Salty Dog

Salty Dog was a scrapped boss for Metal Gear 2: Solid Snake. Presumably one of the elite mercenaries of Zanzibar Land, the character was mentioned in storyboarding concepts and plot outlines drafted by Hideo Kojima. Similar to fellow cut character Maniac Cop, the character was presumably intended to be fought in the first building, specifically in the hangar. Unlike Maniac Cop, however, there is no indication that Salty Dog was ever programmed into the game.