * CHAIRMAN:
 * In any case, tonight will be on us!


 * PRESIDENT:
 * Well! The economy must be doing well.


 * CHAIRMAN:
 * All credit for that goes to the people.


 * PRIME MINISTER:
 * How very commendable.


 * ALL:
 * Hahaha.


 * SECRETARY:
 * Our talks will resume six months from now. Thank you all for attending.


 * -Game ends-"
 * Weedle McHairybug (talk) 20:50, August 26, 2013 (UTC)


 * Might as well make a new article. I couldn't tell you who they are though. --Bluerock (talk) 21:24, August 26, 2013 (UTC)
 * Okay, I'll make the article soon. It's a shame that Ac!d doesn't have something akin to the Special Missions in Ghost Babel that give behind the scenes info on the main game, but oh well, that's life. Should we name it something like "Unidentified group (Metal Gear Ac!d)" or "Unidentified Group (Lobito Island Incident)?" Weedle McHairybug (talk) 21:29, August 26, 2013 (UTC)

Apology
Sorry for adding the F-word to the glossary. Unfortunately, considering how Metal Gear Rising used the F-bomb repeatedly, in spite of the Metal Gear games prior to it using it, if at all, exactly once, it was repeatedly used enough that it seemed to be notable. Personally, I'm not too happy with doing it myself, nor am I really happy that they had to include multiple uses of the word in the game either. Weedle McHairybug (talk) 17:28, August 31, 2013 (UTC)

Uploading videos question.
Hi.

I have a question regarding uploading videos to the wiki.

Is there any way to directly upload videos from your computer, or do you have to put on someplace such as Youtube to have any ability to upload videos? I'm planning on making videos relating to DLC content from Peace Walker (specifically, AI voices in both the English and Japanese versions), as well as for descriptions that are way too long for an image (specifically descriptions that are either automatically scrolling such as the model viewer items/characters, or aspects that require manual scroll to read the entire thing, such as the July 2010 S-F Magazine and Volumes 6 and 8 of Arakawa under the Bridge Magazine on the DLC Extras download section. Weedle McHairybug (talk) 00:10, September 3, 2013 (UTC)


 * You'll probably have to upload it to Youtube or another video site, then use the URL to embed it here. As far as I know, there is no way to upload them directly to a wiki. I would suggest not cluttering the articles with too many low quality videos/screenshots from the Japanese Peace Walker, as they are going to be of little use to us here on an English wiki. Maybe compile them all in a blog instead and advertise them to possible Japanese speakers, and then any translated text can be added to articles at a future date. --Bluerock (talk) 19:31, September 3, 2013 (UTC)
 * Okay. I'll do that. I'm probably going to need some help with the videos, though, as I am unfamiliar with making high-quality videos of the type seen on Youtube, especially for handhelds. I do know someone who does Lets Plays, and that will be my weekend project (It will primarily be of the AI Voice DLCs, although there may be some minor gifs for the moe longer DLC descriptions). I'll also create a blog post for those images for the DLC Extras menu shortly that will advertize them for Japanese-knowledgeable Wiki members, especially if Arkhound is unavailable. They are only for the Japanese-exclusive DLCs (save for the first set of AI voices, and that's only because the descriptions in question are different enough by having a different VA to necessitate them). I know someone on Wookieepedia who is from Japan who might be of help as well. One minor question: Is the blog supposed to be this wiki's blog, or on the Wiki Community? Weedle McHairybug (talk) 19:39, September 3, 2013 (UTC)

I believe you can download custom firmware for the PSP and use it to take direct screenshots and video: I've managed to do this myself for the former, but not managed it for the latter. There are lots of websites that detail how to do this. For the blog, you could do it both here and community central (might reach more people here), but not sure on the exact policies over there, so you may have to check it out. --Bluerock (talk) 20:17, September 3, 2013 (UTC)


 * Okay, I heard about the custom firmware, but I want to make sure its a. legal, and b. risk-free of downloading viruses to my computer. I don't want another virus attack. Weedle McHairybug (talk) 20:23, September 3, 2013 (UTC)

PSP video/screenshots
Hi.

