Event FOBs

This is a list of all Event FOBs that have appeared or will appear, as well as their contents. Bolded gallery items indicate that it is a new release.

October 6-October 25, 2015
Event: Mosquito's Legacy

"A former comrade, Mosquito, once plotted to take over Mother Base in his mad pursuit to exact revenge on Big Boss. The stronghold of the PF he commanded has been located. There, remnants of Mosquito's PF are attempting to rebuild the organization. Make sure this doesn't happen. Infiltrate the enemy platform, and make it to the core."

- Mosquito's Legacy mission briefing in Metal Gear Solid V: The Phantom Pain

Mission Tasks: N/A

Prizes:
 * Standard:
 * Volunteer soldiers ranging from S++-A (which amount depending on which platform was completed):
 * 8 (Command Platform)
 * 8 (Combat Platform)
 * 4 (R&D Platform)
 * 2 (Base Development Platform)
 * 4 (Support Platform)
 * 8 (Intel Platform)
 * 4 (Medical Platform)
 * Materials (exact amount and specific type depending on which platform was completed):
 * Biological Material x1194 (Command Platform)
 * Common Metal x3045 (Combat Platform)
 * Precious Metal x1284 (R&D Platform)
 * Minor Metal x3821 (Base Development Platform)
 * Fuel Resources x4299 (Support Platform)
 * Golden Crescent x67 (Intel Platform)
 * Digitalis (Purpurea) x51 (Medical Platform)
 * 100,000 GMP


 * Bonus:
 * A+ Rank Staff for each relevant unit x6 (for each platform)
 * S+ Rank Staff for completing the first and last platform (first time only)
 * No reprisals, so the player can steal as much resources, personnel, and equipment as they wish
 * A++ Staff x3 for each relevant unit (for each platform)
 * [S+ Staff] x2 for each two corresponding units (first time only)
 * A++ Staff x3 for each relevant unit (second time onward)

Status: Debut

Further Notes: N/A

October 27-November 5, 2015
Event: New World Order

"Upstart PFs are appearing all over the globe. Though inspired by Diamond Dogs, their reckless actions, motivated by money, have brought chaos to our areas of operations. Not only have they brought discredit to the PF industry, they are now on the verge of triggering new conflicts. One of these PFs, known as "No Alert," has requested that we infiltrate their rival "Kill Count." Your mission is to infiltrate the base and put Kill Count's personnel and materials to better use in Diamond Dogs."

- New World Order mission briefing in Metal Gear Solid V: The Phantom Pain

Mission Tasks: N/A

Prizes:
 * Standard
 * Volunteer soldiers ranging from S-B (which amount depending on which platform was completed):
 * 6 (Command Platform)
 * 6 (Combat Platform)
 * 3 (R&D Platform)
 * 1 (Base Development Platform)
 * 3 (Support Platform)
 * 6 (Intel Platform)
 * 3 (Medical Platform)
 * Materials (exact amount and specific type depending on which platform was completed):
 * Biological Material x244 (Command Platform)
 * Common Metal x622 (Combat Platform)
 * Precious Metal x262 (R&D Platform)
 * Minor Metal x780 (Base Development Platform)
 * Fuel Resources x878 (Support Platform)
 * Golden Crescent x16 (Intel Platform)
 * Digitalis (Purpurea) x10 (Medical Platform)
 * 140000 GMP


 * Bonus
 * A++ Staff for each unit x6 (for each platform core reached)
 * S+ Staff for the relevant unit x3 (first platform core reached)
 * S++ Staff for the relevant unit x1 (for the last platform core reached; first time only)
 * A++ Staff for each unit x5 (second time onward)
 * No reprisals, so the player can steal as much resources, personnel and equipment as they wish

Status: Debut

Further Notes: N/A

November 10-17, 2015
Event: Mosquito's Legacy

"A former comrade, Mosquito, once plotted to take over Mother Base in his mad pursuit to exact revenge on Big Boss. The stronghold of the PF he commanded has been located. There, remnants of Mosquito's PF are attempting to rebuild the organization. Make sure this doesn't happen. Infiltrate the enemy platform, and make it to the core."

- Mosquito's Legacy mission briefing in Metal Gear Solid V: The Phantom Pain

Mission Tasks: N/A

Prizes:
 * Standard:
 * Volunteer soldiers ranging from S++-A (which amount depending on which platform was completed):
 * 8 (Command Platform)
 * 8 (Combat Platform)
 * 4 (R&D Platform)
 * 2 (Base Development Platform)
 * 4 (Support Platform)
 * 8 (Intel Platform)
 * 4 (Medical Platform)
 * Materials (exact amount and specific type depending on which platform was completed):
 * Biological Material x1194 (Command Platform)
 * Common Metal x3045 (Combat Platform)
 * Precious Metal x1284 (R&D Platform)
 * Minor Metal x3821 (Base Development Platform)
 * Fuel Resources x4299 (Support Platform)
 * Golden Crescent x67 (Intel Platform)
 * Digitalis (Purpurea) x51 (Medical Platform)
 * 100,000 GMP


 * Bonus:
 * A+ Rank Staff for each relevant unit x6 (for each platform)
 * S+ Rank Staff for completing the first and last platform (first time only)
 * No reprisals, so the player can steal as much resources, personnel, and equipment as they wish
 * A++ Staff x3 for each relevant unit (for each platform)
 * [S+ Staff] x2 for each two corresponding units (first time only)
 * A++ Staff x3 for each relevant unit (second time onward)

Status: Reissue

Further Notes: N/A

November 24-December 8, 2015
Event: New World Order

"Upstart PFs are appearing all over the globe. Though inspired by Diamond Dogs, their reckless actions, motivated by money, have brought chaos to our areas of operations. Not only have they brought discredit to the PF industry, they are now on the verge of triggering new conflicts. One of these PFs, known as "No Alert," has requested that we infiltrate their rival "Kill Count." Your mission is to infiltrate the base and put Kill Count's personnel and materials to better use in Diamond Dogs."

- New World Order mission briefing in Metal Gear Solid V: The Phantom Pain

Mission Task: N/A

Prizes:
 * Standard
 * Volunteer soldiers ranging from S-B (which amount depending on which platform was completed):
 * 6 (Command Platform)
 * 6 (Combat Platform)
 * 3 (R&D Platform)
 * 1 (Base Development Platform)
 * 3 (Support Platform)
 * 6 (Intel Platform)
 * 3 (Medical Platform)
 * Materials (exact amount and specific type depending on which platform was completed):
 * Biological Material x244 (Command Platform)
 * Common Metal x622 (Combat Platform)
 * Precious Metal x262 (R&D Platform)
 * Minor Metal x780 (Base Development Platform)
 * Fuel Resources x878 (Support Platform)
 * Golden Crescent x16 (Intel Platform)
 * Digitalis (Purpurea) x10 (Medical Platform)
 * 140000 GMP


 * Bonus
 * A++ Staff x5 (for the corresponding unit for each other platform core reached (numbers 2 to 6))
 * S+ Staff x2 (first and last platforms completed first time)
 * A++ Staff x5 (second time onward)

Status: Reissue

Further Notes: N/A

December 8-17, 2015
Event: Bound Dragons

"We've received a new contract from small-time PF "NO ALERT." They claim the hardline PF "KILL COUNT" has been repeatedly abducting and interrogating NO ALERT personnel. The mission objective is to infiltrate a Kill Count platform, extract as many prisoners as possible, and reach the goal."

- Bound Dragons mission briefing in Metal Gear Solid V: The Phantom Pain

Mission Tasks: N/A

Prizes:
 * Standard:
 * Volunteer soldiers ranging from S-B (which amount depending on which platform was completed):
 * 7 (Command Platform)
 * 7 (Combat Platform)
 * 4 (R&D Platform)
 * 5 (Base Development Platform)
 * 4 (Support Platform)
 * 7 (Intel Platform)
 * 4 (Medical Platform)
 * Materials (exact amount and specific type depending on which platform was completed):
 * Biological Material x1567 (Command Platform)
 * Common Metal x3996 (Combat Platform)
 * Precious Metal x1685 (R&D Platform)
 * Minor Metal x5105 (Base Development Platform)
 * Fuel Resources x5642 (Support Platform)
 * Golden Crescent x878 (Intel Platform)
 * Digitalis (Purpurea) x674 (Medical Platform)
 * 967500 GMP


 * Bonus:
 * S++ Staff for each relevant unit x2 (for reaching core of the first platform)
 * S++ Staff for each unit x3 (for reaching core of the last chosen platform)
 * S Staff for each unit x5 (for each other platform core reached)

Status: Debut

Further Notes: This ended on a Thursday instead of a Tuesday which is normally the case. This was because of the debut of the December 2016 update that same day, which massively overhauled the Event FOB system as part of the update.

December 17-29, 2015
Event: Freedom from Oppression

"Freedom from Oppression: Under the contract of the embattled and up-and-coming PF "NO ALERT," we are to mount an assault against "KILL COUNT," a PF whose hardline business politics have seen them chew through countless mercenaries and worsening the violence in conflict regions, all while filling their own pockets. The mission objective is to liberate local soldiers who are being oppressed by the KILL COUNT upper echleons. Infiltrate the enemy platform and reach the goal point, extracting or eliminating as many enemy soldiers as possible along the way."

- Freedom From Oppression mission briefing in Metal Gear Solid V: The Phantom Pain

Mission Tasks:
 * Neutralized 1 security guards (180 Event Points)
 * Fultoned 1 security guards (80 Event Points)
 * Fultoned 1 Anti-Air emplacements (500 Event Points)
 * Neutralized 8 security guards (1500 Event Points)
 * Fultoned 8 security guards (700 Event Points)
 * Neutralized all security guards (2000 Event Points)
 * Infiltration successful: no kills; no alerts (2000 Event Points)

Prizes:
 * Standard:
 * Volunteer soldiers ranging from S-B (which amount depending on which platform was completed):
 * 4 (Command Platform)
 * 4 (Combat Platform)
 * 2 (R&D Platform)
 * 1 (Base Development Platform)
 * 2 (Support Platform)
 * 4 (Intel Platform)
 * 2 (Medical Platform)
 * Materials (exact amount and specific type depending on which platform was completed):
 * Biological Materials x871 (Command Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * Common Metals x2220 (Combat Platform) + semi-random amounts of all materials plus Tarragon and Haoma
 * Precious Metals x936 (R&D Platform) + semi-random amounts of resources
 * Minor Metals x2786 (Base Development Platform) + semi-random amounts of all materials
 * Fuel Resources x3134 (Support Platform) + semi-random amounts of resources
 * Golden Crescent x488 (Intel Platform) + semi-random amounts of resources
 * Digitalis Purpurea x374 (Medical Platform) + semi-random amounts of all plants
 * 547500 GMP
 * Event Points (amount dependent on if the platform has been completed before)
 * 1000 (Command Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1000 (Combat Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1000 (R&D Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1000 (Base Development Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1000 (Support Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1000 (Intel Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1000 (Medical Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1000 (Medical Platform, first infiltration), 30 (all subsequent infiltrations)


 * Bonus:
 * S++ Staff for each relevant unit x2 (for reaching core of the first platform)
 * S++ Staff for each unit x2 (for reaching core of the last chosen platform)
 * A++ Staff for each unit x5 (for each other platform core reached; and for completing the first and second platforms if cleared already)
 * A++ Staff for each unit x5 (for each other platform core reached; and for completing the first and second platforms if cleared already)


 * Event Point exchange prizes:
 * Limited edition event-only FOB color schemes
 * 1 Uniform: WOODLAND FLECK (7200)
 * 1 Uniform: OLD ROSE (7200)
 * 1 Base Color: 003 (8000)
 * Limited edition event-only weapon colors
 * 1 Weapon Color: 028 (4500)
 * 1 Weapon Color: 029 (4500)
 * 1 Weapon Color: 030 (4500)
 * [S++ Staff] (can be received up to 1 times by exchanging Event Points)
 * 4 [S++ Staff] for Combat Unit (88650)
 * 2 [S++ Staff] for R&D Team (49200)
 * 2 [S++ Staff] for Base Development Unit (49200)
 * 2 [S++ Staff] for Support Unit (49200)
 * 2 [S++ Staff] for Intel Team (49200)
 * 2 [S++ Staff] for Medical Team (49200)
 * [S+ Staff] (can be received up to 10 times by exchanging Event Points)
 * 6 [S+ Staff] for Combat Unit (28620)
 * 3 [S+ Staff] for R&D Team (15900)
 * 3 [S+ Staff] for Base Development Unit (15900)
 * 3 [S+ Staff] for Support Unit (15900)
 * 3 [S+ Staff] for Intel Team (15900)
 * 3 [S+ Staff] for Medical Team (15900)
 * [S Staff] (can be received up to 10 times by exchanging Event Points)
 * 20 [S Staff] for Combat Unit (6840)
 * 10 [S Staff] for R&D Team (3800)
 * 10 [S Staff] for Base Development Unit (3800)
 * 10 [S Staff] for Support Unit (3800)
 * 10 [S Staff] for Intel Team (3800)
 * 10 [S Staff] for Medical Team (3800)
 * Event Points can also be exchanged for other great rewards.
 * 1 Emblem Part: Buddy: QUIET (9200)
 * 1 Emblem Part: Buddy: QUIET (9200)

Status: Debut

Further Notes: This acts as the start of the distribution of event FOB prizes. It also is the last time they will distribute soldier prizes freely depending on how many platforms have been done and which had been done first, as well as the only time they did so alongside Event point exchange prizes.

December 29, 2015-January 5, 2016
Event: Skulls Attack

"An FOB belonging to the rookie PF "NO ALERT" has suddenly come under attack by remnants of the Skulls. We believe some other PF with a grudge against NO ALERT has sent in captured Skulls as bio-weapons. The men staffing the FOB have been turned to puppet soldiers, bringing a halt to the FOB's functions. NO ALERT has offered us an emergency contract to resolve the problem. Your mission objective is to eliminate the 4 Skulls occupying the FOB."

- The Skulls Attack mission briefing in Metal Gear Solid V: The Phantom Pain

Mission Tasks:
 * Destroyed 1 Anti-Air Emplacements (200 Event Points)
 * Destroyed 1 Machine Guns (200 Event Points)
 * Neutralized 1 Security Guards with Missiles (380 Event Points)
 * Infiltration Successful (2000 Event Points)
 * Infiltration Successful: Within 300 Seconds (1500 Event Points)
 * Infiltration Successful: Equipment Grade 5 or Below (2100 Event Points)
 * Infiltration Successful: Dressed in Combat Fatigues (3200 Event Points)

Prizes:
 * Standard
 * Volunteer soldiers ranging from S-B (which amount depending on which platform was completed):
 * 6 (Command Platform)
 * 2 (Base Development Platform)
 * 3 (Medical Platform)
 * Materials (exact amount and specific type depending on which platform was completed):
 * Biological Materials x1393 (Command Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * 1390 Fuel Resources;
 * 1350 Biological Material;
 * 1525 Common Metals;
 * 750 Minor Metals;
 * 165 Precious Metals;
 * 200 Wormwood;
 * 210 Black Carrot;
 * 190 Golden Crescent;
 * 100 Tarragon;
 * 80 African Peach;
 * 60 Digitalis (Purpurea);
 * Minor Metals x4458 (Base Development Platform) + semi-random amounts of all materials
 * 2115 Fuel Resources;
 * 2115 Biological Material;
 * 2125 Common Metals;
 * 4455 Minor Metals;
 * 390 Precious Metals;
 * Digitalis Purpurea x599 (Medical Platform) + semi-random amounts of all plants
 * 150 Wormwood;
 * 150 Black Carrot;
 * 400 Golden Crescent;
 * 430 Tarragon;
 * 590 African Peach;
 * 590 Digitalis (Purpurea);
 * 270 Digitalis (Lutea);
 * 220 Haoma;
 * 860000 GMP
 * Event Points (amount dependent on which platform completed)
 * 3000 (Command Platform, first infiltration), 100 (all subsequent infiltrations)
 * 3000 (Base Development Platform, first infiltration), 100 (all subsequent infiltrations)
 * 3000 (Medical Platform, first infiltration), 100 (all subsequent infiltrations)


 * Event Point exchange prizes:
 * [S++ Staff] (can be received up to 1 times by exchanging Event Points)
 * 4 [S++ Staff] for Combat Unit (88650)
 * 2 [S++ Staff] for R&D Team (49200)
 * 2 [S++ Staff] for Base Development Unit (49200)
 * 2 [S++ Staff] for Support Unit (49200)
 * 2 [S++ Staff] for Intel Team (49200)
 * 2 [S++ Staff] for Medical Team (49200)
 * [S+ Staff] (can be received up to 10 times by exchanging Event Points)
 * 6 [S+ Staff] for Combat Unit (28620)
 * 3 [S+ Staff] for R&D Team (15900)
 * 3 [S+ Staff] for Base Development Unit (15900)
 * 3 [S+ Staff] for Support Unit (15900)
 * 3 [S+ Staff] for Intel Team (15900)
 * 3 [S+ Staff] for Medical Team (15900)
 * [S Staff] (can be received up to 10 times by exchanging Event Points)
 * 20 [S Staff] for Combat Unit (6840)
 * 10 [S Staff] for R&D Team (3800)
 * 10 [S Staff] for Base Development Unit (3800)
 * 10 [S Staff] for Support Unit (3800)
 * 10 [S Staff] for Intel Team (3800)
 * 10 [S Staff] for Medical Team (3800)
 * Event Points can also be exchanged for other great rewards.
 * 1 Uniform: STONE (7200)
 * 1 Uniform: PARASITE MIST (7200)
 * 1 Weapon Color: 016 (4500)
 * 1 Weapon Color: 017 (4500)
 * 1 Weapon Color: 018 (4500)
 * 1 Base Color: 005 (8000)
 * 1 Emblem Part: Buddy: D-DOG (9200)

Status: Debut

Further Notes: N/A

January 5-12, 2016
Event: Mosquito's Legacy

"A former comrade, Mosquito, once plotted to take over Mother Base in his mad pursuit to exact revenge on Big Boss. The stronghold of the PF he commanded has been located. There, remnants of Mosquito's PF are attempting to rebuild the organization. Make sure this doesn't happen. Infiltrate the enemy platform, and make it to the core."

- Mosquito's Legacy mission briefing in Metal Gear Solid V: The Phantom Pain

Mission Tasks:
 * Neutralized 1 security guards with sniper rifles (150 Event Points)
 * Defeated security guards via headshot at a range of [60]m or more (300 Event Points)
 * Neutralized 3 security guards with handguns (540 Event Points)
 * Neutralized 8 security guards (1010 Event Points)
 * Infiltration Successful (1300 Event Points)
 * Infiltration Successful: Within 300 seconds (1800 Event Points)
 * Infiltration Successful: No kills, no alerts (2000 Event Points)

Prizes:
 * Standard
 * Volunteer soldiers ranging from S++-A (which amount depending on which platform was completed):
 * 3 (Command Platform)
 * 3 (Combat Platform)
 * 2 (R&D Platform)
 * 1 (Base Development Platform)
 * 2 (Support Platform)
 * 3 (Intel Platform)
 * 2 (Medical Platform)
 * Materials (exact amount and specific type depending on which platform was completed):
 * Biological Material x697 (Command Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * x655 Fuel Resources;
 * x605 Biological Material;
 * x825 Common Metal;
 * x365 Minor Metal;
 * x85 Precious Metal;
 * x90 WormWood;
 * x130 Black Carrot;
 * x150 Golden Crescent;
 * x60 Tarragon;
 * x50 African Peach;
 * x50 Purpurea;
 * x0 Lutea;
 * x0 Haoma;
 * Common Metal x1776 (Combat Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * x730 Fuel Resources;
 * x735 Biological Material;
 * x1,800 Common Metal;
 * x625 Minor Metal;
 * x205 Precious Metal;
 * x0 WormWood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x190 Tarragon;
 * x0 African Peach;
 * x0 Purpurea;
 * x0 Lutea;
 * x20 Haoma;
 * Precious Metal x749 (R&D Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * x605 Fuel Resources;
 * x510 Biological Material;
 * x570 Common Metal;
 * x740 Minor Metal;
 * x730 Precious Metal;
 * x290 WormWood;
 * x400 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Minor Metal x2229 (Base Development Platform) + semi-random amounts of all materials
 * x1,055 Fuel Resources;
 * x1,060 Biological Material;
 * x1,200 Common Metal;
 * x2,090 Minor Metal;
 * x195 Precious Metal;
 * x0 WormWood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Fuel Resources x2507 (Support Platform) + semi-random amounts of all materials
 * x2,450 Fuel Resources
 * x620 Biological Material
 * x710 Common Metal
 * x205 Minor Metal
 * x40 Precious Metal
 * x70 WormWood
 * x90 Black Carrot
 * x80 Golden Crescent
 * x40 Tarragon
 * x40 African Peach
 * x30 Digitalis (Purpurea)
 * x0 Digitalis (Lutea)
 * x0 Haoma
 * Golden Crescent x390 (Intel Platform) + semi-random amounts of all materials
 * x305 Fuel Resources;
 * x260 Biological Material;
 * x335 Common Metal;
 * x100 Minor Metal;
 * x65 Precious Metal;
 * x0 WormWood;
 * x0 Black Carrot;
 * x360 Golden Crescent;
 * x0 Tarragon;
 * x130 African Peach;
 * x160 Digitalis (Purpurea);
 * x20 Digitalis (Lutea);
 * x0 Haoma;
 * Digitalis (Purpurea) x300 (Medical Platform) + semi-random amounts of all plants
 * x0 Fuel Resources;
 * x0 Biological Materials;
 * x0 Common Metals;
 * x0 Minor Metals;
 * x0 Precious Metals;
 * x70 WormWood;
 * x70 Black Carrot;
 * x180 Golden Crescent;
 * x230 Tarragon;
 * x290 African Peach;
 * x290 Purpurea;
 * x130 Lutea;
 * x140 Haoma;
 * 430,000 GMP
 * Event Points (amount dependent on which platform completed)
 * 1000 (Command Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1000 (Combat Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1000 (R&D Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1000 (Base Development Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1000 (Support Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1000 (Intel Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1000 (Medical Platform, first infiltration), 100 (all subsequent infiltrations)


 * Bonus:
 * A+ Rank Staff for each relevant unit x6 (for each platform)
 * S+ Rank Staff for completing the first and last platform (first time only)
 * No reprisals, so the player can steal as much resources, personnel, and equipment as they wish
 * A++ Staff x3 for each relevant unit (for each platform)
 * [S+ Staff] x2 for each two corresponding units (first time only)
 * A++ Staff x3 for each relevant unit (second time onward)


 * Event point exchange prizes:
 * [S++ Staff] (can be received up to 1 times by exchanging Event Points)
 * 4 [S++ Staff] for Combat Unit (88650)
 * 2 [S++ Staff] for R&D Team (49200)
 * 2 [S++ Staff] for Base Development Unit (49200)
 * 2 [S++ Staff] for Support Unit (49200)
 * 2 [S++ Staff] for Intel Team (49200)
 * 2 [S++ Staff] for Medical Team (49200)
 * [S+ Staff] (can be received up to 10 times by exchanging Event Points)
 * 6 [S+ Staff] for Combat Unit (28620)
 * 3 [S+ Staff] for R&D Team (15900)
 * 3 [S+ Staff] for Base Development Unit (15900)
 * 3 [S+ Staff] for Support Unit (15900)
 * 3 [S+ Staff] for Intel Team (15900)
 * 3 [S+ Staff] for Medical Team (15900)
 * [S Staff] (can be received up to 10 times by exchanging Event Points)
 * 20 [S Staff] for Combat Unit (6840)
 * 10 [S Staff] for R&D Team (3800)
 * 10 [S Staff] for Base Development Unit (3800)
 * 10 [S Staff] for Support Unit (3800)
 * 10 [S Staff] for Intel Team (3800)
 * 10 [S Staff] for Medical Team (3800)
 * Event Points can also be exchanged for other great rewards.
 * 1 Uniform: DEAD LEAF (7200)
 * 1 Uniform: STEEL GREY (7200)
 * 1 Weapon Color: 011 (4500)
 * 1 Weapon Color: 012 (4500)
 * 1 Weapon Color: 013 (4500)
 * 1 Base Color: 002 (8000)
 * 1 Emblem Part: Buddy: D-HORSE (9200)
 * 1 Emblem Part: Buddy: D-HORSE (9200)

Status:

Further Notes:

January 12-26, 2016
Event: Bound Dragons

"We've received a new contract from small-time PF "NO ALERT." They claim the hardline PF "KILL COUNT" has been repeatedly abducting and interrogating NO ALERT personnel. The mission objective is to infiltrate a Kill Count platform, extract as many prisoners as possible, and reach the goal."

- Bound Dragons mission briefing in Metal Gear Solid V: The Phantom Pain

Mission Tasks:
 * Neutralized 1 security guards with shotguns (180 Event Points)
 * Fultoned 1 security guards (80 Event Points)
 * Neutralized 5 security guards with handguns (720 Event Points)
 * Fultoned 5 security guards (400 Event Points)
 * Infiltration Successful (1100 Event Points)
 * Infiltration Successful: No kills, no alerts (1800 Event Points)
 * Infiltration Successful: Within 480 seconds (1900 Event Points)
 * Infiltration Successful: Staff rank bonus 1.01 or higher (2200 Event Points)

Prizes:
 * Standard:
 * Volunteer soldiers ranging from S++-A (which amount depending on which platform was completed):
 * 8 (Command Platform)
 * 8 (Combat Platform)
 * 4 (R&D Platform)
 * 2 (Base Development Platform)
 * 4 (Support Platform)
 * 8 (Intel Platform)
 * 4 (Medical Platform)
 * Materials (exact amount and specific type depending on which platform was completed):
 * Biological Material x3134 (Command Platform)
 * Common Metal x7993 (Combat Platform)
 * Precious Metal x3369 (R&D Platform)
 * Minor Metal x10030 (Base Development Platform)
 * Fuel Resources x11284 (Support Platform)
 * Golden Crescent x1755 (Intel Platform)
 * Digitalis (Purpurea) x1348 (Medical Platform)
 * 1,935,000 GMP
 * Event Points (amount dependent on which platform completed)
 * 2000 (Command Platform, first infiltration), 100 (all subsequent infiltrations)
 * 2000 (Combat Platform, first infiltration), 100 (all subsequent infiltrations)
 * 2000 (R&D Platform, first infiltration), 100 (all subsequent infiltrations)
 * 2000 (Base Development Platform, first infiltration), 100 (all subsequent infiltrations)
 * 2000 (Support Platform, first infiltration), 100 (all subsequent infiltrations)
 * 2000 (Intel Platform, first infiltration), 100 (all subsequent infiltrations)
 * 2000 (Medical Platform, first infiltration), 100 (all subsequent infiltrations)
 * Event Point exchange prizes:
 * Weapon『E-RB WH GEN.(Wormhole Generator)』[★ 9] Blueprint (Exchange available from Jan. 19, 2016, end of maintenance time)
 * Placed Weapon : E-RB WH GEN. (8500)
 * [S++ Staff] (can be received up to 1 times by exchanging Event Points)
 * 4 [S++ Staff] for Combat Unit (88650)
 * 2 [S++ Staff] for R&D Team (49200)
 * 2 [S++ Staff] for Base Development Unit (49200)
 * 2 [S++ Staff] for Support Unit (49200)
 * 2 [S++ Staff] for Intel Team (49200)
 * 2 [S++ Staff] for Medical Team (49200)
 * [S+ Staff] (can be received up to 10 times by exchanging Event Points)
 * 6 [S+ Staff] for Combat Unit (28620)
 * 3 [S+ Staff] for R&D Team (15900)
 * 3 [S+ Staff] for Base Development Unit (15900)
 * 3 [S+ Staff] for Support Unit (15900)
 * 3 [S+ Staff] for Intel Team (15900)
 * 3 [S+ Staff] for Medical Team (15900)
 * [S Staff] (can be received up to 10 times by exchanging Event Points
 * 20 [S Staff] for Combat Unit (6840)
 * 10 [S Staff] for R&D Team (3800)
 * 10 [S Staff] for Base Development Unit (3800)
 * 10 [S Staff] for Support Unit (3800)
 * 10 [S Staff] for Intel Team (3800)
 * 10 [S Staff] for Medical Team (3800)
 * Event Points can also be exchanged for other great rewards.
 * 1 Uniform: AMBUSH (7200)
 * 1 Weapon Color: 001 (4500)
 * 1 Weapon Color: 019 (4500)
 * 1 Weapon Color: 024 (4500)
 * 1 Base Color: 002 (8000)
 * 1 Emblem Part: Buddy: D-WALKER (9200)

Status:

Further Notes:

January 26-February 9, 2016
Event: Skulls Attack

"An FOB belonging to the rookie PF "NO ALERT" has suddenly come under attack by remnants of the Skulls. We believe some other PF with a grudge against NO ALERT has sent in captured Skulls as bio-weapons. The men staffing the FOB have been turned to puppet soldiers, bringing a halt to the FOB's functions. NO ALERT has offered us an emergency contract to resolve the problem. Your mission objective is to eliminate the 4 Skulls occupying the FOB."

- The Skulls Attack mission briefing in Metal Gear Solid V: The Phantom Pain

Mission Tasks:

Prizes:
 * Standard:
 * Volunteer soldiers ranging from S-B (which amount depending on which platform was completed):
 * 6 (Command Platform)
 * 2 (Base Development Platform)
 * 3 (Medical Platform)
 * Materials (exact amount and specific type depending on which platform was completed):
 * Biological Materials x816 (Command Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * 1390 Fuel Resources;
 * 1350 Biological Material;
 * 1525 Common Metals;
 * 750 Minor Metals;
 * 165 Precious Metals;
 * 200 Wormwood;
 * 210 Black Carrot;
 * 190 Golden Crescent;
 * 100 Tarragon;
 * 80 African Peach;
 * 60 Digitalis (Purpurea);
 * Minor Metals x2675 (Base Development Platform) + semi-random amounts of all materials
 * 2115 Fuel Resources;
 * 2115 Biological Material;
 * 2125 Common Metals;
 * 4455 Minor Metals;
 * 390 Precious Metals;
 * Digitalis Purpurea x359 (Medical Platform) + semi-random amounts of all plants
 * 150 Wormwood;
 * 150 Black Carrot;
 * 400 Golden Crescent;
 * 430 Tarragon;
 * 590 African Peach;
 * 590 Digitalis (Purpurea);
 * 270 Digitalis (Lutea);
 * 220 Haoma;
 * 516000 GMP
 * Event Points (amount dependent on which platform completed)
 * 3000 (Command Platform, first infiltration), 100 (all subsequent infiltrations)
 * 3000 (Base Development Platform, first infiltration), 100 (all subsequent infiltrations)
 * 3000 (Medical Platform, first infiltration), 100 (all subsequent infiltrations)


 * Event Point exchange prizes:
 * [S++ Staff] (can be received up to 1 times by exchanging Event Points)
 * 4 [S++ Staff] for Combat Unit (88650)
 * 2 [S++ Staff] for R&D Team (49200)
 * 2 [S++ Staff] for Base Development Unit (49200)
 * 2 [S++ Staff] for Support Unit (49200)
 * 2 [S++ Staff] for Intel Team (49200)
 * 2 [S++ Staff] for Medical Team (49200)
 * [S+ Staff] (can be received up to 10 times by exchanging Event Points)
 * 6 [S+ Staff] for Combat Unit (28620)
 * 3 [S+ Staff] for R&D Team (15900)
 * 3 [S+ Staff] for Base Development Unit (15900)
 * 3 [S+ Staff] for Support Unit (15900)
 * 3 [S+ Staff] for Intel Team (15900)
 * 3 [S+ Staff] for Medical Team (15900)
 * [S Staff] (can be received up to 10 times by exchanging Event Points)
 * 20 [S Staff] for Combat Unit (6840)
 * 10 [S Staff] for R&D Team (3800)
 * 10 [S Staff] for Base Development Unit (3800)
 * 10 [S Staff] for Support Unit (3800)
 * 10 [S Staff] for Intel Team (3800)
 * 10 [S Staff] for Medical Team (3800)
 * Event Points can also be exchanged for other great rewards.
 * 1 Uniform: BRICK (7200)
 * 1 Weapon Color: 008 (4500)
 * 1 Weapon Color: 014 (4500)
 * 1 Weapon Color: 027 (4500)
 * 1 Base Color: 002 (8000)
 * 1 Emblem Part: Ocelot (9200)

Status:

Further Notes:

February 9-23, 2016
Event: Freedom from Oppression

"Freedom from Oppression: Under the contract of the embattled and up-and-coming PF "NO ALERT," we are to mount an assault against "KILL COUNT," a PF whose hardline business politics have seen them chew through countless mercenaries and worsening the violence in conflict regions, all while filling their own pockets. The mission objective is to liberate local soldiers who are being oppressed by the KILL COUNT upper echleons. Infiltrate the enemy platform and reach the goal point, extracting or eliminating as many enemy soldiers as possible along the way."

- Freedom From Oppression mission briefing in Metal Gear Solid V: The Phantom Pain

Mission Tasks:
 * Fultoned 1 anti-air emplacements. (300 Event Points)
 * Defeated security guard via headshot at a range of 60m or more (350 Event Points)
 * Fultoned 1 mortars (600 Event Points)
 * Neutralized 8 security guards (1160 Event Points)
 * Neutralized all security guards (2020 Event Points)
 * Infiltration successful (1100 Event Points)
 * Infiltration successful: dressed in combat fatigues (1400 Event Points)
 * Infiltration successful: no kills, no alerts (2100 Event Points)

Prizes:
 * Standard:
 * Volunteer soldiers ranging from S-B (which amount depending on which platform was completed):
 * 4 (Command Platform)
 * 4 (Combat Platform)
 * 2 (R&D Platform)
 * 1 (Base Development Platform)
 * 2 (Support Platform)
 * 4 (Intel Platform)
 * 2 (Medical Platform)
 * Materials (exact amount and specific type depending on which platform was completed):
 * Biological Materials x871 (Command Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * Common Metals x2220 (Combat Platform) + semi-random amounts of all materials plus Tarragon and Haoma
 * Precious Metals x936 (R&D Platform) + semi-random amounts of resources
 * Minor Metals x2786 (Base Development Platform) + semi-random amounts of all materials
 * Fuel Resources x3134 (Support Platform) + semi-random amounts of resources
 * Golden Crescent x488 (Intel Platform) + semi-random amounts of resources
 * Digitalis Purpurea x374 (Medical Platform) + semi-random amounts of all plants
 * 547500 GMP
 * Event Points (amount dependent on if the platform has been completed before)
 * 1000 (Command Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1000 (Combat Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1000 (R&D Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1000 (Base Development Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1000 (Support Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1000 (Intel Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1000 (Medical Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1000 (Medical Platform, first infiltration), 30 (all subsequent infiltrations)


 * Event Point exchange prizes:
 * Limited edition event-only FOB color schemes
 * 1 Uniform: Lichen (7200)
 * 1 Base Color: (8000)
 * Limited edition event-only weapon colors
 * 1 Weapon Color: 003 (4500)
 * 1 Weapon Color: 020 (4500)
 * 1 Weapon Color: 021 (4500)
 * [S++ Staff] (can be received up to 1 times by exchanging Event Points)
 * 4 [S++ Staff] for Combat Unit (88650)
 * 2 [S++ Staff] for R&D Team (49200)
 * 2 [S++ Staff] for Base Development Unit (49200)
 * 2 [S++ Staff] for Support Unit (49200)
 * 2 [S++ Staff] for Intel Team (49200)
 * 2 [S++ Staff] for Medical Team (49200)
 * [S+ Staff] (can be received up to 10 times by exchanging Event Points)
 * 10 [S+ Staff] for Combat Unit (23760)
 * 5 [S+ Staff] for R&D Team (13200)
 * 5 [S+ Staff] for Base Development Unit (13200)
 * 5 [S+ Staff] for Support Unit (13200)
 * 5 [S+ Staff] for Intel Team (13200)
 * 5 [S+ Staff] for Medical Team (13200)
 * [S Staff] (can be received up to 10 times by exchanging Event Points)
 * 20 [S Staff] for Combat Unit (6840)
 * 10 [S Staff] for R&D Team (3800)
 * 10 [S Staff] for Base Development Unit (3800)
 * 10 [S Staff] for Support Unit (3800)
 * 10 [S Staff] for Intel Team (3800)
 * 10 [S Staff] for Medical Team (3800)
 * Event Points can also be exchanged for other great rewards.
 * 1 Emblem Part: SKULL FACE (9200)
 * 1 Emblem Part: SKULL FACE (9200)

Status:

Further Notes:

February 23-March 8, 2016
Event: Bound Dragons

"We've received a new contract from small-time PF "NO ALERT." They claim the hardline PF "KILL COUNT" has been repeatedly abducting and interrogating NO ALERT personnel. The mission objective is to infiltrate a Kill Count platform, extract as many prisoners as possible, and reach the goal."

- Bound Dragons mission briefing in Metal Gear Solid V: The Phantom Pain

Mission Tasks:
 * Neutralized 3 security guards (540 Event Points)
 * Fultoned 7 security guards (560 Event Points)
 * Neutralized 7 security guards (1000 Event Points)
 * Shot the weak point of a UAV at a range of [60m] or more (700 Event Points)
 * Infiltration Successful (1500 Event Points)
 * Infiltration Successful: No kills, no alerts (1800 Event Points)
 * Infiltration Successful: Staff rank bonus 1.01 or higher (1900 Event Points)
 * Infiltration Successful: Within 480 seconds (2200 Event Points)

Prizes:
 * Standard:
 * Volunteer soldiers ranging from S++-A (which amount depending on which platform was completed):
 * 7 (Command Platform)
 * 7 (Combat Platform)
 * 4 (R&D Platform)
 * 2 (Base Development Platform)
 * 4 (Support Platform)
 * 7 (Intel Platform)
 * 4 (Medical Platform)
 * Materials (exact amount and specific type depending on which platform was completed):
 * Biological Material x1567 (Command Platform)
 * Common Metal x3996 (Combat Platform)
 * Precious Metal x1685 (R&D Platform)
 * Minor Metal x5015 (Base Development Platform)
 * Fuel Resources x5642 (Support Platform)
 * Golden Crescent x878 (Intel Platform)
 * Digitalis (Purpurea) x674 (Medical Platform)
 * 967,500 GMP
 * Event Points (amount dependent on which platform completed)
 * 3000 (Command Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1,565x Fuel Resources
 * 1,565x Biological Material
 * 1,580x Common Metal
 * 845x Minor Metal
 * 185x Precious Metal
 * 260x WormWood
 * 250x Black Carrot
 * 250x Golden Crescent
 * 120x Tarragon
 * 120x African Peach
 * 120x Digitalis (Purpurea)
 * 0x Digitalis (Lutea)
 * 0x Haoma
 * 3000 (Combat Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1,610x Fuel Resources
 * 1,555x Biological Material
 * 4,150x Common Metal
 * 1,455x Minor Metal
 * 280x Precious Metal
 * 0x WormWood
 * 0x Black Carrot
 * 0x Golden Crescent
 * 0x Tarragon500
 * 0x African Peach
 * 0x Digitalis (Purpurea)
 * 0x Digitalis (Lutea)
 * 100x Haoma
 * 3000 (R&D Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1,290x Fuel Resources
 * 1,290x Biological Material
 * 1,375x Common Metal
 * 1,525x Minor Metal
 * 1,680x Precious Metal
 * 770x WormWood
 * 660x Black Carrot
 * 0x Golden Crescent
 * 0x Tarragon
 * 0x African Peach
 * 0x Digitalis (Purpurea)
 * 0x Digitalis (Lutea)
 * 0x Haoma
 * 3000 (Base Development Platform, first infiltration), 30 (all subsequent infiltrations)
 * 2,380x Fuel Resources
 * 2,255x Biological Material
 * 2,520x Common Metal
 * 5,010x Minor Metal
 * 435x Precious Metal
 * 0x WormWood
 * 0x Black Carrot
 * 0x Golden Crescent
 * 0x Tarragon
 * 0x African Peach
 * 0x Digitalis (Purpurea)
 * 0x Digitalis (Lutea)
 * 0x Haoma
 * 3000 (Support Platform, first infiltration), 30 (all subsequent infiltrations)
 * 5,640x Fuel Resources
 * 1,410x Biological Material
 * 1,445x Common Metal
 * 470x Minor Metal
 * 90x Precious Metal
 * 180x WormWood
 * 160x Black Carrot
 * 180x Golden Crescent
 * 90x Tarragon
 * 90x African Peach
 * 90x Digitalis (Purpurea)
 * 0x Digitalis (Lutea)
 * 0x Haoma
 * 3000 (Intel Platform, first infiltration), 30 (all subsequent infiltrations)
 * 685x Fuel Resources
 * 595x Biological Material
 * 615x Common Metal
 * 235x Minor Metal
 * 155x Precious Metal
 * 0x WormWood
 * 0x Black Carrot
 * 870x Golden Crescent
 * 0x Tarragon
 * 400x African Peach
 * 400x Digitalis (Purpurea)
 * 60x Digitalis (Lutea)
 * 0x Haoma
 * 3000 (Medical Platform, first infiltration), 30 (all subsequent infiltrations)
 * 0x Fuel Resources
 * 0x Biological Material
 * 0x Common Metal
 * 0x Minor Metal
 * 0x Precious Metal
 * 170x WormWood
 * 170x Black Carrot
 * 280x Golden Crescent
 * 650x Tarragon
 * 670x African Peach
 * 670x Digitalis (Purpurea)
 * 280x Digitalis (Lutea)
 * 60x Haoma

Note: There are no base colors in this event.
 * Event Point exchange prizes:
 * [S++ Staff] (can be received up to 1 times by exchanging Event Points)
 * 5 [S++ Staff] for Combat Unit (88650)
 * 3 [S++ Staff] for R&D Team (49200)
 * 3 [S++ Staff] for Base Development Unit (49200)
 * 3 [S++ Staff] for Support Unit (49200)
 * 3 [S++ Staff] for Intel Team (49200)
 * 3 [S++ Staff] for Medical Team (49200)
 * [S+ Staff] (can be received up to 10 times by exchanging Event Points)
 * 10 [S+ Staff] for Combat Unit (23760)
 * 5 [S+ Staff] for R&D Team (13200)
 * 5 [S+ Staff] for Base Development Unit (13200)
 * 5 [S+ Staff] for Support Unit (13200)
 * 5 [S+ Staff] for Intel Team (13200)
 * 5 [S+ Staff] for Medical Team (13200)
 * [S Staff] (can be received up to 10 times by exchanging Event Points
 * 20 [S Staff] for Combat Unit (6840)
 * 10 [S Staff] for R&D Team (3800)
 * 10 [S Staff] for Base Development Unit (3800)
 * 10 [S Staff] for Support Unit (3800)
 * 10 [S Staff] for Intel Team (3800)
 * 10 [S Staff] for Medical Team (3800)
 * Event Points can also be exchanged for other great rewards.
 * 1 Uniform: IRON BLUE (7200)
 * 1 Weapon Color: 006 (4500)
 * 1 Weapon Color: 015 (4500)
 * 1 Weapon Color: 026 (4500)
 * 1 Emblem Part: Third Child (9200)
 * 1 Emblem Part: The Man on Fire (9200)

Status:

Further Notes: The Event FOB was massively overhauled.

