Board Thread:Metal Gear Solid V/@comment-25168690-20160817194149/@comment-25168690-20160825010721

I respect your opinion Weedle, but I don't think citing bugs and cut content is proof of your claim that the gameplay is lame, yes the game has a ton of bugs like the idiot soldiers stepping on the landmines and then going on alert, or the armored vehicle in traitor's caravan randomly deciding to blow up the truck and causing a game over.

Subpar gameplay would be for MGSV to actually take a step back in mechanics, not for having bugs which every game out there has.

Can you explain to me in better detail what do you mean when you say you get annoyed by having to discard a weapon to pick a rare weapon one up? where do you even find rare weapons in the game? also pretty much every single game out there forces you to discard a weapon you are carrying to pick a new one up, except for old school games like doom.

and to respond to the others I think you are right, the state of MGSV is both Kojima's and Konami's fault, Konami for shipping an incomplete game and Kojima for spending years basically just fooling around and obsessing over minor things like explaining the origins of the cobra units powers instead of actually writing a closure, like what the hell happens to the Skulls after Skull face dies? or what about Code Talker? he is not mentioned again so I suppose he died of old age or something