Board Thread:Metal Gear Solid V/@comment-6747658-20150826194634/@comment-64.33.250.214-20150828214058

0nighthawk0 wrote: 209.89.241.112 wrote: Everything is real

http://www.neogaf.com/forum/showthread.php?t=1098935&page=122

Read though spainkillers comment from another journalist. That will give more insight. I will say that Samuel (Spainkiller) and  Free7hinker are both clearly breaking their NDA's with this. Which is funny because Samuel first commented on not wanting to comment further about it due to having been in trouble for speaking out about spoilers once before. Free7hinker's defense of the plot twist, and by extention Spainkiller's, is pretty weak. The existential debate of memes vs. genes was already explored in MGS2, and Kojima didn't need to retread it. I read an educational article recently, which discussed how Raiden represented the player. Here's a link if anyone's interested: http://www.eurogamer.net/articles/2015-08-16-metal-gear-solid-2-the-first-postmodern-video-game

From the article: "The simulation is collapsing. Raiden is established from the first as a video game player, a soldier raised on VR missions like Shadow Moses to become as good a soldier as Snake. As this first 'real' mission begins to collapse he questions who and what is real, if anything is, and how much of his own personality is a construct."

The only major difference between Raiden and Venom, is that in the end Raiden rejected living up to Snake, whereas Venom accepts (or is forced) living as Snake. Other than that, Kojima essentially repeated himself with the whole "character is you" gimmick.

If fans of the twist were to look beyond meta implications, they might see how it negative effects continuity. For years we were led to believe Big Boss was against being cloned, and now he seems cool with there being a copy of himself acting as.