March 8-14/15, 2016
Event: Mosquito's Legacy

"A former comrade, Mosquito, once plotted to take over Mother Base in his mad pursuit to exact revenge on Big Boss. The stronghold of the PF he commanded has been located. There, remnants of Mosquito's PF are attempting to rebuild the organization. Make sure this doesn't happen. Infiltrate the enemy platform, and make it to the core."

- Mosquito's Legacy mission briefing in Metal Gear Solid V: The Phantom Pain

Mission Tasks:
 * Defeated security guard by 60 m or more (300 Event Points)
 * Neutralized 3 security guards with sniper rifle (540 Event Points)
 * Neutralized 8 security guards (1010 Event Points)
 * Infiltration successful (1300 Event Points)
 * Infiltration successful dressed in combat fatigue (1500 Event Points)
 * Infiltration successful within 300 sec (1800 Event Points)
 * Infiltration successful no kills no alerts (2000 Event Points)

Prizes:
 * Standard
 * Volunteer soldiers ranging from S++-A (which amount depending on which platform was completed):
 * 3 (Command Platform)
 * 3 (Combat Platform)
 * 2 (R&D Platform)
 * 1 (Base Development Platform)
 * 2 (Support Platform)
 * 3 (Intel Platform)
 * 2 (Medical Platform)
 * Materials (exact amount and specific type depending on which platform was completed):
 * Biological Material x697 (Command Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * x655 Fuel Resources;
 * x605 Biological Material;
 * x825 Common Metal;
 * x365 Minor Metal;
 * x85 Precious Metal;
 * x90 WormWood;
 * x130 Black Carrot;
 * x150 Golden Crescent;
 * x60 Tarragon;
 * x50 African Peach;
 * x50 Purpurea;
 * x0 Lutea;
 * x0 Haoma;
 * Common Metal x1776 (Combat Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * x730 Fuel Resources;
 * x735 Biological Material;
 * x1,800 Common Metal;
 * x625 Minor Metal;
 * x205 Precious Metal;
 * x0 WormWood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x190 Tarragon;
 * x0 African Peach;
 * x0 Purpurea;
 * x0 Lutea;
 * x20 Haoma;
 * Precious Metal x749 (R&D Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * x605 Fuel Resources;
 * x510 Biological Material;
 * x570 Common Metal;
 * x740 Minor Metal;
 * x730 Precious Metal;
 * x290 WormWood;
 * x400 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Minor Metal x2229 (Base Development Platform) + semi-random amounts of all materials
 * x1,055 Fuel Resources;
 * x1,060 Biological Material;
 * x1,200 Common Metal;
 * x2,090 Minor Metal;
 * x195 Precious Metal;
 * x0 WormWood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Fuel Resources x2507 (Support Platform) + semi-random amounts of all materials
 * x2,450 Fuel Resources
 * x620 Biological Material
 * x710 Common Metal
 * x205 Minor Metal
 * x40 Precious Metal
 * x70 WormWood
 * x90 Black Carrot
 * x80 Golden Crescent
 * x40 Tarragon
 * x40 African Peach
 * x30 Digitalis (Purpurea)
 * x0 Digitalis (Lutea)
 * x0 Haoma
 * Golden Crescent x390 (Intel Platform) + semi-random amounts of all materials
 * x305 Fuel Resources;
 * x260 Biological Material;
 * x335 Common Metal;
 * x100 Minor Metal;
 * x65 Precious Metal;
 * x0 WormWood;
 * x0 Black Carrot;
 * x360 Golden Crescent;
 * x0 Tarragon;
 * x130 African Peach;
 * x160 Digitalis (Purpurea);
 * x20 Digitalis (Lutea);
 * x0 Haoma;
 * Digitalis (Purpurea) x300 (Medical Platform) + semi-random amounts of all plants
 * x0 Fuel Resources;
 * x0 Biological Materials;
 * x0 Common Metals;
 * x0 Minor Metals;
 * x0 Precious Metals;
 * x70 WormWood;
 * x70 Black Carrot;
 * x180 Golden Crescent;
 * x230 Tarragon;
 * x290 African Peach;
 * x290 Purpurea;
 * x130 Lutea;
 * x140 Haoma;
 * 430,000 GMP
 * Event Points (amount dependent on which platform completed)
 * 1000 (Command Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1000 (Combat Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1000 (R&D Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1000 (Base Development Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1000 (Support Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1000 (Intel Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1000 (Medical Platform, first infiltration), 100 (all subsequent infiltrations)


 * Event point exchange prizes:
 * [S++ Staff] (can be received up to 1 times by exchanging Event Points)
 * 5 [S++ Staff] for Combat Unit (88650)
 * 3 [S++ Staff] for R&D Team (49200)
 * 3 [S++ Staff] for Base Development Unit (49200)
 * 3 [S++ Staff] for Support Unit (49200)
 * 3 [S++ Staff] for Intel Team (49200)
 * 3 [S++ Staff] for Medical Team (49200)
 * [S+ Staff] (can be received up to 10 times by exchanging Event Points)
 * 10 [S+ Staff] for Combat Unit (23760)
 * 3 [S+ Staff] for R&D Team (13200)
 * 3 [S+ Staff] for Base Development Unit (13200)
 * 3 [S+ Staff] for Support Unit (13200)
 * 3 [S+ Staff] for Intel Team (13200)
 * 3 [S+ Staff] for Medical Team (13200)
 * [S Staff] (can be received up to 10 times by exchanging Event Points)
 * 20 [S Staff] for Combat Unit (6840)
 * 10 [S Staff] for R&D Team (3800)
 * 10 [S Staff] for Base Development Unit (3800)
 * 10 [S Staff] for Support Unit (3800)
 * 10 [S Staff] for Intel Team (3800)
 * 10 [S Staff] for Medical Team (3800)
 * Event Points can also be exchanged for other great rewards.
 * 1 Uniform: TSELINOYARSK (7200)
 * 1 Weapon Color: 002 (4500)
 * 1 Weapon Color: 009 (4500)
 * 1 Weapon Color: 022 (4500)
 * 1 Base Color: 001 (8000)
 * 1 Emblem Part: QUIET (9200)
 * 1 Emblem Part: QUIET (9200)

March 15-22, 2016
Event: New World Order

"Upstart PFs are appearing all over the globe. Though inspired by Diamond Dogs, their reckless actions, motivated by money, have brought chaos to our areas of operations. Not only have they brought discredit to the PF industry, they are now on the verge of triggering new conflicts. One of these PFs, known as "No Alert," has requested that we infiltrate their rival "Kill Count." Your mission is to infiltrate the base and put Kill Count's personnel and materials to better use in Diamond Dogs."

- New World Order mission briefing in Metal Gear Solid V: The Phantom Pain

Mission Tasks:
 * Fultoned 1 anti air emplacement (500 Event Points)
 * Neutralized 5 security guard with hand guns (900 Event Points)
 * Fultoned 5 security guard (450 Event Points)
 * Neutralized 10 security guard (1350 Event Points)
 * Infiltration successful (1400 Event Points)
 * Infiltration successful within 330 sec (1850 Event Points)
 * Infiltration successful no kill no alerts (2000 Event Points)

Prizes:
 * Standard
 * Volunteer soldiers ranging from S++-A (which amount depending on which platform was completed):
 * 4 (Command Platform)
 * 4 (Combat Platform)
 * 2 (R&D Platform)
 * 1 (Base Development Platform)
 * 2 (Support Platform)
 * 4 (Intel Platform)
 * 2 (Medical Platform)
 * Materials (exact amount and specific type depending on which platform was completed):
 * Biological Material x871 (Command Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * x1060 Fuel Resources;
 * x1055 Biological Materials;
 * x1065 Common Metals;
 * x2225 Minor Metals;
 * x195 Precious Metals;
 * x0 Wormwood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Common Metal x2220 (Combat Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * x1060 Fuel Resources;
 * x1055 Biological Materials;
 * x1065 Common Metals;
 * x2225 Minor Metals;
 * x195 Precious Metals;
 * x0 Wormwood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Precious Metal x936 (R&D Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * x1060 Fuel Resources;
 * x1055 Biological Materials;
 * x1065 Common Metals;
 * x2225 Minor Metals;
 * x195 Precious Metals;
 * x0 Wormwood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Minor Metal x2786 (Base Development Platform) + semi-random amounts of all materials
 * x1060 Fuel Resources;
 * x1055 Biological Materials;
 * x1065 Common Metals;
 * x2225 Minor Metals;
 * x195 Precious Metals;
 * x0 Wormwood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Fuel Resources x3134 (Support Platform) + semi-random amounts of all materials
 * x1060 Fuel Resources;
 * x1055 Biological Materials;
 * x1065 Common Metals;
 * x2225 Minor Metals;
 * x195 Precious Metals;
 * x0 Wormwood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Golden Crescent x488 (Intel Platform) + semi-random amounts of all materials
 * x1060 Fuel Resources;
 * x1055 Biological Materials;
 * x1065 Common Metals;
 * x2225 Minor Metals;
 * x195 Precious Metals;
 * x0 Wormwood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Digitalis (Purpurea) x374 (Medical Platform) + semi-random amounts of all plants
 * x0 Fuel Resources;
 * x0 Biological Materials;
 * x0 Common Metals;
 * x0 Minor Metals;
 * x0 Precious Metals;
 * x70 Wormwood;
 * x70 Black Carrot;
 * x150 Golden Crescent
 * x290 Tarragon;
 * x290 African Peach;
 * x290 Digitalis (Purpurea);
 * x130 Digitalis (Lutea);
 * x110 Haoma;
 * 537,500 GMP
 * Event Points (amount dependent on which platform completed)
 * 1500 (Command Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1500 (Combat Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1500 (R&D Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1500 (Base Development Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1500 (Support Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1500 (Intel Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1500 (Medical Platform, first infiltration), 100 (all subsequent infiltrations)


 * Event Point Exchange
 * Weapon [AM A114 RP. (Arms Material Alpha-114 Riot Pistol, Grade 7*) ] Blueprint
 * Handgun: AM A114 RP (8500)
 * [S++ Staff] (can be received up to 1 times by exchanging Event Points)
 * 4 [S++ Staff] for Combat Unit (88650)
 * 2 [S++ Staff] for R&D Team (49200)
 * 2 [S++ Staff] for Base Development Unit (49200)
 * 2 [S++ Staff] for Support Unit (49200)
 * 2 [S++ Staff] for Intel Team (49200)
 * 2 [S++ Staff] for Medical Team (49200)
 * [S+ Staff] (can be received up to 10 times by exchanging Event Points)
 * 6 [S+ Staff] for Combat Unit (28620)
 * 3 [S+ Staff] for R&D Team (15900)
 * 3 [S+ Staff] for Base Development Unit (15900)
 * 3 [S+ Staff] for Support Unit (15900)
 * 3 [S+ Staff] for Intel Team (15900)
 * 3 [S+ Staff] for Medical Team (15900)
 * [S Staff] (can be received up to 10 times by exchanging Event Points)
 * 20 [S Staff] for Combat Unit (6840)
 * 10 [S Staff] for R&D Team (3800)
 * 10 [S Staff] for Base Development Unit (3800)
 * 10 [S Staff] for Support Unit (3800)
 * 10 [S Staff] for Intel Team (3800)
 * 10 [S Staff] for Medical Team (3800)
 * Event Points can also be exchanged for other great rewards.
 * 1 Uniform: TSELINOYARSK (7200)
 * 1 Weapon Color: 002 (4500)
 * 1 Weapon Color: 009 (4500)
 * 1 Weapon Color: 022 (4500)
 * 1 Base Color: 001 (8000)
 * 1 Emblem Part: D-Dog (Puppy) (9200)
 * 1 Emblem Part: D-Dog (Puppy) (9200)

Status: Debut (of December 2016 updates)/reissue

Further Notes: N/A

March 22-April 5, 2016
Event: Skulls Attack

"An FOB belonging to the rookie PF "NO ALERT" has suddenly come under attack by remnants of the Skulls. We believe some other PF with a grudge against NO ALERT has sent in captured Skulls as bio-weapons. The men staffing the FOB have been turned to puppet soldiers, bringing a halt to the FOB's functions. NO ALERT has offered us an emergency contract to resolve the problem. Your mission objective is to eliminate the 4 Skulls occupying the FOB."

- The Skulls Attack mission briefing in Metal Gear Solid V: The Phantom Pain

Mission Tasks:
 * Fultoned 1 anti-air emplacement (400 Event Points)
 * Neutralized 3 security guards (540 Event Points)
 * Fultoned 3 security guards (1140 Event Points)
 * Infiltration Successful (2000 Event Points)
 * Infiltration Successful: Within 300 seconds (1200 Event Points)
 * Infiltration Successful: Equipment grade 5 or below (2100 Event Points)
 * Infiltration Successful: Dressed in combat fatigues (3200 Event Points)

Prizes:
 * Standard:
 * Volunteer soldiers ranging from S-B (which amount depending on which platform was completed):
 * 6 (Command Platform)
 * 2 (Base Development Platform)
 * 3 (Medical Platform)
 * Materials (exact amount and specific type depending on which platform was completed):
 * Biological Materials x1393 (Command Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * 1390 Fuel Resources;
 * 1350 Biological Material;
 * 1525 Common Metals;
 * 750 Minor Metals;
 * 165 Precious Metals;
 * 200 Wormwood;
 * 210 Black Carrot;
 * 190 Golden Crescent;
 * 100 Tarragon;
 * 80 African Peach;
 * 60 Digitalis (Purpurea);
 * Minor Metals x4458 (Base Development Platform) + semi-random amounts of all materials
 * 2115 Fuel Resources;
 * 2115 Biological Material;
 * 2125 Common Metals;
 * 4455 Minor Metals;
 * 390 Precious Metals;
 * Digitalis Purpurea x599 (Medical Platform) + semi-random amounts of all plants
 * 150 Wormwood;
 * 150 Black Carrot;
 * 400 Golden Crescent;
 * 430 Tarragon;
 * 590 African Peach;
 * 590 Digitalis (Purpurea);
 * 270 Digitalis (Lutea);
 * 220 Haoma;
 * 860000 GMP
 * Event Points (amount dependent on which platform completed)
 * 3000 (Command Platform, first infiltration), 100 (all subsequent infiltrations)
 * 3000 (Base Development Platform, first infiltration), 100 (all subsequent infiltrations)
 * 3000 (Medical Platform, first infiltration), 100 (all subsequent infiltrations)


 * Event Point exchange prizes:
 * [S++ Staff] (can be received up to 1 times by exchanging Event Points)
 * 5 [S++ Staff] for Combat Unit (88650)
 * 3 [S++ Staff] for R&D Team (49200)
 * 3 [S++ Staff] for Base Development Unit (49200)
 * 3 [S++ Staff] for Support Unit (49200)
 * 3 [S++ Staff] for Intel Team (49200)
 * 3 [S++ Staff] for Medical Team (49200)
 * [S+ Staff] (can be received up to 10 times by exchanging Event Points)
 * 10 [S+ Staff] for Combat Unit (23760)
 * 5 [S+ Staff] for R&D Team (13200)
 * 5 [S+ Staff] for Base Development Unit (13200)
 * 5 [S+ Staff] for Support Unit (13200)
 * 5 [S+ Staff] for Intel Team (13200)
 * 5 [S+ Staff] for Medical Team (13200)
 * [S Staff] (can be received up to 10 times by exchanging Event Points)
 * 20 [S Staff] for Combat Unit (6840)
 * 10 [S Staff] for R&D Team (3800)
 * 10 [S Staff] for Base Development Unit (3800)
 * 10 [S Staff] for Support Unit (3800)
 * 10 [S Staff] for Intel Team (3800)
 * 10 [S Staff] for Medical Team (3800)
 * Event Points can also be exchanged for other great rewards.
 * 1 Uniform: SOLUM (7200)
 * 1 Weapon Color: 004 (4500)
 * 1 Weapon Color: 007 (4500)
 * 1 Weapon Color: 025 (4500)
 * 1 Base Color: 001 (8000)
 * 1 Emblem Part: Eli (9200)

Status:

Further Notes:

April 5-19, 2016
Event: Mosquito's Legacy

"A former comrade, Mosquito, once plotted to take over Mother Base in his mad pursuit to exact revenge on Big Boss. The stronghold of the PF he commanded has been located. There, remnants of Mosquito's PF are attempting to rebuild the organization. Make sure this doesn't happen. Infiltrate the enemy platform, and make it to the core."

- Mosquito's Legacy mission briefing in Metal Gear Solid V: The Phantom Pain

Mission Tasks:
 * Neutralized 1 security guards with sniper rifles (150 Event Points)
 * Defeated security guards via headshot at a range of [60]m or more (300 Event Points)
 * Neutralized 3 security guards with handguns (540 Event Points)
 * Neutralized 8 security guards (1010 Event Points)
 * Infiltration Successful (1300 Event Points)
 * Infiltration Successful: Within 300 seconds (1800 Event Points)
 * Infiltration Successful: No kills, no alerts (2000 Event Points)

Prizes:
 * Standard
 * Volunteer soldiers ranging from S++-A (which amount depending on which platform was completed):
 * 3 (Command Platform)
 * 3 (Combat Platform)
 * 2 (R&D Platform)
 * 1 (Base Development Platform)
 * 2 (Support Platform)
 * 3 (Intel Platform)
 * 2 (Medical Platform)
 * Materials (exact amount and specific type depending on which platform was completed):
 * Biological Material x697 (Command Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * x655 Fuel Resources;
 * x605 Biological Material;
 * x825 Common Metal;
 * x365 Minor Metal;
 * x85 Precious Metal;
 * x90 WormWood;
 * x130 Black Carrot;
 * x150 Golden Crescent;
 * x60 Tarragon;
 * x50 African Peach;
 * x50 Purpurea;
 * x0 Lutea;
 * x0 Haoma;
 * Common Metal x1776 (Combat Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * x730 Fuel Resources;
 * x735 Biological Material;
 * x1,800 Common Metal;
 * x625 Minor Metal;
 * x205 Precious Metal;
 * x0 WormWood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x190 Tarragon;
 * x0 African Peach;
 * x0 Purpurea;
 * x0 Lutea;
 * x20 Haoma;
 * Precious Metal x749 (R&D Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * x605 Fuel Resources;
 * x510 Biological Material;
 * x570 Common Metal;
 * x740 Minor Metal;
 * x730 Precious Metal;
 * x290 WormWood;
 * x400 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Minor Metal x2229 (Base Development Platform) + semi-random amounts of all materials
 * x1,055 Fuel Resources;
 * x1,060 Biological Material;
 * x1,200 Common Metal;
 * x2,090 Minor Metal;
 * x195 Precious Metal;
 * x0 WormWood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Fuel Resources x2507 (Support Platform) + semi-random amounts of all materials
 * x2,450 Fuel Resources
 * x620 Biological Material
 * x710 Common Metal
 * x205 Minor Metal
 * x40 Precious Metal
 * x70 WormWood
 * x90 Black Carrot
 * x80 Golden Crescent
 * x40 Tarragon
 * x40 African Peach
 * x30 Digitalis (Purpurea)
 * x0 Digitalis (Lutea)
 * x0 Haoma
 * Golden Crescent x390 (Intel Platform) + semi-random amounts of all materials
 * x305 Fuel Resources;
 * x260 Biological Material;
 * x335 Common Metal;
 * x100 Minor Metal;
 * x65 Precious Metal;
 * x0 WormWood;
 * x0 Black Carrot;
 * x360 Golden Crescent;
 * x0 Tarragon;
 * x130 African Peach;
 * x160 Digitalis (Purpurea);
 * x20 Digitalis (Lutea);
 * x0 Haoma;
 * Digitalis (Purpurea) x300 (Medical Platform) + semi-random amounts of all plants
 * x0 Fuel Resources;
 * x0 Biological Materials;
 * x0 Common Metals;
 * x0 Minor Metals;
 * x0 Precious Metals;
 * x70 WormWood;
 * x70 Black Carrot;
 * x180 Golden Crescent;
 * x230 Tarragon;
 * x290 African Peach;
 * x290 Purpurea;
 * x130 Lutea;
 * x140 Haoma;
 * 430,000 GMP
 * Event Points (amount dependent on which platform completed)
 * 1000 (Command Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1000 (Combat Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1000 (R&D Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1000 (Base Development Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1000 (Support Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1000 (Intel Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1000 (Medical Platform, first infiltration), 100 (all subsequent infiltrations)


 * Event point exchange prizes:
 * Weapon『MIRAZH-71(Grenade Launcher)』[★ 9] Blueprint (Exchange available from Apr. 12, end of maintenance time)
 * Grenade Launcher : MIRAZH-71 (8500)
 * [S++ Staff] (can be received up to 1 times by exchanging Event Points)
 * 4 [S++ Staff] for Combat Unit (88650)
 * 2 [S++ Staff] for R&D Team (49200)
 * 2 [S++ Staff] for Base Development Unit (49200)
 * 2 [S++ Staff] for Support Unit (49200)
 * 2 [S++ Staff] for Intel Team (49200)
 * 2 [S++ Staff] for Medical Team (49200)
 * [S+ Staff] (can be received up to 10 times by exchanging Event Points)
 * 6 [S+ Staff] for Combat Unit (23760)
 * 3 [S+ Staff] for R&D Team (13200)
 * 3 [S+ Staff] for Base Development Unit (13200)
 * 3 [S+ Staff] for Support Unit (13200)
 * 3 [S+ Staff] for Intel Team (13200)
 * 3 [S+ Staff] for Medical Team (13200)
 * [S Staff] (can be received up to 10 times by exchanging Event Points)
 * 20 [S Staff] for Combat Unit (6840)
 * 10 [S Staff] for R&D Team (3800)
 * 10 [S Staff] for Base Development Unit (3800)
 * 10 [S Staff] for Support Unit (3800)
 * 10 [S Staff] for Intel Team (3800)
 * 10 [S Staff] for Medical Team (3800)
 * Event Points can also be exchanged for other great rewards.
 * 1 Uniform: STEEL GREY (7200)
 * 1 Weapon Color: 011 (4500)
 * 1 Weapon Color: 012 (4500)
 * 1 Weapon Color: 013 (4500)
 * 1 Base Color: 002 (8000)
 * 1 Base Color: 002 (8000)

Status: Debut (post-December 2015 update)/reissue

Further Notes:

April 19-26, 2016
Event: Bound Dragons

"We've received a new contract from small-time PF "NO ALERT." They claim the hardline PF "KILL COUNT" has been repeatedly abducting and interrogating NO ALERT personnel. The mission objective is to infiltrate a Kill Count platform, extract as many prisoners as possible, and reach the goal."

- Bound Dragons mission briefing in Metal Gear Solid V: The Phantom Pain

Mission Tasks:
 * Neutralized 3 security guards (540 Event Points)
 * Fultoned 3 security guards (250 Event Points)
 * Neutralized 9 security guards (1280 Event Points)
 * Shot the weakpoint of a UAV at a range of [60]m or more (700 Event Points)
 * Infiltration Successful (1500 Event Points)
 * Infiltration Successful: No kills, no alerts (1800 Event Points)
 * Infiltration Successful: Staff rank bonus 1.01 or higher (1900 Event Points)
 * Infiltration Successful: Within 480 seconds (2200 Event Points)

Prizes:
 * Standard:
 * Volunteer soldiers ranging from S++-A (which amount depending on which platform was completed):
 * 7 (Command Platform)
 * 7 (Combat Platform)
 * 4 (R&D Platform)
 * 2 (Base Development Platform)
 * 4 (Support Platform)
 * 7 (Intel Platform)
 * 4 (Medical Platform)
 * Materials (exact amount and specific type depending on which platform was completed):
 * Biological Material x1567 (Command Platform)
 * Common Metal x3996 (Combat Platform)
 * Precious Metal x1685 (R&D Platform)
 * Minor Metal x5015 (Base Development Platform)
 * Fuel Resources x5642 (Support Platform)
 * Golden Crescent x878 (Intel Platform)
 * Digitalis (Purpurea) x674 (Medical Platform)
 * 967,500 GMP
 * Event Points (amount dependent on which platform completed)
 * 3000 (Command Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1,565x Fuel Resources
 * 1,565x Biological Material
 * 1,580x Common Metal
 * 845x Minor Metal
 * 185x Precious Metal
 * 260x WormWood
 * 250x Black Carrot
 * 250x Golden Crescent
 * 120x Tarragon
 * 120x African Peach
 * 120x Digitalis (Purpurea)
 * 0x Digitalis (Lutea)
 * 0x Haoma
 * 3000 (Combat Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1,610x Fuel Resources
 * 1,555x Biological Material
 * 4,150x Common Metal
 * 1,455x Minor Metal
 * 280x Precious Metal
 * 0x WormWood
 * 0x Black Carrot
 * 0x Golden Crescent
 * 0x Tarragon500
 * 0x African Peach
 * 0x Digitalis (Purpurea)
 * 0x Digitalis (Lutea)
 * 100x Haoma
 * 3000 (R&D Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1,290x Fuel Resources
 * 1,290x Biological Material
 * 1,375x Common Metal
 * 1,525x Minor Metal
 * 1,680x Precious Metal
 * 770x WormWood
 * 660x Black Carrot
 * 0x Golden Crescent
 * 0x Tarragon
 * 0x African Peach
 * 0x Digitalis (Purpurea)
 * 0x Digitalis (Lutea)
 * 0x Haoma
 * 3000 (Base Development Platform, first infiltration), 30 (all subsequent infiltrations)
 * 2,380x Fuel Resources
 * 2,255x Biological Material
 * 2,520x Common Metal
 * 5,010x Minor Metal
 * 435x Precious Metal
 * 0x WormWood
 * 0x Black Carrot
 * 0x Golden Crescent
 * 0x Tarragon
 * 0x African Peach
 * 0x Digitalis (Purpurea)
 * 0x Digitalis (Lutea)
 * 0x Haoma
 * 3000 (Support Platform, first infiltration), 30 (all subsequent infiltrations)
 * 5,640x Fuel Resources
 * 1,410x Biological Material
 * 1,445x Common Metal
 * 470x Minor Metal
 * 90x Precious Metal
 * 180x WormWood
 * 160x Black Carrot
 * 180x Golden Crescent
 * 90x Tarragon
 * 90x African Peach
 * 90x Digitalis (Purpurea)
 * 0x Digitalis (Lutea)
 * 0x Haoma
 * 3000 (Intel Platform, first infiltration), 30 (all subsequent infiltrations)
 * 685x Fuel Resources
 * 595x Biological Material
 * 615x Common Metal
 * 235x Minor Metal
 * 155x Precious Metal
 * 0x WormWood
 * 0x Black Carrot
 * 870x Golden Crescent
 * 0x Tarragon
 * 400x African Peach
 * 400x Digitalis (Purpurea)
 * 60x Digitalis (Lutea)
 * 0x Haoma
 * 3000 (Medical Platform, first infiltration), 30 (all subsequent infiltrations)
 * 0x Fuel Resources
 * 0x Biological Material
 * 0x Common Metal
 * 0x Minor Metal
 * 0x Precious Metal
 * 170x WormWood
 * 170x Black Carrot
 * 280x Golden Crescent
 * 650x Tarragon
 * 670x African Peach
 * 670x Digitalis (Purpurea)
 * 280x Digitalis (Lutea)
 * 60x Haoma

Note: There are no base colors in this event.
 * Event Point exchange prizes:
 * [S++ Staff] (can be received up to 1 times by exchanging Event Points)
 * 5 [S++ Staff] for Combat Unit (88650)
 * 3 [S++ Staff] for R&D Team (49200)
 * 3 [S++ Staff] for Base Development Unit (49200)
 * 3 [S++ Staff] for Support Unit (49200)
 * 3 [S++ Staff] for Intel Team (49200)
 * 3 [S++ Staff] for Medical Team (49200)
 * [S+ Staff] (can be received up to 10 times by exchanging Event Points)
 * 10 [S+ Staff] for Combat Unit (23760)
 * 5 [S+ Staff] for R&D Team (13200)
 * 5 [S+ Staff] for Base Development Unit (13200)
 * 5 [S+ Staff] for Support Unit (13200)
 * 5 [S+ Staff] for Intel Team (13200)
 * 5 [S+ Staff] for Medical Team (13200)
 * [S Staff] (can be received up to 10 times by exchanging Event Points
 * 20 [S Staff] for Combat Unit (6840)
 * 10 [S Staff] for R&D Team (3800)
 * 10 [S Staff] for Base Development Unit (3800)
 * 10 [S Staff] for Support Unit (3800)
 * 10 [S Staff] for Intel Team (3800)
 * 10 [S Staff] for Medical Team (3800)
 * Event Points can also be exchanged for other great rewards.
 * 1 Uniform: IRON BLUE (7200)
 * 1 Weapon Color: 006 (4500)
 * 1 Weapon Color: 015 (4500)
 * 1 Weapon Color: 026 (4500)
 * 1 Emblem Part: Third Child (9200)
 * 1 Emblem Part: The Man on Fire (9200)

Status:

Further Notes: The prizes from the previous week were repeats of the prior time the event occurred.

April 26-May 10, 2016
Event: Freedom from Oppression

"Freedom from Oppression: Under the contract of the embattled and up-and-coming PF "NO ALERT," we are to mount an assault against "KILL COUNT," a PF whose hardline business politics have seen them chew through countless mercenaries and worsening the violence in conflict regions, all while filling their own pockets. The mission objective is to liberate local soldiers who are being oppressed by the KILL COUNT upper echleons. Infiltrate the enemy platform and reach the goal point, extracting or eliminating as many enemy soldiers as possible along the way."

- Freedom From Oppression mission briefing in Metal Gear Solid V: The Phantom Pain

Mission Tasks:
 * Fultoned 1 anti-air emplacement (300 Event Points)
 * Defeated security guard via headshot at a range of [60]m or more (350 Event Points)
 * Fultoned 1 mortar (600 Event Points)
 * Neutralized 8 security guards (1160 Event Points)
 * Neutralized all security guards (2020 Event Points)
 * Infiltration Successful (1100 Event Points)
 * Infiltration Successful: Dressed in combat fatigues (1400 Event Points)
 * Infiltration Successful: No kills, no alerts (2100 Event Points)

Prizes:
 * Standard:
 * Volunteer soldiers ranging from S-B (which amount depending on which platform was completed):
 * 4 (Command Platform)
 * 4 (Combat Platform)
 * 2 (R&D Platform)
 * 1 (Base Development Platform)
 * 2 (Support Platform)
 * 4 (Intel Platform)
 * 2 (Medical Platform)
 * Materials (exact amount and specific type depending on which platform was completed):
 * Biological Materials x871 (Command Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * 870x Fuel Resources
 * 870x Biological Material
 * 945x Common Metal
 * 470x Minor Metal
 * 100x Precious Metal
 * 120x WormWood
 * 110x Black Carrot
 * 80x Golden Crescent
 * 60x Tarragon
 * 60x African Peach
 * 60x Digitalis (Purpurea)
 * 0x Digitalis (Lutea)
 * 0x Haoma
 * Common Metals x2220 (Combat Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * 870x Fuel Resources
 * 900x Biological Material
 * 2,290x Common Metal
 * 780x Minor Metal
 * 260x Precious Metal
 * 0x WormWood
 * 0x Black Carrot
 * 0x Golden Crescent
 * 250x Tarragon
 * 0x African Peach
 * 0x Digitalis (Purpurea)
 * 0x Digitalis (Lutea)
 * 50x Haoma
 * Precious Metals x936 (R&D Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * 715x Fuel Resources
 * 745x Biological Material
 * 645x Common Metal
 * 800x Minor Metal
 * 1,035x Precious Metal
 * 370x WormWood
 * 500x Black Carrot
 * 0x Golden Crescent
 * 0x Tarragon
 * 0x African Peach
 * 0x Digitalis (Purpurea)
 * 0x Digitalis (Lutea)
 * 0x Haoma
 * Minor Metals x2786 (Base Development Platform) + semi-random amounts of all materials
 * 13,120x Fuel Resources
 * 1,325x Biological Material
 * 1,450x Common Metal
 * 2,725x Minor Metal
 * 180x Precious Metal
 * 0x WormWood
 * 0x Black Carrot
 * 0x Golden Crescent
 * 0x Tarragon
 * 0x African Peach
 * 0x Digitalis (Purpurea)
 * 0x Digitalis (Lutea)
 * 0x Haoma
 * Fuel Resources x3134 (Support Platform) + semi-random amounts of all materials
 * 3,065x Fuel Resources
 * 745x Biological Material
 * 850x Common Metal
 * 310x Minor Metal
 * 50x Precious Metal
 * 100x WormWood
 * 170x Black Carrot
 * 40x Golden Crescent
 * 60x Tarragon
 * 40x African Peach
 * 50x Digitalis (Purpurea)
 * 0x Digitalis (Lutea)
 * 0x Haoma
 * Golden Crescent x488 (Intel Platform) + semi-random amounts of all materials
 * 380x Fuel Resources
 * 330x Biological Material
 * 370x Common Metal
 * 130x Minor Metal
 * 85x Precious Metal
 * 0x WormWood
 * 0x Black Carrot
 * 450x Golden Crescent
 * 220x Tarragon
 * 220x African Peach
 * 0x Digitalis (Purpurea)
 * 20x Digitalis (Lutea)
 * 0x Haoma
 * Digitalis (Purpurea) x374 (Medical Platform) + semi-random amounts of all plants
 * 0x Fuel Resources
 * 0x Biological Material
 * 0x Common Metal
 * 0x Minor Metal
 * 0x Precious Metal
 * 70x WormWood
 * 90x Black Carrot
 * 200x Golden Crescent
 * 350x Tarragon
 * 370x African Peach
 * 370x Digitalis (Purpurea)
 * 170x Digitalis (Lutea)
 * 130x Haoma
 * 537500 GMP
 * Event Points (amount dependent on if the platform has been completed before)
 * 3000 (Command Platform, first infiltration), 30 (all subsequent infiltrations)
 * 3000 (Combat Platform, first infiltration), 30 (all subsequent infiltrations)
 * 3000 (R&D Platform, first infiltration), 30 (all subsequent infiltrations)
 * 3000 (Base Development Platform, first infiltration), 30 (all subsequent infiltrations)
 * 3000 (Support Platform, first infiltration), 30 (all subsequent infiltrations)
 * 3000 (Intel Platform, first infiltration), 30 (all subsequent infiltrations)
 * 3000 (Medical Platform, first infiltration), 30 (all subsequent infiltrations)
 * 3000 (Medical Platform, first infiltration), 30 (all subsequent infiltrations)


 * Event Point exchange prizes:
 * Limited edition event-only FOB color schemes
 * 1 Uniform: Lichen (7200)
 * 1 Base Color: (8000)
 * Limited edition event-only weapon colors
 * 1 Weapon Color: (4500)
 * 1 Weapon Color: (4500)
 * 1 Weapon Color: (4500)
 * [S++ Staff] (can be received up to 1 times by exchanging Event Points)
 * 4 [S++ Staff] for Combat Unit (88650)
 * 2 [S++ Staff] for R&D Team (49200)
 * 2 [S++ Staff] for Base Development Unit (49200)
 * 2 [S++ Staff] for Support Unit (49200)
 * 2 [S++ Staff] for Intel Team (49200)
 * 2 [S++ Staff] for Medical Team (49200)
 * [S+ Staff] (can be received up to 10 times by exchanging Event Points)
 * 10 [S+ Staff] for Combat Unit (23760)
 * 5 [S+ Staff] for R&D Team (13200)
 * 5 [S+ Staff] for Base Development Unit (13200)
 * 5 [S+ Staff] for Support Unit (13200)
 * 5 [S+ Staff] for Intel Team (13200)
 * 5 [S+ Staff] for Medical Team (13200)
 * [S Staff] (can be received up to 10 times by exchanging Event Points)
 * 20 [S Staff] for Combat Unit (6840)
 * 10 [S Staff] for R&D Team (3800)
 * 10 [S Staff] for Base Development Unit (3800)
 * 10 [S Staff] for Support Unit (3800)
 * 10 [S Staff] for Intel Team (3800)
 * 10 [S Staff] for Medical Team (3800)
 * Event Points can also be exchanged for other great rewards.
 * 1 Emblem Part: SKULL FACE (9200)
 * 1 Emblem Part: SKULL FACE (9200)

Status:

Further Notes: Last FOB to be a week long. In addition, a glitch occurred that indicated it was still using the numbers from the prior FOB. It got fixed by the next day.

May 10-24, 2016
Event: New World Order

"Upstart PFs are appearing all over the globe. Though inspired by Diamond Dogs, their reckless actions, motivated by money, have brought chaos to our areas of operations. Not only have they brought discredit to the PF industry, they are now on the verge of triggering new conflicts. One of these PFs, known as "No Alert," has requested that we infiltrate their rival "Kill Count." Your mission is to infiltrate the base and put Kill Count's personnel and materials to better use in Diamond Dogs."

- New World Order mission briefing in Metal Gear Solid V: The Phantom Pain

Mission Tasks:
 * Fultoned 1 anti air emplacement (500 Event Points)
 * Neutralized 5 security guard with hand guns (900 Event Points)
 * Fultoned 5 security guard (450 Event Points)
 * Neutralized 10 security guard (1350 Event Points)
 * Infiltration successful (1400 Event Points)
 * Infiltration successful within 330 sec (1850 Event Points)
 * Infiltration successful no kill no alerts (2000 Event Points)

Prizes:
 * Standard:
 * Volunteer soldiers ranging from S++-A (which amount depending on which platform was completed):
 * 4 (Command Platform)
 * 4 (Combat Platform)
 * 2 (R&D Platform)
 * 1 (Base Development Platform)
 * 2 (Support Platform)
 * 4 (Intel Platform)
 * 2 (Medical Platform)
 * Materials (exact amount and specific type depending on which platform was completed):
 * Biological Material x871 (Command Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * x1060 Fuel Resources;
 * x1055 Biological Materials;
 * x1065 Common Metals;
 * x2225 Minor Metals;
 * x195 Precious Metals;
 * x0 Wormwood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Common Metal x2220 (Combat Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * x1060 Fuel Resources;
 * x1055 Biological Materials;
 * x1065 Common Metals;
 * x2225 Minor Metals;
 * x195 Precious Metals;
 * x0 Wormwood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Precious Metal x936 (R&D Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * x1060 Fuel Resources;
 * x1055 Biological Materials;
 * x1065 Common Metals;
 * x2225 Minor Metals;
 * x195 Precious Metals;
 * x0 Wormwood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Minor Metal x2786 (Base Development Platform) + semi-random amounts of all materials
 * x1060 Fuel Resources;
 * x1055 Biological Materials;
 * x1065 Common Metals;
 * x2225 Minor Metals;
 * x195 Precious Metals;
 * x0 Wormwood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Fuel Resources x3134 (Support Platform) + semi-random amounts of all materials
 * x1060 Fuel Resources;
 * x1055 Biological Materials;
 * x1065 Common Metals;
 * x2225 Minor Metals;
 * x195 Precious Metals;
 * x0 Wormwood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Golden Crescent x488 (Intel Platform) + semi-random amounts of all materials
 * x1060 Fuel Resources;
 * x1055 Biological Materials;
 * x1065 Common Metals;
 * x2225 Minor Metals;
 * x195 Precious Metals;
 * x0 Wormwood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Digitalis (Purpurea) x374 (Medical Platform) + semi-random amounts of all plants
 * x0 Fuel Resources;
 * x0 Biological Materials;
 * x0 Common Metals;
 * x0 Minor Metals;
 * x0 Precious Metals;
 * x70 Wormwood;
 * x70 Black Carrot;
 * x150 Golden Crescent
 * x290 Tarragon;
 * x290 African Peach;
 * x290 Digitalis (Purpurea);
 * x130 Digitalis (Lutea);
 * x110 Haoma;
 * 537,500 GMP
 * Event Points (amount dependent on which platform completed)
 * 1500 (Command Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1500 (Combat Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1500 (R&D Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1500 (Base Development Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1500 (Support Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1500 (Intel Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1500 (Medical Platform, first infiltration), 100 (all subsequent infiltrations)


 * Event Point exchange prizes:
 * Weapon『E-RB WH GEN.(Wormhole Generator)』[★ 9] Blueprint
 * Placed Weapon : E-RB WH GEN. (8500)
 * [S++ Staff] (can be received up to 1 times by exchanging Event Points)
 * 4 [S++ Staff] for Combat Unit (88650)
 * 2 [S++ Staff] for R&D Team (49200)
 * 2 [S++ Staff] for Base Development Unit (49200)
 * 2 [S++ Staff] for Support Unit (49200)
 * 2 [S++ Staff] for Intel Team (49200)
 * 2 [S++ Staff] for Medical Team (49200)
 * [S+ Staff] (can be received up to 10 times by exchanging Event Points)
 * 6 [S+ Staff] for Combat Unit (28620)
 * 3 [S+ Staff] for R&D Team (15900)
 * 3 [S+ Staff] for Base Development Unit (15900)
 * 3 [S+ Staff] for Support Unit (15900)
 * 3 [S+ Staff] for Intel Team (15900)
 * 3 [S+ Staff] for Medical Team (15900)
 * [S Staff] (can be received up to 10 times by exchanging Event Points)
 * 20 [S Staff] for Combat Unit (6840)
 * 10 [S Staff] for R&D Team (3800)
 * 10 [S Staff] for Base Development Unit (3800)
 * 10 [S Staff] for Support Unit (3800)
 * 10 [S Staff] for Intel Team (3800)
 * 10 [S Staff] for Medical Team (3800)
 * Event Points can also be exchanged for other great rewards.
 * 1 Uniform: TSELINOYARSK (7200)
 * 1 Uniform: NIGHT SPLITTER (7200)
 * 1 Weapon Color: 002 (4500)
 * 1 Weapon Color: 009 (4500)
 * 1 Weapon Color: 022 (4500)
 * 1 Weapon Color: 033 (4500)
 * 1 Emblem Part: D-Dog (Puppy) (9200)
 * 1 Emblem Part: D-Dog (Eli) (9200)
 * 1 Emblem Part: D-Dog (Eli) (9200)

Status: rerelease

Further Notes: Debut of the May 10 updates and various new prizes being included. Starting with this event FOB, all Event FOBs will consistently be two weeks long.

May 24-June 7, 2016
Event: Skulls Attack

"An FOB belonging to the rookie PF "NO ALERT" has suddenly come under attack by remnants of the Skulls. We believe some other PF with a grudge against NO ALERT has sent in captured Skulls as bio-weapons. The men staffing the FOB have been turned to puppet soldiers, bringing a halt to the FOB's functions. NO ALERT has offered us an emergency contract to resolve the problem. Your mission objective is to eliminate the 4 Skulls occupying the FOB."

