Metal Gear radio conversations



This article is a list of the radio conversations in Metal Gear. Unlike subsequent games in the series, the conversations in this game are completely room oriented and one-sided. In addition, the calls are also extremely limited in nature, only giving bare details on what the mission entails directly, unlike in future games where they in addition to giving direct details about things pertaining to the mission also give some background and miscellaneous information.

Controls
This conversation only takes place in the MSX2 version.

Big Boss: THIS IS BIG BOSS... WILL EXPLAIN HOW TO USE F-KEY. F-1 KEY FOR PAUSE. F-2 KEY FOR SELECTING YOUR WEAPONS. F-3 KEY FOR SELECTING YOUR EQUIPMENTS. [sic] F-4 KEY FOR TRANSCEIVER BAND. REMEMBER THESE WELL. ...OVER

Operation Intrude N313
This conversation will come in automatically.

Big Boss: This is Big Boss... Operation Intrude N313. Infiltrate the enemy's base Outer Heaven and destroy the ultimate weapon, Metal Gear! Let's go over the details first. Make contact with Gray Fox, and find the location of the ultimate weapon, Metal Gear. Let's use frequency 120.85 for all communications from now on. ...Over.


 * MSX2 version:
 * Big Boss: THIS IS BIG BOSS... OPERATION INTRUDE N313. PENETRATE THE ENEMY'S OUTER HEAVEN AND DESTOROY [sic] THE ULTIMATE WEAPON METAL GEAR! FIRST, CONTACT MISSING GREY FOX [sic] AND SEARCH FOR METAL GEAR! CONTACT IN THE BAND OF 12085 FROM NOW ON. ...OVER


 * NES version:
 * Big Boss: BIG BOSS SPEAKING OPERATION INTRUDE N313. YOU ARE TO INFILTRATE THE ENEMY FORTRESS "OUTER HEAVEN" THEN DESTROY THEIR FINAL WEAPON METAL GEAR. FIRST, ATTEMPT TO CONTACT MISSING OUR "GREY FOX." [sic] THEN TRY TO FIND THE METAL GEAR. USE FREQUENCY 12085 FOR ALL COMMUNICATION WITH ME. OVER.

Infiltration
This conversation takes place immediately after entering Building 1.

Big Boss: This is Big Boss... The mission is infiltration. Make sure that the enemy does not discover your whereabouts. ...Over.


 * MSX2 version:
 * Big Boss: THIS IS BIG BOSS... MISION! [sic] GAIN ACCESS TO THE ENEMY 'S FORTRESS, OUTER HEAVEN. TAKE ACTION NOT TO BE DISCOVERED BY THE ENEMY. ...OVER


 * NES version:
 * Big Boss: BIG BOSS HERE. YOUR MISSION IS TO INFILTRATE! BE CAREFUL NOT TO LET ENEMY DETECT YOU.

Weapons and equipment
This conversation takes place outside the first set of trucks that contains weapons and equipment.

Big Boss: This is Big Boss... Outfit yourselves with weapons and equipment from the enemy's trucks and armory! Pick up ammunition on the way! You need a card to open the door. Look for the card. ...Over.


 * MSX2 version:
 * Big Boss: THIS IS BIG BOSS... TAKE THE WEAPONS AND EQUIPMENTS FROM THE ENEMY'S LORRY!! YOU SHOULD HAVE AN I.D.CARD TO OPEN THE DOOR. ...OVER


 * NES version:
 * Big Boss: BIG BOSS HERE. STEAL WEAPONS AND EQUIPMENT FROM ENEMY MUNITIONS CARRIERS. STEAL AMMUNITION FROM ENEMY GUARDS. YOU NEED THE RIGHT CARDS TO OPEN ENEMY DOORS. SEARCH FOR THE CARDS. OVER.

Gas mask
Big Boss: This is Big Boss... Gas mask? You use this in the gas room. ...Over.


 * MSX2 version:
 * Big Boss: THIS IS BIG BOSS... PUT ON A GAS MASK IN THE GAS ROOM. ...OVER


 * NES version:
 * Big Boss: BIG BOSS HERE. GAS MASK? USE IT IN GAS-FILLED AREAS. OVER.

Rations
Big Boss: This is Big Boss... Rations? They are emergency food supplies. Preserve what you don't eat. ...Over.


 * NES version:
 * Big Boss: BIG BOSS HERE. RATIONS? CAREFUL. THOSE ARE EMERGENCY FOOD SUPPLIES. DON'T EAT THEM NOW. SAVE THEM. OVER.

Card keys
Big Boss: This is Big Boss... Cards? These card are used to open doors. The card numbers are different for certain doors. Be aware. ...Over.


 * NES version:
 * Big Boss: BIG BOSS HERE. A CARD? THAT CARD WILL OPEN A DOOR. BE CAREFUL. YOU NEED THE RIGHT NUMBER CARD FOR THE DOOR YOU WANT. OVER.

