T.B.E. - Act 4 - Twin Suns - Shadow Moses Island

MGS1 Flashback
This is very easy. Run along the right hand side of the heli-pad, when you reach the end, move round the left of the boxes ahead, run under the camera on the right and go into the crawlspace.

Snowfield
Shoot the GEKKO with a fully charged Rail Gun shot, for some reason it doesn't die in one hit so retreat and use the big rock as cover. When it returns shoot it again to finish it off. Proceed ahead, there are no items here that we need.

Heliport
I tend to pause here annd admire the music while thinking back about how legendary the Metal Gear Saga has been. Brings a tear to my eye. Collect the Chaff Grenade from the middle of the heliport (deja-vu?) Leave the heliport by the left ramp and look in that building for some tranq. ammo, this will also trigger a flashback, your tranq. ammo should be at it's max by now (50). I get confused now because everybody sneaks through crawlspaces to evade the Scarabs. Just throw a Chaff Grenade and run straight through. This saves a lot of time.

Tank Hanger
I get confused now because everybody sneaks through crawlspaces to evade the Scarabs. Just throw a Chaff Grenade and run straight through. Roll under the shutter and stay on the right wall. Get out your Rail Gun and fire a fully charged shot at each GEKKO. Move forward to the Canyon area.

Canyon
Nothing to say just run forward, after all, you have kille the GEKKOs.

1st Floor
Don't remember Otacon's password, there is a secret one that you can use. I'll tell you when we get there. If you don't have one, climb in the back of this truck for an FIM-92A. Head to the bulkhead to trigger the conversation, then go to the elevator and go to the floor, B2.

Floor B2
Go straight ahead and make a left at the end then just follow the route. Use the code 14893. This gives you a 100,000 DP bonus, when you enter it correctly you will hear a monkey sound. Go back, when you make a right and there is a narrow doorway ahead of you, start charging the Rail Gun, when it gets fully charged, go through and aim right, as soon as the GEKKO drops down, shoot it. When you go through the doorway, be careful not to hit the Rail Gun on the doorway because it will cancel it. Go back up in the elevator.

1st floor - revisited
Go to the door with the Metal Gear Mk.3. As soon as you regain control of Snake when you see the GEKKO, start charging the Rail Gun and move to your right, under the walkway, once the GEKKO jumps down, shoot the GEKKO.

Snowfield & Communications Tower
Check the little room on the right for some Mosin Nagant tranq. ammo. Now continue to the Crying Wolf battle.

Crying Wolf
When I got to this part of the guide I was stuck at this part of the game. I thought, I can't leave it here so I came up with these tips and used them myself, it worked. Here they are. Always have NV turned on, that way you can find Crying Wolf easily, she will be bright white like the FROGs but she will be off the ground. All you need is the Mk.2, FIM-92A and the M82A2. Mk.2 for the FROGs, FIM-92A for when she is running at you and the M82A2 for when you have found her. Six headshots from this will kill her. Also, when you shoot he, go to where she was and you can follow her footprints to see where she ran to.

Crying Beauty
Once again you can use the stun knife to conserve your non-lethal ammo, and also use the Mosin Nagant. Remember, DO NOT kill the beauties!! If you kill CW non-lethally you will find the fourth of 5 dolls required for the Solar Gun next to the building that you start near but only during the fight against CB (this can be done on any difficulty and you don't need to collect them in one playthrough). After she is defeated, continue through the door ahead.

Blast Furnace
Take the walkway that leads you to a wall, wall hug and mov to the other side, carry on until the elevator is to you left, below you. Throw down a Chaff Grenade and roll over the railing, activate the elevator and press B5. You leave through the door opposite the one you enter. When the doors open, start charging the Rail Gun and shoot the GEKKO. Now wait for another GEKKO to turn up and do the same to this one. I shot the Scarab on the wall with the M82A2 to make sure it would work.

Casting Facility South
I shot the Scarab on the wall with the M82A2 to make sure it would 'kill' it. Continue and be sure to pick up the tranq. ammo next to the stairs.

Casting Facility North
Have a Chaff Grenade in hand crouch and move forwards until you reach a group of inactive Scarabs. Throw the Chaff Grenade near them, as soon as it goes off, move as far forward as possible and turn right. Climb the conveyer belt, drop off directly ahaed of you, turn left and roll over the barrier.

Underground Base
Once you can see Scarabs, throw a Chaff Grenade and make your way to the door.

Vamp
If you do happen to have the Solar Gun, fire one fully charged shot when he is near you and he will go down in one. Here is if you don't have the Solar Gun, it's time to unleash the M6OE4 it has an ammo capacity of 200! When he is about to swipe, do a roll to dodge him. When he's down make sure you have a weapon that says ' CQC ' and the Syringe equipped. When you knock him down, don't stand right next to him because he will knock you away, but stand very close and then run at him but before you press R1 make sure you are not moving otherwise you will try and throw him to the ground.

Suicide GEKKOs
Stay crouched when charging, this helps recover health, don't move unless the GEKKOs have managed to reach you. Watch for the one GEKKO that appears behind you, only fire fully charged shots.

Surface Tunnel
This is very hard. Take your time and make sure that you don't pass a GEKKO because if it is shooting you from behind you won't get it and it will do a lot of damage. Stick to the gatling gun but beware. It overheats very quickly.

Port Area
Dash forwards at the start and press triangle when the prompt appears. Now use the buildings as cover and full charge the laser, walk towrds it while firing when it drops, press triangle near him. If he fires rockets, dodge them with X or shoot the Gatling Gun. When he charges at you, dodge to the side and then ram him after he stops blocking othrwise it won't be good for you. This fight is quite hard but not too difficult. Note - You should definetly finish this in under 1 hour (It took me 28 minutes)

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