- The Skulls Attack mission briefing in Metal Gear Solid V: The Phantom Pain

Mission Tasks:
 * Neutralized 3 security guards (540 Event Points)
 * Neutralized 1 security guards with missiles (380 Event Points)
 * Fultoned 3 security guards (1140 Event Points)
 * Infiltration Successful (2000 Event Points)
 * Infiltration Successful: Within 300 seconds (1200 Event Points)
 * Infiltration Successful: Equipment grade 5 or below (2100 Event Points)
 * Infiltration Successful: Dressed in combat fatigues (3200 Event Points)

Prizes:
 * Standard:
 * Volunteer soldiers ranging from S-B (which amount depending on which platform was completed):
 * 6 (Command Platform)
 * 2 (Base Development Platform)
 * 3 (Medical Platform)
 * Materials (exact amount and specific type depending on which platform was completed):
 * Biological Materials x1393 (Command Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * 1390 Fuel Resources;
 * 1350 Biological Material;
 * 1525 Common Metals;
 * 750 Minor Metals;
 * 165 Precious Metals;
 * 200 Wormwood;
 * 210 Black Carrot;
 * 190 Golden Crescent;
 * 100 Tarragon;
 * 80 African Peach;
 * 60 Digitalis (Purpurea);
 * Minor Metals x4458 (Base Development Platform) + semi-random amounts of all materials
 * 2115 Fuel Resources;
 * 2115 Biological Material;
 * 2125 Common Metals;
 * 4455 Minor Metals;
 * 390 Precious Metals;
 * Digitalis Purpurea x599 (Medical Platform) + semi-random amounts of all plants
 * 150 Wormwood;
 * 150 Black Carrot;
 * 400 Golden Crescent;
 * 430 Tarragon;
 * 590 African Peach;
 * 590 Digitalis (Purpurea);
 * 270 Digitalis (Lutea);
 * 220 Haoma;
 * 860000 GMP
 * Event Points (amount dependent on which platform completed)
 * 1000 (Command Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1000 (Base Development Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1000 (Medical Platform, first infiltration), 30 (all subsequent infiltrations)


 * Event Point exchange prizes:
 * Weapon『MIRAZH-71(Grenade Launcher)』[★ 9] Blueprint
 * Grenade Launcher : MIRAZH-71 (8500)
 * [S++ Staff] (can be received up to 1 times by exchanging Event Points)
 * 5 [S++ Staff] for Combat Unit (88650)
 * 3 [S++ Staff] for R&D Team (49200)
 * 3 [S++ Staff] for Base Development Unit (49200)
 * 3 [S++ Staff] for Support Unit (49200)
 * 3 [S++ Staff] for Intel Team (49200)
 * 3 [S++ Staff] for Medical Team (49200)
 * [S+ Staff] (can be received up to 10 times by exchanging Event Points)
 * 10 [S+ Staff] for Combat Unit (23760)
 * 5 [S+ Staff] for R&D Team (13200)
 * 5 [S+ Staff] for Base Development Unit (13200)
 * 5 [S+ Staff] for Support Unit (13200)
 * 5 [S+ Staff] for Intel Team (13200)
 * 5 [S+ Staff] for Medical Team (13200)
 * [S Staff] (can be received up to 10 times by exchanging Event Points)
 * 20 [S Staff] for Combat Unit (6840)
 * 10 [S Staff] for R&D Team (3800)
 * 10 [S Staff] for Base Development Unit (3800)
 * 10 [S Staff] for Support Unit (3800)
 * 10 [S Staff] for Intel Team (3800)
 * 10 [S Staff] for Medical Team (3800)
 * Event Points can also be exchanged for other great rewards.
 * 1 Uniform: SOLUM (7200)
 * 1 Uniform: RAIN (7200)
 * 1 Weapon Color: 004 (4500)
 * 1 Weapon Color: 007 (4500)
 * 1 Weapon Color: 025 (4500)
 * 1 Weapon Color: 036 (4500)
 * 1 Base Color: 001 (8000)
 * 1 Emblem Part: Ocelot (9200)

Status:

Further Notes:

June 7-21, 2016
Event: Mosquito's Legacy

"A former comrade, Mosquito, once plotted to take over Mother Base in his mad pursuit to exact revenge on Big Boss. The stronghold of the PF he commanded has been located. There, remnants of Mosquito's PF are attempting to rebuild the organization. Make sure this doesn't happen. Infiltrate the enemy platform, and make it to the core."

- Mosquito's Legacy mission briefing in Metal Gear Solid V: The Phantom Pain

Mission Tasks:
 * Neutralized 1 security guards with sniper rifles (150 Event Points)
 * Defeated security guards via headshot at a range of [60]m or more (300 Event Points)
 * Neutralized 3 security guards with handguns (540 Event Points)
 * Neutralized 8 security guards (1010 Event Points)
 * Infiltration Successful (1300 Event Points)
 * Infiltration Successful: Within 300 seconds (1800 Event Points)
 * Infiltration Successful: No kills, no alerts (2000 Event Points)

Prizes:
 * Standard
 * Volunteer soldiers ranging from S++-A (which amount depending on which platform was completed):
 * 3 (Command Platform)
 * 3 (Combat Platform)
 * 2 (R&D Platform)
 * 1 (Base Development Platform)
 * 2 (Support Platform)
 * 3 (Intel Platform)
 * 2 (Medical Platform)
 * Materials (exact amount and specific type depending on which platform was completed):
 * Biological Material x697 (Command Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * x655 Fuel Resources;
 * x605 Biological Material;
 * x825 Common Metal;
 * x365 Minor Metal;
 * x85 Precious Metal;
 * x90 WormWood;
 * x130 Black Carrot;
 * x150 Golden Crescent;
 * x60 Tarragon;
 * x50 African Peach;
 * x50 Purpurea;
 * x0 Lutea;
 * x0 Haoma;
 * Common Metal x1776 (Combat Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * x730 Fuel Resources;
 * x735 Biological Material;
 * x1,800 Common Metal;
 * x625 Minor Metal;
 * x205 Precious Metal;
 * x0 WormWood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x190 Tarragon;
 * x0 African Peach;
 * x0 Purpurea;
 * x0 Lutea;
 * x20 Haoma;
 * Precious Metal x749 (R&D Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * x605 Fuel Resources;
 * x510 Biological Material;
 * x570 Common Metal;
 * x740 Minor Metal;
 * x730 Precious Metal;
 * x290 WormWood;
 * x400 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Minor Metal x2229 (Base Development Platform) + semi-random amounts of all materials
 * x1,055 Fuel Resources;
 * x1,060 Biological Material;
 * x1,200 Common Metal;
 * x2,090 Minor Metal;
 * x195 Precious Metal;
 * x0 WormWood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Fuel Resources x2507 (Support Platform) + semi-random amounts of all materials
 * x2,450 Fuel Resources
 * x620 Biological Material
 * x710 Common Metal
 * x205 Minor Metal
 * x40 Precious Metal
 * x70 WormWood
 * x90 Black Carrot
 * x80 Golden Crescent
 * x40 Tarragon
 * x40 African Peach
 * x30 Digitalis (Purpurea)
 * x0 Digitalis (Lutea)
 * x0 Haoma
 * Golden Crescent x390 (Intel Platform) + semi-random amounts of all materials
 * x305 Fuel Resources;
 * x260 Biological Material;
 * x335 Common Metal;
 * x100 Minor Metal;
 * x65 Precious Metal;
 * x0 WormWood;
 * x0 Black Carrot;
 * x360 Golden Crescent;
 * x0 Tarragon;
 * x130 African Peach;
 * x160 Digitalis (Purpurea);
 * x20 Digitalis (Lutea);
 * x0 Haoma;
 * Digitalis (Purpurea) x300 (Medical Platform) + semi-random amounts of all plants
 * x0 Fuel Resources;
 * x0 Biological Materials;
 * x0 Common Metals;
 * x0 Minor Metals;
 * x0 Precious Metals;
 * x70 WormWood;
 * x70 Black Carrot;
 * x180 Golden Crescent;
 * x230 Tarragon;
 * x290 African Peach;
 * x290 Purpurea;
 * x130 Lutea;
 * x140 Haoma;
 * 430,000 GMP
 * Event Points (amount dependent on which platform completed)
 * 1000 (Command Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1000 (Combat Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1000 (R&D Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1000 (Base Development Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1000 (Support Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1000 (Intel Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1000 (Medical Platform, first infiltration), 100 (all subsequent infiltrations)


 * Event point exchange prizes:
 * Weapon『MOLOTOK-68(12.7mm sniper rifle)』[★ 9] Blueprint
 * Sniper Rifle : MOLOTOK-68 (8500)
 * [S++ Staff] (can be received up to 1 times by exchanging Event Points)
 * 4 [S++ Staff] for Combat Unit (88650)
 * 2 [S++ Staff] for R&D Team (49200)
 * 2 [S++ Staff] for Base Development Unit (49200)
 * 2 [S++ Staff] for Support Unit (49200)
 * 2 [S++ Staff] for Intel Team (49200)
 * 2 [S++ Staff] for Medical Team (49200)
 * [S+ Staff] (can be received up to 10 times by exchanging Event Points)
 * 6 [S+ Staff] for Combat Unit (23760)
 * 3 [S+ Staff] for R&D Team (13200)
 * 3 [S+ Staff] for Base Development Unit (13200)
 * 3 [S+ Staff] for Support Unit (13200)
 * 3 [S+ Staff] for Intel Team (13200)
 * 3 [S+ Staff] for Medical Team (13200)
 * [S Staff] (can be received up to 10 times by exchanging Event Points)
 * 20 [S Staff] for Combat Unit (6840)
 * 10 [S Staff] for R&D Team (3800)
 * 10 [S Staff] for Base Development Unit (3800)
 * 10 [S Staff] for Support Unit (3800)
 * 10 [S Staff] for Intel Team (3800)
 * 10 [S Staff] for Medical Team (3800)
 * Event Points can also be exchanged for other great rewards.
 * 1 Uniform: STEEL GREY (7200)
 * 1 Uniform: GREEN TIGER STRIPE (7200)
 * 1 Weapon Color: 011 (4500)
 * 1 Weapon Color: 012 (4500)
 * 1 Weapon Color: 013 (4500)
 * 1 Weapon Color: 042 (4500)
 * 1 Base Color: 002 (8000)
 * 1 Base Color: 007 (8000)
 * 1 Base Color: 007 (8000)

June 21-July 5, 2016
Event: Bound Dragons

"We've received a new contract from small-time PF "NO ALERT." They claim the hardline PF "KILL COUNT" has been repeatedly abducting and interrogating NO ALERT personnel. The mission objective is to infiltrate a Kill Count platform, extract as many prisoners as possible, and reach the goal."

- Bound Dragons mission briefing in Metal Gear Solid V: The Phantom Pain

Mission Tasks:
 * Neutralized 3 security guards (540 Event Points)
 * Fultoned 3 security guards (250 Event Points
 * Neutralized 9 security guards (1280 Event Points)
 * Shot the weakpoint of a UAV at a range of [60]m or more (700 Event Points)
 * Infiltration Successful (1500 Event Points)
 * Infiltration Successful: No kills, no alerts (1800 Event Points)
 * Infiltration Successful: Staff rank bonus 1.01 or higher (1900 Event Points)

Prizes:
 * Standard:
 * Volunteer soldiers ranging from S++-A (which amount depending on which platform was completed):
 * 7 (Command Platform)
 * 7 (Combat Platform)
 * 4 (R&D Platform)
 * 2 (Base Development Platform)
 * 4 (Support Platform)
 * 7 (Intel Platform)
 * 4 (Medical Platform)
 * Materials (exact amount and specific type depending on which platform was completed):
 * Biological Material x1567 (Command Platform)
 * Common Metal x3996 (Combat Platform)
 * Precious Metal x1685 (R&D Platform)
 * Minor Metal x5015 (Base Development Platform)
 * Fuel Resources x5642 (Support Platform)
 * Golden Crescent x878 (Intel Platform)
 * Digitalis (Purpurea) x674 (Medical Platform)
 * 967,500 GMP
 * Event Points (amount dependent on which platform completed)
 * 3000 (Command Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1,565x Fuel Resources
 * 1,565x Biological Material
 * 1,580x Common Metal
 * 845x Minor Metal
 * 185x Precious Metal
 * 260x WormWood
 * 250x Black Carrot
 * 250x Golden Crescent
 * 120x Tarragon
 * 120x African Peach
 * 120x Digitalis (Purpurea)
 * 0x Digitalis (Lutea)
 * 0x Haoma
 * 3000 (Combat Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1,610x Fuel Resources
 * 1,555x Biological Material
 * 4,150x Common Metal
 * 1,455x Minor Metal
 * 280x Precious Metal
 * 0x WormWood
 * 0x Black Carrot
 * 0x Golden Crescent
 * 0x Tarragon500
 * 0x African Peach
 * 0x Digitalis (Purpurea)
 * 0x Digitalis (Lutea)
 * 100x Haoma
 * 3000 (R&D Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1,290x Fuel Resources
 * 1,290x Biological Material
 * 1,375x Common Metal
 * 1,525x Minor Metal
 * 1,680x Precious Metal
 * 770x WormWood
 * 660x Black Carrot
 * 0x Golden Crescent
 * 0x Tarragon
 * 0x African Peach
 * 0x Digitalis (Purpurea)
 * 0x Digitalis (Lutea)
 * 0x Haoma
 * 3000 (Base Development Platform, first infiltration), 30 (all subsequent infiltrations)
 * 2,380x Fuel Resources
 * 2,255x Biological Material
 * 2,520x Common Metal
 * 5,010x Minor Metal
 * 435x Precious Metal
 * 0x WormWood
 * 0x Black Carrot
 * 0x Golden Crescent
 * 0x Tarragon
 * 0x African Peach
 * 0x Digitalis (Purpurea)
 * 0x Digitalis (Lutea)
 * 0x Haoma
 * 3000 (Support Platform, first infiltration), 30 (all subsequent infiltrations)
 * 5,640x Fuel Resources
 * 1,410x Biological Material
 * 1,445x Common Metal
 * 470x Minor Metal
 * 90x Precious Metal
 * 180x WormWood
 * 160x Black Carrot
 * 180x Golden Crescent
 * 90x Tarragon
 * 90x African Peach
 * 90x Digitalis (Purpurea)
 * 0x Digitalis (Lutea)
 * 0x Haoma
 * 3000 (Intel Platform, first infiltration), 30 (all subsequent infiltrations)
 * 685x Fuel Resources
 * 595x Biological Material
 * 615x Common Metal
 * 235x Minor Metal
 * 155x Precious Metal
 * 0x WormWood
 * 0x Black Carrot
 * 870x Golden Crescent
 * 0x Tarragon
 * 400x African Peach
 * 400x Digitalis (Purpurea)
 * 60x Digitalis (Lutea)
 * 0x Haoma
 * 3000 (Medical Platform, first infiltration), 30 (all subsequent infiltrations)
 * 0x Fuel Resources
 * 0x Biological Material
 * 0x Common Metal
 * 0x Minor Metal
 * 0x Precious Metal
 * 170x WormWood
 * 170x Black Carrot
 * 280x Golden Crescent
 * 650x Tarragon
 * 670x African Peach
 * 670x Digitalis (Purpurea)
 * 280x Digitalis (Lutea)
 * 60x Haoma


 * Event Point exchange prizes:
 * Weapon『E-RB WH GEN.(Wormhole Generator)』[★ 9] Blueprint (Exchange available from Jan. 19, 2016, end of maintenance time)
 * Placed Weapon : E-RB WH GEN. (8500)
 * [S++ Staff] (can be received up to 1 times by exchanging Event Points)
 * 5 [S++ Staff] for Combat Unit (88650)
 * 3 [S++ Staff] for R&D Team (49200)
 * 3 [S++ Staff] for Base Development Unit (49200)
 * 3 [S++ Staff] for Support Unit (49200)
 * 3 [S++ Staff] for Intel Team (49200)
 * 3 [S++ Staff] for Medical Team (49200)
 * [S+ Staff] (can be received up to 10 times by exchanging Event Points)
 * 10 [S+ Staff] for Combat Unit (23760)
 * 5 [S+ Staff] for R&D Team (13200)
 * 5 [S+ Staff] for Base Development Unit (13200)
 * 5 [S+ Staff] for Support Unit (13200)
 * 5 [S+ Staff] for Intel Team (13200)
 * 5 [S+ Staff] for Medical Team (13200)
 * [S Staff] (can be received up to 10 times by exchanging Event Points
 * 20 [S Staff] for Combat Unit (6840)
 * 10 [S Staff] for R&D Team (3800)
 * 10 [S Staff] for Base Development Unit (3800)
 * 10 [S Staff] for Support Unit (3800)
 * 10 [S Staff] for Intel Team (3800)
 * 10 [S Staff] for Medical Team (3800)
 * Event Points can also be exchanged for other great rewards.
 * 1 Uniform: STONE (7200)
 * 1 Uniform: IRON BLUE (7200)
 * 1 Uniform: BIRCH LEAF (7200)
 * 1 Weapon Color: 006 (4500)
 * 1 Weapon Color: 015 (4500)
 * 1 Weapon Color: 026 (4500)
 * 1 Weapon Color: 046 (4500)
 * 1 Weapon Color: 047 (4500)
 * 1 Base Color: 008 (8000)
 * 1 Emblem Part: Quiet (9200)

Status:

Further Notes:

July 5-19
Event: New World Order

"Upstart PFs are appearing all over the globe. Though inspired by Diamond Dogs, their reckless actions, motivated by money, have brought chaos to our areas of operations. Not only have they brought discredit to the PF industry, they are now on the verge of triggering new conflicts. One of these PFs, known as "No Alert," has requested that we infiltrate their rival "Kill Count." Your mission is to infiltrate the base and put Kill Count's personnel and materials to better use in Diamond Dogs."

- New World Order mission briefing in Metal Gear Solid V: The Phantom Pain

Mission Tasks:
 * Fultoned 1 anti air emplacement (500 Event Points)
 * Neutralized 5 security guard with hand guns (900 Event Points)
 * Fultoned 5 security guard (450 Event Points)
 * Neutralized 10 security guard (1350 Event Points)
 * Infiltration successful (1400 Event Points)
 * Infiltration successful within 330 sec (1850 Event Points)
 * Infiltration successful no kill no alerts (2000 Event Points)

Prizes:
 * Standard:
 * Volunteer soldiers ranging from S++-A (which amount depending on which platform was completed):
 * 4 (Command Platform)
 * 4 (Combat Platform)
 * 2 (R&D Platform)
 * 1 (Base Development Platform)
 * 2 (Support Platform)
 * 4 (Intel Platform)
 * 2 (Medical Platform)
 * Materials (exact amount and specific type depending on which platform was completed):
 * Biological Material x871 (Command Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * x1060 Fuel Resources;
 * x1055 Biological Materials;
 * x1065 Common Metals;
 * x2225 Minor Metals;
 * x195 Precious Metals;
 * x0 Wormwood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Common Metal x2220 (Combat Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * x1060 Fuel Resources;
 * x1055 Biological Materials;
 * x1065 Common Metals;
 * x2225 Minor Metals;
 * x195 Precious Metals;
 * x0 Wormwood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Precious Metal x936 (R&D Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * x1060 Fuel Resources;
 * x1055 Biological Materials;
 * x1065 Common Metals;
 * x2225 Minor Metals;
 * x195 Precious Metals;
 * x0 Wormwood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Minor Metal x2786 (Base Development Platform) + semi-random amounts of all materials
 * x1060 Fuel Resources;
 * x1055 Biological Materials;
 * x1065 Common Metals;
 * x2225 Minor Metals;
 * x195 Precious Metals;
 * x0 Wormwood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Fuel Resources x3134 (Support Platform) + semi-random amounts of all materials
 * x1060 Fuel Resources;
 * x1055 Biological Materials;
 * x1065 Common Metals;
 * x2225 Minor Metals;
 * x195 Precious Metals;
 * x0 Wormwood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Golden Crescent x488 (Intel Platform) + semi-random amounts of all materials
 * x1060 Fuel Resources;
 * x1055 Biological Materials;
 * x1065 Common Metals;
 * x2225 Minor Metals;
 * x195 Precious Metals;
 * x0 Wormwood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Digitalis (Purpurea) x374 (Medical Platform) + semi-random amounts of all plants
 * x0 Fuel Resources;
 * x0 Biological Materials;
 * x0 Common Metals;
 * x0 Minor Metals;
 * x0 Precious Metals;
 * x70 Wormwood;
 * x70 Black Carrot;
 * x150 Golden Crescent
 * x290 Tarragon;
 * x290 African Peach;
 * x290 Digitalis (Purpurea);
 * x130 Digitalis (Lutea);
 * x110 Haoma;
 * 537,500 GMP
 * Event Points (amount dependent on which platform completed)
 * 1500 (Command Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1500 (Combat Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1500 (R&D Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1500 (Base Development Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1500 (Support Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1500 (Intel Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1500 (Medical Platform, first infiltration), 100 (all subsequent infiltrations)


 * Event Point exchange prizes:
 * Weapon [AM A114 RP. (Arms Material Alpha-114 Riot Pistol, Grade 7*) ] Blueprint
 * Handgun: AM A114 RP (8500)
 * [S++ Staff] (can be received up to 1 times by exchanging Event Points)
 * 4 [S++ Staff] for Combat Unit (88650)
 * 2 [S++ Staff] for R&D Team (49200)
 * 2 [S++ Staff] for Base Development Unit (49200)
 * 2 [S++ Staff] for Support Unit (49200)
 * 2 [S++ Staff] for Intel Team (49200)
 * 2 [S++ Staff] for Medical Team (49200)
 * [S+ Staff] (can be received up to 10 times by exchanging Event Points)
 * 6 [S+ Staff] for Combat Unit (28620)
 * 3 [S+ Staff] for R&D Team (15900)
 * 3 [S+ Staff] for Base Development Unit (15900)
 * 3 [S+ Staff] for Support Unit (15900)
 * 3 [S+ Staff] for Intel Team (15900)
 * 3 [S+ Staff] for Medical Team (15900)
 * [S Staff] (can be received up to 10 times by exchanging Event Points)
 * 20 [S Staff] for Combat Unit (6840)
 * 10 [S Staff] for R&D Team (3800)
 * 10 [S Staff] for Base Development Unit (3800)
 * 10 [S Staff] for Support Unit (3800)
 * 10 [S Staff] for Intel Team (3800)
 * 10 [S Staff] for Medical Team (3800)
 * Event Points can also be exchanged for other great rewards.
 * 1 Uniform: DEAD LEAF (7200)
 * 1 Uniform: PARASITE MIST (7200)
 * 1 Uniform: DESERT AMBUSH (7200)
 * 1 Weapon Color: 001 (4500)
 * 1 Weapon Color: 008 (4500)
 * 1 Weapon Color: 014 (4500)
 * 1 Weapon Color: 019 (4500)
 * 1 Weapon Color: 031 (4500)
 * 1 Weapon Color: 041 (4500)
 * 1 Base Color: 004 (8000)
 * 1 Emblem Part: D-Horse
 * 1 Emblem Part: D-Horse

Status:

Further Notes:

July 19-August 1/2, 2016
Event: The Skulls Attack

"An FOB belonging to the rookie PF "NO ALERT" has suddenly come under attack by remnants of the Skulls. We believe some other PF with a grudge against NO ALERT has sent in captured Skulls as bio-weapons. The men staffing the FOB have been turned to puppet soldiers, bringing a halt to the FOB's functions. NO ALERT has offered us an emergency contract to resolve the problem. Your mission objective is to eliminate the 4 Skulls occupying the FOB."

- The Skulls Attack mission briefing in Metal Gear Solid V: The Phantom Pain

Mission Tasks:
 * Neutralized 3 security guards (540 Event Points)
 * Neutralized 1 security guards with missiles (380 Event Points)
 * Fultoned 3 security guards (1140 Event Points)
 * Infiltration Successful (2000 Event Points)
 * Infiltration Successful: Within 300 seconds (1200 Event Points)
 * Infiltration Successful: Equipment grade 5 or below (2100 Event Points)
 * Infiltration Successful: Dressed in combat fatigues (3200 Event Points)

Prizes:
 * Standard
 * Volunteer soldiers ranging from S-B (which amount depending on which platform was completed):
 * 6 (Command Platform)
 * 2 (Base Development Platform)
 * 3 (Medical Platform)
 * Materials (exact amount and specific type depending on which platform was completed):
 * Biological Materials x1393 (Command Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * 1390 Fuel Resources;
 * 1350 Biological Material;
 * 1525 Common Metals;
 * 750 Minor Metals;
 * 165 Precious Metals;
 * 200 Wormwood;
 * 210 Black Carrot;
 * 190 Golden Crescent;
 * 100 Tarragon;
 * 80 African Peach;
 * 60 Digitalis (Purpurea);
 * Minor Metals x4458 (Base Development Platform) + semi-random amounts of all materials
 * 2115 Fuel Resources;
 * 2115 Biological Material;
 * 2125 Common Metals;
 * 4455 Minor Metals;
 * 390 Precious Metals;
 * Digitalis Purpurea x599 (Medical Platform) + semi-random amounts of all plants
 * 150 Wormwood;
 * 150 Black Carrot;
 * 400 Golden Crescent;
 * 430 Tarragon;
 * 590 African Peach;
 * 590 Digitalis (Purpurea);
 * 270 Digitalis (Lutea);
 * 220 Haoma;
 * 860000 GMP
 * Event Points (amount dependent on which platform completed)
 * 1000 (Command Platform, first infiltration), 30 (Command Platform, second infiltration onward)
 * 1000 (Base Development Platform, first infiltration), 30 (Base Development Platform, second infiltration onward)
 * 1000 (Medical Platform, first infiltration), 30 (Medical Platform, second infiltration onward)


 * Event Point exchange prizes:
 * Weapon『MOLOTOK-68(12.7mm sniper rifle)』[★ 9] Blueprint
 * Sniper Rifle : MOLOTOK-68 (8500)
 * [S++ Staff] (can be received up to 1 times by exchanging Event Points)
 * 4 [S++ Staff] for Combat Unit (88650)
 * 2 [S++ Staff] for R&D Team (49200)
 * 2 [S++ Staff] for Base Development Unit (49200)
 * 2 [S++ Staff] for Support Unit (49200)
 * 2 [S++ Staff] for Intel Team (49200)
 * 2 [S++ Staff] for Medical Team (49200)
 * [S+ Staff] (can be received up to 10 times by exchanging Event Points)
 * 6 [S+ Staff] for Combat Unit (23760)
 * 3 [S+ Staff] for R&D Team (13200)
 * 3 [S+ Staff] for Base Development Unit (13200)
 * 3 [S+ Staff] for Support Unit (13200)
 * 3 [S+ Staff] for Intel Team (13200)
 * 3 [S+ Staff] for Medical Team (13200)
 * [S Staff] (can be received up to 10 times by exchanging Event Points)
 * 20 [S Staff] for Combat Unit (6840)
 * 10 [S Staff] for R&D Team (3800)
 * 10 [S Staff] for Base Development Unit (3800)
 * 10 [S Staff] for Support Unit (3800)
 * 10 [S Staff] for Intel Team (3800)
 * 10 [S Staff] for Medical Team (3800)
 * Event Points can also be exchanged for other great rewards.
 * 1 Uniform: OLD ROSE (7200)
 * 1 Uniform: DARK LEAF FLECK (7200)
 * 1 Weapon Color: 003 (4500)
 * 1 Weapon Color: 005 (4500)
 * 1 Weapon Color: 010 (4500)
 * 1 Weapon Color: 016 (4500)
 * 1 Weapon Color: 017 (4500)
 * 1 Weapon Color: 018 (4500)
 * 1 Weapon Color: 043 (4500)
 * 1 Weapon Color: 048 (4500)
 * 1 Base Color: 005 (8000)
 * 1 Base Color: 009 (8000)
 * 1 Emblem Part: Emmerich (9200)
 * 1 Emblem Part: Emmerich (9200)

Status: Repeat

Further Notes: First new emblem released since Eli. Also, the online description made an erroneous mention on the Venom Snake nameplates being among the prizes released.

August 2-9, 2016
Event: Freedom from Oppression

"Freedom from Oppression: Under the contract of the embattled and up-and-coming PF "NO ALERT," we are to mount an assault against "KILL COUNT," a PF whose hardline business politics have seen them chew through countless mercenaries and worsening the violence in conflict regions, all while filling their own pockets. The mission objective is to liberate local soldiers who are being oppressed by the KILL COUNT upper echleons. Infiltrate the enemy platform and reach the goal point, extracting or eliminating as many enemy soldiers as possible along the way."

- Freedom From Oppression mission briefing in Metal Gear Solid V: The Phantom Pain

Mission Tasks:
 * Extract 1 Anti-Air emplacement
 * Headshot a guard on 60 meter range or more
 * Extract 1 Mortar
 * Neutralize 8 guards
 * Neutralize all guards
 * Successful infiltration
 * Successful infiltration: Dressed on normal fatigues

Prizes:


 * Standard:
 * Volunteer soldiers ranging from S-B (which amount depending on which platform was completed):
 * 1 (Command Platform)
 * 1 (Combat Platform)
 * 1 (R&D Platform)
 * 1 (Base Development Platform)
 * 1 (Support Platform)
 * 1 (Intel Platform)
 * 1 (Medical Platform)
 * Materials (exact amount and specific type depending on which platform was completed):
 * Biological Materials x348 (Command Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * 870x Fuel Resources
 * 870x Biological Material
 * 945x Common Metal
 * 470x Minor Metal
 * 100x Precious Metal
 * 120x WormWood
 * 110x Black Carrot
 * 80x Golden Crescent
 * 60x Tarragon
 * 60x African Peach
 * 60x Digitalis (Purpurea)
 * 0x Digitalis (Lutea)
 * 0x Haoma
 * Common Metals x888 (Combat Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * 870x Fuel Resources
 * 900x Biological Material
 * 2,290x Common Metal
 * 780x Minor Metal
 * 260x Precious Metal
 * 0x WormWood
 * 0x Black Carrot
 * 0x Golden Crescent
 * 250x Tarragon
 * 0x African Peach
 * 0x Digitalis (Purpurea)
 * 0x Digitalis (Lutea)
 * 50x Haoma
 * Precious Metals x374 (R&D Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * 715x Fuel Resources
 * 745x Biological Material
 * 645x Common Metal
 * 800x Minor Metal
 * 1,035x Precious Metal
 * 370x WormWood
 * 500x Black Carrot
 * 0x Golden Crescent
 * 0x Tarragon
 * 0x African Peach
 * 0x Digitalis (Purpurea)
 * 0x Digitalis (Lutea)
 * 0x Haoma
 * Minor Metals x1114 (Base Development Platform + semi-random amounts of all materials
 * 13,120x Fuel Resources
 * 1,325x Biological Material
 * 1,450x Common Metal
 * 2,725x Minor Metal
 * 180x Precious Metal
 * 0x WormWood
 * 0x Black Carrot
 * 0x Golden Crescent
 * 0x Tarragon
 * 0x African Peach
 * 0x Digitalis (Purpurea)
 * 0x Digitalis (Lutea)
 * 0x Haoma
 * Fuel Resources x1254 (Support Platform) + semi-random amounts of all materials
 * 3,065x Fuel Resources
 * 745x Biological Material
 * 850x Common Metal
 * 310x Minor Metal
 * 50x Precious Metal
 * 100x WormWood
 * 170x Black Carrot
 * 40x Golden Crescent
 * 60x Tarragon
 * 40x African Peach
 * 50x Digitalis (Purpurea)
 * 0x Digitalis (Lutea)
 * 0x Haoma
 * Golden Crescent x195 (Intel Platform) + semi-random amounts of all materials
 * 380x Fuel Resources
 * 330x Biological Material
 * 370x Common Metal
 * 130x Minor Metal
 * 85x Precious Metal
 * 0x WormWood
 * 0x Black Carrot
 * 450x Golden Crescent
 * 220x Tarragon
 * 220x African Peach
 * 0x Digitalis (Purpurea)
 * 20x Digitalis (Lutea)
 * 0x Haoma
 * Digitalis (Purpurea) x150 (Medical Platform) + semi-random amounts of all plants
 * 0x Fuel Resources
 * 0x Biological Material
 * 0x Common Metal
 * 0x Minor Metal
 * 0x Precious Metal
 * 70x WormWood
 * 90x Black Carrot
 * 200x Golden Crescent
 * 350x Tarragon
 * 370x African Peach
 * 370x Digitalis (Purpurea)
 * 170x Digitalis (Lutea)
 * 130x Haoma
 * 215000 GMP
 * Event Points (amount dependent on if the platform has been completed before)
 * 3000 (Command Platform, first infiltration), 30 (all subsequent infiltrations)
 * 3000 (Combat Platform, first infiltration), 30 (all subsequent infiltrations)
 * 3000 (R&D Platform, first infiltration), 30 (all subsequent infiltrations)
 * 3000 (Base Development Platform, first infiltration), 30 (all subsequent infiltrations)
 * 3000 (Support Platform, first infiltration), 30 (all subsequent infiltrations)
 * 3000 (Intel Platform, first infiltration), 30 (all subsequent infiltrations)
 * 3000 (Medical Platform, first infiltration), 30 (all subsequent infiltrations)
 * 3000 (Medical Platform, first infiltration), 30 (all subsequent infiltrations)


 * Event Point exchange prizes:
 * [New Arrival]: FOB staff swimwear (OLV DRB)
 * 1 Uniform: Swimwear (Olive Drab) (7200)
 * Limited edition event-only FOB color schemes
 * 1 Uniform: Ambush (7200)
 * 1 Uniform: Night Bush (7200)
 * 1 Uniform: Grass (7200)
 * 1 Base Color: 010 (8000)
 * Limited edition event-only weapon colors
 * 1 Weapon Color: 020 (4500)
 * 1 Weapon Color: 021 (4500)
 * 1 Weapon Color: 023 (4500)
 * 1 Weapon Color: 024 (4500)
 * 1 Weapon Color: 027 (4500)
 * 1 Weapon Color: 035 (4500)
 * 1 Weapon Color: 040 (4500)
 * [S++ Staff] (can be received up to 1 times by exchanging Event Points)
 * 4 [S++ Staff] for Combat Unit (88650)
 * 2 [S++ Staff] for R&D Team (49200)
 * 2 [S++ Staff] for Base Development Unit (49200)
 * 2 [S++ Staff] for Support Unit (49200)
 * 2 [S++ Staff] for Intel Team (49200)
 * 2 [S++ Staff] for Medical Team (49200)
 * [S+ Staff] (can be received up to 10 times by exchanging Event Points)
 * 10 [S+ Staff] for Combat Unit (23760)
 * 5 [S+ Staff] for R&D Team (13200)
 * 5 [S+ Staff] for Base Development Unit (13200)
 * 5 [S+ Staff] for Support Unit (13200)
 * 5 [S+ Staff] for Intel Team (13200)
 * 5 [S+ Staff] for Medical Team (13200)
 * [S Staff] (can be received up to 10 times by exchanging Event Points)
 * 20 [S Staff] for Combat Unit (6840)
 * 10 [S Staff] for R&D Team (3800)
 * 10 [S Staff] for Base Development Unit (3800)
 * 10 [S Staff] for Support Unit (3800)
 * 10 [S Staff] for Intel Team (3800)
 * 10 [S Staff] for Medical Team (3800)
 * Event Points can also be exchanged for other great rewards.
 * 1 Emblem Part: SKULL FACE (9200)
 * 1 Emblem Part: SKULL FACE (9200)

Status: Reissue

Further Notes: This event lasts for a week instead of two weeks. In addition, this will be the first Event to include special swimwear, which was done to celebrate summer as part of the August 2016 update. It is also the first event to not have a mission task related to avoiding killing and/or causing an alert.

August 9-23, 2016
Event: Bound Dragons

"We've received a new contract from small-time PF "NO ALERT." They claim the hardline PF "KILL COUNT" has been repeatedly abducting and interrogating NO ALERT personnel. The mission objective is to infiltrate a Kill Count platform, extract as many prisoners as possible, and reach the goal."

- Bound Dragons mission briefing in Metal Gear Solid V: The Phantom Pain

Mission Tasks:
 * Neutralized 3 security guards
 * Fultoned 3 security guards
 * Neutralized 9 security guards
 * Shot the weakpoint of a UAV at a range of [60]m or more
 * Infiltration Successful
 * Infiltration Successful: No kills, no alerts
 * Infiltration Successful: Staff rank bonus 1.01 or higher
 * Infiltration Successful: Staff rank bonus 1.01 or higher

Prizes:


 * Standard
 * Volunteer soldiers ranging from S++-A (which amount depending on which platform was completed):
 * 7 (Command Platform)
 * 7 (Combat Platform)
 * 4 (R&D Platform)
 * 2 (Base Development Platform)
 * 4 (Support Platform)
 * 7 (Intel Platform)
 * 4 (Medical Platform)
 * Materials (exact amount and specific type depending on which platform was completed):
 * Biological Material x1567 (Command Platform)
 * Common Metal x3996 (Combat Platform)
 * Precious Metal x1685 (R&D Platform)
 * Minor Metal x5015 (Base Development Platform)
 * Fuel Resources x5642 (Support Platform)
 * Golden Crescent x878 (Intel Platform)
 * Digitalis (Purpurea) x674 (Medical Platform)
 * 967,500 GMP
 * Event Points (amount dependent on which platform completed)
 * 1000 (Command Platform, first infiltration)
 * 1,565x Fuel Resources
 * 1,565x Biological Material
 * 1,580x Common Metal
 * 845x Minor Metal
 * 185x Precious Metal
 * 260x WormWood
 * 250x Black Carrot
 * 250x Golden Crescent
 * 120x Tarragon
 * 120x African Peach
 * 120x Digitalis (Purpurea)
 * 0x Digitalis (Lutea)
 * 0x Haoma
 * 1000 (Combat Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1,610x Fuel Resources
 * 1,555x Biological Material
 * 4,150x Common Metal
 * 1,455x Minor Metal
 * 280x Precious Metal
 * 0x WormWood
 * 0x Black Carrot
 * 0x Golden Crescent
 * 0x Tarragon500
 * 0x African Peach
 * 0x Digitalis (Purpurea)
 * 0x Digitalis (Lutea)
 * 100x Haoma
 * 1000 (R&D Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1,290x Fuel Resources
 * 1,290x Biological Material
 * 1,375x Common Metal
 * 1,525x Minor Metal
 * 1,680x Precious Metal
 * 770x WormWood
 * 660x Black Carrot
 * 0x Golden Crescent
 * 0x Tarragon
 * 0x African Peach
 * 0x Digitalis (Purpurea)
 * 0x Digitalis (Lutea)
 * 0x Haoma
 * 1000 (Base Development Platform, first infiltration), 30 (all subsequent infiltrations)
 * 2,380x Fuel Resources
 * 2,255x Biological Material
 * 2,520x Common Metal
 * 5,010x Minor Metal
 * 435x Precious Metal
 * 0x WormWood
 * 0x Black Carrot
 * 0x Golden Crescent
 * 0x Tarragon
 * 0x African Peach
 * 0x Digitalis (Purpurea)
 * 0x Digitalis (Lutea)
 * 0x Haoma
 * 1000 (Support Platform, first infiltration), 30 (all subsequent infiltrations)
 * 5,640x Fuel Resources
 * 1,410x Biological Material
 * 1,445x Common Metal
 * 470x Minor Metal
 * 90x Precious Metal
 * 180x WormWood
 * 160x Black Carrot
 * 180x Golden Crescent
 * 90x Tarragon
 * 90x African Peach
 * 90x Digitalis (Purpurea)
 * 0x Digitalis (Lutea)
 * 0x Haoma
 * 1000 (Intel Platform, first infiltration), 30 (all subsequent infiltrations)
 * 685x Fuel Resources
 * 595x Biological Material
 * 615x Common Metal
 * 235x Minor Metal
 * 155x Precious Metal
 * 0x WormWood
 * 0x Black Carrot
 * 870x Golden Crescent
 * 0x Tarragon
 * 400x African Peach
 * 400x Digitalis (Purpurea)
 * 60x Digitalis (Lutea)
 * 0x Haoma
 * 1000 (Medical Platform, first infiltration), 30 (all subsequent infiltrations)
 * 0x Fuel Resources
 * 0x Biological Material
 * 0x Common Metal
 * 0x Minor Metal
 * 0x Precious Metal
 * 170x WormWood
 * 170x Black Carrot
 * 280x Golden Crescent
 * 650x Tarragon
 * 670x African Peach
 * 670x Digitalis (Purpurea)
 * 280x Digitalis (Lutea)
 * 60x Haoma


 * Event Point exchange prizes
 * Limited edition event-only FOB color schemes
 * 1 Uniform: WOODLAND FLECK (7200)
 * 1 Uniform: BRICK RED (7200)
 * 1 Uniform: RIPPLE (7200)
 * 1 Uniform: Swimwear (Olive Drab) (7200)
 * 1 Uniform: Swimwear (Old Rose) (7200)
 * 1 Base Color: 007 (8000)
 * Limited edition event-only weapon colors
 * 1 Weapon Color: 028 (4500)
 * 1 Weapon Color: 029 (4500)
 * 1 Weapon Color: 030 (4500)
 * 1 Weapon Color: 038 (4500)
 * 1 Weapon Color: 045 (4500)
 * 1 Weapon Color: 050 (4500)
 * [S++ Staff] (can be received up to 1 times by exchanging Event Points)
 * 5 [S++ Staff] for Combat Unit (88650)
 * 3 [S++ Staff] for R&D Team (49200)
 * 3 [S++ Staff] for Base Development Unit (49200)
 * 3 [S++ Staff] for Support Unit (49200)
 * 3 [S++ Staff] for Intel Team (49200)
 * 3 [S++ Staff] for Medical Team (49200)
 * [S+ Staff] (can be received up to 10 times by exchanging Event Points)
 * 6 [S+ Staff] for Combat Unit (23760)
 * 3 [S+ Staff] for R&D Team (13200)
 * 3 [S+ Staff] for Base Development Unit (13200)
 * 3 [S+ Staff] for Support Unit (13200)
 * 3 [S+ Staff] for Intel Team (13200)
 * 3 [S+ Staff] for Medical Team (13200)
 * [S Staff] (can be received up to 10 times by exchanging Event Points)
 * 20 [S Staff] for Combat Unit (6840)
 * 10 [S Staff] for R&D Team (3800)
 * 10 [S Staff] for Base Development Unit (3800)
 * 10 [S Staff] for Support Unit (3800)
 * 10 [S Staff] for Intel Team (3800)
 * 10 [S Staff] for Medical Team (3800)
 * Event Points can also be exchanged for other great rewards.
 * 1 Emblem Part: Buddy: QUIET (9200)
 * 1 Emblem Part: Eli (9200)
 * 1 Emblem Part: Eli (9200)

Status: Reissue

Further Notes: TBD

August 23-September 6, 2016
Event: Mosquito's Legacy

"A former comrade, Mosquito, once plotted to take over Mother Base in his mad pursuit to exact revenge on Big Boss. The stronghold of the PF he commanded has been located. There, remnants of Mosquito's PF are attempting to rebuild the organization. Make sure this doesn't happen. Infiltrate the enemy platform, and make it to the core."