Binoculars
Big Boss: This is Big Boss... Binoculars? Use these to survey the surrounding area. With these, you can look out at distant terrain and check the enemy's positions. Make these binoculars your friend. ...Over.


 * NES version:
 * Big Boss: BIG BOSS HERE. BINOCULARS? USE THEM TO LOOK AROUND YOU. YOU CAN CHECK DISTANT TOPOGRAPHY AND ENEMY POSITIONS. REMEMBER TO USE YOUR BIONOCULARS AT ALL TIMES. OVER.

Elevator
This conversation takes place in the area where the first elevator is located.

Big Boss: This is Big Boss... Use the elevator to move from floor to floor. Remember where the elevators are. ...Over.


 * NES version:
 * Big Boss: BIG BOSS HERE. YOU CAN CHANGE FLOORS USING THE ELEVATOR. REMEMBER THE LOCATION OF ELEVATORS. OVER.

Handgun
Big Boss: This is Big Boss... Handgun? You know how to use this, right? Look for ammunition. Don't waste a single bullet. ...Over.


 * NES version:
 * Big Boss: BIG BOSS HERE. A HAND GUN? THAT IS A BERRETA M92F. YOU NEED TO KNOW HOW TO USE IT! LOOK FOR AMMUNITION. DON'T WASTE BULLETS! OVER.

Mines
Big Boss: This is Big Boss... Mines? You know how to use these, right? ...Over.


 * NES version:
 * Big Boss: BIG BOSS HERE. LAND MINE? YOU NEED TO KNOW HOW TO USE THEM! OVER.

Surveillance cameras
This conversation takes place in the area where the first set of surveillance cameras are located.

Big Boss: This is Big Boss... Watch out for the surveillance cameras. ...Over.


 * NES version:
 * Big Boss: BIG BOSS HERE. WATCH OUT FOR SURVEILLANCE CAMERAS! OVER.

Resistance
This conversation takes place in the area below the first set of surveillance cameras.

Big Boss: This is Big Boss... The Resistance should be there. Try and contact them over the radio. ...Over.


 * MSX2 version:
 * Big Boss: THIS IS BIG BOSS... THERE MUST BE SOME RESISTANCE . TRY TO CONTACT WITH THE TRANSCEIVER! ...OVER


 * NES version:
 * Big Boss: BIG BOSS HERE. THE RESISTANCE FIGHTERS ARE WAITING TO HEAR FROM YOU. CONTACT THEM BY RADIO. OVER.

Limit
The conversation takes place in the room where the player acquires some ammo for the first time.

Big Boss: This is Big Boss... Remember, there is a limit on the amount of ammunition you can carry. ...Over.


 * NES version:
 * Big Boss: BIG BOSS HERE. THE AMOUNT OF AMMUNITION YOU CAN CARRY IS LIMITED. BE CAREFUL! OVER.

Gas room
This conversation takes place in the first gas room.

Big Boss: This is Big Boss... I forgot to tell you. You'll need a gas mask for the gas room. Schneider, the leader of the Resistance, should be able to tell you where to get a gas mask. ...Over.


 * NES version:
 * Big Boss: BIG BOSS HERE. I FORGET TO TELL YOU SOMETHING! YOU WILL NEED YOUR GAS MASK IN GAS COVERED AREAS! SCHNEIDER KNOWS THE LOCATION OF THE GAS MASK. OVER.

Plastic explosives
Big Boss: This is Big Boss... Plastic Explosives? You can set these explosives anywhere. ...Over.


 * NES version:
 * Big Boss: BIG BOSS HERE. PLASTIC EXPLOSIVE? YOU CAN USE IT ANYWHERE YOU LIKE. OVER.

Electrical power panel
This conversation takes place in the area where the first electrified floor is located.

Big Boss: This is Big Boss... I forgot to tell you. In order to turn off the juice, you'll have to destroy the electrical power panel. You need an RC missile. Schneider, the leader of the Resistance, should be able to tell you where to get one. ...Over.


 * MSX2 version:
 * Big Boss: THIS IS BIG BOSS... BREAK DOWN THE POWER SUPPLY BOX WITH THE REMOTE-CONTROL MISSILE TO GET RID OF THE HIGH-VOLTAGE. ...OVER


 * NES version:
 * Big Boss: BIG BOSS HERE. I FORGOT TO TELL YOU...... DESTROY THE ELECTRIC CONTROL PANEL TO AVOID HIGH VOLTAGE SHOCKS. SCHNEIDER CAN TELL YOU THE LOCATION OF THE REMOTE CONTROL MISSILE.

RC missiles
Big Boss: This is Big Boss... RC missiles? These missiles can be controlled remotely. Use these in areas where there are a lot of obstacles. ...Over.


