Forum:The Coming Tide

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As many may know, we are in the so called "Comic Book Era" of movie history. Many titles such as Spider-man, Iron Man, Batman, and many others have made the big screen. The Comic Book Era is not over yet, I feel we are in the middle of it, but there is something new coming that alarms me. With the release of "Prince of Persia: Sands of Time", I feel was the first shot in the era, the "Video Game Era". I was excited to hear they would be making a Spider-man movie, as I had read the comics most of my childhood. But when I hear they may be making a Metal Gear Solid or Bioshock movie, I become angered and saddened. Video games are a type of movie, with you, the player, as the lead role. You experience events and emotions that no movie can express. You form a type of bond, or attachment to your character, or others around you, perhaps due to perilous events that have unfolded. I wish not to expose any spoilers for any games, but take Bioshock for example. The whole game you are always faced with the question, why am I here, and what's happened to this place? These questions are asked through the actual gameplay, not storyline. Through out the game I believe you may talk to possibly 6 people face to face. The rest of the story you learn about through Audio-logs, which are scattered through the level. The storyline is expertly told slowly by these logs, which in total, may range up to several hours of dialogue. Metal Gear Solid is another prime example. Why make a movie when the game is nearly a movie itself? With hours of cutscene and most giving important information pertaining the main plot, how could Hollywood sum is all up? Also, through video games you have more intense moments, that could be difficult for the big screen to pull off. For Example: MGS4, you are crawling past a group of PMCs, when you knock over a cup laying on the ground. The PMCs stop, and turn to the cup, you remain perfectly still. They slowly walk over, your palms sweating onto your PS3 controller. They lock around, and start to walk away, till one stops you. You stand up quickly and rush to avoid they oncoming storm of gunfire heading your way. You duck into a small air vent and wait for the Alert Phase to end. This is simply one of thousands of different experiences I've had with MGS, one that would be hard to recreate on the big screen. Don't get me wrong though, I do find some games compatible with Hollywood, such as Halo or Half-Life, but others, Mass Effect, MGS, will never end up good...just look what they did with Mario...~