- Mosquito's Legacy mission briefing in Metal Gear Solid V: The Phantom Pain

Mission Tasks:
 * Neutralized 1 security guards with sniper rifles (150 Event Points)
 * Defeated security guard via headshot at a range of [60]m or more (300 Event Points)
 * Neutralized 3 security guards with handguns (540 Event Points)
 * Neutrailized 8 security guards (1010 Event Points)
 * Infiltration Successful (1300 Event Points)
 * Infiltration Successful: Within 300 seconds (1800 Event Points)
 * Infiltration Successful: No kills, no alerts (2000 Event Points)

Prizes:
 * Standard
 * Volunteer soldiers ranging from S++-A (which amount depending on which platform was completed):
 * 3 (Command Platform)
 * 3 (Combat Platform)
 * 2 (R&D Platform)
 * 1 (Base Development Platform)
 * 2 (Support Platform)
 * 3 (Intel Platform)
 * 2 (Medical Platform)
 * Materials (exact amount and specific type depending on which platform was completed):
 * Biological Material x697 (Command Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * x655 Fuel Resources;
 * x605 Biological Material;
 * x825 Common Metal;
 * x365 Minor Metal;
 * x85 Precious Metal;
 * x90 WormWood;
 * x130 Black Carrot;
 * x150 Golden Crescent;
 * x60 Tarragon;
 * x50 African Peach;
 * x50 Purpurea;
 * x0 Lutea;
 * x0 Haoma;
 * Common Metal x1776 (Combat Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * x730 Fuel Resources;
 * x735 Biological Material;
 * x1,800 Common Metal;
 * x625 Minor Metal;
 * x205 Precious Metal;
 * x0 WormWood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x190 Tarragon;
 * x0 African Peach;
 * x0 Purpurea;
 * x0 Lutea;
 * x20 Haoma;
 * Precious Metal x749 (R&D Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * x605 Fuel Resources;
 * x510 Biological Material;
 * x570 Common Metal;
 * x740 Minor Metal;
 * x730 Precious Metal;
 * x290 WormWood;
 * x400 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Minor Metal x2229 (Base Development Platform) + semi-random amounts of all materials
 * x1,055 Fuel Resources;
 * x1,060 Biological Material;
 * x1,200 Common Metal;
 * x2,090 Minor Metal;
 * x195 Precious Metal;
 * x0 WormWood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Fuel Resources x2507 (Support Platform) + semi-random amounts of all materials
 * x2,450 Fuel Resources
 * x620 Biological Material
 * x710 Common Metal
 * x205 Minor Metal
 * x40 Precious Metal
 * x70 WormWood
 * x90 Black Carrot
 * x80 Golden Crescent
 * x40 Tarragon
 * x40 African Peach
 * x30 Digitalis (Purpurea)
 * x0 Digitalis (Lutea)
 * x0 Haoma
 * Golden Crescent x390 (Intel Platform) + semi-random amounts of all materials
 * x305 Fuel Resources;
 * x260 Biological Material;
 * x335 Common Metal;
 * x100 Minor Metal;
 * x65 Precious Metal;
 * x0 WormWood;
 * x0 Black Carrot;
 * x360 Golden Crescent;
 * x0 Tarragon;
 * x130 African Peach;
 * x160 Digitalis (Purpurea);
 * x20 Digitalis (Lutea);
 * x0 Haoma;
 * Digitalis (Purpurea) x300 (Medical Platform) + semi-random amounts of all plants
 * x0 Fuel Resources;
 * x0 Biological Materials;
 * x0 Common Metals;
 * x0 Minor Metals;
 * x0 Precious Metals;
 * x70 WormWood;
 * x70 Black Carrot;
 * x180 Golden Crescent;
 * x230 Tarragon;
 * x290 African Peach;
 * x290 Purpurea;
 * x130 Lutea;
 * x140 Haoma;
 * 430,000 GMP
 * Event Points (amount dependent on which platform completed)
 * 1000 (Command Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1000 (Combat Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1000 (R&D Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1000 (Base Development Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1000 (Support Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1000 (Intel Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1000 (Medical Platform, first infiltration), 30 (all subsequent infiltrations)


 * Event Point exchange prizes:
 * Weapon『AM A114 RP. (Arms Material Alpha-114 Riot Pistol』[★ 7] Blueprint
 * Handgun: AM A114 RP (8500)
 * [S++ Staff] (can be received up to 1 times by exchanging Event Points)
 * 5 [S++ Staff] for Combat Unit (88650)
 * 3 [S++ Staff] for R&D Team (49200)
 * 3 [S++ Staff] for Base Development Unit (49200)
 * 3 [S++ Staff] for Support Unit (49200)
 * 3 [S++ Staff] for Intel Team (49200)
 * 3 [S++ Staff] for Medical Team (49200)
 * [S+ Staff] (can be received up to 10 times by exchanging Event Points)
 * 10 [S+ Staff] for Combat Unit (23760)
 * 5 [S+ Staff] for R&D Team (13200)
 * 5 [S+ Staff] for Base Development Unit (13200)
 * 5 [S+ Staff] for Support Unit (13200)
 * 5 [S+ Staff] for Intel Team (13200)
 * 5 [S+ Staff] for Medical Team (13200)
 * [S Staff] (can be received up to 10 times by exchanging Event Points)
 * 20 [S Staff] for Combat Unit (6840)
 * 10 [S Staff] for R&D Team (3800)
 * 10 [S Staff] for Base Development Unit (3800)
 * 10 [S Staff] for Support Unit (3800)
 * 10 [S Staff] for Intel Team (3800)
 * 10 [S Staff] for Medical Team (3800)
 * Event Points can also be exchanged for other great rewards.
 * 1 Uniform: NIGHT SPLITTER (7200)
 * 1 Uniform: CITRULLUS (7200)
 * 1 Uniform: SWIMSUIT (Olive Drab) (7200)
 * 1 Uniform: SWIMSUIT (Splitter) (7200)
 * 1 Uniform: SWIMSUIT (Iron Blue) (7200)
 * 1 Weapon Color: 004 (4500)
 * 1 Weapon Color: 007 (4500)
 * 1 Weapon Color: 025 (4500)
 * 1 Weapon Color: 032 (4500)
 * 1 Weapon Color: 037 (4500)
 * 1 Weapon Color: 044 (4500)
 * 1 Base Color: 003 (8000)
 * 1 Base Color: 011 (8000)
 * 1 Emblem Part: Buddy: D-DOG (9200)
 * 1 Emblem Part: Third Child (9200)

Status: Reissue

Further Notes: The Citrullus icon erroneously depicts the Iron Blue uniform on the Event Prize exchange screen when selected.

September 6-20, 2016
Event: New World Order

"Upstart PFs are appearing all over the globe. Though inspired by Diamond Dogs, their reckless actions, motivated by money, have brought chaos to our areas of operations. Not only have they brought discredit to the PF industry, they are now on the verge of triggering new conflicts. One of these PFs, known as "No Alert," has requested that we infiltrate their rival "Kill Count." Your mission is to infiltrate the base and put Kill Count's personnel and materials to better use in Diamond Dogs."

- New World Order mission briefing in Metal Gear Solid V: The Phantom Pain

Mission Tasks:
 * Fultoned 1 anti-air emplacements - (500 Event Points)
 * Neutralized 5 security guards with handguns - (900 Event Points)
 * Fultoned 5 security guards - (450 Event Points)
 * Neutralized 10 security guards - (1350 Event Points)
 * Infiltration Successful - (1400 Event Points)
 * Infiltration Successful: Within 330 seconds - (1850 Event Points)
 * Infiltration Successful: No kills, no alerts - (2000 Event Points)

Prizes:
 * Standard
 * Volunteer soldiers ranging from S++-A (which amount depending on which platform was completed):
 * 4 (Command Platform)
 * 4 (Combat Platform)
 * 2 (R&D Platform)
 * 1 (Base Development Platform)
 * 2 (Support Platform)
 * 4 (Intel Platform)
 * 2 (Medical Platform)
 * Materials (exact amount and specific type depending on which platform was completed):
 * Biological Material x871 (Command Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * x1060 Fuel Resources;
 * x1055 Biological Materials;
 * x1065 Common Metals;
 * x2225 Minor Metals;
 * x195 Precious Metals;
 * x0 Wormwood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Common Metal x2220 (Combat Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * x1060 Fuel Resources;
 * x1055 Biological Materials;
 * x1065 Common Metals;
 * x2225 Minor Metals;
 * x195 Precious Metals;
 * x0 Wormwood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Precious Metal x936 (R&D Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * x1060 Fuel Resources;
 * x1055 Biological Materials;
 * x1065 Common Metals;
 * x2225 Minor Metals;
 * x195 Precious Metals;
 * x0 Wormwood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Minor Metal x2786 (Base Development Platform) + semi-random amounts of all materials
 * x1060 Fuel Resources;
 * x1055 Biological Materials;
 * x1065 Common Metals;
 * x2225 Minor Metals;
 * x195 Precious Metals;
 * x0 Wormwood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Fuel Resources x3134 (Support Platform) + semi-random amounts of all materials
 * x1060 Fuel Resources;
 * x1055 Biological Materials;
 * x1065 Common Metals;
 * x2225 Minor Metals;
 * x195 Precious Metals;
 * x0 Wormwood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Golden Crescent x488 (Intel Platform) + semi-random amounts of all materials
 * x1060 Fuel Resources;
 * x1055 Biological Materials;
 * x1065 Common Metals;
 * x2225 Minor Metals;
 * x195 Precious Metals;
 * x0 Wormwood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Digitalis (Purpurea) x374 (Medical Platform) + semi-random amounts of all plants
 * x0 Fuel Resources;
 * x0 Biological Materials;
 * x0 Common Metals;
 * x0 Minor Metals;
 * x0 Precious Metals;
 * x70 Wormwood;
 * x70 Black Carrot;
 * x150 Golden Crescent
 * x290 Tarragon;
 * x290 African Peach;
 * x290 Digitalis (Purpurea);
 * x130 Digitalis (Lutea);
 * x110 Haoma;
 * 537,500 GMP
 * Event Points (amount dependent on which platform completed)
 * 1500 (Command Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1500 (Combat Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1500 (R&D Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1500 (Base Development Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1500 (Support Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1500 (Intel Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1500 (Medical Platform, first infiltration), 100 (all subsequent infiltrations)


 * Event Point exchange prizes:
 * Weapon『MOLOTOK-68(12.7mm sniper rifle)』[★ 9] Blueprint
 * Sniper Rifle : MOLOTOK-68 (8500)
 * [S++ Staff] (can be received up to 1 times by exchanging Event Points)
 * 5 [S++ Staff] for Combat Unit (88650)
 * 3 [S++ Staff] for R&D Team (49200)
 * 3 [S++ Staff] for Base Development Unit (49200)
 * 3 [S++ Staff] for Support Unit (49200)
 * 3 [S++ Staff] for Intel Team (49200)
 * 3 [S++ Staff] for Medical Team (49200)
 * [S+ Staff] (can be received up to 10 times by exchanging Event Points)
 * 10 [S+ Staff] for Combat Unit (23760)
 * 5 [S+ Staff] for R&D Team (13200)
 * 5 [S+ Staff] for Base Development Unit (13200)
 * 5 [S+ Staff] for Support Unit (13200)
 * 5 [S+ Staff] for Intel Team (13200)
 * 5 [S+ Staff] for Medical Team (13200)
 * [S Staff] (can be received up to 10 times by exchanging Event Points)
 * 20 [S Staff] for Combat Unit (6840)
 * 10 [S Staff] for R&D Team (3800)
 * 10 [S Staff] for Base Development Unit (3800)
 * 10 [S Staff] for Support Unit (3800)
 * 10 [S Staff] for Intel Team (3800)
 * 10 [S Staff] for Medical Team (3800)
 * Event Points can also be exchanged for other great rewards.
 * 1 Uniform: SOLUM (7200)
 * 1 Uniform: LICHEN (7200)
 * 1 Uniform: RAIN (7200)
 * 1 Uniform: DIGITAL BUSH (7200)
 * 1 Uniform: SWIMSUIT (Olive Drab) (7200)
 * 1 Uniform: SWIMSUIT (Tiger Stripe) (7200)
 * 1 Weapon Color: 001 (4500)
 * 1 Weapon Color: 008 (4500)
 * 1 Weapon Color: 014 (4500)
 * 1 Weapon Color: 019 (4500)
 * 1 Weapon Color: 033 (4500)
 * 1 Weapon Color: 034 (4500)
 * 1 Weapon Color: 036 (4500)
 * 1 Weapon Color: 039 (4500)
 * 1 Weapon Color: 042 (4500)
 * 1 Base Color: 006 (8000)
 * 1 Base Color: 008 (8000)
 * 1 Emblem Part: VENOM SNAKE2 (9200)
 * 1 Emblem Part: Ocelot (9200)
 * 1 Emblem Part: BIONIC ARM: Paper (9200)
 * 1 Emblem Part: BIONIC ARM: Paper (9200)

Status: Rerelease

Further Notes: Like with the prior event, the Digital Bush icon erroneously depicts the later Light Rubber uniform on the Event Prize exchange screen when selected. Also, the staff soldiers were delayed being added on by one day.

September 20, 2016
Event: Skulls Attack

"An FOB belonging to the rookie PF "NO ALERT" has suddenly come under attack by remnants of the Skulls. We believe some other PF with a grudge against NO ALERT has sent in captured Skulls as bio-weapons. The men staffing the FOB have been turned to puppet soldiers, bringing a halt to the FOB's functions. NO ALERT has offered us an emergency contract to resolve the problem. Your mission objective is to eliminate the 4 Skulls occupying the FOB."

- The Skulls Attack mission briefing in Metal Gear Solid V: The Phantom Pain

Mission Tasks:
 * Neutralized 3 security guards (540 Event Points)
 * Neutralized 1 security guards with missiles (380 Event Points)
 * Fultoned 3 security guards (1140 Event Points)
 * Infiltration Successful (2000 Event Points)
 * Infiltration Successful: Within 300 seconds (1200 Event Points)
 * Infiltration Successful: Equipment grade 5 or below (2100 Event Points)
 * Infiltration Successful: Dressed in combat fatigues (3200 Event Points)

Prizes:
 * Standard:
 * Volunteer soldiers ranging from S-B (which amount depending on which platform was completed):
 * 6 (Command Platform)
 * 2 (Base Development Platform)
 * 3 (Medical Platform)
 * Materials (exact amount and specific type depending on which platform was completed):
 * Biological Materials x1393 (Command Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * 1390 Fuel Resources;
 * 1350 Biological Material;
 * 1525 Common Metals;
 * 750 Minor Metals;
 * 165 Precious Metals;
 * 200 Wormwood;
 * 210 Black Carrot;
 * 190 Golden Crescent;
 * 100 Tarragon;
 * 80 African Peach;
 * 60 Digitalis (Purpurea);
 * Minor Metals x4458 (Base Development Platform) + semi-random amounts of all materials
 * 2115 Fuel Resources;
 * 2115 Biological Material;
 * 2125 Common Metals;
 * 4455 Minor Metals;
 * 390 Precious Metals;
 * Digitalis Purpurea x599 (Medical Platform) + semi-random amounts of all plants
 * 150 Wormwood;
 * 150 Black Carrot;
 * 400 Golden Crescent;
 * 430 Tarragon;
 * 590 African Peach;
 * 590 Digitalis (Purpurea);
 * 270 Digitalis (Lutea);
 * 220 Haoma;
 * 860000 GMP
 * Event Points (amount dependent on which platform completed)
 * 1000 (Command Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1000 (Base Development Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1000 (Medical Platform, first infiltration), 30 (all subsequent infiltrations)


 * Event Point exchange prizes:
 * Weapon『E-RB WH GEN.(Wormhole Generator)』[★ 9] Blueprint
 * Placed Weapon : E-RB WH GEN. (8500)
 * [S++ Staff] (can be received up to 1 times by exchanging Event Points)
 * 5 [S++ Staff] for Combat Unit (88650)
 * 3 [S++ Staff] for R&D Team (49200)
 * 3 [S++ Staff] for Base Development Unit (49200)
 * 3 [S++ Staff] for Support Unit (49200)
 * 3 [S++ Staff] for Intel Team (49200)
 * 3 [S++ Staff] for Medical Team (49200)
 * [S+ Staff] (can be received up to 10 times by exchanging Event Points)
 * 10 [S+ Staff] for Combat Unit (23760)
 * 5 [S+ Staff] for R&D Team (13200)
 * 5 [S+ Staff] for Base Development Unit (13200)
 * 5 [S+ Staff] for Support Unit (13200)
 * 5 [S+ Staff] for Intel Team (13200)
 * 5 [S+ Staff] for Medical Team (13200)
 * [S Staff] (can be received up to 10 times by exchanging Event Points)
 * 20 [S Staff] for Combat Unit (6840)
 * 10 [S Staff] for R&D Team (3800)
 * 10 [S Staff] for Base Development Unit (3800)
 * 10 [S Staff] for Support Unit (3800)
 * 10 [S Staff] for Intel Team (3800)
 * 10 [S Staff] for Medical Team (3800)
 * Event Points can also be exchanged for other great rewards.
 * 1 Uniform: STEEL GREY (7200)
 * 1 Uniform: TSELINOYARSK (7200)
 * 1 Uniform: RAIN (7200)
 * 1 Uniform: SWIMSUIT (Olive Drab) (7200)
 * 1 Uniform: SWIMSUIT (Gold Tiger Stripe) (7200)
 * 1 Uniform: SWIMSUIT (Camo Green) (7200)
 * 1 Weapon Color: 002 (4500)
 * 1 Weapon Color: 006 (4500)
 * 1 Weapon Color: 009 (4500)
 * 1 Weapon Color: 022 (4500)
 * 1 Weapon Color: 031 (4500)
 * 1 Weapon Color: 041 (4500)
 * 1 Weapon Color: 046 (4500)
 * 1 Weapon Color: 047 (4500)
 * 1 Weapon Color: 049 (4500)
 * 1 Base Color: 002 (8000)
 * 1 Base Color: 012 (8000)
 * 1 Emblem Part: Buddy: D-Dog (Puppy) (9200)
 * 1 Emblem Part: The Man on Fire (9200)
 * 1 Emblem Part: Bionic Arm: Rock (9200)

Status: Reissue

Further Notes: The online information for announcing the event claimed that there was going to be a chance at getting new Venom Snake nameplates. However, after the event was finished, none were handed out. According to a Konami support email, the Venom Snake nameplates being mentioned was an error in the Online Information description, and to compensate the players, they were to give free 100 MB Coins during the next maintenance period on October 11.Hello. Thank you for contacting KONAMI Customer Support.

We would like to thank you for your continued support and patronage for METAL GEAR SOLID V: THE PHANTOM PAIN.

In the FOB [Skulls Attack] event that was held twice on 2016/7/19(Tue) to 8/2(Tue) and  9/20(Tue)to 10/4(Tue) , we have confirmed that there was a description error in the Online Information of the Event announcement wherein there was an event ranking which was supposedly not held in the said event, but was stated as being held.

As a token of apology, we plan on sending the following items in the next maintenance on 10/11(Tue)
 *  100 MB Coins

We will be announcing through the Online Information at a later date so kindly check it from there.

We sincerely apologize for the inconvenience this has caused.

Your continued support for [METAL GEAR SOLID V:THE PHANTOM PAIN] is always appreciated.

Thank you for playing METAL GEAR SOLID V.

Best Regards, KONAMI Customer Support Team

October 4, 2016
Event: Bound Dragons

"We've received a new contract from small-time PF "NO ALERT." They claim the hardline PF "KILL COUNT" has been repeatedly abducting and interrogating NO ALERT personnel. The mission objective is to infiltrate a Kill Count platform, extract as many prisoners as possible, and reach the goal."

- Bound Dragons mission briefing in Metal Gear Solid V: The Phantom Pain

Mission Tasks:
 * Neutralized 3 security guards - (540 Event Points)
 * Fultoned 3 security guards - (250 Event Points)
 * Neutralized 9 security guards - (1280 Event Points)
 * Shot the weakpoint of a UAV at a range of [60]m or more - (700 Event Points)
 * Infiltration Successful - (1500 Event Points)
 * Infiltration Successful: No kills, no alerts - (1800 Event Points)
 * Infiltration Successful: Staff rank bonus 1.01 or higher - (1900 Event Points)

Prizes:


 * Standard
 * Volunteer soldiers ranging from S++-A (which amount depending on which platform was completed):
 * 7 (Command Platform)
 * 7 (Combat Platform)
 * 4 (R&D Platform)
 * 2 (Base Development Platform)
 * 4 (Support Platform)
 * 7 (Intel Platform)
 * 4 (Medical Platform)
 * Materials (exact amount and specific type depending on which platform was completed):
 * Biological Material x1567 (Command Platform)
 * Common Metal x3996 (Combat Platform)
 * Precious Metal x1685 (R&D Platform)
 * Minor Metal x5015 (Base Development Platform)
 * Fuel Resources x5642 (Support Platform)
 * Golden Crescent x878 (Intel Platform)
 * Digitalis (Purpurea) x674 (Medical Platform)
 * 967,500 GMP
 * Event Points (amount dependent on which platform completed)
 * 1000 (Command Platform, first infiltration)
 * 1,565x Fuel Resources
 * 1,565x Biological Material
 * 1,580x Common Metal
 * 845x Minor Metal
 * 185x Precious Metal
 * 260x WormWood
 * 250x Black Carrot
 * 250x Golden Crescent
 * 120x Tarragon
 * 120x African Peach
 * 120x Digitalis (Purpurea)
 * 0x Digitalis (Lutea)
 * 0x Haoma
 * 1000 (Combat Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1,610x Fuel Resources
 * 1,555x Biological Material
 * 4,150x Common Metal
 * 1,455x Minor Metal
 * 280x Precious Metal
 * 0x WormWood
 * 0x Black Carrot
 * 0x Golden Crescent
 * 0x Tarragon500
 * 0x African Peach
 * 0x Digitalis (Purpurea)
 * 0x Digitalis (Lutea)
 * 100x Haoma
 * 1000 (R&D Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1,290x Fuel Resources
 * 1,290x Biological Material
 * 1,375x Common Metal
 * 1,525x Minor Metal
 * 1,680x Precious Metal
 * 770x WormWood
 * 660x Black Carrot
 * 0x Golden Crescent
 * 0x Tarragon
 * 0x African Peach
 * 0x Digitalis (Purpurea)
 * 0x Digitalis (Lutea)
 * 0x Haoma
 * 1000 (Base Development Platform, first infiltration), 30 (all subsequent infiltrations)
 * 2,380x Fuel Resources
 * 2,255x Biological Material
 * 2,520x Common Metal
 * 5,010x Minor Metal
 * 435x Precious Metal
 * 0x WormWood
 * 0x Black Carrot
 * 0x Golden Crescent
 * 0x Tarragon
 * 0x African Peach
 * 0x Digitalis (Purpurea)
 * 0x Digitalis (Lutea)
 * 0x Haoma
 * 1000 (Support Platform, first infiltration), 30 (all subsequent infiltrations)
 * 5,640x Fuel Resources
 * 1,410x Biological Material
 * 1,445x Common Metal
 * 470x Minor Metal
 * 90x Precious Metal
 * 180x WormWood
 * 160x Black Carrot
 * 180x Golden Crescent
 * 90x Tarragon
 * 90x African Peach
 * 90x Digitalis (Purpurea)
 * 0x Digitalis (Lutea)
 * 0x Haoma
 * 1000 (Intel Platform, first infiltration), 30 (all subsequent infiltrations)
 * 685x Fuel Resources
 * 595x Biological Material
 * 615x Common Metal
 * 235x Minor Metal
 * 155x Precious Metal
 * 0x WormWood
 * 0x Black Carrot
 * 870x Golden Crescent
 * 0x Tarragon
 * 400x African Peach
 * 400x Digitalis (Purpurea)
 * 60x Digitalis (Lutea)
 * 0x Haoma
 * 1000 (Medical Platform, first infiltration), 30 (all subsequent infiltrations)
 * 0x Fuel Resources
 * 0x Biological Material
 * 0x Common Metal
 * 0x Minor Metal
 * 0x Precious Metal
 * 170x WormWood
 * 170x Black Carrot
 * 280x Golden Crescent
 * 650x Tarragon
 * 670x African Peach
 * 670x Digitalis (Purpurea)
 * 280x Digitalis (Lutea)
 * 60x Haoma


 * Event Point exchange prizes
 * Weapon『MIRAZH-71(Grenade Launcher)』[★ 9] Blueprint
 * Grenade Launcher : MIRAZH-71 (8500)
 * Limited edition event-only FOB color schemes
 * 1 Uniform: DEAD LEAF (7200)
 * 1 Uniform: GREEN TIGER (7200)
 * 1 Uniform: DESERT SAND (7200)
 * 1 Uniform: Swimwear (Olive Drab) (7200)
 * 1 Uniform: Swimwear (Mud) (7200)
 * 1 Base Color: 004 (8000)
 * 1 Base Color: 009 (8000)
 * Limited edition event-only weapon colors
 * 1 Weapon Color: 005 (4500)
 * 1 Weapon Color: 010 (4500)
 * 1 Weapon Color: 016 (4500)
 * 1 Weapon Color: 017 (4500)
 * 1 Weapon Color: 018 (4500)
 * 1 Weapon Color: 043 (4500)
 * 1 Weapon Color: 048 (4500)
 * [S++ Staff] (can be received up to 1 times by exchanging Event Points)
 * 5 [S++ Staff] for Combat Unit (88650)
 * 3 [S++ Staff] for R&D Team (49200)
 * 3 [S++ Staff] for Base Development Unit (49200)
 * 3 [S++ Staff] for Support Unit (49200)
 * 3 [S++ Staff] for Intel Team (49200)
 * 3 [S++ Staff] for Medical Team (49200)
 * [S+ Staff] (can be received up to 10 times by exchanging Event Points)
 * 6 [S+ Staff] for Combat Unit (23760)
 * 3 [S+ Staff] for R&D Team (13200)
 * 3 [S+ Staff] for Base Development Unit (13200)
 * 3 [S+ Staff] for Support Unit (13200)
 * 3 [S+ Staff] for Intel Team (13200)
 * 3 [S+ Staff] for Medical Team (13200)
 * [S Staff] (can be received up to 10 times by exchanging Event Points)
 * 20 [S Staff] for Combat Unit (6840)
 * 10 [S Staff] for R&D Team (3800)
 * 10 [S Staff] for Base Development Unit (3800)
 * 10 [S Staff] for Support Unit (3800)
 * 10 [S Staff] for Intel Team (3800)
 * 10 [S Staff] for Medical Team (3800)
 * Event Points can also be exchanged for other great rewards.
 * 1 Emblem Part: Buddy: D-HORSE (9200)
 * 1 Emblem Part: Emmerich (9200)
 * 1 Emblem Part: Bionic Arm: Scissors (9200)
 * 1 Emblem Part: Bionic Arm: Scissors (9200)

Status: Reissue

Further Notes: Because of the aforementioned error in the previous event relating to Venom Snake nameplate distribution, players who qualified for the nameplates in the previous event will be awarded the appropriate nameplates (should they have not already earned them beforehand) as compensation.

October 18, 2016
Event: Freedom from Oppression

"Freedom from Oppression: Under the contract of the embattled and up-and-coming PF "NO ALERT," we are to mount an assault against "KILL COUNT," a PF whose hardline business politics have seen them chew through countless mercenaries and worsening the violence in conflict regions, all while filling their own pockets. The mission objective is to liberate local soldiers who are being oppressed by the KILL COUNT upper echleons. Infiltrate the enemy platform and reach the goal point, extracting or eliminating as many enemy soldiers as possible along the way."

- Freedom From Oppression mission briefing in Metal Gear Solid V: The Phantom Pain

Mission Tasks:
 * Fultoned 1 anti-air emplacement - (300 Event Points)
 * Defeated security guard via headshot at a range of [60]m or more - (350 Event Points)
 * Fultoned 1 mortars - (600 Event Points)
 * Neutralized 8 security guards - (1160 Event Points)
 * Neutralized all security guards - (2020 Event Points)
 * Infiltration Successful - (1100 Event Points)
 * Infiltration Successful: Dress in combat fatigues - (1400 Event Points)
 * Infiltration Successful: No kills, no alerts - (2100 Event Points)

Prizes: TBD
 * Standard:
 * Volunteer soldiers ranging from S-B (which amount depending on which platform was completed):
 * 1 (Command Platform)
 * 1 (Combat Platform)
 * 1 (R&D Platform)
 * 1 (Base Development Platform)
 * 1 (Support Platform)
 * 1 (Intel Platform)
 * 1 (Medical Platform)
 * Materials (exact amount and specific type depending on which platform was completed):
 * Biological Materials x348 (Command Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * 870x Fuel Resources
 * 870x Biological Material
 * 945x Common Metal
 * 470x Minor Metal
 * 100x Precious Metal
 * 120x WormWood
 * 110x Black Carrot
 * 80x Golden Crescent
 * 60x Tarragon
 * 60x African Peach
 * 60x Digitalis (Purpurea)
 * 0x Digitalis (Lutea)
 * 0x Haoma
 * Common Metals x888 (Combat Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * 870x Fuel Resources
 * 900x Biological Material
 * 2,290x Common Metal
 * 780x Minor Metal
 * 260x Precious Metal
 * 0x WormWood
 * 0x Black Carrot
 * 0x Golden Crescent
 * 250x Tarragon
 * 0x African Peach
 * 0x Digitalis (Purpurea)
 * 0x Digitalis (Lutea)
 * 50x Haoma
 * Precious Metals x374 (R&D Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * 715x Fuel Resources
 * 745x Biological Material
 * 645x Common Metal
 * 800x Minor Metal
 * 1,035x Precious Metal
 * 370x WormWood
 * 500x Black Carrot
 * 0x Golden Crescent
 * 0x Tarragon
 * 0x African Peach
 * 0x Digitalis (Purpurea)
 * 0x Digitalis (Lutea)
 * 0x Haoma
 * Minor Metals x1114 (Base Development Platform + semi-random amounts of all materials
 * 13,120x Fuel Resources
 * 1,325x Biological Material
 * 1,450x Common Metal
 * 2,725x Minor Metal
 * 180x Precious Metal
 * 0x WormWood
 * 0x Black Carrot
 * 0x Golden Crescent
 * 0x Tarragon
 * 0x African Peach
 * 0x Digitalis (Purpurea)
 * 0x Digitalis (Lutea)
 * 0x Haoma
 * Fuel Resources x1254 (Support Platform) + semi-random amounts of all materials
 * 3,065x Fuel Resources
 * 745x Biological Material
 * 850x Common Metal
 * 310x Minor Metal
 * 50x Precious Metal
 * 100x WormWood
 * 170x Black Carrot
 * 40x Golden Crescent
 * 60x Tarragon
 * 40x African Peach
 * 50x Digitalis (Purpurea)
 * 0x Digitalis (Lutea)
 * 0x Haoma
 * Golden Crescent x195 (Intel Platform) + semi-random amounts of all materials
 * 380x Fuel Resources
 * 330x Biological Material
 * 370x Common Metal
 * 130x Minor Metal
 * 85x Precious Metal
 * 0x WormWood
 * 0x Black Carrot
 * 450x Golden Crescent
 * 220x Tarragon
 * 220x African Peach
 * 0x Digitalis (Purpurea)
 * 20x Digitalis (Lutea)
 * 0x Haoma
 * Digitalis (Purpurea) x150 (Medical Platform) + semi-random amounts of all plants
 * 0x Fuel Resources
 * 0x Biological Material
 * 0x Common Metal
 * 0x Minor Metal
 * 0x Precious Metal
 * 70x WormWood
 * 90x Black Carrot
 * 200x Golden Crescent
 * 350x Tarragon
 * 370x African Peach
 * 370x Digitalis (Purpurea)
 * 170x Digitalis (Lutea)
 * 130x Haoma
 * 215000 GMP
 * Event Points (amount dependent on if the platform has been completed before)
 * 3000 (Command Platform, first infiltration), 30 (all subsequent infiltrations)
 * 3000 (Combat Platform, first infiltration), 30 (all subsequent infiltrations)
 * 3000 (R&D Platform, first infiltration), 30 (all subsequent infiltrations)
 * 3000 (Base Development Platform, first infiltration), 30 (all subsequent infiltrations)
 * 3000 (Support Platform, first infiltration), 30 (all subsequent infiltrations)
 * 3000 (Intel Platform, first infiltration), 30 (all subsequent infiltrations)
 * 3000 (Medical Platform, first infiltration), 30 (all subsequent infiltrations)
 * 3000 (Medical Platform, first infiltration), 30 (all subsequent infiltrations)


 * Event Point exchange prizes
 * Handgun: AM A114 RP - (8500 Event Points)
 * Uniform: Parasite Mist - (7200 Event Points)
 * Uniform: Iron Blue - (7200 Event Points)
 * Uniform: Steel Khaki - (7200 Event Points)
 * Uniform: Swimsuit (Olive Drab) - (7200 Event Points)
 * Uniform: Swimsuit (Desert Fox) - (7200 Event Points)
 * Weapon Color: 003 - (4500 Event Points)
 * Weapon Color: 011 - (4500 Event Points)
 * Weapon Color: 012 - (4500 Event Points)
 * Weapon Color: 013 - (4500 Event Points)
 * Weapon Color: 015 - (4500 Event Points)
 * Weapon Color: 026 - (4500 Event Points)
 * Weapon Color: 038 - (4500 Event Points)
 * Weapon Color: 045 - (4500 Event Points)
 * Weapon Color: 050 - (4500 Event Points)
 * Base Color: 001 - (8000 Event Points)
 * Base Color: 005 - (8000 Event Points)
 * Emblem Part: Buddy: Quiet - (9200 Event Points)
 * Emblem Part: Buddy: D-Walker - (9200 Event Points)
 * Emblem Part: Quiet - (9200 Event Points)
 * Emblem Part: Skull Face - (9200 Event Points)
 * Emblem Part: Bionic Arm: No. 1 - (9200 Event Points)
 * Emblem Part: Bionic Arm: No. 1 - (9200 Event Points)

Status: Reissue

Further Notes: The first Freedom from Oppression event to have soldiers wearing riot armor.

November 1, 2016
Event: Mosquito's Legacy

"A former comrade, Mosquito, once plotted to take over Mother Base in his mad pursuit to exact revenge on Big Boss. The stronghold of the PF he commanded has been located. There, remnants of Mosquito's PF are attempting to rebuild the organization. Make sure this doesn't happen. Infiltrate the enemy platform, and make it to the core."

- Mosquito's Legacy mission briefing in Metal Gear Solid V: The Phantom Pain

Mission Tasks:
 * Neutralized 1 security guards with sniper rifles (150 Event Points)
 * Defeated security guard via headshot at a range of [60]m or more (300 Event Points)
 * Neutralized 3 security guards with handguns (540 Event Points)
 * Neutralized 8 security guards (1010 Event Points)
 * Infiltration Successful (1300 Event Points)
 * Infiltration Successful: Within 300 seconds (1800 Event Points)
 * Infiltration Successful: No kills, no alerts (2000 Event Points)

Prizes:
 * Standard
 * Volunteer soldiers ranging from S++-A (which amount depending on which platform was completed):
 * 3 (Command Platform)
 * 3 (Combat Platform)
 * 2 (R&D Platform)
 * 1 (Base Development Platform)
 * 2 (Support Platform)
 * 3 (Intel Platform)
 * 2 (Medical Platform)
 * Materials (exact amount and specific type depending on which platform was completed):
 * Biological Material x697 (Command Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * x655 Fuel Resources;
 * x605 Biological Material;
 * x825 Common Metal;
 * x365 Minor Metal;
 * x85 Precious Metal;
 * x90 WormWood;
 * x130 Black Carrot;
 * x150 Golden Crescent;
 * x60 Tarragon;
 * x50 African Peach;
 * x50 Purpurea;
 * x0 Lutea;
 * x0 Haoma;
 * Common Metal x1776 (Combat Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * x730 Fuel Resources;
 * x735 Biological Material;
 * x1,800 Common Metal;
 * x625 Minor Metal;
 * x205 Precious Metal;
 * x0 WormWood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x190 Tarragon;
 * x0 African Peach;
 * x0 Purpurea;
 * x0 Lutea;
 * x20 Haoma;
 * Precious Metal x749 (R&D Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * x605 Fuel Resources;
 * x510 Biological Material;
 * x570 Common Metal;
 * x740 Minor Metal;
 * x730 Precious Metal;
 * x290 WormWood;
 * x400 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Minor Metal x2229 (Base Development Platform) + semi-random amounts of all materials
 * x1,055 Fuel Resources;
 * x1,060 Biological Material;
 * x1,200 Common Metal;
 * x2,090 Minor Metal;
 * x195 Precious Metal;
 * x0 WormWood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Fuel Resources x2507 (Support Platform) + semi-random amounts of all materials
 * x2,450 Fuel Resources
 * x620 Biological Material
 * x710 Common Metal
 * x205 Minor Metal
 * x40 Precious Metal
 * x70 WormWood
 * x90 Black Carrot
 * x80 Golden Crescent
 * x40 Tarragon
 * x40 African Peach
 * x30 Digitalis (Purpurea)
 * x0 Digitalis (Lutea)
 * x0 Haoma
 * Golden Crescent x390 (Intel Platform) + semi-random amounts of all materials
 * x305 Fuel Resources;
 * x260 Biological Material;
 * x335 Common Metal;
 * x100 Minor Metal;
 * x65 Precious Metal;
 * x0 WormWood;
 * x0 Black Carrot;
 * x360 Golden Crescent;
 * x0 Tarragon;
 * x130 African Peach;
 * x160 Digitalis (Purpurea);
 * x20 Digitalis (Lutea);
 * x0 Haoma;
 * Digitalis (Purpurea) x300 (Medical Platform) + semi-random amounts of all plants
 * x0 Fuel Resources;
 * x0 Biological Materials;
 * x0 Common Metals;
 * x0 Minor Metals;
 * x0 Precious Metals;
 * x70 WormWood;
 * x70 Black Carrot;
 * x180 Golden Crescent;
 * x230 Tarragon;
 * x290 African Peach;
 * x290 Purpurea;
 * x130 Lutea;
 * x140 Haoma;
 * 430,000 GMP
 * Event Points (amount dependent on which platform completed)
 * 1000 (Command Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1000 (Combat Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1000 (R&D Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1000 (Base Development Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1000 (Support Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1000 (Intel Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1000 (Medical Platform, first infiltration), 100 (all subsequent infiltrations)


 * Event Point Exchange Prizes
 * Weapon『MOLOTOK-68(12.7mm sniper rifle)』[★ 9] Blueprint
 * Sniper Rifle: MOLOTOK-68 (8500)
 * [S++ Staff] (can be received up to 1 times by exchanging Event Points)
 * 5 [S++ Staff] for Combat Unit (88650)
 * 3 [S++ Staff] for R&D Team (49200)
 * 3 [S++ Staff] for Base Development Unit (49200)
 * 3 [S++ Staff] for Support Unit (49200)
 * 3 [S++ Staff] for Intel Team (49200)
 * 3 [S++ Staff] for Medical Team (49200)
 * [S+ Staff] (can be received up to 10 times by exchanging Event Points)
 * 10 [S+ Staff] for Combat Unit (23760)
 * 5 [S+ Staff] for R&D Team (13200)
 * 5 [S+ Staff] for Base Development Unit (13200)
 * 5 [S+ Staff] for Support Unit (13200)
 * 5 [S+ Staff] for Intel Team (13200)
 * 5 [S+ Staff] for Medical Team (13200)
 * [S Staff] (can be received up to 10 times by exchanging Event Points)
 * 20 [S Staff] for Combat Unit (6840)
 * 10 [S Staff] for R&D Team (3800)
 * 10 [S Staff] for Base Development Unit (3800)
 * 10 [S Staff] for Support Unit (3800)
 * 10 [S Staff] for Intel Team (3800)
 * 10 [S Staff] for Medical Team (3800)
 * Event Points can also be exchanged for other great rewards.
 * Uniform: AMBUSH (7200)
 * Uniform: OLD ROSE (7200)
 * Uniform: BIRCH LEAF (7200)
 * Uniform: BLACK RUBBER (7200)
 * Uniform: GRAY (7200)
 * Uniform: SWIMSUIT (Olive Drab) (7200)
 * Uniform: SWIMSUIT (Parasite Mist) (7200)
 * Weapon Color: 004 (4500)
 * Weapon Color: 007 (4500)
 * Weapon Color: 020 (4500)
 * Weapon Color: 021 (4500)
 * Weapon Color: 023 (4500)
 * Weapon Color: 024 (4500)
 * Weapon Color: 027 (4500)
 * Weapon Color: 035 (4500)
 * Weapon Color: 040 (4500)
 * Weapon Color: 044 (4500)
 * Base Color: 003 (8000)
 * Base Color: 010 (8000)
 * Emblem Part: Buddy: D-Dog (9200)
 * Emblem Part: Eli - (9200)
 * Emblem Part: Bionic Arm: Thumbs Up (9200)
 * Emblem Part: Sahelanthropus (9200)
 * Nameplate : D-Horse (800)
 * Nameplate: Third Child (800)

Status: Reissue

Further Notes: TBD

November 15, 2016
Event: New World Order

"Upstart PFs are appearing all over the globe. Though inspired by Diamond Dogs, their reckless actions, motivated by money, have brought chaos to our areas of operations. Not only have they brought discredit to the PF industry, they are now on the verge of triggering new conflicts. One of these PFs, known as "No Alert," has requested that we infiltrate their rival "Kill Count." Your mission is to infiltrate the base and put Kill Count's personnel and materials to better use in Diamond Dogs."

