Interrogation

Interrogation is where a person tries to get people to spill information to them with the implied threat of death or a grievous injury (namely by placing the direction of a knife or another weapon within inches of a person's jugular veins) should they resist.

Usage
During the San Hieronymo Takeover, Naked Snake/Big Boss and his resistance often interrogated high-level individuals (including a government agent who aided Gene and FOX in their rebellion and a Soviet officer who manned the peninsula's missile silo) for information (regarding the location of the Airport/Guest House and where Snake was taken upon being captured by FOX, respectively).

Upon arriving at Puerto del Alba's shipping facility at Costa Rica during the 1974 Peace Walker Incident, Naked Snake/Big Boss, after eavesdropping on a radioman reporting that he managed to break the prisoner in torture, attacked the radioman and, after a struggle, placed his stun rod near his neck and demanded to know where the cargo was headed, and what was in it. Although he managed to learn that it was headed towards the mountains of Irazu, he wasn't able to learn about the contents of the cargo before being forced to knock him out with the stun rod, although statements made by the radioman's contact as well as the contents of a package (film badges, which the radioman was also wearing) led him to deduce the cargo most likely contained nuclear weapons.

Behind the scenes
The gameplay element of interrogation was introduced in Metal Gear Solid 3: Snake Eater as part of CQC. In order to perform an interrogation, the player has to grab the opponent from behind, and then press the action button while holding down the left shoulder button to have Snake start interrogating the soldiers. The interrogations vary from giving info about the location, the amount of soldiers present, targets to blow up, giving gameplay hints, requesting to be spared, demanding they kill them, or even insulting the player. Afterwards, the player has the choice of either letting them go or slitting the throat.

Interrogation makes a reappearance in Metal Gear Solid: Portable Ops and Metal Gear Solid: Peace Walker, although this time, they have a major role in the plot, where the player has to interrogate specific targets to advance in the game (although in Peace Walker, this is relegated to a interactive graphic novel cutscene). Although in Metal Gear Solid 3: Snake Eater, there is voice acting in regards to the soldiers being interrogated, it is absent in Portable Ops and Peace Walker, with only a grunt or a scream being accompanied with text-dialogue.

Jungle

 * "When you walk on moist soil... Your footprints will..."
 * "In the jungle... Ammunition is valuable"

Crocodiles

 * "The Crocidiles... Are Ferocious..."
 * "Crocidiles taste great"
 * "Throw a Grenade into a Crocidiles Mouth"
 * "In the water, the crocidiles are tough..."

Hornets

 * "Watch out for Hornets"


 * "There's a hornets nest around here"


 * "I shot down a hornet's nest around here..."
 * "Hornets... They're Terrifying"
 * "The north crevice... so many hornets"

Dogs

 * "Dogs.. Can't Stand Crocodiles..."
 * "What dogs really like... is animal meat"
 * "Dogs will pick up your trail... by smell"

Mountains

 * "On the mountains... chocolate chip camoflauge would be effective"
 * "On the mountains... rations are... hard to come by"

Vultures

 * "Vultures They feed on human remains When you eat a vulture that has fed on a body..."

Scorpions

 * "Scorpions... they have lethal poison"
 * "If you get stung by a scorpion... use serum"

All Areas

 * "Shooting Kerotan will..."


 * "Up ahead... Our Numbers are strong..."


 * "Plants... Last a long time..."
 * "Fish... Rots Quickly..."
 * "Meat... Tastes Good... but Rots soon"
 * "Fruit... is easy to get"
 * "Eat rotten food... Stomache Ache"
 * "Rations... Don't go bad"
 * "Under the bed..."
 * "If the provisions storehouse is destroyed..."
 * "If you destroy the armory..."
 * "The armory... Can be destroyed with TNT"
 * "In the provisions storehouse... theres some good eats... a bunch!"


 * "In the darkness... If you light a cigar"

Dremuchij

 * "If you climb trees, there's fruit"


 * "Inside Fallen Trees..."
 * "At night, poisonous animals will..."
 * "In the south, the bottomless swamp..."

Dolinovodno

 * "If you fall off the rope bridge... your finished..."
 * "Under the rope bridge... Flatten yourself against the cliff wall, and proceed"

Rassvet

 * "We've got some guys in the grass"


 * "There are snipers up high.."


 * "In the swamp... Traps"
 * "Beyond the Swamp, there are mines"

Bolshaya Past South

 * "There are lots of traps around here..."


 * "Beyond the Swamp, there are mines"
 * "Watch your feet..."

Bolshaya Past Base

 * "The northeastern gun emplacement... Use the trenches."

Chyornaya Peschera Cave Branch

 * "In caves... Torches"

Exterior

 * "Get into the warehouse... from the stairs on the right."