 * NES version:
 * Big Boss: BIG BOSS HERE. MISSILE? IT CAN BE FIRED BY REMOTE CONTROL. USE THEM TO CLEAR OBSTRUCTIONS. OVER.

Suppressor
This conversation takes place in the room where the four mercenaries are located.

Big Boss: This is Big Boss... Suppressor? Attaching this to your weapon eliminates the noise of the shot. ...Over.


 * NES version:
 * Big Boss: BIG BOSS HERE. A SILENCER? USE IT TO MUFFLE YOUR GUNSHOTS. OVER.

Grenade launcher
Big Boss: This is Big Boss... Grenade launcher? You know how to use it, right? ...Over.


 * NES version:
 * Big Boss: BIG BOSS HERE. IS THAT AN M79 GRENADE LAUNCHER? YOU NEED TO KNOW HOW TO USE IT. OVER.

Cardboard box
Big Boss: This is Big Boss... Cardboard box? Are you moving house or something? ...Over.


 * NES version:
 * Big Boss: BIG BOSS HERE. CARDBOARD? WHAT'S GOING ON? ARE YOU PLANNING TO MOVE OR SOMETHING? OVER.

Camouflage
Big Boss: This is Big Boss... You will need to use camouflage in exposed locations. For example, maybe there's something you can wear on your head... ...Over.


 * NES version:
 * Big Boss: BIG BOSS HERE. YOU WILL NEED SOME SORT OF CAMOUFLAGE WHERE THE VISIBILITY IS GOOD. YOU KNOW -- COVER YOURSELF WITH SOMETHING, OR WHATEVER.

Submachine gun
Big Boss: This is Big Boss... Submachine gun? You know how to use this, right? ...Over.


 * NES version:
 * Big Boss: BIG BOSS HERE. A SUBMACHINE GUN! DO YOU MEAN AN INGRAM MAC11! YOU NEED TO KNOW HOW TO USE IT. OVER.

Gray Fox
This conversation takes place after getting captured by the enemy.

Big Boss: This is Big Boss... Infiltration accomplished. Find the cell where they're holding Gray Fox. Check the walls!! ..Over.


 * MSX2 version:
 * Big Boss: THIS IS BIG BOSS... MOVE OUT ,AND LOCATE GREY FOX 'S SOLITARY CELL. CHECK THE WALL! ...OVER


 * NES version:
 * Big Boss: BIG BOSS HERE. INFILTRATION ACCOMPLI-SHED. NOW, LOCATE THE [sic] GREY FOX'S HIDDEN CELLS. [sic] CHECK THE WAY! [sic] OVER.

Recovering weapons and equipment
This conversation takes place after escaping Gray Fox's cell.

Big Boss: This is Big Boss... Recover your weapons and equipment and get out of there! They've got to be hidden in a room somewhere. Punch your way through! ...Over.


 * MSX2 version:
 * Big Boss: THIS IS BIG BOSS... TAKE BACK YOUR WEAPONS AND EQUIPMENTS, [sic] AND GET OUT OF HERE! THEY MUST BE CONCEALED IN A ROOM. BREAK THE DOOR! ...OVER


 * NES version:
 * Big Boss: BIG BOSS HERE. RECAPTURE THE WEAPONS AND EQUIPMENT STOLEN FROM YOU BY THE ENEMY, THEN ESCAPE! THEY ARE HIDDEN IN ONE OF THE ROOMS. OVER.

Bugged
Big Boss: This is Big Boss... Inspect your equipment!! Have you been bugged by the enemy? ...Over.


 * MSX2 version:
 * Big Boss: THIS IS BIG BOSS... CHECK YOUR EQUIPMENTS! [sic] CHECK IF YOU HAVE BEEN BUGGED BY THE ENEMY. ...OVER


 * NES version:
 * Big Boss: BIG BOSS HERE. CHECK YOUR EQUIPMENT! ARE YOU SURE THE ENEMY HAS NOT ATTACHED A TRANSMITTER OR SOMETHING TO [sic] YOU? OVER.

Bomb blast suit
Big Boss: This is Big Boss... Bomb blast suit? This will protect you against explosions and strong winds. ...Over.


 * NES version:
 * Big Boss: BIG BOSS HERE. BOMB-BLAST SUIT? GOOD PROTECTION AGAINST EXPLOSIONS AND AIR BLASTS. OVER.

Infrared sensors
Big Boss: This is Big Boss... I forgot to tell you. Watch out for the infrared sensors. You'll need infrared goggles. ...Over.


 * NES version:
 * Big Boss: BIG BOSS HERE. I FORGOT TO TELL YOU...... WATCH OUT FOR INFRARED SENSORS. YOU WILL NEED INFRARED GOGGLES. OVER.

Parachute
Big Boss: This is Big Boss... Parachute? Make sure you put in on before you jump off anything high. ...Over.