- New World Order mission briefing in Metal Gear Solid V: The Phantom Pain

Mission Tasks:


 * Fultoned 1 anti-air emplacement. (500 Event Points)
 * Neutralized 5 security guards with handguns. (900 Event Points)
 * Fultoned 5 security guards. (450 Event Points)
 * Neutralized 10 security guards. (1350 Event Points)
 * Infiltration Successful. (1400 Event Points)
 * Infiltration Successful: Within 300 seconds. (1850 Event Points)
 * Infiltration Successful: No kills, no alerts. (2000 Event Points)

Prizes: TBD


 * Standard prizes
 * Volunteer soldiers ranging from S++-A (which amount depending on which platform was completed):
 * 4 (Command Platform)
 * 4 (Combat Platform)
 * 2 (R&D Platform)
 * 1 (Base Development Platform)
 * 2 (Support Platform)
 * 4 (Intel Platform)
 * 2 (Medical Platform)
 * Materials (exact amount and specific type depending on which platform was completed):
 * Biological Material x871 (Command Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * x1060 Fuel Resources;
 * x1055 Biological Materials;
 * x1065 Common Metals;
 * x2225 Minor Metals;
 * x195 Precious Metals;
 * x0 Wormwood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Common Metal x2220 (Combat Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * x1060 Fuel Resources;
 * x1055 Biological Materials;
 * x1065 Common Metals;
 * x2225 Minor Metals;
 * x195 Precious Metals;
 * x0 Wormwood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Precious Metal x936 (R&D Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * x1060 Fuel Resources;
 * x1055 Biological Materials;
 * x1065 Common Metals;
 * x2225 Minor Metals;
 * x195 Precious Metals;
 * x0 Wormwood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Minor Metal x2786 (Base Development Platform) + semi-random amounts of all materials
 * x1060 Fuel Resources;
 * x1055 Biological Materials;
 * x1065 Common Metals;
 * x2225 Minor Metals;
 * x195 Precious Metals;
 * x0 Wormwood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Fuel Resources x3134 (Support Platform) + semi-random amounts of all materials
 * x1060 Fuel Resources;
 * x1055 Biological Materials;
 * x1065 Common Metals;
 * x2225 Minor Metals;
 * x195 Precious Metals;
 * x0 Wormwood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Golden Crescent x488 (Intel Platform) + semi-random amounts of all materials
 * x1060 Fuel Resources;
 * x1055 Biological Materials;
 * x1065 Common Metals;
 * x2225 Minor Metals;
 * x195 Precious Metals;
 * x0 Wormwood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Digitalis (Purpurea) x374 (Medical Platform) + semi-random amounts of all plants
 * x0 Fuel Resources;
 * x0 Biological Materials;
 * x0 Common Metals;
 * x0 Minor Metals;
 * x0 Precious Metals;
 * x70 Wormwood;
 * x70 Black Carrot;
 * x150 Golden Crescent
 * x290 Tarragon;
 * x290 African Peach;
 * x290 Digitalis (Purpurea);
 * x130 Digitalis (Lutea);
 * x110 Haoma;
 * 537,500 GMP
 * Event Points (amount dependent on which platform completed)
 * 1500 (Command Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1500 (Combat Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1500 (R&D Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1500 (Base Development Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1500 (Support Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1500 (Intel Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1500 (Medical Platform, first infiltration), 100 (all subsequent infiltrations)


 * Event Point Exchange Rewards:


 * Weapon『E-RB WH GEN.(Wormhole Generator)』[★ 9] Blueprint
 * Placed Weapon: E-RB Wormhole Generator. (8500)
 * [S++ Staff] (can be received up to 1 times by exchanging Event Points)
 * 5 [S++ Staff] for Combat Unit (88650)
 * 3 [S++ Staff] for R&D Team (49200)
 * 3 [S++ Staff] for Base Development Unit (49200)
 * 3 [S++ Staff] for Support Unit (49200)
 * 3 [S++ Staff] for Intel Team (49200)
 * 3 [S++ Staff] for Medical Team (49200)
 * [S+ Staff] (can be received up to 10 times by exchanging Event Points)
 * 10 [S+ Staff] for Combat Unit (23760)
 * 5 [S+ Staff] for R&D Team (13200)
 * 5 [S+ Staff] for Base Development Unit (13200)
 * 5 [S+ Staff] for Support Unit (13200)
 * 5 [S+ Staff] for Intel Team (13200)
 * 5 [S+ Staff] for Medical Team (13200)
 * [S Staff] (can be received up to 10 times by exchanging Event Points)
 * 20 [S Staff] for Combat Unit (6840)
 * 10 [S Staff] for R&D Team (3800)
 * 10 [S Staff] for Base Development Unit (3800)
 * 10 [S Staff] for Support Unit (3800)
 * 10 [S Staff] for Intel Team (3800)
 * 10 [S Staff] for Medical Team (3800)
 * Event Points can also be exchanged for other great rewards.
 * Uniform: Stone. (7200)
 * Uniform: Brick Red. (7200)
 * Uniform: Desert Ambush. - (7200)
 * Uniform: Camouflage Yellow. (7200)
 * Uniform: Swimsuit (Olive Drab) (7200)
 * Uniform: Swimsuit (Red Rust) (7200)
 * Weapon Color: 001 (4500)
 * Weapon Color: 008 (4500)
 * Weapon Color: 014 (4500)
 * Weapon Color: 025 (4500)
 * Weapon Color: 028 (4500)
 * Weapon Color: 029 (4500)
 * Weapon Color: 030 (4500)
 * Weapon Color: 032 (4500)
 * Weapon Color: 037 (4500)
 * Weapon Color: 042 (4500)
 * Base Color: 007 (8000)
 * Base Color: 008 (8000)
 * Emblem Part: Buddy: D-Dog (Puppy) (9200)
 * Emblem Part: Miller (9200)
 * Emblem Part: Mammal Pod (9200)
 * Emblem Part: Stamp: Serious (9200)

Status: Reissue

Further Notes: TBD

November 29, 2016
Event: Skulls Attack

"An FOB belonging to the rookie PF "NO ALERT" has suddenly come under attack by remnants of the Skulls. We believe some other PF with a grudge against NO ALERT has sent in captured Skulls as bio-weapons. The men staffing the FOB have been turned to puppet soldiers, bringing a halt to the FOB's functions. NO ALERT has offered us an emergency contract to resolve the problem. Your mission objective is to eliminate the 4 Skulls occupying the FOB."

- The Skulls Attack mission briefing in Metal Gear Solid V: The Phantom Pain

Mission Tasks:
 * Destroyed 1 Anti-Air Emplacements (200 Event Points)
 * Destroyed 1 Machine Guns (200 Event Points)
 * Neutralized 1 Security Guards with Missiles (380 Event Points)
 * Infiltration Successful (2000 Event Points)
 * Infiltration Successful: Within 300 Seconds (1500 Event Points)
 * Infiltration Successful: Equipment Grade 5 or Below (2100 Event Points)
 * Infiltration Successful: Dressed in Combat Fatigues (3200 Event Points)

Prizes:
 * Standard
 * Volunteer soldiers ranging from S-B (which amount depending on which platform was completed):
 * 6 (Command Platform)
 * 2 (Base Development Platform)
 * 3 (Medical Platform)
 * Materials (exact amount and specific type depending on which platform was completed):
 * Biological Materials x1393 (Command Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * 1390 Fuel Resources;
 * 1350 Biological Material;
 * 1525 Common Metals;
 * 750 Minor Metals;
 * 165 Precious Metals;
 * 200 Wormwood;
 * 210 Black Carrot;
 * 190 Golden Crescent;
 * 100 Tarragon;
 * 80 African Peach;
 * 60 Digitalis (Purpurea);
 * Minor Metals x4458 (Base Development Platform) + semi-random amounts of all materials
 * 2115 Fuel Resources;
 * 2115 Biological Material;
 * 2125 Common Metals;
 * 4455 Minor Metals;
 * 390 Precious Metals;
 * Digitalis Purpurea x599 (Medical Platform) + semi-random amounts of all plants
 * 150 Wormwood;
 * 150 Black Carrot;
 * 400 Golden Crescent;
 * 430 Tarragon;
 * 590 African Peach;
 * 590 Digitalis (Purpurea);
 * 270 Digitalis (Lutea);
 * 220 Haoma;
 * 860000 GMP
 * Event Points (amount dependent on which platform completed)
 * 3000 (Command Platform, first infiltration), 100 (all subsequent infiltrations)
 * 3000 (Base Development Platform, first infiltration), 100 (all subsequent infiltrations)
 * 3000 (Medical Platform, first infiltration), 100 (all subsequent infiltrations)


 * Event Point exchange prizes:
 * Weapon『MIRAZH-71(Grenade Launcher)』[★ 9] Blueprint
 * Grenade Launcher : MIRAZH-71 (8500)
 * [S++ Staff] (can be received up to 1 times by exchanging Event Points)
 * 4 [S++ Staff] for Combat Unit (88650)
 * 2 [S++ Staff] for R&D Team (49200)
 * 2 [S++ Staff] for Base Development Unit (49200)
 * 2 [S++ Staff] for Support Unit (49200)
 * 2 [S++ Staff] for Intel Team (49200)
 * 2 [S++ Staff] for Medical Team (49200)
 * [S+ Staff] (can be received up to 10 times by exchanging Event Points)
 * 6 [S+ Staff] for Combat Unit (28620)
 * 3 [S+ Staff] for R&D Team (15900)
 * 3 [S+ Staff] for Base Development Unit (15900)
 * 3 [S+ Staff] for Support Unit (15900)
 * 3 [S+ Staff] for Intel Team (15900)
 * 3 [S+ Staff] for Medical Team (15900)
 * [S Staff] (can be received up to 10 times by exchanging Event Points)
 * 20 [S Staff] for Combat Unit (6840)
 * 10 [S Staff] for R&D Team (3800)
 * 10 [S Staff] for Base Development Unit (3800)
 * 10 [S Staff] for Support Unit (3800)
 * 10 [S Staff] for Intel Team (3800)
 * 10 [S Staff] for Medical Team (3800)
 * Event Points can also be exchanged for other great rewards.
 * 1 Uniform: WOODLAND FLECK (7200)
 * 1 Uniform: DARK LEAF FLECK (7200)
 * 1 Uniform: CAMOUFLAGE GREEN (7200)
 * 1 Uniform: IRON GREEN (7200)
 * 1 Uniform: SWIMWEAR (Olive Drab) (7200)
 * 1 Uniform: SWIMWEAR (Wet Work) (7200)
 * 1 Weapon Color: 002 (4500)
 * 1 Weapon Color: 006 (4500)
 * 1 Weapon Color: 009 (4500)
 * 1 Weapon Color: 019 (4500)
 * 1 Weapon Color: 022 (4500)
 * 1 Weapon Color: 033 (4500)
 * 1 Weapon Color: 034 (4500)
 * 1 Weapon Color: 036 (4500)
 * 1 Weapon Color: 039 (4500)
 * 1 Base Color: 006 (8000)
 * 1 Base Color: 011 (8000)
 * 1 Base Color: 012 (8000)
 * 1 Emblem Part: VENOM SNAKE2 (9200)
 * 1 Emblem Part: Ocelot (9200)
 * 1 Emblem Part: The Third Child (9200)
 * 1 Emblem Part: Stamp: Laughing (9200)

Status: Reissue

Further Notes: First true reissuing of Venom Snake nameplates since the event's debut.

December 13, 2016
Event: Freedom from Oppression

""Freedom from Oppression: Under the contract of the embattled and up-and-coming PF "NO ALERT," we are to mount an assault against "KILL COUNT," a PF whose hardline business politics have seen them chew through countless mercenaries and worsening the violence in conflict regions, all while filling their own pockets. The mission objective is to liberate local soldiers who are being oppressed by the KILL COUNT upper echleons. Infiltrate the enemy platform and reach the goal point, extracting or eliminating as many enemy soldiers as possible along the way.""

- Freedom From Oppression mission briefing in Metal Gear Solid V: The Phantom Pain

Mission Tasks:
 * Fultoned 1 anti-air emplacements (300 Event Points)
 * Defeated security guard via headshot at a range of [60]m or more (350 Event Points)
 * Fultoned 1 mortars (600 Event Points)
 * Neutralized 8 security guards (1160 Event Points)
 * Neutralized All security guards (2020 Event Points)
 * Infiltration Successful (1100 Event Points)
 * Infiltration Successful: Dressed in combat fatigues (1400 Event Points)
 * Infiltration Successful: No kills, no alerts (2100 Event Points)

Prizes:
 * Standard
 * Volunteer soldiers ranging from S-B (which amount depending on which platform was completed):
 * 4 (Command Platform)
 * 4 (Combat Platform)
 * 2 (R&D Platform)
 * 1 (Base Development Platform)
 * 2 (Support Platform)
 * 4 (Intel Platform)
 * 2 (Medical Platform)
 * Materials (exact amount and specific type depending on which platform was completed):
 * Biological Materials x871 (Command Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * Common Metals x2220 (Combat Platform) + semi-random amounts of all materials plus Tarragon and Haoma
 * Precious Metals x936 (R&D Platform) + semi-random amounts of resources
 * Minor Metals x2786 (Base Development Platform) + semi-random amounts of all materials
 * Fuel Resources x3134 (Support Platform) + semi-random amounts of resources
 * Golden Crescent x488 (Intel Platform) + semi-random amounts of resources
 * Digitalis Purpurea x374 (Medical Platform) + semi-random amounts of all plants
 * 547500 GMP
 * Event Points (amount dependent on if the platform has been completed before)
 * 1000 (Command Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1000 (Combat Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1000 (R&D Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1000 (Base Development Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1000 (Support Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1000 (Intel Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1000 (Medical Platform, first infiltration), 30 (all subsequent infiltrations)


 * Event Point exchange
 * Handgun: AM A114 RP (Riot Pistol) (7200)
 * Uniform: Solum (7200)
 * Uniform: Lichen (7200)
 * Uniform: Night Splitter (7200)
 * Uniform: Rain (7200)
 * Uniform: Night Bush (7200)
 * Uniform: Grass (7200)
 * Uniform: Light Rubber (7200)
 * Uniform: Swimsuit (Olive Drab) (7200)
 * Uniform: Swimsuit (Old Rose) (7200)
 * Weapon Color: 005 (4500)
 * Weapon Color: 010 (4500)
 * Weapon Color: 016 (4500)
 * Weapon Color: 017 (4500)
 * Weapon Color: 018 (4500)
 * Weapon Color: 031 (4500)
 * Weapon Color: 041 (4500)
 * Weapon Color: 046 (4500)
 * Weapon Color: 047 (4500)
 * Weapon Color: 049 (4500)
 * Base Color: 002 (8000)
 * Base Color: 009 (8000)
 * Emblem Part: Buddy: D-Horse (9200)
 * Emblem Part: Emmerich (9200)
 * Emblem Part: Bionic Arm: Paper (9200)
 * Emblem Part: Stamp: Crying (9200)

Status: Reissue

Further Notes: TBD

December 27, 2016
Event: Bound Dragons

"We've received a new contract from small-time PF "NO ALERT." They claim the hardline PF "KILL COUNT" has been repeatedly abducting and interrogating NO ALERT personnel. The mission objective is to infiltrate a Kill Count platform, extract as many prisoners as possible, and reach the goal."

- Bound Dragons mission briefing in Metal Gear Solid V: The Phantom Pain

Mission Tasks:
 * Neutralized 3 security guards (540 Event Points)
 * Fultoned 3 security guards (250 Event Points)
 * Neutralized 9 security guards (1280 Event Points)
 * Shot the weakpoint of a UAV at a range of [60]m or more (700 Event Points)
 * Infiltration Successful (1500 Event Points)
 * Infiltration Successful: No kills, no alerts (1800 Event Points)
 * Infiltration Successful: Staff rank bonus 1.01 or higher (1900 Event Points)
 * Infiltration Successful: Within 480 seconds (2200 Event Points)

Prizes:
 * Standard
 * Volunteer soldiers ranging from S++-A (which amount depending on which platform was completed):
 * 7 (Command Platform)
 * 7 (Combat Platform)
 * 4 (R&D Platform)
 * 2 (Base Development Platform)
 * 4 (Support Platform)
 * 7 (Intel Platform)
 * 4 (Medical Platform)
 * Materials (exact amount and specific type depending on which platform was completed):
 * Biological Material x1567 (Command Platform)
 * Common Metal x3996 (Combat Platform)
 * Precious Metal x1685 (R&D Platform)
 * Minor Metal x5015 (Base Development Platform)
 * Fuel Resources x5642 (Support Platform)
 * Golden Crescent x878 (Intel Platform)
 * Digitalis (Purpurea) x674 (Medical Platform)
 * 967,500 GMP
 * Event Points (amount dependent on which platform completed)
 * 1000 (Command Platform, first infiltration)
 * 1,565x Fuel Resources
 * 1,565x Biological Material
 * 1,580x Common Metal
 * 845x Minor Metal
 * 185x Precious Metal
 * 260x WormWood
 * 250x Black Carrot
 * 250x Golden Crescent
 * 120x Tarragon
 * 120x African Peach
 * 120x Digitalis (Purpurea)
 * 0x Digitalis (Lutea)
 * 0x Haoma
 * 1000 (Combat Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1,610x Fuel Resources
 * 1,555x Biological Material
 * 4,150x Common Metal
 * 1,455x Minor Metal
 * 280x Precious Metal
 * 0x WormWood
 * 0x Black Carrot
 * 0x Golden Crescent
 * 0x Tarragon500
 * 0x African Peach
 * 0x Digitalis (Purpurea)
 * 0x Digitalis (Lutea)
 * 100x Haoma
 * 1000 (R&D Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1,290x Fuel Resources
 * 1,290x Biological Material
 * 1,375x Common Metal
 * 1,525x Minor Metal
 * 1,680x Precious Metal
 * 770x WormWood
 * 660x Black Carrot
 * 0x Golden Crescent
 * 0x Tarragon
 * 0x African Peach
 * 0x Digitalis (Purpurea)
 * 0x Digitalis (Lutea)
 * 0x Haoma
 * 1000 (Base Development Platform, first infiltration), 30 (all subsequent infiltrations)
 * 2,380x Fuel Resources
 * 2,255x Biological Material
 * 2,520x Common Metal
 * 5,010x Minor Metal
 * 435x Precious Metal
 * 0x WormWood
 * 0x Black Carrot
 * 0x Golden Crescent
 * 0x Tarragon
 * 0x African Peach
 * 0x Digitalis (Purpurea)
 * 0x Digitalis (Lutea)
 * 0x Haoma
 * 1000 (Support Platform, first infiltration), 30 (all subsequent infiltrations)
 * 5,640x Fuel Resources
 * 1,410x Biological Material
 * 1,445x Common Metal
 * 470x Minor Metal
 * 90x Precious Metal
 * 180x WormWood
 * 160x Black Carrot
 * 180x Golden Crescent
 * 90x Tarragon
 * 90x African Peach
 * 90x Digitalis (Purpurea)
 * 0x Digitalis (Lutea)
 * 0x Haoma
 * 1000 (Intel Platform, first infiltration), 30 (all subsequent infiltrations)
 * 685x Fuel Resources
 * 595x Biological Material
 * 615x Common Metal
 * 235x Minor Metal
 * 155x Precious Metal
 * 0x WormWood
 * 0x Black Carrot
 * 870x Golden Crescent
 * 0x Tarragon
 * 400x African Peach
 * 400x Digitalis (Purpurea)
 * 60x Digitalis (Lutea)
 * 0x Haoma
 * 1000 (Medical Platform, first infiltration), 30 (all subsequent infiltrations)
 * 0x Fuel Resources
 * 0x Biological Material
 * 0x Common Metal
 * 0x Minor Metal
 * 0x Precious Metal
 * 170x WormWood
 * 170x Black Carrot
 * 280x Golden Crescent
 * 650x Tarragon
 * 670x African Peach
 * 670x Digitalis (Purpurea)
 * 280x Digitalis (Lutea)
 * 60x Haoma

Uniform: Dead Leaf (7200 Event Points) Uniform: Steel Grey - 7200EvP Uniform: Ripple - 7200EvP Uniform: Citrullus - 7200EvP Uniform: Red Rust - 7200EvP Uniform: Steel Green - 7200EvP Uniform: Swimsuit (Olive Drab) - 7200EvP Uniform: Swimsuit (Splitter) - 7200EvP Uniform: Swimsuit (Iron Blue) - 7200EvP Weapon Colors: 003, 011, 012, 013, 015, 026, 036, 045, and 048 for 4500EvP each. Base Colors: 004, and 005 for 8000EvP each. Emblem Part: Buddy: Quiet - 9200EvP Emblem Part: Buddy: D-Walker - 9200EvP Emblem Part: Ishmael - 9200EvP Emblem Part: The Man on Fire - 9200EvP Emblem Part: Bionic Arm: Rock - 9200EvP Emblem Part: Raging Stamp Emoji - 9200EvP Namplate: Ocelot and D-Dog for 800EvP each.
 * Event Point exchange prizes
 * Weapon『MIRAZH-71(Grenade Launcher)』[★ 9] Blueprint
 * Weapon: Sniper Rifle: Molotok-68 (8500 Event Points)
 * Weapon: Sniper Rifle: Molotok-68 (8500 Event Points)
 * Limited edition event-only FOB color schemes
 * 1 Uniform: DEAD LEAF (7200)
 * 1 Uniform: STEEL GREY (7200)
 * 1 Uniform: RIPPLE (7200)
 * 1 Uniform: CITRULLUS (7200)
 * 1 Uniform: RED RUST (7200)
 * 1 Uniform: STEEL GREEN (7200)


 * 1 Uniform: Swimwear (Olive Drab) (7200)
 * 1 Uniform: Swimwear (Splitter) (7200)
 * 1 Uniform: Swimwear (Iron Blue) (7200)
 * 1 Base Color: 004 (8000)
 * 1 Base Color: 005 (8000)
 * Limited edition event-only weapon colors
 * 1 Weapon Color: 003 (4500)
 * 1 Weapon Color: 011 (4500)
 * 1 Weapon Color: 012 (4500)
 * 1 Weapon Color: 013 (4500)
 * 1 Weapon Color: 015 (4500)
 * 1 Weapon Color: 026 (4500)
 * 1 Weapon Color: 038 (4500)
 * 1 Weapon Color: 045 (4500)
 * 1 Weapon Color: 048 (4500)
 * [S++ Staff] (can be received up to 1 times by exchanging Event Points)
 * 5 [S++ Staff] for Combat Unit (88650)
 * 3 [S++ Staff] for R&D Team (49200)
 * 3 [S++ Staff] for Base Development Unit (49200)
 * 3 [S++ Staff] for Support Unit (49200)
 * 3 [S++ Staff] for Intel Team (49200)
 * 3 [S++ Staff] for Medical Team (49200)
 * [S+ Staff] (can be received up to 10 times by exchanging Event Points)
 * 6 [S+ Staff] for Combat Unit (23760)
 * 3 [S+ Staff] for R&D Team (13200)
 * 3 [S+ Staff] for Base Development Unit (13200)
 * 3 [S+ Staff] for Support Unit (13200)
 * 3 [S+ Staff] for Intel Team (13200)
 * 3 [S+ Staff] for Medical Team (13200)
 * [S Staff] (can be received up to 10 times by exchanging Event Points)
 * 20 [S Staff] for Combat Unit (6840)
 * 10 [S Staff] for R&D Team (3800)
 * 10 [S Staff] for Base Development Unit (3800)
 * 10 [S Staff] for Support Unit (3800)
 * 10 [S Staff] for Intel Team (3800)
 * 10 [S Staff] for Medical Team (3800)
 * Event Points can also be exchanged for other great rewards.
 * 1 Emblem Part: Buddy: QUIET (9200)
 * 1 Emblem Part: Buddy: D-WALKER (9200)
 * 1 Emblem Part: Ishmael (9200)
 * 1 Emblem Part: Man on Fire (9200)
 * 1 Emblem Part: Bionic Arm: Scissors (9200)
 * 1 Emblem Part: Stamp: Raging (9200)

Status: TBD

Further Notes: TBD

January 10, 2017
Event: Mosquito's Legacy

"A former comrade, Mosquito, once plotted to take over Mother Base in his mad pursuit to exact revenge on Big Boss. The stronghold of the PF he commanded has been located. There, remnants of Mosquito's PF are attempting to rebuild the organization. Make sure this doesn't happen. Infiltrate the enemy platform, and make it to the core."

- Mosquito's Legacy mission briefing in Metal Gear Solid V: The Phantom Pain

Mission Tasks:


 * Neutralized 1 security guards with sniper rifles - 150 Event Points
 * Defeated security guard via headshot at a range of [60]m or more - 300 Event Points
 * Neutralized 3 security guards with handguns - 540 Event Points
 * Neutralized 8 security guards - 1010 Event Points
 * Infiltration Successful - 1300 Event Points
 * Infiltration Successful: Within 300 seconds - 1800 Event Points
 * Infiltration Successful: No kills, no alerts - 2000 Event Points

Prizes:
 * Standard
 * Volunteer soldiers ranging from S++-A (which amount depending on which platform was completed):
 * 3 (Command Platform)
 * 3 (Combat Platform)
 * 2 (R&D Platform)
 * 1 (Base Development Platform)
 * 2 (Support Platform)
 * 3 (Intel Platform)
 * 2 (Medical Platform)
 * Materials (exact amount and specific type depending on which platform was completed):
 * Biological Material x697 (Command Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * x655 Fuel Resources;
 * x605 Biological Material;
 * x825 Common Metal;
 * x365 Minor Metal;
 * x85 Precious Metal;
 * x90 WormWood;
 * x130 Black Carrot;
 * x150 Golden Crescent;
 * x60 Tarragon;
 * x50 African Peach;
 * x50 Purpurea;
 * x0 Lutea;
 * x0 Haoma;
 * Common Metal x1776 (Combat Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * x730 Fuel Resources;
 * x735 Biological Material;
 * x1,800 Common Metal;
 * x625 Minor Metal;
 * x205 Precious Metal;
 * x0 WormWood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x190 Tarragon;
 * x0 African Peach;
 * x0 Purpurea;
 * x0 Lutea;
 * x20 Haoma;
 * Precious Metal x749 (R&D Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * x605 Fuel Resources;
 * x510 Biological Material;
 * x570 Common Metal;
 * x740 Minor Metal;
 * x730 Precious Metal;
 * x290 WormWood;
 * x400 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Minor Metal x2229 (Base Development Platform) + semi-random amounts of all materials
 * x1,055 Fuel Resources;
 * x1,060 Biological Material;
 * x1,200 Common Metal;
 * x2,090 Minor Metal;
 * x195 Precious Metal;
 * x0 WormWood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Fuel Resources x2507 (Support Platform) + semi-random amounts of all materials
 * x2,450 Fuel Resources
 * x620 Biological Material
 * x710 Common Metal
 * x205 Minor Metal
 * x40 Precious Metal
 * x70 WormWood
 * x90 Black Carrot
 * x80 Golden Crescent
 * x40 Tarragon
 * x40 African Peach
 * x30 Digitalis (Purpurea)
 * x0 Digitalis (Lutea)
 * x0 Haoma
 * Golden Crescent x390 (Intel Platform) + semi-random amounts of all materials
 * x305 Fuel Resources;
 * x260 Biological Material;
 * x335 Common Metal;
 * x100 Minor Metal;
 * x65 Precious Metal;
 * x0 WormWood;
 * x0 Black Carrot;
 * x360 Golden Crescent;
 * x0 Tarragon;
 * x130 African Peach;
 * x160 Digitalis (Purpurea);
 * x20 Digitalis (Lutea);
 * x0 Haoma;
 * Digitalis (Purpurea) x300 (Medical Platform) + semi-random amounts of all plants
 * x0 Fuel Resources;
 * x0 Biological Materials;
 * x0 Common Metals;
 * x0 Minor Metals;
 * x0 Precious Metals;
 * x70 WormWood;
 * x70 Black Carrot;
 * x180 Golden Crescent;
 * x230 Tarragon;
 * x290 African Peach;
 * x290 Purpurea;
 * x130 Lutea;
 * x140 Haoma;
 * 430,000 GMP
 * Event Points (amount dependent on which platform completed)
 * 1000 (Command Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1000 (Combat Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1000 (R&D Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1000 (Base Development Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1000 (Support Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1000 (Intel Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1000 (Medical Platform, first infiltration), 100 (all subsequent infiltrations)


 * Event Point Exchange Prizes
 * Weapon『MOLOTOK-68(12.7mm sniper rifle)』[★ 9] Blueprint
 * Sniper Rifle: MOLOTOK-68 (8500)
 * [S++ Staff] (can be received up to 1 times by exchanging Event Points)
 * 5 [S++ Staff] for Combat Unit (88650)
 * 3 [S++ Staff] for R&D Team (49200)
 * 3 [S++ Staff] for Base Development Unit (49200)
 * 3 [S++ Staff] for Support Unit (49200)
 * 3 [S++ Staff] for Intel Team (49200)
 * 3 [S++ Staff] for Medical Team (49200)
 * [S+ Staff] (can be received up to 10 times by exchanging Event Points)
 * 10 [S+ Staff] for Combat Unit (23760)
 * 5 [S+ Staff] for R&D Team (13200)
 * 5 [S+ Staff] for Base Development Unit (13200)
 * 5 [S+ Staff] for Support Unit (13200)
 * 5 [S+ Staff] for Intel Team (13200)
 * 5 [S+ Staff] for Medical Team (13200)
 * [S Staff] (can be received up to 10 times by exchanging Event Points)
 * 20 [S Staff] for Combat Unit (6840)
 * 10 [S Staff] for R&D Team (3800)
 * 10 [S Staff] for Base Development Unit (3800)
 * 10 [S Staff] for Support Unit (3800)
 * 10 [S Staff] for Intel Team (3800)
 * 10 [S Staff] for Medical Team (3800)
 * Event Points can also be exchanged for other great rewards.
 * Uniform: AMBUSH (7200)
 * Uniform: PARASITE MIST (7200)
 * Uniform: IRON BLUE (7200)
 * Uniform: TSELINOYARSK (7200)
 * Uniform: DIGITAL BUSH (7200)
 * Uniform: STEEL ORANGE (7200)
 * Uniform: MUD (7200)
 * Uniform: SWIMSUIT (Olive Drab) (7200)
 * Uniform: SWIMSUIT (Tiger Stripe) (7200)
 * Uniform: SWIMSUIT (Camouflage Green) (7200)
 * Weapon Color: 004 (4500)
 * Weapon Color: 007 (4500)
 * Weapon Color: 020 (4500)
 * Weapon Color: 021 (4500)
 * Weapon Color: 023 (4500)
 * Weapon Color: 024 (4500)
 * Weapon Color: 027 (4500)
 * Weapon Color: 035 (4500)
 * Weapon Color: 040 (4500)
 * Weapon Color: 044 (4500)
 * Base Color: 003 (8000)
 * Base Color: 010 (8000)
 * Emblem Part: Buddy: D-Dog (9200)
 * Emblem Part: Eli - (9200)
 * Emblem Part: Bionic Arm: Thumbs Up (9200)
 * Emblem Part: Sahelanthropus (9200)
 * Nameplate : D-Horse (800)
 * Nameplate: Third Child (800)

Status: Reissue

Further Notes: TBD

January 24, 2017
Event: New World Order

"Upstart PFs are appearing all over the globe. Though inspired by Diamond Dogs, their reckless actions, motivated by money, have brought chaos to our areas of operations. Not only have they brought discredit to the PF industry, they are now on the verge of triggering new conflicts. One of these PFs, known as "No Alert," has requested that we infiltrate their rival "Kill Count." Your mission is to infiltrate the base and put Kill Count's personnel and materials to better use in Diamond Dogs."

- New World Order mission briefing in Metal Gear Solid V: The Phantom Pain

Mission Tasks:


 * Fultoned 1 anti-air emplacements (500 Event Points)
 * Neutralized 5 security guards with handguns (900 Event Points)
 * Fultoned 5 security guards (450 Event Points)
 * Neutralized 10 security guards (1350 Event Points)
 * Infiltration Successful (1400 Event Points)
 * Infiltration Successful: Within 300 seconds (1850 Event Points)
 * Infiltration Successful: No kills, no alerts (2000 Event Points)

Prizes:
 * Standard
 * Volunteer soldiers ranging from S++-A (which amount depending on which platform was completed):
 * 4 (Command Platform)
 * 4 (Combat Platform)
 * 2 (R&D Platform)
 * 1 (Base Development Platform)
 * 2 (Support Platform)
 * 4 (Intel Platform)
 * 2 (Medical Platform)
 * Materials (exact amount and specific type depending on which platform was completed):
 * Biological Material x871 (Command Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * x1060 Fuel Resources;
 * x1055 Biological Materials;
 * x1065 Common Metals;
 * x2225 Minor Metals;
 * x195 Precious Metals;
 * x0 Wormwood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Common Metal x2220 (Combat Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * x1060 Fuel Resources;
 * x1055 Biological Materials;
 * x1065 Common Metals;
 * x2225 Minor Metals;
 * x195 Precious Metals;
 * x0 Wormwood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Precious Metal x936 (R&D Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * x1060 Fuel Resources;
 * x1055 Biological Materials;
 * x1065 Common Metals;
 * x2225 Minor Metals;
 * x195 Precious Metals;
 * x0 Wormwood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Minor Metal x2786 (Base Development Platform) + semi-random amounts of all materials
 * x1060 Fuel Resources;
 * x1055 Biological Materials;
 * x1065 Common Metals;
 * x2225 Minor Metals;
 * x195 Precious Metals;
 * x0 Wormwood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Fuel Resources x3134 (Support Platform) + semi-random amounts of all materials
 * x1060 Fuel Resources;
 * x1055 Biological Materials;
 * x1065 Common Metals;
 * x2225 Minor Metals;
 * x195 Precious Metals;
 * x0 Wormwood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Golden Crescent x488 (Intel Platform) + semi-random amounts of all materials
 * x1060 Fuel Resources;
 * x1055 Biological Materials;
 * x1065 Common Metals;
 * x2225 Minor Metals;
 * x195 Precious Metals;
 * x0 Wormwood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Digitalis (Purpurea) x374 (Medical Platform) + semi-random amounts of all plants
 * x0 Fuel Resources;
 * x0 Biological Materials;
 * x0 Common Metals;
 * x0 Minor Metals;
 * x0 Precious Metals;
 * x70 Wormwood;
 * x70 Black Carrot;
 * x150 Golden Crescent
 * x290 Tarragon;
 * x290 African Peach;
 * x290 Digitalis (Purpurea);
 * x130 Digitalis (Lutea);
 * x110 Haoma;
 * 537,500 GMP
 * Event Points (amount dependent on which platform completed)
 * 1500 (Command Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1500 (Combat Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1500 (R&D Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1500 (Base Development Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1500 (Support Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1500 (Intel Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1500 (Medical Platform, first infiltration), 100 (all subsequent infiltrations)


 * Event Point Exchange
 * Weapon『MIRAZH-71(Grenade Launcher)』[★ 9] Blueprint
 * Grenade Launcher : MIRAZH-71 (8500)
 * [S++ Staff] (can be received up to 1 times by exchanging Event Points)
 * 5 [S++ Staff] for Combat Unit (88650)
 * 3 [S++ Staff] for R&D Team (49200)
 * 3 [S++ Staff] for Base Development Unit (49200)
 * 3 [S++ Staff] for Support Unit (49200)
 * 3 [S++ Staff] for Intel Team (49200)
 * 3 [S++ Staff] for Medical Team (49200)
 * [S+ Staff] (can be received up to 10 times by exchanging Event Points)
 * 10 [S+ Staff] for Combat Unit (23760)
 * 5 [S+ Staff] for R&D Team (13200)
 * 5 [S+ Staff] for Base Development Unit (13200)
 * 5 [S+ Staff] for Support Unit (13200)
 * 5 [S+ Staff] for Intel Team (13200)
 * 5 [S+ Staff] for Medical Team (13200)
 * [S Staff] (can be received up to 10 times by exchanging Event Points)
 * 20 [S Staff] for Combat Unit (6840)
 * 10 [S Staff] for R&D Team (3800)
 * 10 [S Staff] for Base Development Unit (3800)
 * 10 [S Staff] for Support Unit (3800)
 * 10 [S Staff] for Intel Team (3800)
 * 10 [S Staff] for Medical Team (3800)
 * Event Points can also be exchanged for other great rewards.
 * 1 Uniform: OLD ROSE (7200)
 * 1 Uniform: GREEN TIGER (7200)
 * 1 Uniform: BIRCH LEAF (7200)
 * 1 Uniform: ZEBRA (7200)
 * 1 Uniform: DESERT SAND (7200)
 * 1 Uniform: STEEL KHAKI (7200)
 * 1 Uniform: STEEL BLUE (7200)
 * 1 Uniform: Swimsuit (Olive Drab) (7200)
 * 1 Uniform: Swimsuit (Gold Tiger) (7200)
 * 1 Uniform: Swimsuit (Desert Fox) (7200)
 * 1 Weapon Color: 001 (4500)
 * 1 Weapon Color: 008 (4500)
 * 1 Weapon Color: 014 (4500)
 * 1 Weapon Color: 025 (4500)
 * 1 Weapon Color: 027 (4500)
 * 1 Weapon Color: 028 (4500)
 * 1 Weapon Color: 029 (4500)
 * 1 Weapon Color: 030 (4500)
 * 1 Weapon Color: 043 (4500)
 * 1 Weapon Color: 050 (4500)
 * 1 Base Color: 001 (8000)
 * 1 Base Color: 007 (8000)
 * 1 Emblem Part: D-Dog (Puppy) (9200)
 * 1 Emblem Part: Miller (9200)
 * 1 Emblem Part: Buddy: Quiet (9200)
 * 1 Emblem Part: Bionic Arm: No.1 (9200)
 * 1 Emblem Part: Bionic Arm: No.1 (9200)

Status: Reissue

Further Notes: First time since the August 9, 2016 Bound Dragons to not have a new emblem released.

February 7, 2017
Event: Freedom from Oppression

"Freedom from Oppression: Under the contract of the embattled and up-and-coming PF "NO ALERT," we are to mount an assault against "KILL COUNT," a PF whose hardline business politics have seen them chew through countless mercenaries and worsening the violence in conflict regions, all while filling their own pockets. The mission objective is to liberate local soldiers who are being oppressed by the KILL COUNT upper echleons. Infiltrate the enemy platform and reach the goal point, extracting or eliminating as many enemy soldiers as possible along the way."

- Freedom From Oppression mission briefing in Metal Gear Solid V: The Phantom Pain

Mission Tasks:
 * Fultoned 1 anti-air emplacements (300 Event Points)
 * Defeated security guard via headshot at a range of [60]m or more (350 Event Points)
 * Fultoned 1 mortars (600 Event Points)
 * Neutralized 8 security guards (1160 Event Points)
 * Neutralized All security guards (2020 Event Points)
 * Infiltration Successful (1100 Event Points)
 * Infiltration Successful: Dressed in combat fatigues (1400 Event Points)
 * Infiltration Successful: No kills, no alerts (2100 Event Points)

Prizes:
 * Standard:
 * Volunteer soldiers ranging from S-B (which amount depending on which platform was completed):
 * 4 (Command Platform)
 * 4 (Combat Platform)
 * 2 (R&D Platform)
 * 1 (Base Development Platform)
 * 2 (Support Platform)
 * 4 (Intel Platform)
 * 2 (Medical Platform)
 * Materials (exact amount and specific type depending on which platform was completed):
 * Biological Materials x871 (Command Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * Common Metals x2220 (Combat Platform) + semi-random amounts of all materials plus Tarragon and Haoma
 * Precious Metals x936 (R&D Platform) + semi-random amounts of resources
 * Minor Metals x2786 (Base Development Platform) + semi-random amounts of all materials
 * Fuel Resources x3134 (Support Platform) + semi-random amounts of resources
 * Golden Crescent x488 (Intel Platform) + semi-random amounts of resources
 * Digitalis Purpurea x374 (Medical Platform) + semi-random amounts of all plants
 * 547500 GMP
 * Event Points (amount dependent on if the platform has been completed before)
 * 1000 (Command Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1000 (Combat Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1000 (R&D Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1000 (Base Development Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1000 (Support Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1000 (Intel Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1000 (Medical Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1000 (Medical Platform, first infiltration), 30 (all subsequent infiltrations)


 * Event Point exchange prizes:
 * Weapon [AM A114 RP. (Arms Material Alpha-114 Riot Pistol, Grade 7*) ] Blueprint
 * Handgun: AM A114 RP (Riot Pistol)
 * Limited edition event-only FOB color schemes
 * 1 Uniform: STONE (7200)
 * 1 Uniform: BRICK RED (7200)
 * 1 Uniform: DESERT AMBUSH (7200)
 * 1 Uniform: DARK RUBBER (7200)
 * 1 Uniform: DARK RUST (7200)
 * 1 Uniform: SWIMSUIT (OLV DRB)
 * 1 Uniform: SWIMSUIT (PRST MS)
 * 1 Uniform: SWIMSUIT (MUD)
 * 1 Base Color: 006 (8000)
 * 1 Base Color: 008 (8000)
 * Limited edition event-only weapon colors
 * 1 Weapon Color: 002 (4500)
 * 1 Weapon Color: 006 (4500)
 * 1 Weapon Color: 009 (4500)
 * 1 Weapon Color: 019 (4500)
 * 1 Weapon Color: 022 (4500)
 * 1 Weapon Color: 032 (4500)
 * 1 Weapon Color: 037 (4500)
 * 1 Weapon Color: 042 (4500)
 * [S++ Staff] (can be received up to 1 times by exchanging Event Points)
 * 5 [S++ Staff] for Combat Unit (88650)
 * 3 [S++ Staff] for R&D Team (49200)
 * 3 [S++ Staff] for Base Development Unit (49200)
 * 3 [S++ Staff] for Support Unit (49200)
 * 3 [S++ Staff] for Intel Team (49200)
 * 3 [S++ Staff] for Medical Team (49200)
 * [S+ Staff] (can be received up to 10 times by exchanging Event Points)
 * 10 [S+ Staff] for Combat Unit (23760)
 * 5 [S+ Staff] for R&D Team (13200)
 * 5 [S+ Staff] for Base Development Unit (13200)
 * 5 [S+ Staff] for Support Unit (13200)
 * 5 [S+ Staff] for Intel Team (13200)
 * 5 [S+ Staff] for Medical Team (13200)
 * [S Staff] (can be received up to 10 times by exchanging Event Points)
 * 20 [S Staff] for Combat Unit (6840)
 * 10 [S Staff] for R&D Team (3800)
 * 10 [S Staff] for Base Development Unit (3800)
 * 10 [S Staff] for Support Unit (3800)
 * 10 [S Staff] for Intel Team (3800)
 * 10 [S Staff] for Medical Team (3800)
 * Event Points can also be exchanged for other great rewards.
 * 1 Emblem Part: VENOM SNAKE2 (9200)
 * 1 Emblem Part: OCELOT (9200)
 * 1 Emblem Part: Third Child (9200)
 * 1 Emblem Part: BIONIC ARM: Thumbs Up (9200)
 * 1 Emblem Part: STAMP: SERIOUS (9200)
 * 1 Emblem Part: STAMP: SERIOUS (9200)

Status: Rerelease

Further Notes: TBD

February 21, 2017
Event: Skulls Attack

"An FOB belonging to the rookie PF "NO ALERT" has suddenly come under attack by remnants of the Skulls. We believe some other PF with a grudge against NO ALERT has sent in captured Skulls as bio-weapons. The men staffing the FOB have been turned to puppet soldiers, bringing a halt to the FOB's functions. NO ALERT has offered us an emergency contract to resolve the problem. Your mission objective is to eliminate the 4 Skulls occupying the FOB."

