Board Thread:Metal Gear Solid V/@comment-64.40.147.86-20141024014837/@comment-25090680-20141027205505

I've gotta ask, how does having licensed weapons in a MGS game add credence to the story? Don't get me wrong, I understand that a game involving war probably should have licensed weapons, but i don't recall any instance in a past game where I thought 'without this particular weapon i wouldn't believe what was happening'. Is not having licensed weapons a bit annoying? Clearly for some people, clearly not for others. Is not having licensed weapons game-breaking? I genuinely don't think so.

I genuinely don't see the big deal anyway, MGS has always primarily been a Steal game, not a run-n-gun like C.o.D, where the weapons are pretty much the biggest part of the game along with multiplayer.