Iron Glove
''This conversation only takes place in the Nintendo Entertainment System version of Metal Gear. This is due to the parachute being replaced by the Iron Glove.''

Big Boss: BIG BOSS HERE. IRON GLOVE? USE IT TO TAP ON THE WALLS. OVER.

Infrared goggles
Big Boss: This is Big Boss... Infrared goggles? These will allow you to see any infrared sensors. ...Over.


 * NES version:
 * Big Boss: BIG BOSS HERE. INFRARED GOGGLES? USE THEM TO SPOT INFRARED SENSORS. OVER.

Wind barrier
This conversation takes place on the roof of Building 1.

Big Boss: This is Big Boss... I forgot to tell you. There's a wind barrier on the roof. Look for a bomb suit! ...Over.


 * MSX2 version:
 * Big Boss: THIS IS BIG BOSS... WIND BARRIER IS EXTENDED ON THE ROOFTOP. LOOK FOR THE BOMBBLASTSUIT [sic] TO BE INTO THE BARRIER. ...OVER


 * NES version:
 * Big Boss: BIG BOSS HERE. I FORGOT TO TELL YOU...... THERE ARE WINDOW BARRIERS INSTALLED ON THE ROOFTOP. SEARCH FOR A BOMB-BLAST SUIT. OVER.

Mine detector
Big Boss: This is Big Boss... Mine detector? This will allow you to locate mines. ...Over.


 * NES version:'''
 * Big Boss: BIG BOSS HERE. A MINE DETECTOR? USE IT TO FIND YOUR WAY THROUGH ENEMY MINE FIELDS. OVER.

Body armor
Big Boss: This is Big Boss... Body armor? A real man wouldn't use any! ...Over.


 * NES version:
 * Big Boss: BIG BOSS HERE. BODY ARMOR? A MAN DOESN'T NEED BODY ARMOR! OVER.

Enemy uniform
Big Boss: This is Big Boss... Enemy uniform? What, like a girl's high school uniform? ...Over.


 * NES version:

Big Boss: BIG BOSS HERE. ENEMY UNIFORMS? [sic] ARE THEY CUTE LITTLE SAILOR SUITS? OVER.

Inspections
This conversation takes place at the entrance of Building 2.

Big Boss: This is Big Boss... Inspections. Wear the enemy uniform and infiltrate! Let's use frequency 120.13 for all communications from now on. ...Over.


 * MSX2 version:
 * Big Boss: THIS IS BIG BOSS... CHECK POINT! PUT ON AN ENEMY'S UNIFORM AND GAIN ACCESS. WILL USE WAVEBAND 12013 FOR FUTURE CONTACT. ...OVER


 * NES version:
 * Big Boss: BIG BOSS HERE. IT'S A ROADBLOCK. TRY TO SLIP THROUGH WEARING ENEMY UNIFORMS. [sic] SWITCH BIG BOSS COMMUNICATION FREQUENCY TO 12013. OVER.

Jamming the signal
This conversation takes place after finding the Antenna.

Big Boss: This is Big Boss... They are trying to jam our signal, but we are OK on this frequency. ...Over.


 * MSX2 version:
 * Big Boss: THIS IS BIG BOSS... IT WAS JAMMING, BUT... OK NOW. ...OVER


 * NES version:
 * Big Boss: BIG BOSS HERE. THAT WAS JAMMING OUR COMMUNICATIONS. BUT NOW EVERYTHING'S OK. OVER.

Flashlight
Big Boss: This is Big Boss... Flashlight? You know how to use this, right? ...Over.


 * NES version:
 * Big Boss: BIG BOSS HERE. A FLASHLIGHT? YOU NEED TO KNOW HOW TO USE IT. OVER.

Truck
Big Boss: This is Big Boss... Get in the truck on the right! ...Over.


 * MSX2 version:
 * Big Boss: THIS IS BIG BOSS... CREEP INTO THE LORRY ON THE RIGHT SIDE. ...OVER


 * NES version:
 * Big Boss: BIG BOSS HERE. GET IN THE TRUCK OVER ON THE RIGHT. OVER.

Door
Big Boss: This is Big Boss... Enter the door on your left. ...Over.


 * MSX2 version:
 * Big Boss: THIS IS BIG BOSS... ENTER THE LEFT DOOR. ...OVER


 * NES version:
 * Big Boss: BIG BOSS HERE. GO THROUGH THE DOOR ON THE LEFT. OVER.

Abort the mission
''This conversation takes place near the end of the game. Depending on the version, Big Boss will tell the player to turn off whatever console they are playing the game on.''

Big Boss: This is Big Boss... Solid Snake! Abort the mission. Return immediately. This is an order!! Turn off the power on your [console] at once!! ...Over.


