Board Thread:Fun and Games/@comment-6554265-20151012183737/@comment-3060460-20151209034856

Adachi Did It wrote: Who pissed in your cereal this morning?

I agree with Nuhr though. But chances of Konami letting a cash cow go is unlikely imo.

It could work out well though. I think if we all let go of MGS and consider a whole new saga, it could be quite exciting. Look how hyped people are for Mass Effect: Andromeda even though the vocal majority shat on Mass Effect 3.

Konami could focus on whole new characters, create whole new lore. They can acknowledge the past canon (if any future game(s) are set after events of current games), but not use them as a crutch. They could acknowledge established characters (who doesn't like well done fan-service?).

The problem is, I think Metal Gear as Tactical Espionage anything is over. I think any future games will be in the same vein as MGR. I don't have a problem with that but, there aren't many games as enjoyable to play as MGS games (I haven't played MGR, not a fan of hack 'n' slash).

So I sit in quiet optimism in hopes of a future MG with tactical espionage gameplay from a new director and scriptwriter with no muddy water to wade through.

Not holding my breath though :P

Hell, look at Ghost Babel and Ac!d, they used alternate versions of established characters, but made their own lore, and they turned out great. I wouldn't mind them doing something along those lines.

Really, I can see what the anon up there's pissed about, since Konami's track record with franchises is piss-poor. However, if they get the right team, then maybe they can make something great.

As for gameplay type, The Phantom Pain let people choose to be stealthy or all out violent, stealth was fun, and awarded more GMP, but aside from that there was no real incentive to go stealthy. As long as they keep the *choice* I'm sure no one would mind, but if they go full CoD/Doom, then people'll be pissed.