User blog comment:The Milkman/Improving Revengeance/@comment-1191892-20130312172246

I can't really see what Rose would have added or why she'd be involved; she's a civilian, and I think Raiden would have had enough of her being placed in harm's way. Besides, I don't think married couple talk would really suit the tone of the game.

I thought the bosses were much better than MGS4's B&B Corps (none of whom had any real reason to be there and none of whom really did anything important anyway). Could have been better, but even the Cobras had about the degree of involvement that the Winds of Destruction did (especially The Fear and The Fury).

I'd certainly like to see more levels in interesting locations in a sequel, something like an aquarium or a shopping mall that's colourful and has a lot of things you can wreck. Still, I appreciate that just getting the cutting mechanics to a functional state was quite a challenge in the fifteen months or so that Platinum had to make the game. Would also be nice if they did more work on the subweapons and had proper quick-swapping mechanics, pausing to swap weapons kills the pace of the game and while the subs are all useful they're all just one idea rather than a fleshed-out move list.