 * MSX2 version:
 * Big Boss: THIS IS BIG BOSS... SOLID SNAKE! STOP THE OPERATION. SWITCH OFF YOUR MSX AT ONCE. THIS IS THE COMMAND. ...OVER


 * NES version:
 * Big Boss: BIG BOSS HERE. SOLID SNAKE! OPERATION "INTRUDE N313" CANCELED. REPEAT, CANCELED! RETURN TO BASE IMMEDIATELY! THIS IS AN ORDER! OVER.

Guide
This conversation takes place in the area where the first set of surveillance cameras are located.

Schneider: This is Resistance Leader Schneider... I'll guide you around the inside of the base. Let's use frequency 120.79 to contact each other. ...Over.


 * MSX2 version:
 * Schneider: THIS IS THE RESISTANCE LEADER, MR. SCHNEIDER... I WILL BRIEF YOU ON THE FORTRESS DETAILS. PLEASE CONTACT ON WAVEBAND 12079. ...OVER


 * NES version:
 * Schneider: THIS IS SCHNEIDER, RESISTANCE LEADER. I WILL BRIEF YOU ON THE INTERIOR OF THE ENEMY FORTRESS. CONTACT ME ON FREQUENCY 12079. OVER.

Gas mask
This conversation takes place in the first gas room.

Schneider: This is Resistance Leader Schneider... The gas mask is on the first floor, to the south. ...Over.


 * MSX2 version:
 * Schneider: THIS IS THE RESISTANCE LEADER, MR. SCHNEIDER... GO TO THE SOUTH PART OF THE 1ST FLOOR TO GET YOUR MASK. ...OVER


 * NES version:
 * Schneider: THIS IS SCHNEIDER. YOU CAN FIND YOUR GAS MASK ON THE FIRST FLOOR, SOUTH SIDE. OVER.

RC missiles
This conversation takes place in the area where the first electrified floor is located.

Schneider: This is Resistance Leader Schneider... The RC missiles are in the south-west. ...Over.


 * MSX2 version:
 *  Schneider: THIS IS MR. SCHNEIDER... THE REMOTE-CONTROL MISSILE IS AVAILABLE IN THE SOUTHEASTERN AREA. ...OVER


 * NES version:
 * Schneider: SCHNEIDER HERE. THE REMOTE CONTROL MISSILE IS IN THE SOUTHWEST. OVER.

Secret cell
The conversation takes place in the room where the player learns where Gray Fox is located.

Schneider: This is Resistance Leader Schneider... The secret cell? Sorry, I don't know... ...Over.


 * NES version:
 * Schneider: SCHNEIDER HERE SORRY, BUT I DON'T KNOW THE LOCATION OF THE HIDDEN CELL ROOM. OVER.

Knocking on walls
Schneider: This is Resistance Leader Schneider... Knock on the walls and listen for a difference in sound. That's where you should set your explosives. ...Over.


 * MSX2 version:
 * Schneider: THIS IS MR. SCHNEIDER... YOU SHOULD KNOCK THE WALL AND BLAST IT WHICH SOUNDS IRREGULARLY. ...OVER


 * NES version:
 * Schneider: THIS IS RESISTANCE LEADER SCHNEIDER. TAP ON THE WALLS. LOOK FOR A DOOR. IF YOU HAVE AN IRON GLOVE, YOU SHOUD BE ABLE TO FIND IT. OVER.

Bomb blast suit
This conversation takes place on the roof of Building 1.

Schneider: This is Resistance Leader Schneider... The bomb blast suit is in the basement. ...Over.


 * MSX2 version:
 * Schneider: THIS IS MR. SCHNEIDER... THE BOMBBLASTSUIT [sic] CAN BE FOUND IN THE BASEMENT. ...OVER


 * NES version:
 * Schneider: SCHNEIDER HERE THE BOMB-BLAST SUIT IS ON THE 2ND FLOOR. OVER.

Parachute
This conversation takes place on the roof of Building 1, in the area where the player need to use the Parachute.

Schneider: This is Resistance Leader Schneider... The parachute is on the second floor. ...Over.


 * MSX2 version:
 * Schneider: THIS IS MR. SCHNEIDER... YOU CAN GET THE PARACHUTE ON THE 2ND FLOOR. ...OVER

Mine detector
The conversation takes place in the area of the courtyard where the mines are located.

Schneider: This is Resistance Leader Schneider... The mine detector is on the roof. ...Over.


 * NES version:
 * Schneider: SCHNEIDER HERE. THE MINE DETECTOR IS ON THE ROOF. OVER.

Enemy uniform
This conversation takes place at the entrance of Building 2.

Schneider: This is Resistance Leader Schneider... The enemy uniform is in the basement of Building 1. Let's use frequency 120.26 from now on. ...Over.


