Board Thread:General Discussion/@comment-82.69.15.188-20131014220524/@comment-1210805-20131016095611

Between MGS1 and MGS2 Snake's head changes width. Between MGS2 Solid Snake and MGS3 naked Snake many facial features undergo alteration. The overall head shape is made thinner. Between 2 and 4 Snakes chin is given a more pronounced point, the young Snake facecamo changes many facial features including the nose. Raiden's face becomes more rounded between 2 and 4, his chin and nose becomes less pointed. Between 4 and Rising his features become thinner reaching a mid point between his last two looks. Ocelot's nose has changed features a number of times and his head was longer in 4 than in previous titles. Vamp also had many alterations. This isn't new, the only difference is that they're using 3D scans of real people as a basis, while previous character models where all done by hand. This new tech gives more subtle imperfections. It's not that they've made the characters ugly, it's that they now have more realistic detail than you're used to seeing.