I need to know something: Does the AV Video cable allow for ingame screenshot/video taking? If not, can you at least direct me to a place that will download the necessary customware onto the PSP 3001? I still need it to make those videos of the AI voices to upload onto the wiki, something I need to do before September 30. Weedle McHairybug (talk) 18:41, September 6, 2013 (UTC)


 * Using an AV cable is only useful if the TV/monitor you're connecting it to can take screenshots itself. I don't have a 3001 model and I believe it's a different process for installing firmware, so can't offer much help there I'm afraid. --Bluerock (talk) 20:47, September 6, 2013 (UTC)
 * Well, I found a place to download it. I'd download it now, but my computer is in the middle of a virus scan (which took a week and is barely even halfway done), so it might have to wait until next weekend. Weedle McHairybug (talk) 21:11, September 6, 2013 (UTC)

RemoteJoy lite.
Hi.

I know you're perfectly capable of taking pictures from the games via your PSP/PS2/PS3/XBOX/XBOX 360, but are you capable of doing videos? I'm asking because I'm actually planning on sending you some save files for the Japanese version of Peace Walker relating to the AI voice DLCs so you could do videos on them. I'll send two separate save files for both sets so you can do both sets. As its taking a long time for me to download CFW and RemoteJoy lite onto my PSP (due to various problems, and it doesn't help that MBJ_01 is not responding to my emails at an efficient time and that I'm living on a dorm for at least the weekdays this semester), I doubt I'll be able to do it myself before September 30, so I was hoping you would do it if you have the capability. As long as there are audio sounds for them, feel free to do so. And while its not necessarily vital, I'd also appreciate it if you made videos of the lengthy PSN descriptions for the Monster Hunter shirts, Volumes 6 and 8 of Arakawa Under the Bridge, and S-F Magazine 7/2010. I'll do low-quality videos for them in the meantime since that's the best I can accomplish. Weedle McHairybug (talk) 15:10, September 14, 2013 (UTC)


 * I only have the European version of Peace Walker, so I'm not sure that Japanese saves will even work. I wasn't able to record videos previously, but I could look into it again, although I can't promise I'll be successful. --Bluerock (talk) 15:47, September 14, 2013 (UTC)
 * Okay. The Japanese version of Peace Walker can at least work on a European PSP, though, as I was able to play my JPN version on my PSP, which is American. I'll try to find other people who might help in the meantime, though. May have to commute to Oglethorpe until October 1st if all else fails, though, and I really don't want to pursue that option unless all else fails. I honestly wish they didn't try to take down the DLC now, as it was the absolute worst time to do so for me. Well, at least I got the camos down and, with some help from MJB_01, got .gifs on the PSN descriptions of the four Monster Hunter T-shirts, the Arakawa Volumes 6 & 8 mag data, and the SF 7/2010 data, and at least I managed to fix the wifi for my PSP to pull it off. Weedle McHairybug (talk) 16:02, September 14, 2013 (UTC)

Uploading RemoteJoyLite
Hi.

I'm trying to upload RemoteJoy Lite onto my PSP. However, at the step I'm supposed to undergo according to the directions here, trying to enter the debug mode, for lack of a better term, for the PSP to activate the download, I can't seem to do it (by that, I mean even attempting to access the debug mode), either via the select button or via the r-shoulder button. Can you help me out in regards to this? If finishing this project means having to commute for the remainder of the month, so be it, as long as it at least gets the AI voices DLC project done. Weedle McHairybug (talk) 03:35, September 15, 2013 (UTC)


 * You have to load the CFW on your PSP first, probably in the memory stick in your Game folder. When that's loaded, pressing select will bring up the debug menu. --Bluerock (talk) 08:54, September 15, 2013 (UTC)
 * Yeah, I had actually done the CFW method. Actually, I used the method here and got 6.60 PRO-B10fix (since the description implied that you can use the most current version, and B10fix was the most current, at least on the site that video linked to). Problem is, however, that its still not working. Weedle McHairybug (talk) 12:15, September 15, 2013 (UTC)


 * Well, I start up "660 PRO-C Fast Recovery" on my PSP memory stick under Game (loads up like a PSP game, then returns to the home screen), and then I can get the PRO VSH MENU up by pressing Select. Not sure how yours works. --Bluerock (talk) 12:47, September 15, 2013 (UTC)
 * When I tried to access the 660 PRO-B Fast Recovery, it resulted in the system shutting itself off after getting the PSP screen. I'll try to contact the guy whose video for getting the CFW I mentioned regarding this about the problem, but right now, I can't seem to log into Youtube, and their recent method of finding passwords is a pain in the butt, as they require SMS messaging, which is impossible since I'm using my home phone number, not my cell number. The guy also doesn't list his email address on the site, so I can't contact him via that method either. Weedle McHairybug (talk) 14:20, September 15, 2013 (UTC)

Mailing address?
Hi.