 * MSX2 version:
 * Schneider: THIS IS MR. SCHNEIDER... ENEMY'S UNIFORM IS AVAILABLE IN THE BASEMENT OF BUILDING NO .1. WILL CONTACT IN THE BAND OF 12026 FROM NOW ON. ...OVER


 * NES version:
 * Schneider: THIS IS RESISTANCE LEADER SCHNEIDER. ENEMY UNIFORMS [sic] CAN BE FOUND IN BUILDING #4. SWITCH COMMUNICATION WITH ME TO FREQUENCY 12016. OVER.

North elevator
This conversation takes place in Building 2.

Schneider: This is Resistance Leader Schneider... The north elevator can only take you to the higher floors. ...Over.


 * NES version:
 * Schneider: SCHNEIDER HERE. THE NORTH ELEVATOR ONLY GOES UP. OVER.

South elevator
This conversation takes place in Building 2.

Schneider: This is Resistance Leader Schneider... The south elevator can only take you to the lower floors. ...Over.


 * NES version:
 * Schneider: SCHNEIDER HERE. THE SOUTH ELEVATOR ONLY GOES DOWN. OVER.

Gas room
This conversation takes place just before entering the second gas room.

Schneider: This is Resistance Leader Schneider... This is the start of the gas room. ...Over.


 * MSX2 version:
 * Schneider: THIS IS MR. SCHNEIDER... LEAD YOU TO THE GAS ROOM! ...OVER


 * NES version:
 * Schneider: SCHNEIDER HERE. THERE IS A GAS-FILLED ROOM UP AHEAD. OVER.

A little further to the north elevator
Schneider: This is Resistance Leader Schneider... Just a little further to the north elevator. ...Over.


 * NES version:
 * Schneider: SCHNEIDER HERE. THE NORTH ELEVATOR IS UP AHEAD THERE. OVER.

Flashlight
Schneider: This is Resistance Leader Schneider... The flashlight is on the first floor. ...Over.


 * MSX2 version:'''
 * Schneider: THIS IS MR. SCHNEIDER... THE FLASH LIGHT [sic] CAN BE FOUND ON THE 1ST FLOOR. ...OVER


 * NES version:
 * Schneider: SCHNEIDER HERE. THE FLASHLIGHT IS IN BUILDING #5. OVER.

Secret underground passageway
Schneider: This is Resistance Leader Schneider... A secret underground passageway starts from the south-west corner of the base in Building 1. ...Over.


 * MSX2 version:
 * Schneider: THIS IS MR. SCHNEIDER... SECRET SUBWAY FROM THE SOUTHEAST LEADS YOU TO NO.1 BUILDING. ...OVER


 * NES version:
 * Schneider: SCHNEIDER HERE. TO GET TO BUILDING #4, TAKE THE HIDDEN UNDER-GROUND PASSAGEWAY FROM THE SOUTHWEST. OVER.

Compass
This conversation takes place in the desert between Buildings 2 and 3.

Schneider: This is Resistance Leader Schneider... The compass is on the second floor. ...Over.


 * MSX2 version:
 * Schneider: THIS IS MR. SCHNEIDER... THE COMPASS CAN BE FOUND ON THE 2ND FLOOR. ...OVER


 * NES version:
 * Schneider: SCHNEIDER HERE. THE COMPASS IS ON THE 2ND FLOOR. OVER.

Outer Heaven boss
Schneider: This is Resistance Leader Schneider... I know who the Outer Heaven boss is! No way... the Outer Heaven boss is... ...Oh no!! ...


 * MSX2 version:
 * Schneider: THIS IS MR. SCHNEIDER... I HAVE DISCOVERED WHO THE BOSS OF OUTER HEAVEN IS. THE BOSS IS .... OH NO!! WHA .A .......


 * NES version:
 * Schneider: SCHNEIDER HERE. WE HAVE UNMASKED THE LEADER OF ENEMY FORTRESS! IT'S UNBELIEVABLE, BUT THE ENEMY LEADER IS......... ARRRGGHHH!!

Diane's gone shopping
The conversation takes place after learning of Diane's frequency for the first time.

Steve: This is Steve... Diane? If I know Diane she's gone shopping and won't have come back yet...


 * NES version:
 * Steve: THIS IS STEVE. DIANE? NO, DIANE IS OUT SHOPPING. SHE HASN'T COME BACK YET.........

Suppressor
This conversation takes place in the room where the four mercenaries are located.

Diane: Hi, this is Diane... They have a suppressor. ...Bye.


 * MSX2 version:
 * Diane: HELLO THIS IS DIANE... I SUPPOSE THEY HAVE A SILENCER. ...BYE

Diane's taking a shower
This conversation takes place during the boss fight against Shotmaker.

Steve: This is Steve... Diane? If I know Diane she'll be taking a shower right now...


 * NES version:
 * Steve: THIS IS STEVE. DIANE? OH! DIANE IS IN THE SHOWER RIGHT NOW.........