- The Skulls Attack mission briefing in Metal Gear Solid V: The Phantom Pain

Mission Tasks:
 * Neutralized 3 security guards (540 Event Points)
 * Neutralized 1 security guards with missiles (380 Event Points)
 * Fultoned 3 security guards (1140 Event Points)
 * Infiltration Successful (2000 Event Points)
 * Infiltration Successful: Within 300 seconds (1200 Event Points)
 * Infiltration Successful: Equipment grade 5 or below (2100 Event Points)
 * Infiltration Successful: Dressed in combat fatigues (3200 Event Points)

Prizes:
 * Standard:
 * Volunteer soldiers ranging from S-B (which amount depending on which platform was completed):
 * 6 (Command Platform)
 * 2 (Base Development Platform)
 * 3 (Medical Platform)
 * Materials (exact amount and specific type depending on which platform was completed):
 * Biological Materials x1393 (Command Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * 1390 Fuel Resources;
 * 1350 Biological Material;
 * 1525 Common Metals;
 * 750 Minor Metals;
 * 165 Precious Metals;
 * 200 Wormwood;
 * 210 Black Carrot;
 * 190 Golden Crescent;
 * 100 Tarragon;
 * 80 African Peach;
 * 60 Digitalis (Purpurea);
 * Minor Metals x4458 (Base Development Platform) + semi-random amounts of all materials
 * 2115 Fuel Resources;
 * 2115 Biological Material;
 * 2125 Common Metals;
 * 4455 Minor Metals;
 * 390 Precious Metals;
 * Digitalis Purpurea x599 (Medical Platform) + semi-random amounts of all plants
 * 150 Wormwood;
 * 150 Black Carrot;
 * 400 Golden Crescent;
 * 430 Tarragon;
 * 590 African Peach;
 * 590 Digitalis (Purpurea);
 * 270 Digitalis (Lutea);
 * 220 Haoma;
 * 860000 GMP
 * Event Points (amount dependent on which platform completed)
 * 1000 (Command Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1000 (Base Development Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1000 (Medical Platform, first infiltration), 30 (all subsequent infiltrations)


 * Event Point exchange prizes:
 * Weapon『MOLOTOK-68(12.7mm sniper rifle)』[★ 9] Blueprint
 * Sniper Rifle : MOLOTOK-68 (8500)
 * [S++ Staff] (can be received up to 1 times by exchanging Event Points)
 * 5 [S++ Staff] for Combat Unit (88650)
 * 3 [S++ Staff] for R&D Team (49200)
 * 3 [S++ Staff] for Base Development Unit (49200)
 * 3 [S++ Staff] for Support Unit (49200)
 * 3 [S++ Staff] for Intel Team (49200)
 * 3 [S++ Staff] for Medical Team (49200)
 * [S+ Staff] (can be received up to 10 times by exchanging Event Points)
 * 10 [S+ Staff] for Combat Unit (23760)
 * 5 [S+ Staff] for R&D Team (13200)
 * 5 [S+ Staff] for Base Development Unit (13200)
 * 5 [S+ Staff] for Support Unit (13200)
 * 5 [S+ Staff] for Intel Team (13200)
 * 5 [S+ Staff] for Medical Team (13200)
 * [S Staff] (can be received up to 10 times by exchanging Event Points)
 * 20 [S Staff] for Combat Unit (6840)
 * 10 [S Staff] for R&D Team (3800)
 * 10 [S Staff] for Base Development Unit (3800)
 * 10 [S Staff] for Support Unit (3800)
 * 10 [S Staff] for Intel Team (3800)
 * 10 [S Staff] for Medical Team (3800)
 * Event Points can also be exchanged for other great rewards.
 * 1 Uniform: WOODLAND FLECK (7200)
 * 1 Uniform: SOLUM (7200)
 * 1 Uniform: LICHEN (7200)
 * 1 Uniform: DARK LEAF FLECK (7200)
 * 1 Uniform: NIGHT BUSH (7200)
 * 1 Uniform: GRAY (7200)
 * 1 Uniform: CAMOUFLAGE YELLOW (7200)
 * 1 Uniform: CITRULLUS (7200)
 * 1 Uniform: SWIMSUIT (OLV DRB) (7200)
 * 1 Uniform: SWIMSUIT (RED RST) (7200)
 * 1 Weapon Color: 010 (4500)
 * 1 Weapon Color: 016 (4500)
 * 1 Weapon Color: 017 (4500)
 * 1 Weapon Color: 018 (4500)
 * 1 Weapon Color: 031 (4500)
 * 1 Weapon Color: 041 (4500)
 * 1 Weapon Color: 046 (4500)
 * 1 Weapon Color: 047 (4500)
 * 1 Weapon Color: 049 (4500)
 * 1 Base Color: 002 (8000)
 * 1 Base Color: 009 (8000)
 * 1 Emblem Part: Buddy: D-HORSE (9200)
 * 1 Emblem Part: Emmerich (9200)
 * 1 Emblem Part: BIONIC ARM: PAPER (9200)
 * 1 Emblem Part: VENOM SNAKE 3
 * 1 Emblem Part: STAMP: CRYING (9200)

Status: Reissue

Further Notes: TBD

March 7, 2017
Event: Mosquito's Legacy

"A former comrade, Mosquito, once plotted to take over Mother Base in his mad pursuit to exact revenge on Big Boss. The stronghold of the PF he commanded has been located. There, remnants of Mosquito's PF are attempting to rebuild the organization. Make sure this doesn't happen. Infiltrate the enemy platform, and make it to the core."

- Mosquito's Legacy mission briefing in Metal Gear Solid V: The Phantom Pain

Mission Tasks:
 * Defeated security guard by 60 m or more (300 Event Points)
 * Neutralized 3 security guards with sniper rifle (540 Event Points)
 * Neutralized 8 security guards (1010 Event Points)
 * Infiltration successful (1300 Event Points)
 * Infiltration successful dressed in combat fatigue (1500 Event Points)
 * Infiltration successful within 300 sec (1800 Event Points)
 * Infiltration successful no kills no alerts (2000 Event Points)

Prizes:
 * Standard
 * Volunteer soldiers ranging from S++-A (which amount depending on which platform was completed):
 * 3 (Command Platform)
 * 3 (Combat Platform)
 * 2 (R&D Platform)
 * 1 (Base Development Platform)
 * 2 (Support Platform)
 * 3 (Intel Platform)
 * 2 (Medical Platform)
 * Materials (exact amount and specific type depending on which platform was completed):
 * Biological Material x697 (Command Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * x655 Fuel Resources;
 * x605 Biological Material;
 * x825 Common Metal;
 * x365 Minor Metal;
 * x85 Precious Metal;
 * x90 WormWood;
 * x130 Black Carrot;
 * x150 Golden Crescent;
 * x60 Tarragon;
 * x50 African Peach;
 * x50 Purpurea;
 * x0 Lutea;
 * x0 Haoma;
 * Common Metal x1776 (Combat Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * x730 Fuel Resources;
 * x735 Biological Material;
 * x1,800 Common Metal;
 * x625 Minor Metal;
 * x205 Precious Metal;
 * x0 WormWood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x190 Tarragon;
 * x0 African Peach;
 * x0 Purpurea;
 * x0 Lutea;
 * x20 Haoma;
 * Precious Metal x749 (R&D Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * x605 Fuel Resources;
 * x510 Biological Material;
 * x570 Common Metal;
 * x740 Minor Metal;
 * x730 Precious Metal;
 * x290 WormWood;
 * x400 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Minor Metal x2229 (Base Development Platform) + semi-random amounts of all materials
 * x1,055 Fuel Resources;
 * x1,060 Biological Material;
 * x1,200 Common Metal;
 * x2,090 Minor Metal;
 * x195 Precious Metal;
 * x0 WormWood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Fuel Resources x2507 (Support Platform) + semi-random amounts of all materials
 * x2,450 Fuel Resources
 * x620 Biological Material
 * x710 Common Metal
 * x205 Minor Metal
 * x40 Precious Metal
 * x70 WormWood
 * x90 Black Carrot
 * x80 Golden Crescent
 * x40 Tarragon
 * x40 African Peach
 * x30 Digitalis (Purpurea)
 * x0 Digitalis (Lutea)
 * x0 Haoma
 * Golden Crescent x390 (Intel Platform) + semi-random amounts of all materials
 * x305 Fuel Resources;
 * x260 Biological Material;
 * x335 Common Metal;
 * x100 Minor Metal;
 * x65 Precious Metal;
 * x0 WormWood;
 * x0 Black Carrot;
 * x360 Golden Crescent;
 * x0 Tarragon;
 * x130 African Peach;
 * x160 Digitalis (Purpurea);
 * x20 Digitalis (Lutea);
 * x0 Haoma;
 * Digitalis (Purpurea) x300 (Medical Platform) + semi-random amounts of all plants
 * x0 Fuel Resources;
 * x0 Biological Materials;
 * x0 Common Metals;
 * x0 Minor Metals;
 * x0 Precious Metals;
 * x70 WormWood;
 * x70 Black Carrot;
 * x180 Golden Crescent;
 * x230 Tarragon;
 * x290 African Peach;
 * x290 Purpurea;
 * x130 Lutea;
 * x140 Haoma;
 * 430,000 GMP
 * Event Points (amount dependent on which platform completed)
 * 1000 (Command Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1000 (Combat Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1000 (R&D Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1000 (Base Development Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1000 (Support Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1000 (Intel Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1000 (Medical Platform, first infiltration), 100 (all subsequent infiltrations)


 * Event Point exchange prizes:
 * [S++ Staff] (can be received up to 1 times by exchanging Event Points)
 * 5 [S++ Staff] for Combat Unit (88650)
 * 3 [S++ Staff] for R&D Team (49200)
 * 3 [S++ Staff] for Base Development Unit (49200)
 * 3 [S++ Staff] for Support Unit (49200)
 * 3 [S++ Staff] for Intel Team (49200)
 * 3 [S++ Staff] for Medical Team (49200)
 * [S+ Staff] (can be received up to 10 times by exchanging Event Points)
 * 10 [S+ Staff] for Combat Unit (23760)
 * 5 [S+ Staff] for R&D Team (13200)
 * 5 [S+ Staff] for Base Development Unit (13200)
 * 5 [S+ Staff] for Support Unit (13200)
 * 5 [S+ Staff] for Intel Team (13200)
 * 5 [S+ Staff] for Medical Team (13200)
 * [S Staff] (can be received up to 10 times by exchanging Event Points)
 * 20 [S Staff] for Combat Unit (6840)
 * 10 [S Staff] for R&D Team (3800)
 * 10 [S Staff] for Base Development Unit (3800)
 * 10 [S Staff] for Support Unit (3800)
 * 10 [S Staff] for Intel Team (3800)
 * 10 [S Staff] for Medical Team (3800)
 * Event Points can also be exchanged for other great rewards.
 * 1 Uniform: AMBUSH (7200)
 * 1 Uniform: PARASITE MIST (7200)
 * 1 Uniform: IRON BLUE (7200)
 * 1 Uniform: TSELINOYARSK (7200)
 * 1 Uniform: DIGITAL BUSH (7200)
 * 1 Uniform: CAMOUFLAGE GREEN (7200)
 * 1 Uniform: IRON GREEN (7200)
 * 1 Uniform: STEEL ORANGE (7200)
 * 1 Uniform: MUD (7200)
 * 1 Uniform: SWIMSUIT (OLV DRB) (7200)
 * 1 Uniform: SWIMSUIT (TGR ST) (7200)
 * 1 Uniform: SWIMSUIT (WET WRK) (7200)
 * 1 Uniform: SWIMSUIT (CAMO GR) (7200)
 * 1 Weapon Color: 004 (4500)
 * 1 Weapon Color: 007 (4500)
 * 1 Weapon Color: 020 (4500)
 * 1 Weapon Color: 021 (4500)
 * 1 Weapon Color: 023 (4500)
 * 1 Weapon Color: 024 (4500)
 * 1 Weapon Color: 033 (4500)
 * 1 Weapon Color: 034 (4500)
 * 1 Weapon Color: 035 (4500)
 * 1 Weapon Color: 036 (4500)
 * 1 Weapon Color: 039 (4500)
 * 1 Weapon Color: 040 (4500)
 * 1 Weapon Color: 044 (4500)
 * 1 Base Color: 003 (8000)
 * 1 Base Color: 010 (8000)
 * 1 Base Color: 011 (8000)
 * 1 Base Color: 012 (8000)
 * 1 Emblem Part: Buddy: D-DOG (9200)
 * 1 Emblem Part: Eli (9200)
 * 1 Emblem Part: Skull Face (9200)
 * 1 Emblem Part: BIONIC ARM: SCISSORS (9200)
 * 1 Emblem Part: SAHELANTHROPUS (9200)
 * 1 Emblem Part: MAMMAL POD (9200)
 * 1 Emblem Part: STAMP: LAUGHING (9200)
 * 1 Emblem Part: STAMP: BLOODSTAINED (9200)

Status: TBD

Further Notes: No new prizes.

March 21, 2017
Event: New World Order

"Upstart PFs are appearing all over the globe. Though inspired by Diamond Dogs, their reckless actions, motivated by money, have brought chaos to our areas of operations. Not only have they brought discredit to the PF industry, they are now on the verge of triggering new conflicts. One of these PFs, known as "No Alert," has requested that we infiltrate their rival "Kill Count." Your mission is to infiltrate the base and put Kill Count's personnel and materials to better use in Diamond Dogs."

- New World Order mission briefing in Metal Gear Solid V: The Phantom Pain

Mission Tasks:


 * Fultoned 1 anti-air emplacements (500 Event Points)
 * Neutralized 5 security guards with handguns (900 Event Points)
 * Fultoned 5 security guards (450 Event Points)
 * Neutralized 10 security guards (1350 Event Points)
 * Infiltration Successful (1400 Event Points)
 * Infiltration Successful: Within 300 seconds (1850 Event Points)
 * Infiltration Successful: No kills, no alerts (2000 Event Points)

Prizes:
 * Standard
 * Volunteer soldiers ranging from S++-A (which amount depending on which platform was completed):
 * 4 (Command Platform)
 * 4 (Combat Platform)
 * 2 (R&D Platform)
 * 1 (Base Development Platform)
 * 2 (Support Platform)
 * 4 (Intel Platform)
 * 2 (Medical Platform)
 * Materials (exact amount and specific type depending on which platform was completed):
 * Biological Material x871 (Command Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * x1060 Fuel Resources;
 * x1055 Biological Materials;
 * x1065 Common Metals;
 * x2225 Minor Metals;
 * x195 Precious Metals;
 * x0 Wormwood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Common Metal x2220 (Combat Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * x1060 Fuel Resources;
 * x1055 Biological Materials;
 * x1065 Common Metals;
 * x2225 Minor Metals;
 * x195 Precious Metals;
 * x0 Wormwood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Precious Metal x936 (R&D Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * x1060 Fuel Resources;
 * x1055 Biological Materials;
 * x1065 Common Metals;
 * x2225 Minor Metals;
 * x195 Precious Metals;
 * x0 Wormwood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Minor Metal x2786 (Base Development Platform) + semi-random amounts of all materials
 * x1060 Fuel Resources;
 * x1055 Biological Materials;
 * x1065 Common Metals;
 * x2225 Minor Metals;
 * x195 Precious Metals;
 * x0 Wormwood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Fuel Resources x3134 (Support Platform) + semi-random amounts of all materials
 * x1060 Fuel Resources;
 * x1055 Biological Materials;
 * x1065 Common Metals;
 * x2225 Minor Metals;
 * x195 Precious Metals;
 * x0 Wormwood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Golden Crescent x488 (Intel Platform) + semi-random amounts of all materials
 * x1060 Fuel Resources;
 * x1055 Biological Materials;
 * x1065 Common Metals;
 * x2225 Minor Metals;
 * x195 Precious Metals;
 * x0 Wormwood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Digitalis (Purpurea) x374 (Medical Platform) + semi-random amounts of all plants
 * x0 Fuel Resources;
 * x0 Biological Materials;
 * x0 Common Metals;
 * x0 Minor Metals;
 * x0 Precious Metals;
 * x70 Wormwood;
 * x70 Black Carrot;
 * x150 Golden Crescent
 * x290 Tarragon;
 * x290 African Peach;
 * x290 Digitalis (Purpurea);
 * x130 Digitalis (Lutea);
 * x110 Haoma;
 * 537,500 GMP
 * Event Points (amount dependent on which platform completed)
 * 1500 (Command Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1500 (Combat Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1500 (R&D Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1500 (Base Development Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1500 (Support Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1500 (Intel Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1500 (Medical Platform, first infiltration), 100 (all subsequent infiltrations)


 * Event Point Exchange
 * Weapon『E-RB WH GEN.(Wormhole Generator)』[★ 9] Blueprint
 * Placed Weapon: E-RB Wormhole Generator. (8500)
 * [S++ Staff] (can be received up to 1 times by exchanging Event Points)
 * 5 [S++ Staff] for Combat Unit (88650)
 * 3 [S++ Staff] for R&D Team (49200)
 * 3 [S++ Staff] for Base Development Unit (49200)
 * 3 [S++ Staff] for Support Unit (49200)
 * 3 [S++ Staff] for Intel Team (49200)
 * 3 [S++ Staff] for Medical Team (49200)
 * [S+ Staff] (can be received up to 10 times by exchanging Event Points)
 * 10 [S+ Staff] for Combat Unit (23760)
 * 5 [S+ Staff] for R&D Team (13200)
 * 5 [S+ Staff] for Base Development Unit (13200)
 * 5 [S+ Staff] for Support Unit (13200)
 * 5 [S+ Staff] for Intel Team (13200)
 * 5 [S+ Staff] for Medical Team (13200)
 * [S Staff] (can be received up to 10 times by exchanging Event Points)
 * 20 [S Staff] for Combat Unit (6840)
 * 10 [S Staff] for R&D Team (3800)
 * 10 [S Staff] for Base Development Unit (3800)
 * 10 [S Staff] for Support Unit (3800)
 * 10 [S Staff] for Intel Team (3800)
 * 10 [S Staff] for Medical Team (3800)
 * Event Points can also be exchanged for other great rewards.
 * 1 Uniform: SOLUM (7200)
 * 1 Uniform: OLD ROSE (7200)
 * 1 Uniform: GREEN TIGER (7200)
 * 1 Uniform: BIRCH LEAF (7200)
 * 1 Uniform: ZEBRA (7200)
 * 1 Uniform: DESERT SAND (7200)
 * 1 Uniform: STEEL KHAKI (7200)
 * 1 Uniform: STEEL BLUE (7200)
 * 1 Uniform: BIRCH LEAF 2T (1)
 * 1 Uniform: Swimsuit (Olive Drab) (7200)
 * 1 Uniform: Swimsuit (Gold Tiger) (7200)
 * 1 Uniform: Swimsuit (Desert Fox) (7200)
 * 1 Weapon Color: 001 (4500)
 * 1 Weapon Color: 008 (4500)
 * 1 Weapon Color: 014 (4500)
 * 1 Weapon Color: 025 (4500)
 * 1 Weapon Color: 027 (4500)
 * 1 Weapon Color: 028 (4500)
 * 1 Weapon Color: 029 (4500)
 * 1 Weapon Color: 030 (4500)
 * 1 Weapon Color: 043 (4500)
 * 1 Weapon Color: 050 (4500)
 * 1 Base Color: 001 (8000)
 * 1 Base Color: 007 (8000)
 * 1 Emblem Part: D-Dog (Puppy) (9200)
 * 1 Emblem Part: Miller (9200)
 * 1 Emblem Part: Quiet (9200)
 * 1 Emblem Part: Bionic Arm: No.1 (9200)
 * 1 Emblem Part: Bionic Arm: No.1 (9200)

Status: Rerelease

Further Notes: TBD

April 4, 2017
Event: Bound Dragons

"We've received a new contract from small-time PF "NO ALERT." They claim the hardline PF "KILL COUNT" has been repeatedly abducting and interrogating NO ALERT personnel. The mission objective is to infiltrate a Kill Count platform, extract as many prisoners as possible, and reach the goal."

- Bound Dragons mission briefing in Metal Gear Solid V: The Phantom Pain

Mission Tasks:


 * Neutralized 3 Security Guards
 * Fultoned 3 Security Guards
 * Neutralized 9 Security Guards
 * Shot the weakpoint of an UAV at a range of [60]m or more
 * Infiltration Successful
 * Infiltration Successful: No kills, no alerts
 * Infiltration Successful: Staff rank bonus 1.01 or higher
 * Infiltration Successful: Within 480 seconds (8 minutes)

Prizes:
 * Standard
 * Volunteer soldiers ranging from S++-A (which amount depending on which platform was completed):
 * 7 (Command Platform)
 * 7 (Combat Platform)
 * 4 (R&D Platform)
 * 2 (Base Development Platform)
 * 4 (Support Platform)
 * 7 (Intel Platform)
 * 4 (Medical Platform)
 * Materials (exact amount and specific type depending on which platform was completed):
 * Biological Material x1567 (Command Platform)
 * Common Metal x3996 (Combat Platform)
 * Precious Metal x1685 (R&D Platform)
 * Minor Metal x5015 (Base Development Platform)
 * Fuel Resources x5642 (Support Platform)
 * Golden Crescent x878 (Intel Platform)
 * Digitalis (Purpurea) x674 (Medical Platform)
 * 967,500 GMP
 * Event Points (amount dependent on which platform completed)
 * 1000 (Command Platform, first infiltration)
 * 1,565x Fuel Resources
 * 1,565x Biological Material
 * 1,580x Common Metal
 * 845x Minor Metal
 * 185x Precious Metal
 * 260x WormWood
 * 250x Black Carrot
 * 250x Golden Crescent
 * 120x Tarragon
 * 120x African Peach
 * 120x Digitalis (Purpurea)
 * 0x Digitalis (Lutea)
 * 0x Haoma
 * 1000 (Combat Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1,610x Fuel Resources
 * 1,555x Biological Material
 * 4,150x Common Metal
 * 1,455x Minor Metal
 * 280x Precious Metal
 * 0x WormWood
 * 0x Black Carrot
 * 0x Golden Crescent
 * 0x Tarragon500
 * 0x African Peach
 * 0x Digitalis (Purpurea)
 * 0x Digitalis (Lutea)
 * 100x Haoma
 * 1000 (R&D Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1,290x Fuel Resources
 * 1,290x Biological Material
 * 1,375x Common Metal
 * 1,525x Minor Metal
 * 1,680x Precious Metal
 * 770x WormWood
 * 660x Black Carrot
 * 0x Golden Crescent
 * 0x Tarragon
 * 0x African Peach
 * 0x Digitalis (Purpurea)
 * 0x Digitalis (Lutea)
 * 0x Haoma
 * 1000 (Base Development Platform, first infiltration), 30 (all subsequent infiltrations)
 * 2,380x Fuel Resources
 * 2,255x Biological Material
 * 2,520x Common Metal
 * 5,010x Minor Metal
 * 435x Precious Metal
 * 0x WormWood
 * 0x Black Carrot
 * 0x Golden Crescent
 * 0x Tarragon
 * 0x African Peach
 * 0x Digitalis (Purpurea)
 * 0x Digitalis (Lutea)
 * 0x Haoma
 * 1000 (Support Platform, first infiltration), 30 (all subsequent infiltrations)
 * 5,640x Fuel Resources
 * 1,410x Biological Material
 * 1,445x Common Metal
 * 470x Minor Metal
 * 90x Precious Metal
 * 180x WormWood
 * 160x Black Carrot
 * 180x Golden Crescent
 * 90x Tarragon
 * 90x African Peach
 * 90x Digitalis (Purpurea)
 * 0x Digitalis (Lutea)
 * 0x Haoma
 * 1000 (Intel Platform, first infiltration), 30 (all subsequent infiltrations)
 * 685x Fuel Resources
 * 595x Biological Material
 * 615x Common Metal
 * 235x Minor Metal
 * 155x Precious Metal
 * 0x WormWood
 * 0x Black Carrot
 * 870x Golden Crescent
 * 0x Tarragon
 * 400x African Peach
 * 400x Digitalis (Purpurea)
 * 60x Digitalis (Lutea)
 * 0x Haoma
 * 1000 (Medical Platform, first infiltration), 30 (all subsequent infiltrations)
 * 0x Fuel Resources
 * 0x Biological Material
 * 0x Common Metal
 * 0x Minor Metal
 * 0x Precious Metal
 * 170x WormWood
 * 170x Black Carrot
 * 280x Golden Crescent
 * 650x Tarragon
 * 670x African Peach
 * 670x Digitalis (Purpurea)
 * 280x Digitalis (Lutea)
 * 60x Haoma


 * Event Point exchange prizes
 * Weapon: Grenade Launcher: Mizrah-71 - 8500EvP
 * Uniform: Dead Leaf - 7200EvP
 * Uniform: Steel Grey - 7200EvP
 * Uniform: Ripple - 7200EvP
 * Uniform: Citrullus - 7200EvP
 * Uniform: Red Rust - 7200EvP
 * Uniform: Steel Green - 7200EvP
 * Uniform: Stone 2T - 7200EvP
 * Uniform: Swimsuit (Olive Drab) - 7200EvP
 * Uniform: Swimsuit (Splitter) - 7200EvP
 * Uniform: Swimsuit (Iron Blue) - 7200EvP
 * Weapon Color: 003 - 4500EvP
 * Weapon Color: 011 - 4500EvP
 * Weapon Color: 012 - 4500EvP
 * Weapon Color: 013 - 4500EvP
 * Weapon Color: 015 - 4500EvP
 * Weapon Color: 026 - 4500EvP
 * Weapon Color: 038 - 4500EvP
 * Weapon Color: 045 - 4500EvP
 * Weapon Color: 048 - 4500EvP
 * Base Colors: 004 - 8000EvP
 * Base Colors: 005 - 8000EvP
 * Emblem Part: Buddy: Quiet - 9200EvP
 * Emblem Part: Buddy: D-Walker - 9200EvP
 * Emblem Part: Ishmael - 9200EvP
 * Emblem Part: The Man on Fire - 9200EvP
 * Emblem Part: Bionic Arm: Rock - 9200EvP
 * Emblem Part: Raging Stamp Emoji - 9200EvP
 * [S++ Staff] (can be received up to 1 times by exchanging Event Points)
 * 5 [S++ Staff] for Combat Unit (88650)
 * 3 [S++ Staff] for R&D Team (49200)
 * 3 [S++ Staff] for Base Development Unit (49200)
 * 3 [S++ Staff] for Support Unit (49200)
 * 3 [S++ Staff] for Intel Team (49200)
 * 3 [S++ Staff] for Medical Team (49200)
 * [S+ Staff] (can be received up to 10 times by exchanging Event Points)
 * 10 [S+ Staff] for Combat Unit (23760)
 * 5 [S+ Staff] for R&D Team (13200)
 * 5 [S+ Staff] for Base Development Unit (13200)
 * 5 [S+ Staff] for Support Unit (13200)
 * 5 [S+ Staff] for Intel Team (13200)
 * 5 [S+ Staff] for Medical Team (13200)
 * [S Staff] (can be received up to 10 times by exchanging Event Points)
 * 20 [S Staff] for Combat Unit (6840)
 * 10 [S Staff] for R&D Team (3800)
 * 10 [S Staff] for Base Development Unit (3800)
 * 10 [S Staff] for Support Unit (3800)
 * 10 [S Staff] for Intel Team (3800)
 * 10 [S Staff] for Medical Team (3800)
 * 10 [S Staff] for Medical Team (3800)

Status: TBD

Further Notes: TBD

April 18, 2017
Event: Freedom from Oppression

"Freedom from Oppression: Under the contract of the embattled and up-and-coming PF "NO ALERT," we are to mount an assault against "KILL COUNT," a PF whose hardline business politics have seen them chew through countless mercenaries and worsening the violence in conflict regions, all while filling their own pockets. The mission objective is to liberate local soldiers who are being oppressed by the KILL COUNT upper echleons. Infiltrate the enemy platform and reach the goal point, extracting or eliminating as many enemy soldiers as possible along the way."

- Freedom From Oppression mission briefing in Metal Gear Solid V: The Phantom Pain

Mission Tasks:
 * Fulton 1 anti-air emplacements - 300 EvP
 * Defeat security guard via headshot at a range of [60]m or more - 350 EvP
 * Fultoned 1 mortars - 600 EvP
 * Neutralized 8 security guards - 1160 EvP
 * Neutralized all security guards - 2020 EvP
 * Infiltration successful - 1100 EvP
 * Infiltration successful: Dressed in combat fatigues - 1400 EvP
 * Infiltration successful: No kills, no alerts - 2100 EvP

Prizes:
 * Standard
 * Volunteer soldiers ranging from S-B (which amount depending on which platform was completed):
 * 4 (Command Platform)
 * 4 (Combat Platform)
 * 2 (R&D Platform)
 * 1 (Base Development Platform)
 * 2 (Support Platform)
 * 4 (Intel Platform)
 * 2 (Medical Platform)
 * Materials (exact amount and specific type depending on which platform was completed):
 * Biological Materials x871 (Command Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * Common Metals x2220 (Combat Platform) + semi-random amounts of all materials plus Tarragon and Haoma
 * Precious Metals x936 (R&D Platform) + semi-random amounts of resources
 * Minor Metals x2786 (Base Development Platform) + semi-random amounts of all materials
 * Fuel Resources x3134 (Support Platform) + semi-random amounts of resources
 * Golden Crescent x488 (Intel Platform) + semi-random amounts of resources
 * Digitalis Purpurea x374 (Medical Platform) + semi-random amounts of all plants
 * 547500 GMP
 * Event Points (amount dependent on if the platform has been completed before)
 * 1000 (Command Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1000 (Combat Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1000 (R&D Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1000 (Base Development Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1000 (Support Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1000 (Intel Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1000 (Medical Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1000 (Medical Platform, first infiltration), 30 (all subsequent infiltrations)


 * Event Point Exchange
 * Weapon: Sniper Rifle: Molotok-68 - 8500 EvP
 * Uniform: Woodland Fleck - 7200 EvP
 * Uniform: Night Splitter - 7200 EvP
 * Uniform: Rain - 7200 EvP
 * Uniform: Night Bush - 7200 EvP
 * Uniform: Grass - 7200 EvP
 * Uniform: Light Rubber - 7200 EvP
 * Uniform: Citrillus 2T - 7200 EvP
 * Uniform: Gold Tiger 2T - 7200 EvP
 * Uniform: Swimsuit (Olv DRB) - 7200 EvP
 * Uniform: Swimsuit (Old RS) - 7200 EvP
 * Uniform: Swimsuit (Red RST) - 7200 EvP
 * Weapon Color: 005 - 4500 EvP
 * Weapon Color: 010 - 4500 EvP
 * Weapon Color: 016 - 4500 EvP
 * Weapon Color: 017 - 4500 EvP
 * Weapon Color: 018 - 4500 EvP
 * Weapon Color: 031 - 4500 EvP
 * Weapon Color: 041 - 4500 EvP
 * Weapon Color: 046 - 4500 EvP
 * Weapon Color: 047 - 4500 EvP
 * Weapon Color: 049 - 4500 EvP
 * Base Color: 002 - 8000 EvP
 * Base Color: 009 - 8000 EvP
 * Emblem Part: Buddy: D-Horse - 9200 EvP
 * Emblem Part: Emmerich - 9200 EvP
 * Emblem Part: Bionic Arm: Paper - 9200 EvP
 * Emblem Part: Venom Snake 3 - 9200 EvP
 * Emblem Part: Stamp: Crying - 9200 EvP
 * [S++ Staff] (can be received up to 1 times by exchanging Event Points)
 * 5 [S++ Staff] for Combat Unit (88650)
 * 3 [S++ Staff] for R&D Team (49200)
 * 3 [S++ Staff] for Base Development Unit (49200)
 * 3 [S++ Staff] for Support Unit (49200)
 * 3 [S++ Staff] for Intel Team (49200)
 * 3 [S++ Staff] for Medical Team (49200)
 * [S+ Staff] (can be received up to 10 times by exchanging Event Points)
 * 10 [S+ Staff] for Combat Unit (23760)
 * 5 [S+ Staff] for R&D Team (13200)
 * 5 [S+ Staff] for Base Development Unit (13200)
 * 5 [S+ Staff] for Support Unit (13200)
 * 5 [S+ Staff] for Intel Team (13200)
 * 5 [S+ Staff] for Medical Team (13200)
 * [S Staff] (can be received up to 10 times by exchanging Event Points)
 * 20 [S Staff] for Combat Unit (6840)
 * 10 [S Staff] for R&D Team (3800)
 * 10 [S Staff] for Base Development Unit (3800)
 * 10 [S Staff] for Support Unit (3800)
 * 10 [S Staff] for Intel Team (3800)
 * 10 [S Staff] for Medical Team (3800)

Status: TBD

Further Notes: TBD

May 2, 2017
Event: The Skulls Attack

"An FOB belonging to the rookie PF "NO ALERT" has suddenly come under attack by remnants of the Skulls. We believe some other PF with a grudge against NO ALERT has sent in captured Skulls as bio-weapons. The men staffing the FOB have been turned to puppet soldiers, bringing a halt to the FOB's functions. NO ALERT has offered us an emergency contract to resolve the problem. Your mission objective is to eliminate the 4 Skulls occupying the FOB."

- The Skulls Attack mission briefing in Metal Gear Solid V: The Phantom Pain

Mission Tasks:
 * Neutralized 3 security guards - 540EvP
 * Neutralized 1 security guards with missles - 380EvP
 * Fultoned 3 security guards - 1140EvP
 * Infiltration Successful - 2000EvP
 * Infiltration Successful: Within 300 seconds - 1200EvP
 * Infiltration Successful: Equipment grade 5 or below - 2100EvP
 * Infiltration Successful: Dressed in combat fatigues - 3200EvP

Prizes:
 * Standard
 * Volunteer soldiers ranging from S-B (which amount depending on which platform was completed):
 * 6 (Command Platform)
 * 2 (Base Development Platform)
 * 3 (Medical Platform)
 * Materials (exact amount and specific type depending on which platform was completed):
 * Biological Materials x1393 (Command Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * 1390 Fuel Resources;
 * 1350 Biological Material;
 * 1525 Common Metals;
 * 750 Minor Metals;
 * 165 Precious Metals;
 * 200 Wormwood;
 * 210 Black Carrot;
 * 190 Golden Crescent;
 * 100 Tarragon;
 * 80 African Peach;
 * 60 Digitalis (Purpurea);
 * Minor Metals x4458 (Base Development Platform) + semi-random amounts of all materials
 * 2115 Fuel Resources;
 * 2115 Biological Material;
 * 2125 Common Metals;
 * 4455 Minor Metals;
 * 390 Precious Metals;
 * Digitalis Purpurea x599 (Medical Platform) + semi-random amounts of all plants
 * 150 Wormwood;
 * 150 Black Carrot;
 * 400 Golden Crescent;
 * 430 Tarragon;
 * 590 African Peach;
 * 590 Digitalis (Purpurea);
 * 270 Digitalis (Lutea);
 * 220 Haoma;
 * 860000 GMP
 * Event Points (amount dependent on which platform completed)
 * 3000 (Command Platform, first infiltration), 100 (all subsequent infiltrations)
 * 3000 (Base Development Platform, first infiltration), 100 (all subsequent infiltrations)
 * 3000 (Medical Platform, first infiltration), 100 (all subsequent infiltrations)


 * Event Point exchange prizes:
 * Placed Weapon: E-RB WH GEN - 8500EvP
 * Uniform: STONE - 7200EvP
 * Uniform: DESERT AMBUSH - 7200EvP
 * Uniform: DARK LEAF FLECK - 7200EvP
 * Uniform: DARK RUBBER - 7200EvP
 * Uniform: GRAY - 7200EvP
 * Uniform: CAMOUFLAGE YELLOW - 7200EvP
 * Uniform: DARK RUST - 7200EvP
 * Uniform: KHAKI URBAN 2T - 7200EvP
 * Uniform: SWIMSUIT (Olive Drab) - 7200EvP
 * Uniform: SWIMSUIT (Parasite Mist) - 7200EvP
 * Uniform: SWIMSUIT (Mud) - 7200EvP
 * Weapon Color: 002 - 4500EvP
 * Weapon Color: 006 - 4500EvP
 * Weapon Color: 009 - 4500EvP
 * Weapon Color: 019 - 4500EvP
 * Weapon Color: 022 - 4500EvP
 * Weapon Color: 032 - 4500EvP
 * Weapon Color: 037 - 4500EvP
 * Weapon Color: 042 - 4500EvP
 * Base Color: 006 - 8000EvP
 * Base Color: 008 - 8000EvP
 * Emblem Part: Venom Snake 2 - 9200EvP
 * Emblem Part: Ocelot - 9200EvP
 * Emblem Part: Third Child - 9200EvP
 * Emblem Part: Bionic Arm (Thumbs Up) - 9200EvP
 * Emblem Part: DD Soldier - 9200EvP
 * Emblem Part: Stamp (Serious)- 9200EvP

Status: TBD

Further Notes: Final uniform released.

May 16, 2017
Event: Mosquito's Legacy

Mission Tasks:
 * Neutralized 1 security guards with sniper rifles - 150EvP
 * Defeated security guard via headshot at a range of [60]m or more - 300EvP
 * Neutralized 3 security guards with handguns - 540EvP
 * Neutralized 8 security guards - 1010EvP
 * Infiltration Successful - 1300EvP
 * Infiltration Successful: Within 300 seconds - 1800EvP
 * Infiltration Successful: No kills, no alerts - 2000EvP

Prizes:
 * Standard
 * Volunteer soldiers ranging from S++-A (which amount depending on which platform was completed):
 * 3 (Command Platform)
 * 3 (Combat Platform)
 * 2 (R&D Platform)
 * 1 (Base Development Platform)
 * 2 (Support Platform)
 * 3 (Intel Platform)
 * 2 (Medical Platform)
 * Materials (exact amount and specific type depending on which platform was completed):
 * Biological Material x697 (Command Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * x655 Fuel Resources;
 * x605 Biological Material;
 * x825 Common Metal;
 * x365 Minor Metal;
 * x85 Precious Metal;
 * x90 WormWood;
 * x130 Black Carrot;
 * x150 Golden Crescent;
 * x60 Tarragon;
 * x50 African Peach;
 * x50 Purpurea;
 * x0 Lutea;
 * x0 Haoma;
 * Common Metal x1776 (Combat Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * x730 Fuel Resources;
 * x735 Biological Material;
 * x1,800 Common Metal;
 * x625 Minor Metal;
 * x205 Precious Metal;
 * x0 WormWood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x190 Tarragon;
 * x0 African Peach;
 * x0 Purpurea;
 * x0 Lutea;
 * x20 Haoma;
 * Precious Metal x749 (R&D Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * x605 Fuel Resources;
 * x510 Biological Material;
 * x570 Common Metal;
 * x740 Minor Metal;
 * x730 Precious Metal;
 * x290 WormWood;
 * x400 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Minor Metal x2229 (Base Development Platform) + semi-random amounts of all materials
 * x1,055 Fuel Resources;
 * x1,060 Biological Material;
 * x1,200 Common Metal;
 * x2,090 Minor Metal;
 * x195 Precious Metal;
 * x0 WormWood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Fuel Resources x2507 (Support Platform) + semi-random amounts of all materials
 * x2,450 Fuel Resources
 * x620 Biological Material
 * x710 Common Metal
 * x205 Minor Metal
 * x40 Precious Metal
 * x70 WormWood
 * x90 Black Carrot
 * x80 Golden Crescent
 * x40 Tarragon
 * x40 African Peach
 * x30 Digitalis (Purpurea)
 * x0 Digitalis (Lutea)
 * x0 Haoma
 * Golden Crescent x390 (Intel Platform) + semi-random amounts of all materials
 * x305 Fuel Resources;
 * x260 Biological Material;
 * x335 Common Metal;
 * x100 Minor Metal;
 * x65 Precious Metal;
 * x0 WormWood;
 * x0 Black Carrot;
 * x360 Golden Crescent;
 * x0 Tarragon;
 * x130 African Peach;
 * x160 Digitalis (Purpurea);
 * x20 Digitalis (Lutea);
 * x0 Haoma;
 * Digitalis (Purpurea) x300 (Medical Platform) + semi-random amounts of all plants
 * x0 Fuel Resources;
 * x0 Biological Materials;
 * x0 Common Metals;
 * x0 Minor Metals;
 * x0 Precious Metals;
 * x70 WormWood;
 * x70 Black Carrot;
 * x180 Golden Crescent;
 * x230 Tarragon;
 * x290 African Peach;
 * x290 Purpurea;
 * x130 Lutea;
 * x140 Haoma;
 * 430,000 GMP
 * Event Points (amount dependent on which platform completed)
 * 1000 (Command Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1000 (Combat Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1000 (R&D Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1000 (Base Development Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1000 (Support Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1000 (Intel Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1000 (Medical Platform, first infiltration), 100 (all subsequent infiltrations)


 * Event Point exchange prizes:
 * [S++ Staff] (can be received up to 1 times by exchanging Event Points)
 * 5 [S++ Staff] for Combat Unit (88650)
 * 3 [S++ Staff] for R&D Team (49200)
 * 3 [S++ Staff] for Base Development Unit (49200)
 * 3 [S++ Staff] for Support Unit (49200)
 * 3 [S++ Staff] for Intel Team (49200)
 * 3 [S++ Staff] for Medical Team (49200)
 * [S+ Staff] (can be received up to 10 times by exchanging Event Points)
 * 10 [S+ Staff] for Combat Unit (23760)
 * 5 [S+ Staff] for R&D Team (13200)
 * 5 [S+ Staff] for Base Development Unit (13200)
 * 5 [S+ Staff] for Support Unit (13200)
 * 5 [S+ Staff] for Intel Team (13200)
 * 5 [S+ Staff] for Medical Team (13200)
 * [S Staff] (can be received up to 10 times by exchanging Event Points)
 * 20 [S Staff] for Combat Unit (6840)
 * 10 [S Staff] for R&D Team (3800)
 * 10 [S Staff] for Base Development Unit (3800)
 * 10 [S Staff] for Support Unit (3800)
 * 10 [S Staff] for Intel Team (3800)
 * 10 [S Staff] for Medical Team (3800)
 * Event Points can also be exchanged for other great rewards.
 * 1 Uniform: AMBUSH (7200)
 * 1 Uniform: PARASITE MIST (7200)
 * 1 Uniform: IRON BLUE (7200)
 * 1 Uniform: TSELINOYARSK (7200)
 * 1 Uniform: DIGITAL BUSH (7200)
 * 1 Uniform: CAMOUFLAGE GREEN (7200)
 * 1 Uniform: IRON GREEN (7200)
 * 1 Uniform: STEEL ORANGE (7200)
 * 1 Uniform: MUD (7200)
 * 1 Uniform: SWIMSUIT (OLV DRB) (7200)
 * 1 Uniform: SWIMSUIT (TGR ST) (7200)
 * 1 Uniform: SWIMSUIT (WET WRK) (7200)
 * 1 Uniform: SWIMSUIT (CAMO GR) (7200)
 * 1 Weapon Color: 004 (4500)
 * 1 Weapon Color: 007 (4500)
 * 1 Weapon Color: 020 (4500)
 * 1 Weapon Color: 021 (4500)
 * 1 Weapon Color: 023 (4500)
 * 1 Weapon Color: 024 (4500)
 * 1 Weapon Color: 033 (4500)
 * 1 Weapon Color: 034 (4500)
 * 1 Weapon Color: 035 (4500)
 * 1 Weapon Color: 036 (4500)
 * 1 Weapon Color: 039 (4500)
 * 1 Weapon Color: 040 (4500)
 * 1 Weapon Color: 044 (4500)
 * 1 Base Color: 003 (8000)
 * 1 Base Color: 010 (8000)
 * 1 Base Color: 011 (8000)
 * 1 Base Color: 012 (8000)
 * 1 Emblem Part: Buddy: D-DOG (9200)
 * 1 Emblem Part: Eli (9200)
 * 1 Emblem Part: Skull Face (9200)
 * 1 Emblem Part: BIONIC ARM: SCISSORS (9200)
 * 1 Emblem Part: SAHELANTHROPUS (9200)
 * 1 Emblem Part: MAMMAL POD (9200)
 * 1 Emblem Part: STAMP: LAUGHING (9200)
 * 1 Emblem Part: STAMP: BLOODSTAINED (9200)

Status: TBD

Further Notes: No new prizes.

May 30, 2017
Event: New World Order

"Upstart PFs are appearing all over the globe. Though inspired by Diamond Dogs, their reckless actions, motivated by money, have brought chaos to our areas of operations. Not only have they brought discredit to the PF industry, they are now on the verge of triggering new conflicts. One of these PFs, known as "No Alert," has requested that we infiltrate their rival "Kill Count." Your mission is to infiltrate the base and put Kill Count's personnel and materials to better use in Diamond Dogs."

