Board Thread:General Discussion/@comment-149.12.7.137-20140118111345/@comment-42.98.56.197-20140505152341

93.186.153.226 wrote: Zasbot wrote: I am so disappointed with this game it's sad. There was once a story of a metal gear game in an open world environment, GTA with Snake if you will, that's what I imagined. I think thats the mistake you made. No matter how hard Kojima tells you about his game it wont be like GTA(which isnt a bad thing b/c i think MGS should NEVER be like GTA in terms of gameplay). It wont be open world but rather a sandbox game. And also you put soooooo much disappoint on Ground Zeroes which is a game soley to introduce us to the new mechanics and story of MGSV and Kojima said time and time again it WILL be smaller and more linear in the vein of the older MGS games. I would not go as far as calling that a mistake, but I agree that players shouldn't expect Snake to infiltrate Los Santos of GTA V or Rome of AC Brotherhood (I haven't played other games Zasbot mentioned). I suppose what Kojima was trying to do is to bring us a game that he only name the objectives and let us choose how to complete them without plenalising us for not taking a certain way or going through certain check points.

In GTA V, the freedom lies more in the free-roaming, shopping, modifying cars and doing all the leisure activities rather choosing how to handle missions with a limited choice of "loud" or "subtle" approach which certainly end up shooting and running away from police. Then in Assassin's Creed, freedom lies more in exploration and rebuilding of the city. In MGSV's case, other than the specified objectives, whether you shoot a camera, cut the admin building's power supply, blow something up to draw attention, or how you exfiltrate the mission area, is up to you. This I would say is closer to how we handle The End in MGS3 rather than the GTA and AC features named above.

Put it the other way, no one would critize GTA V for not having cardboard box or crowds to blend in and I am not saying GTA or AC are lesser games than MGSV. All of these games have their own special features. Just because they all call themselves an open-world game doesn't make them the same thing.