Machinegun Kid
Diane: Hi, this is Diane... The Machinegun Kid is vulnerable to attack by RC missiles. ...Bye.


 * MSX2 version:
 * Diane: HELLO THIS IS DIANE... MACHINEGUN KID MUST BE KILLED BY REMOTE-CONTROL MISSILE. ...OVER


 * NES version:
 * Diane: HELLLOOO! THIS IS DIANE, YOUR RESISTANCE FIGHTER. THE MACHINE-GUN KID IS VULNERABLE TO REMOTE CONTROL MISSILES. BYE, NOW!

Hind D
Diane: Hi, this is Diane... The Hind D can be brought down with the grenade launcher. ...Bye.


 * MSX2 version:
 * Diane: HELLO THIS IS DIANE... HIND-D MUST BE DESTOROYED [sic] BY GRENADE LAUNCHER. ...BYE

Twin Shot
''This conversation only takes place in the NES version of Metal Gear. This is due to the Hind D being replaced by Twin Shot.''

Diane: HI THERE! THIS IS DIANE. DID YOU KNOW YOU CAN DESTROY "TWIN SHOT" WITH A GRENADE LAUNCHER? BYE BYE!

Tank
Diane: Hi, this is Diane... Mines can destroy the tank. ...Bye.


 * MSX2 version:
 * Diane: HELLO THIS IS DIANE... DESTOROY [sic] THE TANK WITH THE LAND MINE. ...BYE


 * NES version:
 * Diane: HI THERE, EVERYBODY. THIS IS DIANE AGAIN! TRY BLOWING UP THE TANKS WITH YOUR MINES. BYE BYE!

New frequency
This conversation takes place at the entrance of Building 2.

Diane: Hi, this is Diane... Let's use frequency 120.91 to communicate from now on. Call me again, OK? ...Bye.


 * MSX2 version:
 * Diane: HELLO THIS IS DIANE... WILL CONTACT ON WAVEBAND 12091 FROM NOW ON. ...BYE


 * NES version:
 * Diane: HI FOLKS! THIS IS DIANE. SWITCH YOUR COMMUNI-CATION CHANNEL TO ME OVER TO 12091. BYE!

Stay away from Diane
This conversation takes place during the boss fight against Fire Trooper.

Steve: This is Steve... Diane? Not you again! You better stay away from Diane!!


 * NES version:
 * Steve: THIS IS STEVE. DIANE? OH, IT'S YOU AGAIN! WOULD YOU PLEASE GO AWAY AND STOP PESTERING HER!

Traps
Diane: Hi, this is Diane. Are you OK? Look out for traps! ...Bye.


 * MSX2 version:
 * Diane: HELLO THIS IS DIANE... PLEASE TAKE CARE, THERE MAY BE A PITFALL. ...BYE


 * NES version:
 * Diane: HI! THIS IS DIANE! HOW ARE YOU DOING? DON'T FALL INTO ANY ENEMY PIT TRAPS! OVER.

Bloody Brad
Diane: Hi, this is Diane... Bloody Brad, who's protecting the door, is indestructible! Run away!!


 * MSX2 version:
 * Diane: HELLO THIS IS DIANE... THE DOORKEEPER, MR. ARNOLD IS INVINCIBLE! ESCAPE!


 * NES version:
 * Diane: HI THERE! THIS IS DIANE! THAT GUY ARNOLD GURDING THE DOOR THERE......HE'S INVINCIBLE! BETTER GET OUTTA HERE!

Antidote
This conversation takes place in the desert between Building 2 and 3.

Diane: Hi, this is Diane... Use antidote against the scorpion poison. ...Bye.


 * MSX2 version:
 * Diane: HELLO THIS IS DIANE... AN ANTIDOTE IS GOOD FOR THE POISON OF A SCORPION. ...BYE


 * NES version:
 * Diane: HI THERE! THIS IS DIANE! YOU'LL NEED YOUR ANTIDOTE IF YOU GET STUCK BY A SCORPION, YOU KNOW! BYE BYE!

Dirty Duck
Diane: Hi, this is Diane! The only way to win without killing your allies is to use the handgun. ...Bye.


 * MSX2 version:
 * Diane: HELLO THIS IS DIANE... USE THE HAND GUN TO CAPTURE THE PRISONERS, NOT TO KILL THEM. ...BYE


 * NES version:
 * Diane: HI THERE! THIS IS DIANE! THE ONLY WAY TO DEFECT THE ENEMY WITHOUT KILLING EACH OTHER IS TO USE THE HAND GUN! BYE!

Big Boss
Diane: This is Diane! I don't know how to defeat Big Boss... Now it's all up to you! Solid Snake! ... I... want to tell you... Er, nevermind... Be careful...


 * MSX2 version:
 * Diane: THIS IS DIANE... I DON'T KNOW HOW TO DEFEAT BIG BOSS. IT ALL DEPENDS ON YOU. SOLID SNAKE! I LOVE.... NO, IT WAS A MERE NOTHING! [sic] GOOD LUCK!!