- New World Order mission briefing in Metal Gear Solid V: The Phantom Pain

Mission Tasks:


 * Fultoned 1 anti-air emplacements (500 Event Points)
 * Neutralized 5 security guards with handguns (900 Event Points)
 * Fultoned 5 security guards (450 Event Points)
 * Neutralized 10 security guards (1350 Event Points)
 * Infiltration Successful (1400 Event Points)
 * Infiltration Successful: Within 300 seconds (1850 Event Points)
 * Infiltration Successful: No kills, no alerts (2000 Event Points)

Prizes:
 * Standard
 * Volunteer soldiers ranging from S++-A (which amount depending on which platform was completed):
 * 4 (Command Platform)
 * 4 (Combat Platform)
 * 2 (R&D Platform)
 * 1 (Base Development Platform)
 * 2 (Support Platform)
 * 4 (Intel Platform)
 * 2 (Medical Platform)
 * Materials (exact amount and specific type depending on which platform was completed):
 * Biological Material x871 (Command Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * x1060 Fuel Resources;
 * x1055 Biological Materials;
 * x1065 Common Metals;
 * x2225 Minor Metals;
 * x195 Precious Metals;
 * x0 Wormwood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Common Metal x2220 (Combat Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * x1060 Fuel Resources;
 * x1055 Biological Materials;
 * x1065 Common Metals;
 * x2225 Minor Metals;
 * x195 Precious Metals;
 * x0 Wormwood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Precious Metal x936 (R&D Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * x1060 Fuel Resources;
 * x1055 Biological Materials;
 * x1065 Common Metals;
 * x2225 Minor Metals;
 * x195 Precious Metals;
 * x0 Wormwood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Minor Metal x2786 (Base Development Platform) + semi-random amounts of all materials
 * x1060 Fuel Resources;
 * x1055 Biological Materials;
 * x1065 Common Metals;
 * x2225 Minor Metals;
 * x195 Precious Metals;
 * x0 Wormwood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Fuel Resources x3134 (Support Platform) + semi-random amounts of all materials
 * x1060 Fuel Resources;
 * x1055 Biological Materials;
 * x1065 Common Metals;
 * x2225 Minor Metals;
 * x195 Precious Metals;
 * x0 Wormwood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Golden Crescent x488 (Intel Platform) + semi-random amounts of all materials
 * x1060 Fuel Resources;
 * x1055 Biological Materials;
 * x1065 Common Metals;
 * x2225 Minor Metals;
 * x195 Precious Metals;
 * x0 Wormwood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Digitalis (Purpurea) x374 (Medical Platform) + semi-random amounts of all plants
 * x0 Fuel Resources;
 * x0 Biological Materials;
 * x0 Common Metals;
 * x0 Minor Metals;
 * x0 Precious Metals;
 * x70 Wormwood;
 * x70 Black Carrot;
 * x150 Golden Crescent
 * x290 Tarragon;
 * x290 African Peach;
 * x290 Digitalis (Purpurea);
 * x130 Digitalis (Lutea);
 * x110 Haoma;
 * 537,500 GMP
 * Event Points (amount dependent on which platform completed)
 * 1500 (Command Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1500 (Combat Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1500 (R&D Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1500 (Base Development Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1500 (Support Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1500 (Intel Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1500 (Medical Platform, first infiltration), 100 (all subsequent infiltrations)


 * Event Point Exchange
 * Weapon『E-RB WH GEN.(Wormhole Generator)』[★ 9] Blueprint
 * Placed Weapon: E-RB Wormhole Generator. (8500)
 * [S++ Staff] (can be received up to 1 times by exchanging Event Points)
 * 5 [S++ Staff] for Combat Unit (88650)
 * 3 [S++ Staff] for R&D Team (49200)
 * 3 [S++ Staff] for Base Development Unit (49200)
 * 3 [S++ Staff] for Support Unit (49200)
 * 3 [S++ Staff] for Intel Team (49200)
 * 3 [S++ Staff] for Medical Team (49200)
 * [S+ Staff] (can be received up to 10 times by exchanging Event Points)
 * 10 [S+ Staff] for Combat Unit (23760)
 * 5 [S+ Staff] for R&D Team (13200)
 * 5 [S+ Staff] for Base Development Unit (13200)
 * 5 [S+ Staff] for Support Unit (13200)
 * 5 [S+ Staff] for Intel Team (13200)
 * 5 [S+ Staff] for Medical Team (13200)
 * [S Staff] (can be received up to 10 times by exchanging Event Points)
 * 20 [S Staff] for Combat Unit (6840)
 * 10 [S Staff] for R&D Team (3800)
 * 10 [S Staff] for Base Development Unit (3800)
 * 10 [S Staff] for Support Unit (3800)
 * 10 [S Staff] for Intel Team (3800)
 * 10 [S Staff] for Medical Team (3800)
 * Event Points can also be exchanged for other great rewards.
 * 1 Uniform: SOLUM (7200)
 * 1 Uniform: OLD ROSE (7200)
 * 1 Uniform: GREEN TIGER (7200)
 * 1 Uniform: BIRCH LEAF (7200)
 * 1 Uniform: ZEBRA (7200)
 * 1 Uniform: DESERT SAND (7200)
 * 1 Uniform: STEEL KHAKI (7200)
 * 1 Uniform: STEEL BLUE (7200)
 * 1 Uniform: BIRCH LEAF 2T (1)
 * 1 Uniform: Swimsuit (Olive Drab) (7200)
 * 1 Uniform: Swimsuit (Gold Tiger) (7200)
 * 1 Uniform: Swimsuit (Desert Fox) (7200)
 * 1 Weapon Color: 001 (4500)
 * 1 Weapon Color: 008 (4500)
 * 1 Weapon Color: 014 (4500)
 * 1 Weapon Color: 025 (4500)
 * 1 Weapon Color: 027 (4500)
 * 1 Weapon Color: 028 (4500)
 * 1 Weapon Color: 029 (4500)
 * 1 Weapon Color: 030 (4500)
 * 1 Weapon Color: 043 (4500)
 * 1 Weapon Color: 050 (4500)
 * 1 Base Color: 001 (8000)
 * 1 Base Color: 007 (8000)
 * 1 Emblem Part: D-Dog (Puppy) (9200)
 * 1 Emblem Part: Miller (9200)
 * 1 Emblem Part: Quiet (9200)
 * 1 Emblem Part: Bionic Arm: No.1 (9200)
 * 1 Emblem Part: Bionic Arm: No.1 (9200)

Status: Rerelease

Further Notes: No new prizes.

June 13, 2017
Event: Bound Dragons

Mission Tasks: Neutralized 3 security guards - 540EvP Fultoned 3 security guards - 250EvP Neutralized 9 security guards - 1280EvP Shot the weakpoint of a UAV at a range of [60]m or more - 700EvP Infiltration Successful - 1500EvP Infiltration Successful: No kills, no alerts - 1800EvP Infiltration Successful: Staff rank bonus 1.01 or higher - 1900EvP Infiltration Successful: Within 480 seconds - 2200EvP

Prizes:
 * Standard:
 * Volunteer soldiers ranging from S++-A (which amount depending on which platform was completed):
 * 7 (Command Platform)
 * 7 (Combat Platform)
 * 4 (R&D Platform)
 * 2 (Base Development Platform)
 * 4 (Support Platform)
 * 7 (Intel Platform)
 * 4 (Medical Platform)
 * Materials (exact amount and specific type depending on which platform was completed):
 * Biological Material x1567 (Command Platform)
 * Common Metal x3996 (Combat Platform)
 * Precious Metal x1685 (R&D Platform)
 * Minor Metal x5015 (Base Development Platform)
 * Fuel Resources x5642 (Support Platform)
 * Golden Crescent x878 (Intel Platform)
 * Digitalis (Purpurea) x674 (Medical Platform)
 * 967,500 GMP
 * Event Points (amount dependent on which platform completed)
 * 3000 (Command Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1,565x Fuel Resources
 * 1,565x Biological Material
 * 1,580x Common Metal
 * 845x Minor Metal
 * 185x Precious Metal
 * 260x WormWood
 * 250x Black Carrot
 * 250x Golden Crescent
 * 120x Tarragon
 * 120x African Peach
 * 120x Digitalis (Purpurea)
 * 0x Digitalis (Lutea)
 * 0x Haoma
 * 3000 (Combat Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1,610x Fuel Resources
 * 1,555x Biological Material
 * 4,150x Common Metal
 * 1,455x Minor Metal
 * 280x Precious Metal
 * 0x WormWood
 * 0x Black Carrot
 * 0x Golden Crescent
 * 0x Tarragon500
 * 0x African Peach
 * 0x Digitalis (Purpurea)
 * 0x Digitalis (Lutea)
 * 100x Haoma
 * 3000 (R&D Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1,290x Fuel Resources
 * 1,290x Biological Material
 * 1,375x Common Metal
 * 1,525x Minor Metal
 * 1,680x Precious Metal
 * 770x WormWood
 * 660x Black Carrot
 * 0x Golden Crescent
 * 0x Tarragon
 * 0x African Peach
 * 0x Digitalis (Purpurea)
 * 0x Digitalis (Lutea)
 * 0x Haoma
 * 3000 (Base Development Platform, first infiltration), 30 (all subsequent infiltrations)
 * 2,380x Fuel Resources
 * 2,255x Biological Material
 * 2,520x Common Metal
 * 5,010x Minor Metal
 * 435x Precious Metal
 * 0x WormWood
 * 0x Black Carrot
 * 0x Golden Crescent
 * 0x Tarragon
 * 0x African Peach
 * 0x Digitalis (Purpurea)
 * 0x Digitalis (Lutea)
 * 0x Haoma
 * 3000 (Support Platform, first infiltration), 30 (all subsequent infiltrations)
 * 5,640x Fuel Resources
 * 1,410x Biological Material
 * 1,445x Common Metal
 * 470x Minor Metal
 * 90x Precious Metal
 * 180x WormWood
 * 160x Black Carrot
 * 180x Golden Crescent
 * 90x Tarragon
 * 90x African Peach
 * 90x Digitalis (Purpurea)
 * 0x Digitalis (Lutea)
 * 0x Haoma
 * 3000 (Intel Platform, first infiltration), 30 (all subsequent infiltrations)
 * 685x Fuel Resources
 * 595x Biological Material
 * 615x Common Metal
 * 235x Minor Metal
 * 155x Precious Metal
 * 0x WormWood
 * 0x Black Carrot
 * 870x Golden Crescent
 * 0x Tarragon
 * 400x African Peach
 * 400x Digitalis (Purpurea)
 * 60x Digitalis (Lutea)
 * 0x Haoma
 * 3000 (Medical Platform, first infiltration), 30 (all subsequent infiltrations)
 * 0x Fuel Resources
 * 0x Biological Material
 * 0x Common Metal
 * 0x Minor Metal
 * 0x Precious Metal
 * 170x WormWood
 * 170x Black Carrot
 * 280x Golden Crescent
 * 650x Tarragon
 * 670x African Peach
 * 670x Digitalis (Purpurea)
 * 280x Digitalis (Lutea)
 * 60x Haoma

Weapon: Grenade Launcher: Mizrah-71 - 8500EvP Uniform: Dead Leaf - 7200EvP Uniform: Steel Grey - 7200EvP Uniform: Ripple - 7200EvP Uniform: Citrullus - 7200EvP Uniform: Red Rust - 7200EvP Uniform: Steel Green - 7200EvP Uniform: Stone 2T - 7200EvP Uniform: Swimsuit (Olive Drab) - 7200EvP Uniform: Swimsuit (Splitter) - 7200EvP Uniform: Swimsuit (Iron Blue) - 7200EvP Weapon Colors: 003, 011, 012, 013, 015, 026, 038, 045, and 048 for 4500EvP each. Base Colors: 004, and 005 for 8000EvP each. Emblem Part: Buddy: Quiet - 9200EvP Emblem Part: Buddy: D-Walker - 9200EvP Emblem Part: Ishmael - 9200EvP Emblem Part: The Man on Fire - 9200EvP Emblem Part: Bionic Arm: Rock - 9200EvP Emblem Part: Raging Stamp Emoji - 9200EvP
 * Event Point Prize Exchange:
 * [S++ Staff] (can be received up to 1 times by exchanging Event Points)
 * 5 [S++ Staff] for Combat Unit (88650)
 * 3 [S++ Staff] for R&D Team (49200)
 * 3 [S++ Staff] for Base Development Unit (49200)
 * 3 [S++ Staff] for Support Unit (49200)
 * 3 [S++ Staff] for Intel Team (49200)
 * 3 [S++ Staff] for Medical Team (49200)
 * [S+ Staff] (can be received up to 10 times by exchanging Event Points)
 * 10 [S+ Staff] for Combat Unit (23760)
 * 5 [S+ Staff] for R&D Team (13200)
 * 5 [S+ Staff] for Base Development Unit (13200)
 * 5 [S+ Staff] for Support Unit (13200)
 * 5 [S+ Staff] for Intel Team (13200)
 * 5 [S+ Staff] for Medical Team (13200)
 * [S Staff] (can be received up to 10 times by exchanging Event Points
 * 20 [S Staff] for Combat Unit (6840)
 * 10 [S Staff] for R&D Team (3800)
 * 10 [S Staff] for Base Development Unit (3800)
 * 10 [S Staff] for Support Unit (3800)
 * 10 [S Staff] for Intel Team (3800)
 * 10 [S Staff] for Medical Team (3800)

Status: Reissue

Further Notes: TBD

June 27, 2017
Event: Freedom from Oppression

Mission Tasks:


 * Fulton 1 anti-air emplacements - 300 EvP
 * Defeat security guard via headshot at a range of [60]m or more - 350 EvP
 * Fultoned 1 mortars - 600 EvP
 * Neutralized 8 security guards - 1160 EvP
 * Neutralized all security guards - 2020 EvP
 * Infiltration successful - 1100 EvP
 * Infiltration successful: Dressed in combat fatigues - 1400 EvP
 * Infiltration successful: No kills, no alerts - 2100 EvP

Prizes:
 * Standard prizes
 * Volunteer soldiers ranging from S-B (which amount depending on which platform was completed):
 * 4 (Command Platform)
 * 4 (Combat Platform)
 * 2 (R&D Platform)
 * 1 (Base Development Platform)
 * 2 (Support Platform)
 * 4 (Intel Platform)
 * 2 (Medical Platform)
 * Materials (exact amount and specific type depending on which platform was completed):
 * Biological Materials x871 (Command Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * Common Metals x2220 (Combat Platform) + semi-random amounts of all materials plus Tarragon and Haoma
 * Precious Metals x936 (R&D Platform) + semi-random amounts of resources
 * Minor Metals x2786 (Base Development Platform) + semi-random amounts of all materials
 * Fuel Resources x3134 (Support Platform) + semi-random amounts of resources
 * Golden Crescent x488 (Intel Platform) + semi-random amounts of resources
 * Digitalis Purpurea x374 (Medical Platform) + semi-random amounts of all plants
 * 547500 GMP
 * Event Points (amount dependent on if the platform has been completed before)
 * 1000 (Command Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1000 (Combat Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1000 (R&D Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1000 (Base Development Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1000 (Support Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1000 (Intel Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1000 (Medical Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1000 (Medical Platform, first infiltration), 30 (all subsequent infiltrations)


 * Event Point Exchange Rewards:


 * Weapon: Sniper Rifle: Molotok-68 - 8500 EvP
 * Uniform: Woodland Fleck - 7200 EvP
 * Uniform: Night Splitter - 7200 EvP
 * Uniform: Rain - 7200 EvP
 * Uniform: Night Bush - 7200 EvP
 * Uniform: Grass - 7200 EvP
 * Uniform: Light Rubber - 7200 EvP
 * Uniform: Citrillus 2T - 7200 EvP
 * Uniform: Gold Tiger 2T - 7200 EvP
 * Uniform: Swimsuit (Olv DRB) - 7200 EvP
 * Uniform: Swimsuit (Old RS) - 7200 EvP
 * Uniform: Swimsuit (Red RST) - 7200 EvP
 * Weapon Colours: 005, 010, 016, 017, 018, 031, 041, 046, 047, 049 for 4500 EvP each
 * Base Colours: 002, 009 for 8000 EvP each
 * Emblem Part: Buddy: D-Horse - 9200 EvP
 * Emblem Part: Emmerich - 9200 EvP
 * Emblem Part: Bionic Arm: Paper - 9200 EvP
 * Emblem Part: Venom Snake 3 - 9200 EvP
 * Emblem Part: Stamp: Crying - 9200 EvP

Status: TBD

Further Notes: TBD

July 11, 2017
Event: Skulls Attack

Mission Tasks:


 * Neutralized 3 security guards - 540EvP
 * Neutralized 1 security guards with missiles - 380EvP
 * Fultoned 3 security guards - 1140EvP
 * Infiltration Successful - 2000EvP
 * Infiltration Successful: Within 300 seconds - 1200EvP
 * Infiltration Successful: Equipment grade 5 or below - 2100EvP
 * Infiltration Successful: Dressed in combat fatigues - 3200EvP

Prizes:
 * Standard prizes:


 * Event Point Exchange Rewards:

Placed Weapon: E-RB WH GEN - 8500EvP Uniform: STONE - 7200EvP Uniform: Brick Red - 7200EvP Uniform: DESERT AMBUSH - 7200EvP Uniform: DARK LEAF FLECK - 7200EvP Uniform: DARK RUBBER - 7200EvP Uniform: GRAY - 7200EvP Uniform: CAMOUFLAGE YELLOW - 7200EvP Uniform: DARK RUST - 7200EvP Uniform: KHAKI URBAN 2T - 7200EvP Uniform: SWIMSUIT (Olive Drab) - 7200EvP Uniform: SWIMSUIT (Parasite Mist) - 7200EvP Uniform: SWIMSUIT (Mud) - 7200EvP

Weapon Color: 002 - 4500EvP Weapon Color: 006 - 4500EvP Weapon Color: 009 - 4500EvP Weapon Color: 019 - 4500EvP Weapon Color: 022 - 4500EvP Weapon Color: 032 - 4500EvP Weapon Color: 037 - 4500EvP Weapon Color: 042 - 4500EvP

Base Color: 006 - 8000EvP Base Color: 008 - 8000EvP

Emblem Part: Venom Snake 2 - 9200EvP (This is the full face shot with cigar) Emblem Part: Ocelot - 9200EvP Emblem Part: Third Child - 9200EvP Emblem Part: Bionic Arm (Thumbs Up) - 9200EvP Emblem Part: DD Soldier - 9200EvP Emblem Part: Stamp (Serious)- 9200EvP Nameplate: Quiet- 800EvP Nameplate: Third Child - 800EvP

Status: Reissue

Further Notes: TBD

July 25, 2017
Event: Mosquito's Legacy

Mission Tasks:


 * Neutralized 1 security guards with sniper rifles - 150EvP
 * Defeated security guard via headshot at a range of [60]m or more - 300EvP
 * Neutralized 3 security guards with handguns - 540EvP
 * Neutralized 8 security guards - 1010EvP
 * Infiltration Successful - 1300EvP
 * Infiltration Successful: Within 300 seconds - 1800EvP
 * Infiltration Successful: No kills, no alerts - 2000EvP

Prizes:
 * standard

Uniform: Ambush - 7200EvP Uniform: Parasite Mist - 7200EvP Uniform: Iron Blue - 7200EvP Uniform: Tselinoyarsk - 7200EvP Uniform: Digital Bush - 7200EvP Uniform: Camouflage Green - 7200EvP Uniform: Iron Green - 7200EvP Uniform: Steel Orange - 7200EvP Uniform: Mud - 7200EvP Uniform: Swimsuit (Olive Drab) - 7200EvP Uniform: Swimsuit (Tiger Stripe) - 7200EvP Uniform: Swimsuit (Wet Work) - 7200EvP Uniform: Swimsuit (Camouflage Green) - 7200EvP Weapon Colors: 004, 007, 020, 021, 023, 024, 033, 034, 035, 036, 039, 040, and 044 for 4500EvP Base Colors: 003, 010, 011, 012 for 8000EvP Emblem Part: Buddy: D-Dog - 9200EvP Emblem Part: Eli - 9200EvP Emblem Part: Skull Face - 9200EvP Emblem Part: Bionic Arm: Scissors - 9200EvP Emblem Part: Sahelanthropus- 9200EvP Emblem Part: Mammal Pod - 9200EvP Emblem Part: Stamp: Laughing 9200EvP Emblem Part: Stamp: Bloodstained 9200EvP
 * event point exchange

Nameplate: Miller [Normal, Bronze, Silver, Gold] 800EvP Nameplate: Skull Face [Normal, Bronze, Silver, Gold] - 800EvP Nameplate: Eli [Normal, Bronze, Silver, Gold] - 800EvP Nameplate: Ishmael [Normal, Bronze, Silver, Gold] - 800EvP
 * nameplates

Status: Reissue

Further Notes: TBD

August 8, 2017
Event: New World Order

Mission Tasks:
 * Fultoned 1 anti-air emplacements - 500EvP
 * Neutralized 5 security guards with handguns - 900EvP
 * Fultoned 5 security guards - 450EvP
 * Neutralized 10 security guards - 1350EvP
 * Infiltration Successful - 1400EvP
 * Infiltration Successful: Within 300 seconds - 1850EvP
 * Infiltration Successful: No kills, no alerts - 2000EvP

Prizes:
 * Standard
 * Volunteer soldiers ranging from S++-A (which amount depending on which platform was completed):
 * 4 (Command Platform)
 * 4 (Combat Platform)
 * 2 (R&D Platform)
 * 1 (Base Development Platform)
 * 2 (Support Platform)
 * 4 (Intel Platform)
 * 2 (Medical Platform)
 * Materials (exact amount and specific type depending on which platform was completed):
 * Biological Material x871 (Command Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * x1060 Fuel Resources;
 * x1055 Biological Materials;
 * x1065 Common Metals;
 * x2225 Minor Metals;
 * x195 Precious Metals;
 * x0 Wormwood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Common Metal x2220 (Combat Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * x1060 Fuel Resources;
 * x1055 Biological Materials;
 * x1065 Common Metals;
 * x2225 Minor Metals;
 * x195 Precious Metals;
 * x0 Wormwood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Precious Metal x936 (R&D Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * x1060 Fuel Resources;
 * x1055 Biological Materials;
 * x1065 Common Metals;
 * x2225 Minor Metals;
 * x195 Precious Metals;
 * x0 Wormwood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Minor Metal x2786 (Base Development Platform) + semi-random amounts of all materials
 * x1060 Fuel Resources;
 * x1055 Biological Materials;
 * x1065 Common Metals;
 * x2225 Minor Metals;
 * x195 Precious Metals;
 * x0 Wormwood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Fuel Resources x3134 (Support Platform) + semi-random amounts of all materials
 * x1060 Fuel Resources;
 * x1055 Biological Materials;
 * x1065 Common Metals;
 * x2225 Minor Metals;
 * x195 Precious Metals;
 * x0 Wormwood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Golden Crescent x488 (Intel Platform) + semi-random amounts of all materials
 * x1060 Fuel Resources;
 * x1055 Biological Materials;
 * x1065 Common Metals;
 * x2225 Minor Metals;
 * x195 Precious Metals;
 * x0 Wormwood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Digitalis (Purpurea) x374 (Medical Platform) + semi-random amounts of all plants
 * x0 Fuel Resources;
 * x0 Biological Materials;
 * x0 Common Metals;
 * x0 Minor Metals;
 * x0 Precious Metals;
 * x70 Wormwood;
 * x70 Black Carrot;
 * x150 Golden Crescent
 * x290 Tarragon;
 * x290 African Peach;
 * x290 Digitalis (Purpurea);
 * x130 Digitalis (Lutea);
 * x110 Haoma;
 * 537,500 GMP
 * Event Points (amount dependent on which platform completed)
 * 1500 (Command Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1500 (Combat Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1500 (R&D Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1500 (Base Development Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1500 (Support Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1500 (Intel Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1500 (Medical Platform, first infiltration), 100 (all subsequent infiltrations)


 * Event Point Exchange
 * Weapon『E-RB WH GEN.(Wormhole Generator)』[★ 9] Blueprint
 * Placed Weapon: E-RB Wormhole Generator. (8500)
 * [S++ Staff] (can be received up to 1 times by exchanging Event Points)
 * 5 [S++ Staff] for Combat Unit (88650)
 * 3 [S++ Staff] for R&D Team (49200)
 * 3 [S++ Staff] for Base Development Unit (49200)
 * 3 [S++ Staff] for Support Unit (49200)
 * 3 [S++ Staff] for Intel Team (49200)
 * 3 [S++ Staff] for Medical Team (49200)
 * [S+ Staff] (can be received up to 10 times by exchanging Event Points)
 * 10 [S+ Staff] for Combat Unit (23760)
 * 5 [S+ Staff] for R&D Team (13200)
 * 5 [S+ Staff] for Base Development Unit (13200)
 * 5 [S+ Staff] for Support Unit (13200)
 * 5 [S+ Staff] for Intel Team (13200)
 * 5 [S+ Staff] for Medical Team (13200)
 * [S Staff] (can be received up to 10 times by exchanging Event Points)
 * 20 [S Staff] for Combat Unit (6840)
 * 10 [S Staff] for R&D Team (3800)
 * 10 [S Staff] for Base Development Unit (3800)
 * 10 [S Staff] for Support Unit (3800)
 * 10 [S Staff] for Intel Team (3800)
 * 10 [S Staff] for Medical Team (3800)
 * Event Points can also be exchanged for other great rewards.
 * 1 Uniform: SOLUM (7200)
 * 1 Uniform: OLD ROSE (7200)
 * 1 Uniform: GREEN TIGER (7200)
 * 1 Uniform: BIRCH LEAF (7200)
 * 1 Uniform: ZEBRA (7200)
 * 1 Uniform: DESERT SAND (7200)
 * 1 Uniform: STEEL KHAKI (7200)
 * 1 Uniform: STEEL BLUE (7200)
 * 1 Uniform: BIRCH LEAF 2T (1)
 * 1 Uniform: Swimsuit (Olive Drab) (7200)
 * 1 Uniform: Swimsuit (Gold Tiger) (7200)
 * 1 Uniform: Swimsuit (Desert Fox) (7200)
 * 1 Weapon Color: 001 (4500)
 * 1 Weapon Color: 008 (4500)
 * 1 Weapon Color: 014 (4500)
 * 1 Weapon Color: 025 (4500)
 * 1 Weapon Color: 027 (4500)
 * 1 Weapon Color: 028 (4500)
 * 1 Weapon Color: 029 (4500)
 * 1 Weapon Color: 030 (4500)
 * 1 Weapon Color: 043 (4500)
 * 1 Weapon Color: 050 (4500)
 * 1 Base Color: 001 (8000)
 * 1 Base Color: 007 (8000)
 * 1 Emblem Part: D-Dog (Puppy) (9200)
 * 1 Emblem Part: Miller (9200)
 * 1 Emblem Part: Quiet (9200)
 * 1 Emblem Part: Bionic Arm: No.1 (9200)
 * Uniform: Gob Suit (Olive Drab) (7200)
 * Uniform: Gob Suit (Splitter) (7200EvP)
 * Uniform: Gob Suit (Iron Blue) (7200)
 * Uniform: Meg Suit (Olive Drab) (7200)
 * Uniform: Meg Suit (Old Rose) (7200)
 * Uniform: Meg Suit (Rust Red) (7200)
 * Uniform: Meg Suit (Rust Red) (7200)

Status: Reissue

Further Notes: Debut of the Meg and Gob suits.

August 22, 2017
Event: Bound Dragons

"We've received a new contract from small-time PF "NO ALERT." They claim the hardline PF "KILL COUNT" has been repeatedly abducting and interrogating NO ALERT personnel. The mission objective is to infiltrate a Kill Count platform, extract as many prisoners as possible, and reach the goal."

- Bound Dragons mission briefing in Metal Gear Solid V: The Phantom Pain

Mission Tasks:


 * Neutralized 3 Security Guards
 * Fultoned 3 Security Guards
 * Neutralized 9 Security Guards
 * Shot the weakpoint of an UAV at a range of [60]m or more
 * Infiltration Successful
 * Infiltration Successful: No kills, no alerts
 * Infiltration Successful: Staff rank bonus 1.01 or higher
 * Infiltration Successful: Within 480 seconds (8 minutes)

Prizes:
 * Standard
 * Volunteer soldiers ranging from S++-A (which amount depending on which platform was completed):
 * 7 (Command Platform)
 * 7 (Combat Platform)
 * 4 (R&D Platform)
 * 2 (Base Development Platform)
 * 4 (Support Platform)
 * 7 (Intel Platform)
 * 4 (Medical Platform)
 * Materials (exact amount and specific type depending on which platform was completed):
 * Biological Material x1567 (Command Platform)
 * Common Metal x3996 (Combat Platform)
 * Precious Metal x1685 (R&D Platform)
 * Minor Metal x5015 (Base Development Platform)
 * Fuel Resources x5642 (Support Platform)
 * Golden Crescent x878 (Intel Platform)
 * Digitalis (Purpurea) x674 (Medical Platform)
 * 967,500 GMP
 * Event Points (amount dependent on which platform completed)
 * 1000 (Command Platform, first infiltration)
 * 1,565x Fuel Resources
 * 1,565x Biological Material
 * 1,580x Common Metal
 * 845x Minor Metal
 * 185x Precious Metal
 * 260x WormWood
 * 250x Black Carrot
 * 250x Golden Crescent
 * 120x Tarragon
 * 120x African Peach
 * 120x Digitalis (Purpurea)
 * 0x Digitalis (Lutea)
 * 0x Haoma
 * 1000 (Combat Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1,610x Fuel Resources
 * 1,555x Biological Material
 * 4,150x Common Metal
 * 1,455x Minor Metal
 * 280x Precious Metal
 * 0x WormWood
 * 0x Black Carrot
 * 0x Golden Crescent
 * 0x Tarragon500
 * 0x African Peach
 * 0x Digitalis (Purpurea)
 * 0x Digitalis (Lutea)
 * 100x Haoma
 * 1000 (R&D Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1,290x Fuel Resources
 * 1,290x Biological Material
 * 1,375x Common Metal
 * 1,525x Minor Metal
 * 1,680x Precious Metal
 * 770x WormWood
 * 660x Black Carrot
 * 0x Golden Crescent
 * 0x Tarragon
 * 0x African Peach
 * 0x Digitalis (Purpurea)
 * 0x Digitalis (Lutea)
 * 0x Haoma
 * 1000 (Base Development Platform, first infiltration), 30 (all subsequent infiltrations)
 * 2,380x Fuel Resources
 * 2,255x Biological Material
 * 2,520x Common Metal
 * 5,010x Minor Metal
 * 435x Precious Metal
 * 0x WormWood
 * 0x Black Carrot
 * 0x Golden Crescent
 * 0x Tarragon
 * 0x African Peach
 * 0x Digitalis (Purpurea)
 * 0x Digitalis (Lutea)
 * 0x Haoma
 * 1000 (Support Platform, first infiltration), 30 (all subsequent infiltrations)
 * 5,640x Fuel Resources
 * 1,410x Biological Material
 * 1,445x Common Metal
 * 470x Minor Metal
 * 90x Precious Metal
 * 180x WormWood
 * 160x Black Carrot
 * 180x Golden Crescent
 * 90x Tarragon
 * 90x African Peach
 * 90x Digitalis (Purpurea)
 * 0x Digitalis (Lutea)
 * 0x Haoma
 * 1000 (Intel Platform, first infiltration), 30 (all subsequent infiltrations)
 * 685x Fuel Resources
 * 595x Biological Material
 * 615x Common Metal
 * 235x Minor Metal
 * 155x Precious Metal
 * 0x WormWood
 * 0x Black Carrot
 * 870x Golden Crescent
 * 0x Tarragon
 * 400x African Peach
 * 400x Digitalis (Purpurea)
 * 60x Digitalis (Lutea)
 * 0x Haoma
 * 1000 (Medical Platform, first infiltration), 30 (all subsequent infiltrations)
 * 0x Fuel Resources
 * 0x Biological Material
 * 0x Common Metal
 * 0x Minor Metal
 * 0x Precious Metal
 * 170x WormWood
 * 170x Black Carrot
 * 280x Golden Crescent
 * 650x Tarragon
 * 670x African Peach
 * 670x Digitalis (Purpurea)
 * 280x Digitalis (Lutea)
 * 60x Haoma


 * Event Point exchange prizes
 * Weapon: Grenade Launcher: Mizrah-71 - 8500EvP
 * Uniform: Dead Leaf - 7200EvP
 * Uniform: Steel Grey - 7200EvP
 * Uniform: Ripple - 7200EvP
 * Uniform: Citrullus - 7200EvP
 * Uniform: Red Rust - 7200EvP
 * Uniform: Steel Green - 7200EvP
 * Uniform: Stone 2T - 7200EvP
 * Uniform: Swimsuit (Olive Drab) - 7200EvP
 * Uniform: Swimsuit (Splitter) - 7200EvP
 * Uniform: Swimsuit (Iron Blue) - 7200EvP
 * Weapon Color: 003 - 4500EvP
 * Weapon Color: 011 - 4500EvP
 * Weapon Color: 012 - 4500EvP
 * Weapon Color: 013 - 4500EvP
 * Weapon Color: 015 - 4500EvP
 * Weapon Color: 026 - 4500EvP
 * Weapon Color: 038 - 4500EvP
 * Weapon Color: 045 - 4500EvP
 * Weapon Color: 048 - 4500EvP
 * Base Colors: 004 - 8000EvP
 * Base Colors: 005 - 8000EvP
 * Emblem Part: Buddy: Quiet - 9200EvP
 * Emblem Part: Buddy: D-Walker - 9200EvP
 * Emblem Part: Ishmael - 9200EvP
 * Emblem Part: The Man on Fire - 9200EvP
 * Emblem Part: Bionic Arm: Rock - 9200EvP
 * Emblem Part: Raging Stamp Emoji - 9200EvP
 * Uniform: Gob Suit (Olive Drab) - 7200EvP
 * Uniform: Gob Suit (Old Rose) - 7200EvP
 * Uniform: Gob Suit (Red Rust) - 7200EvP
 * Uniform: Meg Suit (Olive Drab) - 7200EvP
 * Uniform: Meg Suit (Parasite Mist) - 7200EvP
 * Uniform: Meg Suit (Mud) - 7200EvP
 * [S++ Staff] (can be received up to 1 times by exchanging Event Points)
 * 5 [S++ Staff] for Combat Unit (88650)
 * 3 [S++ Staff] for R&D Team (49200)
 * 3 [S++ Staff] for Base Development Unit (49200)
 * 3 [S++ Staff] for Support Unit (49200)
 * 3 [S++ Staff] for Intel Team (49200)
 * 3 [S++ Staff] for Medical Team (49200)
 * [S+ Staff] (can be received up to 10 times by exchanging Event Points)
 * 10 [S+ Staff] for Combat Unit (23760)
 * 5 [S+ Staff] for R&D Team (13200)
 * 5 [S+ Staff] for Base Development Unit (13200)
 * 5 [S+ Staff] for Support Unit (13200)
 * 5 [S+ Staff] for Intel Team (13200)
 * 5 [S+ Staff] for Medical Team (13200)
 * [S Staff] (can be received up to 10 times by exchanging Event Points)
 * 20 [S Staff] for Combat Unit (6840)
 * 10 [S Staff] for R&D Team (3800)
 * 10 [S Staff] for Base Development Unit (3800)
 * 10 [S Staff] for Support Unit (3800)
 * 10 [S Staff] for Intel Team (3800)
 * 10 [S Staff] for Medical Team (3800)
 * 10 [S Staff] for Medical Team (3800)

Status: TBD

Further Notes: TBD

September 5, 2017
Event: Freedom from Oppression

"Freedom from Oppression: Under the contract of the embattled and up-and-coming PF "NO ALERT," we are to mount an assault against "KILL COUNT," a PF whose hardline business politics have seen them chew through countless mercenaries and worsening the violence in conflict regions, all while filling their own pockets. The mission objective is to liberate local soldiers who are being oppressed by the KILL COUNT upper echleons. Infiltrate the enemy platform and reach the goal point, extracting or eliminating as many enemy soldiers as possible along the way."

- Freedom From Oppression mission briefing in Metal Gear Solid V: The Phantom Pain

Mission Tasks:
 * Fulton 1 anti-air emplacements - 300 EvP
 * Defeat security guard via headshot at a range of [60]m or more - 350 EvP
 * Fultoned 1 mortars - 600 EvP
 * Neutralized 8 security guards - 1160 EvP
 * Neutralized all security guards - 2020 EvP
 * Infiltration successful - 1100 EvP
 * Infiltration successful: Dressed in combat fatigues - 1400 EvP
 * Infiltration successful: No kills, no alerts - 2100 EvP

Prizes:
 * Standard
 * Volunteer soldiers ranging from S-B (which amount depending on which platform was completed):
 * 4 (Command Platform)
 * 4 (Combat Platform)
 * 2 (R&D Platform)
 * 1 (Base Development Platform)
 * 2 (Support Platform)
 * 4 (Intel Platform)
 * 2 (Medical Platform)
 * Materials (exact amount and specific type depending on which platform was completed):
 * Biological Materials x871 (Command Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * Common Metals x2220 (Combat Platform) + semi-random amounts of all materials plus Tarragon and Haoma
 * Precious Metals x936 (R&D Platform) + semi-random amounts of resources
 * Minor Metals x2786 (Base Development Platform) + semi-random amounts of all materials
 * Fuel Resources x3134 (Support Platform) + semi-random amounts of resources
 * Golden Crescent x488 (Intel Platform) + semi-random amounts of resources
 * Digitalis Purpurea x374 (Medical Platform) + semi-random amounts of all plants
 * 547500 GMP
 * Event Points (amount dependent on if the platform has been completed before)
 * 1000 (Command Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1000 (Combat Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1000 (R&D Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1000 (Base Development Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1000 (Support Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1000 (Intel Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1000 (Medical Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1000 (Medical Platform, first infiltration), 30 (all subsequent infiltrations)


 * Event Point Exchange
 * Weapon: Sniper Rifle: Molotok-68 - 8500 EvP
 * Uniform: Woodland Fleck - 7200 EvP
 * Uniform: Night Splitter - 7200 EvP
 * Uniform: Rain - 7200 EvP
 * Uniform: Night Bush - 7200 EvP
 * Uniform: Grass - 7200 EvP
 * Uniform: Light Rubber - 7200 EvP
 * Uniform: Citrillus 2T - 7200 EvP
 * Uniform: Gold Tiger 2T - 7200 EvP
 * Uniform: Swimsuit (Olv DRB) - 7200 EvP
 * Uniform: Swimsuit (Old RS) - 7200 EvP
 * Uniform: Swimsuit (Red RST) - 7200 EvP
 * Weapon Color: 005 - 4500 EvP
 * Weapon Color: 010 - 4500 EvP
 * Weapon Color: 016 - 4500 EvP
 * Weapon Color: 017 - 4500 EvP
 * Weapon Color: 018 - 4500 EvP
 * Weapon Color: 031 - 4500 EvP
 * Weapon Color: 041 - 4500 EvP
 * Weapon Color: 046 - 4500 EvP
 * Weapon Color: 047 - 4500 EvP
 * Weapon Color: 049 - 4500 EvP
 * Base Color: 002 - 8000 EvP
 * Base Color: 009 - 8000 EvP
 * Emblem Part: Buddy: D-Horse - 9200 EvP
 * Emblem Part: Emmerich - 9200 EvP
 * Emblem Part: Bionic Arm: Paper - 9200 EvP
 * Emblem Part: Venom Snake 3 - 9200 EvP
 * Emblem Part: Stamp: Crying - 9200 EvP
 * [S++ Staff] (can be received up to 1 times by exchanging Event Points)
 * 5 [S++ Staff] for Combat Unit (88650)
 * 3 [S++ Staff] for R&D Team (49200)
 * 3 [S++ Staff] for Base Development Unit (49200)
 * 3 [S++ Staff] for Support Unit (49200)
 * 3 [S++ Staff] for Intel Team (49200)
 * 3 [S++ Staff] for Medical Team (49200)
 * [S+ Staff] (can be received up to 10 times by exchanging Event Points)
 * 10 [S+ Staff] for Combat Unit (23760)
 * 5 [S+ Staff] for R&D Team (13200)
 * 5 [S+ Staff] for Base Development Unit (13200)
 * 5 [S+ Staff] for Support Unit (13200)
 * 5 [S+ Staff] for Intel Team (13200)
 * 5 [S+ Staff] for Medical Team (13200)
 * [S Staff] (can be received up to 10 times by exchanging Event Points)
 * 20 [S Staff] for Combat Unit (6840)
 * 10 [S Staff] for R&D Team (3800)
 * 10 [S Staff] for Base Development Unit (3800)
 * 10 [S Staff] for Support Unit (3800)
 * 10 [S Staff] for Intel Team (3800)
 * 10 [S Staff] for Medical Team (3800)

Status: TBD

Further Notes: TBD

September 19, 2017
Event: The Skulls Attack

"An FOB belonging to the rookie PF "NO ALERT" has suddenly come under attack by remnants of the Skulls. We believe some other PF with a grudge against NO ALERT has sent in captured Skulls as bio-weapons. The men staffing the FOB have been turned to puppet soldiers, bringing a halt to the FOB's functions. NO ALERT has offered us an emergency contract to resolve the problem. Your mission objective is to eliminate the 4 Skulls occupying the FOB."

- The Skulls Attack mission briefing in Metal Gear Solid V: The Phantom Pain

Mission Tasks:
 * Neutralized 3 security guards - 540EvP
 * Neutralized 1 security guards with missles - 380EvP
 * Fultoned 3 security guards - 1140EvP
 * Infiltration Successful - 2000EvP
 * Infiltration Successful: Within 300 seconds - 1200EvP
 * Infiltration Successful: Equipment grade 5 or below - 2100EvP
 * Infiltration Successful: Dressed in combat fatigues - 3200EvP

Prizes:
 * Standard
 * Volunteer soldiers ranging from S-B (which amount depending on which platform was completed):
 * 6 (Command Platform)
 * 2 (Base Development Platform)
 * 3 (Medical Platform)
 * Materials (exact amount and specific type depending on which platform was completed):
 * Biological Materials x1393 (Command Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * 1390 Fuel Resources;
 * 1350 Biological Material;
 * 1525 Common Metals;
 * 750 Minor Metals;
 * 165 Precious Metals;
 * 200 Wormwood;
 * 210 Black Carrot;
 * 190 Golden Crescent;
 * 100 Tarragon;
 * 80 African Peach;
 * 60 Digitalis (Purpurea);
 * Minor Metals x4458 (Base Development Platform) + semi-random amounts of all materials
 * 2115 Fuel Resources;
 * 2115 Biological Material;
 * 2125 Common Metals;
 * 4455 Minor Metals;
 * 390 Precious Metals;
 * Digitalis Purpurea x599 (Medical Platform) + semi-random amounts of all plants
 * 150 Wormwood;
 * 150 Black Carrot;
 * 400 Golden Crescent;
 * 430 Tarragon;
 * 590 African Peach;
 * 590 Digitalis (Purpurea);
 * 270 Digitalis (Lutea);
 * 220 Haoma;
 * 860000 GMP
 * Event Points (amount dependent on which platform completed)
 * 3000 (Command Platform, first infiltration), 100 (all subsequent infiltrations)
 * 3000 (Base Development Platform, first infiltration), 100 (all subsequent infiltrations)
 * 3000 (Medical Platform, first infiltration), 100 (all subsequent infiltrations)


 * Event Point exchange prizes:
 * Placed Weapon: E-RB WH GEN - 8500EvP
 * Uniform: STONE - 7200EvP
 * Uniform: DESERT AMBUSH - 7200EvP
 * Uniform: DARK LEAF FLECK - 7200EvP
 * Uniform: DARK RUBBER - 7200EvP
 * Uniform: GRAY - 7200EvP
 * Uniform: CAMOUFLAGE YELLOW - 7200EvP
 * Uniform: DARK RUST - 7200EvP
 * Uniform: KHAKI URBAN 2T - 7200EvP
 * Uniform: SWIMSUIT (Olive Drab) - 7200EvP
 * Uniform: SWIMSUIT (Parasite Mist) - 7200EvP
 * Uniform: SWIMSUIT (Mud) - 7200EvP
 * Weapon Color: 002 - 4500EvP
 * Weapon Color: 006 - 4500EvP
 * Weapon Color: 009 - 4500EvP
 * Weapon Color: 019 - 4500EvP
 * Weapon Color: 022 - 4500EvP
 * Weapon Color: 032 - 4500EvP
 * Weapon Color: 037 - 4500EvP
 * Weapon Color: 042 - 4500EvP
 * Base Color: 006 - 8000EvP
 * Base Color: 008 - 8000EvP
 * Emblem Part: Venom Snake 2 - 9200EvP
 * Emblem Part: Ocelot - 9200EvP
 * Emblem Part: Third Child - 9200EvP
 * Emblem Part: Bionic Arm (Thumbs Up) - 9200EvP
 * Emblem Part: DD Soldier - 9200EvP
 * Emblem Part: Stamp (Serious)- 9200EvP
 * Uniform: Gob Suit (Olive Drab) - 7200EvP
 * Uniform: Gob Suit (Tiger Stripe) - 7200EvP
 * Uniform: Gob Suit (Wet Work) - 7200EvP
 * Uniform: Gob Suit (Camouflage Green) - 7200EvP
 * Uniform: Meg Suit (Olive Drab) - 7200EvP
 * Uniform: Meg Suit (Gold Tiger) - 7200EvP
 * Uniform: Meg Suit (Desert FX) - 7200EvP

Status: TBD

Further Notes: TBD

October 3, 2017
Event: Mosquito's Legacy

"A former comrade, Mosquito, once plotted to take over Mother Base in his mad pursuit to exact revenge on Big Boss. The stronghold of the PF he commanded has been located. There, remnants of Mosquito's PF are attempting to rebuild the organization. Make sure this doesn't happen. Infiltrate the enemy platform, and make it to the core."

