Board Thread:General Discussion/@comment-6431205-20130423195835/@comment-2.27.117.174-20131212115800

Jim Logan wrote: Eeee...Twin Snakes wasn't really a remake so much as a recreation of MGS in the MGS2 engine (without really changing guard patterns or level layouts, making it ridiculously easy because of first person aim and the tranq gun). A ground-up remake taking advantage of modern hardware and AI and trying to better set up the later games (and the canonically earlier ones) like explaining just where the hell Outer Haven came from, that would be worth seeing. Less linear, more sneaking through areas like snowy forests (as in the Shadow Moses stage in 4) and more options for approaching areas, that could make for a really neat game. I mean, MGS is still good but these days the controls and camera are pretty clunky compared to modern benchmarks, it certainly wouldn't be impossible for a talented team to stay true to the original game while making something way more interesting to actually play. Plus you wouldn't need all those elevators and areas that take X time to traverse to conceal PS1 loading times.
 * They already attempted a remake of Metal Gear Solid, it was alright but it wasn't as good as the original(nothing really is anymore.)