Board Thread:Questions and Answers/@comment-85.191.108.129-20130831160911/@comment-1504072-20130831171632

Topic below says MG1 for NES. I haven't played this version much myself, but maybe it's a mandatory alert for a particular area? In the original MSX game, after fighting Shotmaker (Shotgunner), there's a transmitter placed in your items that you need to get rid of, so maybe that's causing the high alert?