- Mosquito's Legacy mission briefing in Metal Gear Solid V: The Phantom Pain

Mission Tasks:


 * Neutralized 1 security guards with sniper rifles - 150EvP
 * Defeated security guard via headshot at a range of [60]m or more - 300EvP
 * Neutralized 3 security guards with handguns - 540EvP
 * Neutralized 8 security guards - 1010EvP
 * Infiltration Successful - 1300EvP
 * Infiltration Successful: Within 300 seconds - 1800EvP
 * Infiltration Successful: No kills, no alerts - 2000EvP

Prizes:
 * Standard
 * Volunteer soldiers ranging from S++-A (which amount depending on which platform was completed):
 * 3 (Command Platform)
 * 3 (Combat Platform)
 * 2 (R&D Platform)
 * 1 (Base Development Platform)
 * 2 (Support Platform)
 * 3 (Intel Platform)
 * 2 (Medical Platform)
 * Materials (exact amount and specific type depending on which platform was completed):
 * Biological Material x697 (Command Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * x655 Fuel Resources;
 * x605 Biological Material;
 * x825 Common Metal;
 * x365 Minor Metal;
 * x85 Precious Metal;
 * x90 WormWood;
 * x130 Black Carrot;
 * x150 Golden Crescent;
 * x60 Tarragon;
 * x50 African Peach;
 * x50 Purpurea;
 * x0 Lutea;
 * x0 Haoma;
 * Common Metal x1776 (Combat Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * x730 Fuel Resources;
 * x735 Biological Material;
 * x1,800 Common Metal;
 * x625 Minor Metal;
 * x205 Precious Metal;
 * x0 WormWood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x190 Tarragon;
 * x0 African Peach;
 * x0 Purpurea;
 * x0 Lutea;
 * x20 Haoma;
 * Precious Metal x749 (R&D Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * x605 Fuel Resources;
 * x510 Biological Material;
 * x570 Common Metal;
 * x740 Minor Metal;
 * x730 Precious Metal;
 * x290 WormWood;
 * x400 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Minor Metal x2229 (Base Development Platform) + semi-random amounts of all materials
 * x1,055 Fuel Resources;
 * x1,060 Biological Material;
 * x1,200 Common Metal;
 * x2,090 Minor Metal;
 * x195 Precious Metal;
 * x0 WormWood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Fuel Resources x2507 (Support Platform) + semi-random amounts of all materials
 * x2,450 Fuel Resources
 * x620 Biological Material
 * x710 Common Metal
 * x205 Minor Metal
 * x40 Precious Metal
 * x70 WormWood
 * x90 Black Carrot
 * x80 Golden Crescent
 * x40 Tarragon
 * x40 African Peach
 * x30 Digitalis (Purpurea)
 * x0 Digitalis (Lutea)
 * x0 Haoma
 * Golden Crescent x390 (Intel Platform) + semi-random amounts of all materials
 * x305 Fuel Resources;
 * x260 Biological Material;
 * x335 Common Metal;
 * x100 Minor Metal;
 * x65 Precious Metal;
 * x0 WormWood;
 * x0 Black Carrot;
 * x360 Golden Crescent;
 * x0 Tarragon;
 * x130 African Peach;
 * x160 Digitalis (Purpurea);
 * x20 Digitalis (Lutea);
 * x0 Haoma;
 * Digitalis (Purpurea) x300 (Medical Platform) + semi-random amounts of all plants
 * x0 Fuel Resources;
 * x0 Biological Materials;
 * x0 Common Metals;
 * x0 Minor Metals;
 * x0 Precious Metals;
 * x70 WormWood;
 * x70 Black Carrot;
 * x180 Golden Crescent;
 * x230 Tarragon;
 * x290 African Peach;
 * x290 Purpurea;
 * x130 Lutea;
 * x140 Haoma;
 * 430,000 GMP
 * Event Points (amount dependent on which platform completed)
 * 1000 (Command Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1000 (Combat Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1000 (R&D Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1000 (Base Development Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1000 (Support Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1000 (Intel Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1000 (Medical Platform, first infiltration), 100 (all subsequent infiltrations)


 * Event Point Exchange Prizes
 * Uniform: Ambush - 7200EvP
 * Uniform: Parasite Mist - 7200EvP
 * Uniform: Iron Blue - 7200EvP
 * Uniform: Tselinoyarsk - 7200EvP
 * Uniform: Digital Bush - 7200EvP
 * Uniform: Camouflage Green - 7200EvP
 * Uniform: Iron Green - 7200EvP
 * Uniform: Steel Orange - 7200EvP
 * Uniform: Mud - 7200EvP
 * Uniform: Swimsuit (Olive Drab) - 7200EvP
 * Uniform: Swimsuit (Tiger Stripe) - 7200EvP
 * Uniform: Swimsuit (Wet Work) - 7200EvP
 * Uniform: Swimsuit (Camouflage Green) - 7200EvP
 * Weapon Colors: 004, 007, 020, 021, 023, 024, 033, 034, 035, 036, 039, 040, and 044 for 4500EvP
 * Base Colors: 003, 010, 011, 012 for 8000EvP
 * Emblem Part: Buddy: D-Dog - 9200EvP
 * Emblem Part: Eli - 9200EvP
 * Emblem Part: Skull Face - 9200EvP
 * Emblem Part: Bionic Arm: Scissors - 9200EvP
 * Emblem Part: Sahelanthropus- 9200EvP
 * Emblem Part: Mammal Pod - 9200EvP
 * Emblem Part: Stamp: Laughing 9200EvP
 * Emblem Part: Stamp: Bloodstained 9200EvP


 * Nameplate: Miller [Normal, Bronze, Silver, Gold] 800EvP
 * Nameplate: Skull Face [Normal, Bronze, Silver, Gold] - 800EvP
 * Nameplate: Eli [Normal, Bronze, Silver, Gold] - 800EvP
 * Nameplate: Ishmael [Normal, Bronze, Silver, Gold] - 800EvP


 * Uniform: Gob Suit (Olive Drab) - 7200EvP
 * Uniform: Gob Suit (Gold Tiger) - 7200EvP
 * Uniform: Gob Suit (Desert FX) - 7200EvP


 * Uniform: Meg Suit (Olive Drab) - 7200EvP
 * Uniform: Meg Suit (Splitter) - 7200EvP
 * Uniform: Meg Suit (Iron Blue) - 7200EvP

Status: TBD

Further Notes: TBD

October 17, 2017
Event: New World Order

"Upstart PFs are appearing all over the globe. Though inspired by Diamond Dogs, their reckless actions, motivated by money, have brought chaos to our areas of operations. Not only have they brought discredit to the PF industry, they are now on the verge of triggering new conflicts. One of these PFs, known as "No Alert," has requested that we infiltrate their rival "Kill Count." Your mission is to infiltrate the base and put Kill Count's personnel and materials to better use in Diamond Dogs."

- New World Order mission briefing in Metal Gear Solid V: The Phantom Pain

Mission Tasks:
 * Fultoned 1 anti-air emplacements - 500EvP
 * Neutralized 5 security guards with handguns - 900EvP
 * Fultoned 5 security guards - 450EvP
 * Neutralized 10 security guards - 1350EvP
 * Infiltration Successful - 1400EvP
 * Infiltration Successful: Within 300 seconds - 1850EvP
 * Infiltration Successful: No kills, no alerts - 2000EvP

Prizes:
 * Standard
 * Volunteer soldiers ranging from S++-A (which amount depending on which platform was completed):
 * 4 (Command Platform)
 * 4 (Combat Platform)
 * 2 (R&D Platform)
 * 1 (Base Development Platform)
 * 2 (Support Platform)
 * 4 (Intel Platform)
 * 2 (Medical Platform)
 * Materials (exact amount and specific type depending on which platform was completed):
 * Biological Material x871 (Command Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * x1060 Fuel Resources;
 * x1055 Biological Materials;
 * x1065 Common Metals;
 * x2225 Minor Metals;
 * x195 Precious Metals;
 * x0 Wormwood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Common Metal x2220 (Combat Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * x1060 Fuel Resources;
 * x1055 Biological Materials;
 * x1065 Common Metals;
 * x2225 Minor Metals;
 * x195 Precious Metals;
 * x0 Wormwood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Precious Metal x936 (R&D Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * x1060 Fuel Resources;
 * x1055 Biological Materials;
 * x1065 Common Metals;
 * x2225 Minor Metals;
 * x195 Precious Metals;
 * x0 Wormwood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Minor Metal x2786 (Base Development Platform) + semi-random amounts of all materials
 * x1060 Fuel Resources;
 * x1055 Biological Materials;
 * x1065 Common Metals;
 * x2225 Minor Metals;
 * x195 Precious Metals;
 * x0 Wormwood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Fuel Resources x3134 (Support Platform) + semi-random amounts of all materials
 * x1060 Fuel Resources;
 * x1055 Biological Materials;
 * x1065 Common Metals;
 * x2225 Minor Metals;
 * x195 Precious Metals;
 * x0 Wormwood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Golden Crescent x488 (Intel Platform) + semi-random amounts of all materials
 * x1060 Fuel Resources;
 * x1055 Biological Materials;
 * x1065 Common Metals;
 * x2225 Minor Metals;
 * x195 Precious Metals;
 * x0 Wormwood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Digitalis (Purpurea) x374 (Medical Platform) + semi-random amounts of all plants
 * x0 Fuel Resources;
 * x0 Biological Materials;
 * x0 Common Metals;
 * x0 Minor Metals;
 * x0 Precious Metals;
 * x70 Wormwood;
 * x70 Black Carrot;
 * x150 Golden Crescent
 * x290 Tarragon;
 * x290 African Peach;
 * x290 Digitalis (Purpurea);
 * x130 Digitalis (Lutea);
 * x110 Haoma;
 * 537,500 GMP
 * Event Points (amount dependent on which platform completed)
 * 1500 (Command Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1500 (Combat Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1500 (R&D Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1500 (Base Development Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1500 (Support Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1500 (Intel Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1500 (Medical Platform, first infiltration), 100 (all subsequent infiltrations)


 * Event Point exchange prizes:
 * Handgun: AM A114 RP - 8500EvP
 * Uniform: Solum - 7200EvP
 * Uniform: Old Rose - 7200EvP
 * Uniform: Green Tiger - 7200EvP
 * Uniform: Birch Leaf - 7200EvP
 * Uniform: Zebra - 7200EvP
 * Uniform: Desert Sand - 7200EvP
 * Uniform: Steel Khaki - 7200EvP
 * Uniform: Steel Blue - 7200EvP
 * Uniform: Birch Leaf 2T - 1EvP
 * Uniform: Swimsuit (Olive Drab) - 7200EvP
 * Uniform: Swimsuit (Gold Tiger) - 7200EvP
 * Uniform: Swimsuit (Desert Fox) - 7200EvP
 * Weapon colors: 001, 008, 014, 025, 027, 028, 029, 030, 043, and 050 for 4500EvP
 * Base Colors: 001, and 007 for 8000EvP
 * Emblem Part: Buddy: Lil' Puppy DD for 9200EvP
 * Emblem Part: Miller - 9200EvP
 * Emblem Part: Quiet - 9200EvP
 * Emblem Part: Bionic Arm: "We are #1" - 9200EvP ;)
 * Nameplate: D-Horse [Normal/Bronze/Silver/Gold] -800Evp
 * Nameplate: Huey [Normal/Bronze/Silver/Gold] -800Evp

Status: TBD

Further Notes: TBD

October 31, 2017
Event: Bound Dragons

"We've received a new contract from small-time PF "NO ALERT." They claim the hardline PF "KILL COUNT" has been repeatedly abducting and interrogating NO ALERT personnel. The mission objective is to infiltrate a Kill Count platform, extract as many prisoners as possible, and reach the goal."

- Bound Dragons mission briefing in Metal Gear Solid V: The Phantom Pain

Mission Tasks:


 * Neutralized 3 Security Guards
 * Fultoned 3 Security Guards
 * Neutralized 9 Security Guards
 * Shot the weakpoint of an UAV at a range of [60]m or more
 * Infiltration Successful
 * Infiltration Successful: No kills, no alerts
 * Infiltration Successful: Staff rank bonus 1.01 or higher
 * Infiltration Successful: Within 480 seconds (8 minutes)

Prizes:
 * Standard
 * Volunteer soldiers ranging from S++-A (which amount depending on which platform was completed):
 * 7 (Command Platform)
 * 7 (Combat Platform)
 * 4 (R&D Platform)
 * 2 (Base Development Platform)
 * 4 (Support Platform)
 * 7 (Intel Platform)
 * 4 (Medical Platform)
 * Materials (exact amount and specific type depending on which platform was completed):
 * Biological Material x1567 (Command Platform)
 * Common Metal x3996 (Combat Platform)
 * Precious Metal x1685 (R&D Platform)
 * Minor Metal x5015 (Base Development Platform)
 * Fuel Resources x5642 (Support Platform)
 * Golden Crescent x878 (Intel Platform)
 * Digitalis (Purpurea) x674 (Medical Platform)
 * 967,500 GMP
 * Event Points (amount dependent on which platform completed)
 * 1000 (Command Platform, first infiltration)
 * 1,565x Fuel Resources
 * 1,565x Biological Material
 * 1,580x Common Metal
 * 845x Minor Metal
 * 185x Precious Metal
 * 260x WormWood
 * 250x Black Carrot
 * 250x Golden Crescent
 * 120x Tarragon
 * 120x African Peach
 * 120x Digitalis (Purpurea)
 * 0x Digitalis (Lutea)
 * 0x Haoma
 * 1000 (Combat Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1,610x Fuel Resources
 * 1,555x Biological Material
 * 4,150x Common Metal
 * 1,455x Minor Metal
 * 280x Precious Metal
 * 0x WormWood
 * 0x Black Carrot
 * 0x Golden Crescent
 * 0x Tarragon500
 * 0x African Peach
 * 0x Digitalis (Purpurea)
 * 0x Digitalis (Lutea)
 * 100x Haoma
 * 1000 (R&D Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1,290x Fuel Resources
 * 1,290x Biological Material
 * 1,375x Common Metal
 * 1,525x Minor Metal
 * 1,680x Precious Metal
 * 770x WormWood
 * 660x Black Carrot
 * 0x Golden Crescent
 * 0x Tarragon
 * 0x African Peach
 * 0x Digitalis (Purpurea)
 * 0x Digitalis (Lutea)
 * 0x Haoma
 * 1000 (Base Development Platform, first infiltration), 30 (all subsequent infiltrations)
 * 2,380x Fuel Resources
 * 2,255x Biological Material
 * 2,520x Common Metal
 * 5,010x Minor Metal
 * 435x Precious Metal
 * 0x WormWood
 * 0x Black Carrot
 * 0x Golden Crescent
 * 0x Tarragon
 * 0x African Peach
 * 0x Digitalis (Purpurea)
 * 0x Digitalis (Lutea)
 * 0x Haoma
 * 1000 (Support Platform, first infiltration), 30 (all subsequent infiltrations)
 * 5,640x Fuel Resources
 * 1,410x Biological Material
 * 1,445x Common Metal
 * 470x Minor Metal
 * 90x Precious Metal
 * 180x WormWood
 * 160x Black Carrot
 * 180x Golden Crescent
 * 90x Tarragon
 * 90x African Peach
 * 90x Digitalis (Purpurea)
 * 0x Digitalis (Lutea)
 * 0x Haoma
 * 1000 (Intel Platform, first infiltration), 30 (all subsequent infiltrations)
 * 685x Fuel Resources
 * 595x Biological Material
 * 615x Common Metal
 * 235x Minor Metal
 * 155x Precious Metal
 * 0x WormWood
 * 0x Black Carrot
 * 870x Golden Crescent
 * 0x Tarragon
 * 400x African Peach
 * 400x Digitalis (Purpurea)
 * 60x Digitalis (Lutea)
 * 0x Haoma
 * 1000 (Medical Platform, first infiltration), 30 (all subsequent infiltrations)
 * 0x Fuel Resources
 * 0x Biological Material
 * 0x Common Metal
 * 0x Minor Metal
 * 0x Precious Metal
 * 170x WormWood
 * 170x Black Carrot
 * 280x Golden Crescent
 * 650x Tarragon
 * 670x African Peach
 * 670x Digitalis (Purpurea)
 * 280x Digitalis (Lutea)
 * 60x Haoma


 * Event Point exchange prizes
 * Weapon: Grenade Launcher: Mizrah-71 - 8500EvP
 * Uniform: Dead Leaf - 7200EvP
 * Uniform: Steel Grey - 7200EvP
 * Uniform: Ripple - 7200EvP
 * Uniform: Citrullus - 7200EvP
 * Uniform: Red Rust - 7200EvP
 * Uniform: Steel Green - 7200EvP
 * Uniform: Stone 2T - 7200EvP
 * Uniform: Swimsuit (Olive Drab) - 7200EvP
 * Uniform: Swimsuit (Splitter) - 7200EvP
 * Uniform: Swimsuit (Iron Blue) - 7200EvP
 * Weapon Color: 003 - 4500EvP
 * Weapon Color: 011 - 4500EvP
 * Weapon Color: 012 - 4500EvP
 * Weapon Color: 013 - 4500EvP
 * Weapon Color: 015 - 4500EvP
 * Weapon Color: 026 - 4500EvP
 * Weapon Color: 038 - 4500EvP
 * Weapon Color: 045 - 4500EvP
 * Weapon Color: 048 - 4500EvP
 * Base Colors: 004 - 8000EvP
 * Base Colors: 005 - 8000EvP
 * Emblem Part: Buddy: Quiet - 9200EvP
 * Emblem Part: Buddy: D-Walker - 9200EvP
 * Emblem Part: Ishmael - 9200EvP
 * Emblem Part: The Man on Fire - 9200EvP
 * Emblem Part: Bionic Arm: Rock - 9200EvP
 * Emblem Part: Raging Stamp Emoji - 9200EvP
 * Uniform: Gob Suit (Olive Drab) - 7200EvP
 * Uniform: Gob Suit (Old Rose) - 7200EvP
 * Uniform: Gob Suit (Red Rust) - 7200EvP
 * Uniform: Meg Suit (Olive Drab) - 7200EvP
 * Uniform: Meg Suit (Parasite Mist) - 7200EvP
 * Uniform: Meg Suit (Mud) - 7200EvP
 * [S++ Staff] (can be received up to 1 times by exchanging Event Points)
 * 5 [S++ Staff] for Combat Unit (88650)
 * 3 [S++ Staff] for R&D Team (49200)
 * 3 [S++ Staff] for Base Development Unit (49200)
 * 3 [S++ Staff] for Support Unit (49200)
 * 3 [S++ Staff] for Intel Team (49200)
 * 3 [S++ Staff] for Medical Team (49200)
 * [S+ Staff] (can be received up to 10 times by exchanging Event Points)
 * 10 [S+ Staff] for Combat Unit (23760)
 * 5 [S+ Staff] for R&D Team (13200)
 * 5 [S+ Staff] for Base Development Unit (13200)
 * 5 [S+ Staff] for Support Unit (13200)
 * 5 [S+ Staff] for Intel Team (13200)
 * 5 [S+ Staff] for Medical Team (13200)
 * [S Staff] (can be received up to 10 times by exchanging Event Points)
 * 20 [S Staff] for Combat Unit (6840)
 * 10 [S Staff] for R&D Team (3800)
 * 10 [S Staff] for Base Development Unit (3800)
 * 10 [S Staff] for Support Unit (3800)
 * 10 [S Staff] for Intel Team (3800)
 * 10 [S Staff] for Medical Team (3800)
 * 10 [S Staff] for Medical Team (3800)

Status: TBD

Further Notes: TBD

November 14, 2017
Event: Freedom from Oppression

"Freedom from Oppression: Under the contract of the embattled and up-and-coming PF "NO ALERT," we are to mount an assault against "KILL COUNT," a PF whose hardline business politics have seen them chew through countless mercenaries and worsening the violence in conflict regions, all while filling their own pockets. The mission objective is to liberate local soldiers who are being oppressed by the KILL COUNT upper echleons. Infiltrate the enemy platform and reach the goal point, extracting or eliminating as many enemy soldiers as possible along the way."

- Freedom From Oppression mission briefing in Metal Gear Solid V: The Phantom Pain

Mission Tasks:
 * Fulton 1 anti-air emplacements - 300 EvP
 * Defeat security guard via headshot at a range of [60]m or more - 350 EvP
 * Fultoned 1 mortars - 600 EvP
 * Neutralized 8 security guards - 1160 EvP
 * Neutralized all security guards - 2020 EvP
 * Infiltration successful - 1100 EvP
 * Infiltration successful: Dressed in combat fatigues - 1400 EvP
 * Infiltration successful: No kills, no alerts - 2100 EvP

Prizes:
 * Standard
 * Volunteer soldiers ranging from S-B (which amount depending on which platform was completed):
 * 4 (Command Platform)
 * 4 (Combat Platform)
 * 2 (R&D Platform)
 * 1 (Base Development Platform)
 * 2 (Support Platform)
 * 4 (Intel Platform)
 * 2 (Medical Platform)
 * Materials (exact amount and specific type depending on which platform was completed):
 * Biological Materials x871 (Command Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * Common Metals x2220 (Combat Platform) + semi-random amounts of all materials plus Tarragon and Haoma
 * Precious Metals x936 (R&D Platform) + semi-random amounts of resources
 * Minor Metals x2786 (Base Development Platform) + semi-random amounts of all materials
 * Fuel Resources x3134 (Support Platform) + semi-random amounts of resources
 * Golden Crescent x488 (Intel Platform) + semi-random amounts of resources
 * Digitalis Purpurea x374 (Medical Platform) + semi-random amounts of all plants
 * 547500 GMP
 * Event Points (amount dependent on if the platform has been completed before)
 * 1000 (Command Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1000 (Combat Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1000 (R&D Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1000 (Base Development Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1000 (Support Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1000 (Intel Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1000 (Medical Platform, first infiltration), 30 (all subsequent infiltrations)
 * 1000 (Medical Platform, first infiltration), 30 (all subsequent infiltrations)


 * Event Point Exchange
 * Weapon: Sniper Rifle: Molotok-68 - 8500 EvP
 * Uniform: Woodland Fleck - 7200 EvP
 * Uniform: Night Splitter - 7200 EvP
 * Uniform: Rain - 7200 EvP
 * Uniform: Night Bush - 7200 EvP
 * Uniform: Grass - 7200 EvP
 * Uniform: Light Rubber - 7200 EvP
 * Uniform: Citrillus 2T - 7200 EvP
 * Uniform: Gold Tiger 2T - 7200 EvP
 * Uniform: Swimsuit (Olv DRB) - 7200 EvP
 * Uniform: Swimsuit (Old RS) - 7200 EvP
 * Uniform: Swimsuit (Red RST) - 7200 EvP
 * Weapon Color: 005 - 4500 EvP
 * Weapon Color: 010 - 4500 EvP
 * Weapon Color: 016 - 4500 EvP
 * Weapon Color: 017 - 4500 EvP
 * Weapon Color: 018 - 4500 EvP
 * Weapon Color: 031 - 4500 EvP
 * Weapon Color: 041 - 4500 EvP
 * Weapon Color: 046 - 4500 EvP
 * Weapon Color: 047 - 4500 EvP
 * Weapon Color: 049 - 4500 EvP
 * Base Color: 002 - 8000 EvP
 * Base Color: 009 - 8000 EvP
 * Emblem Part: Buddy: D-Horse - 9200 EvP
 * Emblem Part: Emmerich - 9200 EvP
 * Emblem Part: Bionic Arm: Paper - 9200 EvP
 * Emblem Part: Venom Snake 3 - 9200 EvP
 * Emblem Part: Stamp: Crying - 9200 EvP
 * [S++ Staff] (can be received up to 1 times by exchanging Event Points)
 * 5 [S++ Staff] for Combat Unit (88650)
 * 3 [S++ Staff] for R&D Team (49200)
 * 3 [S++ Staff] for Base Development Unit (49200)
 * 3 [S++ Staff] for Support Unit (49200)
 * 3 [S++ Staff] for Intel Team (49200)
 * 3 [S++ Staff] for Medical Team (49200)
 * [S+ Staff] (can be received up to 10 times by exchanging Event Points)
 * 10 [S+ Staff] for Combat Unit (23760)
 * 5 [S+ Staff] for R&D Team (13200)
 * 5 [S+ Staff] for Base Development Unit (13200)
 * 5 [S+ Staff] for Support Unit (13200)
 * 5 [S+ Staff] for Intel Team (13200)
 * 5 [S+ Staff] for Medical Team (13200)
 * [S Staff] (can be received up to 10 times by exchanging Event Points)
 * 20 [S Staff] for Combat Unit (6840)
 * 10 [S Staff] for R&D Team (3800)
 * 10 [S Staff] for Base Development Unit (3800)
 * 10 [S Staff] for Support Unit (3800)
 * 10 [S Staff] for Intel Team (3800)
 * 10 [S Staff] for Medical Team (3800)

Status: TBD

Further Notes: TBD

November 28, 2017
Event: The Skulls Attack

"An FOB belonging to the rookie PF "NO ALERT" has suddenly come under attack by remnants of the Skulls. We believe some other PF with a grudge against NO ALERT has sent in captured Skulls as bio-weapons. The men staffing the FOB have been turned to puppet soldiers, bringing a halt to the FOB's functions. NO ALERT has offered us an emergency contract to resolve the problem. Your mission objective is to eliminate the 4 Skulls occupying the FOB."

- The Skulls Attack mission briefing in Metal Gear Solid V: The Phantom Pain

Mission Tasks:
 * Neutralized 3 security guards - 540EvP
 * Neutralized 1 security guards with missles - 380EvP
 * Fultoned 3 security guards - 1140EvP
 * Infiltration Successful - 2000EvP
 * Infiltration Successful: Within 300 seconds - 1200EvP
 * Infiltration Successful: Equipment grade 5 or below - 2100EvP
 * Infiltration Successful: Dressed in combat fatigues - 3200EvP

Prizes:
 * Standard
 * Volunteer soldiers ranging from S-B (which amount depending on which platform was completed):
 * 6 (Command Platform)
 * 2 (Base Development Platform)
 * 3 (Medical Platform)
 * Materials (exact amount and specific type depending on which platform was completed):
 * Biological Materials x1393 (Command Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * 1390 Fuel Resources;
 * 1350 Biological Material;
 * 1525 Common Metals;
 * 750 Minor Metals;
 * 165 Precious Metals;
 * 200 Wormwood;
 * 210 Black Carrot;
 * 190 Golden Crescent;
 * 100 Tarragon;
 * 80 African Peach;
 * 60 Digitalis (Purpurea);
 * Minor Metals x4458 (Base Development Platform) + semi-random amounts of all materials
 * 2115 Fuel Resources;
 * 2115 Biological Material;
 * 2125 Common Metals;
 * 4455 Minor Metals;
 * 390 Precious Metals;
 * Digitalis Purpurea x599 (Medical Platform) + semi-random amounts of all plants
 * 150 Wormwood;
 * 150 Black Carrot;
 * 400 Golden Crescent;
 * 430 Tarragon;
 * 590 African Peach;
 * 590 Digitalis (Purpurea);
 * 270 Digitalis (Lutea);
 * 220 Haoma;
 * 860000 GMP
 * Event Points (amount dependent on which platform completed)
 * 3000 (Command Platform, first infiltration), 100 (all subsequent infiltrations)
 * 3000 (Base Development Platform, first infiltration), 100 (all subsequent infiltrations)
 * 3000 (Medical Platform, first infiltration), 100 (all subsequent infiltrations)


 * Event Point exchange prizes:
 * Placed Weapon: E-RB WH GEN - 8500EvP
 * Uniform: STONE - 7200EvP
 * Uniform: DESERT AMBUSH - 7200EvP
 * Uniform: DARK LEAF FLECK - 7200EvP
 * Uniform: DARK RUBBER - 7200EvP
 * Uniform: GRAY - 7200EvP
 * Uniform: CAMOUFLAGE YELLOW - 7200EvP
 * Uniform: DARK RUST - 7200EvP
 * Uniform: KHAKI URBAN 2T - 7200EvP
 * Uniform: SWIMSUIT (Olive Drab) - 7200EvP
 * Uniform: SWIMSUIT (Parasite Mist) - 7200EvP
 * Uniform: SWIMSUIT (Mud) - 7200EvP
 * Weapon Color: 002 - 4500EvP
 * Weapon Color: 006 - 4500EvP
 * Weapon Color: 009 - 4500EvP
 * Weapon Color: 019 - 4500EvP
 * Weapon Color: 022 - 4500EvP
 * Weapon Color: 032 - 4500EvP
 * Weapon Color: 037 - 4500EvP
 * Weapon Color: 042 - 4500EvP
 * Base Color: 006 - 8000EvP
 * Base Color: 008 - 8000EvP
 * Emblem Part: Venom Snake 2 - 9200EvP
 * Emblem Part: Ocelot - 9200EvP
 * Emblem Part: Third Child - 9200EvP
 * Emblem Part: Bionic Arm (Thumbs Up) - 9200EvP
 * Emblem Part: DD Soldier - 9200EvP
 * Emblem Part: Stamp (Serious)- 9200EvP
 * Uniform: Gob Suit (Olive Drab) - 7200EvP
 * Uniform: Gob Suit (Tiger Stripe) - 7200EvP
 * Uniform: Gob Suit (Wet Work) - 7200EvP
 * Uniform: Gob Suit (Camouflage Green) - 7200EvP
 * Uniform: Meg Suit (Olive Drab) - 7200EvP
 * Uniform: Meg Suit (Gold Tiger) - 7200EvP
 * Uniform: Meg Suit (Desert FX) - 7200EvP

Status: TBD

Further Notes: TBD

December 12, 2017
Event: Mosquito's Legacy

"A former comrade, Mosquito, once plotted to take over Mother Base in his mad pursuit to exact revenge on Big Boss. The stronghold of the PF he commanded has been located. There, remnants of Mosquito's PF are attempting to rebuild the organization. Make sure this doesn't happen. Infiltrate the enemy platform, and make it to the core."

- Mosquito's Legacy mission briefing in Metal Gear Solid V: The Phantom Pain

Mission Tasks:


 * Neutralized 1 security guards with sniper rifles - 150EvP
 * Defeated security guard via headshot at a range of [60]m or more - 300EvP
 * Neutralized 3 security guards with handguns - 540EvP
 * Neutralized 8 security guards - 1010EvP
 * Infiltration Successful - 1300EvP
 * Infiltration Successful: Within 300 seconds - 1800EvP
 * Infiltration Successful: No kills, no alerts - 2000EvP

Prizes:
 * Standard
 * Volunteer soldiers ranging from S++-A (which amount depending on which platform was completed):
 * 3 (Command Platform)
 * 3 (Combat Platform)
 * 2 (R&D Platform)
 * 1 (Base Development Platform)
 * 2 (Support Platform)
 * 3 (Intel Platform)
 * 2 (Medical Platform)
 * Materials (exact amount and specific type depending on which platform was completed):
 * Biological Material x697 (Command Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * x655 Fuel Resources;
 * x605 Biological Material;
 * x825 Common Metal;
 * x365 Minor Metal;
 * x85 Precious Metal;
 * x90 WormWood;
 * x130 Black Carrot;
 * x150 Golden Crescent;
 * x60 Tarragon;
 * x50 African Peach;
 * x50 Purpurea;
 * x0 Lutea;
 * x0 Haoma;
 * Common Metal x1776 (Combat Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * x730 Fuel Resources;
 * x735 Biological Material;
 * x1,800 Common Metal;
 * x625 Minor Metal;
 * x205 Precious Metal;
 * x0 WormWood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x190 Tarragon;
 * x0 African Peach;
 * x0 Purpurea;
 * x0 Lutea;
 * x20 Haoma;
 * Precious Metal x749 (R&D Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * x605 Fuel Resources;
 * x510 Biological Material;
 * x570 Common Metal;
 * x740 Minor Metal;
 * x730 Precious Metal;
 * x290 WormWood;
 * x400 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Minor Metal x2229 (Base Development Platform) + semi-random amounts of all materials
 * x1,055 Fuel Resources;
 * x1,060 Biological Material;
 * x1,200 Common Metal;
 * x2,090 Minor Metal;
 * x195 Precious Metal;
 * x0 WormWood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Fuel Resources x2507 (Support Platform) + semi-random amounts of all materials
 * x2,450 Fuel Resources
 * x620 Biological Material
 * x710 Common Metal
 * x205 Minor Metal
 * x40 Precious Metal
 * x70 WormWood
 * x90 Black Carrot
 * x80 Golden Crescent
 * x40 Tarragon
 * x40 African Peach
 * x30 Digitalis (Purpurea)
 * x0 Digitalis (Lutea)
 * x0 Haoma
 * Golden Crescent x390 (Intel Platform) + semi-random amounts of all materials
 * x305 Fuel Resources;
 * x260 Biological Material;
 * x335 Common Metal;
 * x100 Minor Metal;
 * x65 Precious Metal;
 * x0 WormWood;
 * x0 Black Carrot;
 * x360 Golden Crescent;
 * x0 Tarragon;
 * x130 African Peach;
 * x160 Digitalis (Purpurea);
 * x20 Digitalis (Lutea);
 * x0 Haoma;
 * Digitalis (Purpurea) x300 (Medical Platform) + semi-random amounts of all plants
 * x0 Fuel Resources;
 * x0 Biological Materials;
 * x0 Common Metals;
 * x0 Minor Metals;
 * x0 Precious Metals;
 * x70 WormWood;
 * x70 Black Carrot;
 * x180 Golden Crescent;
 * x230 Tarragon;
 * x290 African Peach;
 * x290 Purpurea;
 * x130 Lutea;
 * x140 Haoma;
 * 430,000 GMP
 * Event Points (amount dependent on which platform completed)
 * 1000 (Command Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1000 (Combat Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1000 (R&D Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1000 (Base Development Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1000 (Support Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1000 (Intel Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1000 (Medical Platform, first infiltration), 100 (all subsequent infiltrations)


 * Event Point Exchange Prizes
 * Uniform: Ambush - 7200EvP
 * Uniform: Parasite Mist - 7200EvP
 * Uniform: Iron Blue - 7200EvP
 * Uniform: Tselinoyarsk - 7200EvP
 * Uniform: Digital Bush - 7200EvP
 * Uniform: Camouflage Green - 7200EvP
 * Uniform: Iron Green - 7200EvP
 * Uniform: Steel Orange - 7200EvP
 * Uniform: Mud - 7200EvP
 * Uniform: Swimsuit (Olive Drab) - 7200EvP
 * Uniform: Swimsuit (Tiger Stripe) - 7200EvP
 * Uniform: Swimsuit (Wet Work) - 7200EvP
 * Uniform: Swimsuit (Camouflage Green) - 7200EvP
 * Weapon Colors: 004, 007, 020, 021, 023, 024, 033, 034, 035, 036, 039, 040, and 044 for 4500EvP
 * Base Colors: 003, 010, 011, 012 for 8000EvP
 * Emblem Part: Buddy: D-Dog - 9200EvP
 * Emblem Part: Eli - 9200EvP
 * Emblem Part: Skull Face - 9200EvP
 * Emblem Part: Bionic Arm: Scissors - 9200EvP
 * Emblem Part: Sahelanthropus- 9200EvP
 * Emblem Part: Mammal Pod - 9200EvP
 * Emblem Part: Stamp: Laughing 9200EvP
 * Emblem Part: Stamp: Bloodstained 9200EvP


 * Nameplate: Miller [Normal, Bronze, Silver, Gold] 800EvP
 * Nameplate: Skull Face [Normal, Bronze, Silver, Gold] - 800EvP
 * Nameplate: Eli [Normal, Bronze, Silver, Gold] - 800EvP
 * Nameplate: Ishmael [Normal, Bronze, Silver, Gold] - 800EvP


 * Uniform: Gob Suit (Olive Drab) - 7200EvP
 * Uniform: Gob Suit (Gold Tiger) - 7200EvP
 * Uniform: Gob Suit (Desert FX) - 7200EvP


 * Uniform: Meg Suit (Olive Drab) - 7200EvP
 * Uniform: Meg Suit (Splitter) - 7200EvP
 * Uniform: Meg Suit (Iron Blue) - 7200EvP

Status: TBD

Further Notes: TBD

December 26, 2017
Event: New World Order

"Upstart PFs are appearing all over the globe. Though inspired by Diamond Dogs, their reckless actions, motivated by money, have brought chaos to our areas of operations. Not only have they brought discredit to the PF industry, they are now on the verge of triggering new conflicts. One of these PFs, known as "No Alert," has requested that we infiltrate their rival "Kill Count." Your mission is to infiltrate the base and put Kill Count's personnel and materials to better use in Diamond Dogs."

- New World Order mission briefing in Metal Gear Solid V: The Phantom Pain

Mission Tasks:
 * Fultoned 1 anti-air emplacements - 500EvP
 * Neutralized 5 security guards with handguns - 900EvP
 * Fultoned 5 security guards - 450EvP
 * Neutralized 10 security guards - 1350EvP
 * Infiltration Successful - 1400EvP
 * Infiltration Successful: Within 300 seconds - 1850EvP
 * Infiltration Successful: No kills, no alerts - 2000EvP

Prizes:
 * Standard
 * Volunteer soldiers ranging from S++-A (which amount depending on which platform was completed):
 * 4 (Command Platform)
 * 4 (Combat Platform)
 * 2 (R&D Platform)
 * 1 (Base Development Platform)
 * 2 (Support Platform)
 * 4 (Intel Platform)
 * 2 (Medical Platform)
 * Materials (exact amount and specific type depending on which platform was completed):
 * Biological Material x871 (Command Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * x1060 Fuel Resources;
 * x1055 Biological Materials;
 * x1065 Common Metals;
 * x2225 Minor Metals;
 * x195 Precious Metals;
 * x0 Wormwood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Common Metal x2220 (Combat Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * x1060 Fuel Resources;
 * x1055 Biological Materials;
 * x1065 Common Metals;
 * x2225 Minor Metals;
 * x195 Precious Metals;
 * x0 Wormwood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Precious Metal x936 (R&D Platform) + semi-random amounts of all materials and all plants except Digitalis (Lutea) and Haoma
 * x1060 Fuel Resources;
 * x1055 Biological Materials;
 * x1065 Common Metals;
 * x2225 Minor Metals;
 * x195 Precious Metals;
 * x0 Wormwood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Minor Metal x2786 (Base Development Platform) + semi-random amounts of all materials
 * x1060 Fuel Resources;
 * x1055 Biological Materials;
 * x1065 Common Metals;
 * x2225 Minor Metals;
 * x195 Precious Metals;
 * x0 Wormwood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Fuel Resources x3134 (Support Platform) + semi-random amounts of all materials
 * x1060 Fuel Resources;
 * x1055 Biological Materials;
 * x1065 Common Metals;
 * x2225 Minor Metals;
 * x195 Precious Metals;
 * x0 Wormwood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Golden Crescent x488 (Intel Platform) + semi-random amounts of all materials
 * x1060 Fuel Resources;
 * x1055 Biological Materials;
 * x1065 Common Metals;
 * x2225 Minor Metals;
 * x195 Precious Metals;
 * x0 Wormwood;
 * x0 Black Carrot;
 * x0 Golden Crescent;
 * x0 Tarragon;
 * x0 African Peach;
 * x0 Digitalis (Purpurea);
 * x0 Digitalis (Lutea);
 * x0 Haoma;
 * Digitalis (Purpurea) x374 (Medical Platform) + semi-random amounts of all plants
 * x0 Fuel Resources;
 * x0 Biological Materials;
 * x0 Common Metals;
 * x0 Minor Metals;
 * x0 Precious Metals;
 * x70 Wormwood;
 * x70 Black Carrot;
 * x150 Golden Crescent
 * x290 Tarragon;
 * x290 African Peach;
 * x290 Digitalis (Purpurea);
 * x130 Digitalis (Lutea);
 * x110 Haoma;
 * 537,500 GMP
 * Event Points (amount dependent on which platform completed)
 * 1500 (Command Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1500 (Combat Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1500 (R&D Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1500 (Base Development Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1500 (Support Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1500 (Intel Platform, first infiltration), 100 (all subsequent infiltrations)
 * 1500 (Medical Platform, first infiltration), 100 (all subsequent infiltrations)


 * Event Point exchange prizes:
 * Handgun: AM A114 RP - 8500EvP
 * Uniform: Solum - 7200EvP
 * Uniform: Old Rose - 7200EvP
 * Uniform: Green Tiger - 7200EvP
 * Uniform: Birch Leaf - 7200EvP
 * Uniform: Zebra - 7200EvP
 * Uniform: Desert Sand - 7200EvP
 * Uniform: Steel Khaki - 7200EvP
 * Uniform: Steel Blue - 7200EvP
 * Uniform: Birch Leaf 2T - 1EvP
 * Uniform: Swimsuit (Olive Drab) - 7200EvP
 * Uniform: Swimsuit (Gold Tiger) - 7200EvP
 * Uniform: Swimsuit (Desert Fox) - 7200EvP
 * Weapon colors: 001, 008, 014, 025, 027, 028, 029, 030, 043, and 050 for 4500EvP
 * Base Colors: 001, and 007 for 8000EvP
 * Emblem Part: Buddy: Lil' Puppy DD for 9200EvP
 * Emblem Part: Miller - 9200EvP
 * Emblem Part: Quiet - 9200EvP
 * Emblem Part: Bionic Arm: "We are #1" - 9200EvP ;)
 * Nameplate: D-Horse [Normal/Bronze/Silver/Gold] -800Evp
 * Nameplate: Huey [Normal/Bronze/Silver/Gold] -800Evp

Status: TBD

Further Notes: TBD