 * NES version:
 * Diane: THIS IS DIANE! I DON'T KNOW ANY WAY TO DESTROY BIG BOSS! SOLID SNAKE, IT'S ALL UP TO YOU! OH! SOLID SNAKE! IF ONLY YOU AND I.........! NO, CANCEL THAT.........! GOOD LUCK.

Rocket launcher
The conversation takes place outside the room where the player learns of Jennifer's frequency.

Jennifer: This is Jennifer... I'll prepare the rocket launcher for you. Come and get it. ...Over.


 * MSX2 version:
 * Jennifer: THIS IS JENNIFER... WILL ARRANGE A ROCKET LAUNCHER. COME FOR A ROCKET LAUNCHER! ...OVER


 * NES version:
 * Jennifer: JENNIFER HERE. I'LL SET UP THE ROCKET LAUNCHERS. [sic] COME AND GET THEM! [sic] OVER.

Opening the door
This conversation takes place outside the door where the Compass is located.

Jennifer: This is Jennifer... I'll open the door. ...Over.


 * MSX2 version:
 * Jennifer: THIS IS JENNIFER... WILL OPEN THE DOOR. ...OVER

NES version:
 * Jennifer: JENNIFER HERE. I'VE GOT A COMPAS [sic] FOR YOU. OVER.

Blow up the wall
Jennifer: This is Jennifer... Blow up the wall!! ...Over.


 * MSX2 version:
 * Jennifer: THIS IS JENNIFER... YOU SHOULD BREAK DOWN THE WALL. ...OVER

Oxygen cylinder
Jennifer: This is Jennifer... There should be an oxygen cylinder on the other side of the wall!! ...Over.


 * MSX2 version:
 * Jennifer: THIS IS JENNIFER... THERE IS AN OXYGEN CYLINDER BEYOND THE WALL. ...OVER


 * NES version:
 * Jennifer: JENNIFER HERE. LOOK FOR THE OXYGEN TANK OVER BEYOND THE DOOR. OVER.

Dirty Duck
Jennifer: This is Jennifer... Dirty Duck has card 8. My brother is among the captives! Please don't kill them... If anything happens to my brother, I won't help you anymore!


 * MSX2 version:
 * Jennifer: THIS IS JENNIFER... COWARD DUCK HAS CARD 8. MY BROTHER IS AMONG THE CAPTIVES . PLEASE DON'T KILL THEM. ...OVER


 * NES version:
 * Jennifer: JENNIFER HERE. COWARD DUCK HAS CARD #8. MY BROTHER IS IN THE PRISON. BE CAREFUL NOT TO KILL HIM! IF ANYTHING HAPPENS TO MY BROTHER, I CANNOT HELP YOU ANY MORE!

Card key
Jennifer: This is Jennifer! The card needed to open the doors from this point onwards can be found on the east side of Building 3. That location is connected to Building 2's water works. ...Over.


 * MSX2 version:
 * Jennifer: THIS IS JENNIFER... A CARD WHICH OPEN THE NEXT DOOR LIES IN THE EAST OF BUILDING 3. THE EASTERN SIDE LEADS TO THE DITCH OF BUILDING 2. ...OVER


 * NES version:
 * Jennifer: JENNIFER HERE. THE CARD TO OPEN THE DOOR UP AHEAD IS IN THE EAST PART OF BUILDING #3. YOU CAN GET THERE THROUGH THE LOCK CONNECTING BUILDING #2. OVER.

Blow up the left wall
Jennifer: This is Jennifer!! Blow up the wall on the left! ...Over.

Electrified floor
This conversation takes place in the area where the final electrified floor is located.

Jennifer: This is Jennifer! You're just gonna have to make a run for it! As long as you have some rations left, you'll be OK. ...Over.


 * MSX2 version:
 * Jennifer: THIS IS JENNIFER... YOU MUST RUN FAST. ...OVER


 * NES version:
 * Jennifer: JENNIFER HERE. THE ONLY CHANCE IS TO RUN FOR IT.........NOW! OVER.

Escaping Outer Heaven
This conversation takes place during the boss fight against Big Boss.

Jennifer: This is Jennifer! If you use a cigarette, you'll buy yourself some more time. Come back alive, got it?! Solid Snake...


 * MSX2 version:
 * Jennifer: THIS IS JENNIFER... YOU CAN EXTEND THE TIME LIMIT BY USING A CIGARETTE. PLEASE RETURN IN SAFETY, [sic] SOLID SNAKE!


 * NES version:
 * Jennifer: JENNIFER HERE. IF YOU USE A CIGARETTE, IT WILL ADD MORE TIME TO THE TIMER! OH! SOLID SNAKE, COME BACK ALIVE.