Interior

 * "A little further ahead, the forest... is deadly"

Outside walls

 * "This facility... It used to be a cell"
 * "To Open the door, you could call over someone with a key Soldiers with key... They should be just inside the door To call a key holding soldier over, the CQC can be used to knock"
 * "Hidden by Grass... A hole in the wall"

Inside walls

 * "To the northeast... In the Armory... Theres some ammo..."
 * "Under the truck... Theres some ammo..."
 * "From the Balcony... you can get out"

B1 East

 * "In this area, there is LIFE Medicine"
 * "The isolation cell guard... What an idiot"

B1 West

 * "The lab chief's room... is the furthest back"

Overall

 * The lab... it has two floors above ground... and one below"


 * "The chief's room... it's underground"


 * "If you're hungry... maybe you should try the second floor On the Second Floor... Theres some rations"


 * "If you can get down the northeast stairs... you'll find the jail"
 * "How about going to the toilet... relaxing a bit?"


 * "The open ceiling 2nd floor... hang..."


 * "Trying to Escape... You'll get put in an isolation cell"

"From the courtyard... you can jump down to the first floor"

East

 * "If you climb the tree behind the hut..."
 * "TNT, Under the bed"
 * "A good sniping point... Up from the cliffs"

West

 * "Watch your feet... this area has traps"


 * "If you travel along the east wall"


 * "I don't know much about whats north of here... It's out of my jurisdiction"

South

 * "To the west... an armory"

Overall

 * "Snipers are hanging out up high"
 * "Snipers like the grass"
 * "This place... gets a lot of rain"

Mountainside

 * "Inside the bunker... an item"
 * "The provisions storehouse... on the roof"

Mountaintop

 * "In the air raid shelter... a way out"
 * "Getting into the underground shelter, without a key..."

Groznyj Grad

 * "This area is huge"
 * "The armory... northwest"
 * "In the back of the armored truck"
 * "If you travel along the ditch..."
 * "Using the ducts... you can move safely"
 * "The Cell... to the east"
 * "The Provisions storehouse... Northeast"
 * "To the weapons lab main wing, they're a truck carry goods"

Sokolov

 * "We won't hand over Sokolov!"

Ocelot

 * "The Major  Hes looking for you"
 * "Major, He'll have his revenge"
 * "The Major would never lose to you!"
 * "That time... if only those hornets hadn't come"


 * "The Ocelot Commander... He Likes quick draw gun duels..
 * "The north crevice... so many hornets"


 * "His revolver... reloading can be..."
 * "The Ocelot commander... He takes good care of his hat"

The Fear

 * "The fear... comes to eat... even spoiled and rotten food"

Flying Platforms

 * "Directly under the flying platform... Is it's blind spot"
 * "The flying platform's weakness... is it's engine."
 * "The flying platform searchlights can be broken"

Soldiers

 * "A lot of us, we cant swim."
 * "If our Radios are taken out... Our Contact Will"
 * "The Others... If you want to learn more, take a look at the Survival Viewer Map For details... Look at the Survival Viewer Map"
 * "After taking us out... leaving us alone will..."
 * "There are guys who know alert cancellation frequencies"


 * "Listening to the Radio can be relaxing..."
 * "If our Radio Man is taken out... Contact will be..."
 * "One punch... to the groin"
 * "If right hand gets shot.. the gun"
 * "Even threatening... won't show their dog tags"

Scientists

 * "The Scientists... We don't get along."

Helicopter

 * "Helicopters also  if you have an RPG"

Soldier responses

 * "I'm not Talkin'..."
 * "I... Don't Know Anything..."
 * "I... Don't have anything..."
 * "You... Stinking American!"
 * "...you imperialist pig...!"
 * "You lousy... !"
 * "Bastard!"
 * "Just try and kill me"
 * "I'll Never conform... to the west"
 * "You... do have freedom?"
 * "The freedom of the west... Is it really all that good?"

Scientist responses

 * ""


 * "They... They are forcing me to work here..."


 * "Even in our country... We can research as we please"

Play tips
person view button to..."
 * "During Polygon Demos... Zoom with the action button"
 * "On the radio screen... Hold down the action button to..."
 * "When "R1" is displayed in the polygon demo, press the first
 * "The Machine Gun... with the action button..."
 * "If you stay low... your hard to spot"
 * "By Stalking... You can find trap indicators"

Weapons

 * "In this area... There's a weapon"
 * "In the armory... There's an SVD"
 * "Grenades... Lying down will..."
 * "When throwing a grenade... If shot..."
 * "Guns can be fired... Even in water"

Camouflage

 * "In the water, water camoflauge is most effective"

Traps

 * "Pass wire traps... by crawling"
 * "Shooting Drums will..."
 * "If you shoot the barbed wire fence power source..."

Government official
of the ravine!"
 * "The warheads were brought to the silo located east

the sea."
 * "The guest house? It's across the rail bridge, near

Other

 * "They... They took some guy named Snake over to the guest house!"