I was wondering: Can you tell me your mailing address? I'm thinking of buying and sending a copy of the Japanese version of Peace Walker over to you at Great Britain so you can at least try to do the AI voices. I'd do them myself, but I'm running out of time, I am having a lot of trouble with downloading the RemoteJoy Lite, the advice I've gotten already isn't helping with the download, and any further help on GameFAQs is mitigated by their deleting any requests for help due to it apparently being illegal. Besides which, I can no longer access my account thanks to some changes on Youtube. We really need to access the DLC, and although I can try to do video recording via my video camera, it would be low-quality, and in either case I can't actually do much about it due to the changes on Youtube.

So anyways, I was wondering what your mailing address is so I could send you a copy of the Japanese version of Peace Walker. I've got several of the saves taken care of, so no need to worry about that, though admittedly I'm probably going to need to upload another save onto MediaFire, due to there being two sets of DLC AI voices in the Japanese versions.

Weedle McHairybug (talk) 10:00, September 16, 2013 (UTC)


 * Have you downloaded the Japanese DLC yourself? Wouldn't you have access to the descriptions then, even after it's removed from the PSN? It might be a bit overkill to go to such lengths to obtain higher quality videos, if low quality ones will suffice for now. After all, they're not going to be added to the pages proper, it's just the (eventual) translations we're interested in, right? --Bluerock (talk) 18:22, September 16, 2013 (UTC)
 * I did download the Japanese DLC. In fact, I did so for three memory cards. However, there is downloading the DLC and then there's actually recording videos of the Custom and Type II AI weapon battles, which is what I'm primarily aiming for right now. I could try to do it via video camera, but I will warn you that, as you pointed out before, using the video camera to record the PSP screen is not a very good idea and not recommended for the Wiki. Plus, as mentioned before, I am currently having difficulty trying to access Youtube because of some changes they made to finding passwords (let's just say they are currently favoring texting the access code to you, and my phone number used is the home phone number), so I'm going to have a long time before I upload them, anyways. Though, yeah, I guess I'll do the videos if needs be. I don't usually play sound when doing the Japanese versions (since I can hardly understand what they're saying anyways, due to only having fully undergone Elementary Japanese I), but I guess I'll make an exception in this case. We'll still need something for the three Magazines though (front, back, and sides for the Model Viewer). Weedle McHairybug (talk) 20:40, September 16, 2013 (UTC)

Re-Punished Old Snake
hello bluerock you left a Message on my talk about MGSV analysis 

and asked me if i can help

if you want any MGSV videos i am here i have a Youtube Channel "Metal Gear Solid Nation "

i publish my own theories about MGSV 

https://www.youtube.com/user/SE123GFX

Punished Old Snake (talk) 07:35, September 23, 2013 (UTC)


 * I was actually offering my help here on the wiki, but thanks anyway. --Bluerock (talk) 18:27, September 23, 2013 (UTC)

Question
Excuse me, Bluerock. I was wondering if it was ever possible to catch you on the wiki chat to ask you a few questions. If not, no big deal, if so. Please reply any time possible.

~Cheers

Croyez-en les Militaires Sans Frontières! (talk) 21:11, September 24, 2013 (UTC)

I wasn't even bringing personal politics into it.
It's not personal politics that resulted in the edit. Heck, even if I had been a liberal instead of a conservative, I still would have made the edit regardless because it is in fact true and verifiable. Basically, I was implementing some facts into it, as several people, including Ion Mihai Pacepa, made it clear that Che Guevara pushed for Marxism and his own writings even stated he enjoyed causing death and the smell of gunpowder. It's not personal politics or even opinion, it's fact. I'm changing it back. Weedle McHairybug (talk) 17:10, September 26, 2013 (UTC)


 * Morals are relative. The statement wasn't even about himself, or Marxism. --Bluerock (talk) 17:35, September 26, 2013 (UTC)