Forum:Metal Gear is getting too Unreal?!

From operation "Snake Eater" to "Sons of Liberty"'s revolt Metal Gear series was one of the best examples of Realistic games. However gamers could experience some beyond real moments like fighting a man who had millions of volts flowing through his body (Volgin) or a guy who could dodge the bullets (Gene), facing super giant AI weapons and. . . . . . . ... (You know them all better than me). But something very rad and strange was the way Kojima connected the reality with the unreal world that at least me (a reality-seeker gamer) could not understand what is real and what's not. And That's why I Love Metal Gear series the most!

"I haven't played MGS4 yet, But BB unit and Raiden were kinda out of Metal Gear's ex-reality limits.", My cousin told me. I said "It happens in 2014 and everything's probably possible in those times." But I realy don't know how to connect MGS: Rising with 2009-2014 possibilities!!! I guess it happens at The Heart of The Patriots' Secret Base, But It's more Cyberpunk than MGS4 although it happens before it! At least MGS4's the only "out of limits" stuff were BB unit and Raiden, But Rising seems completely "out of limits"!!

All I wrote was not my own opinion. Some of my friends, my three cousins (who love the series more than their girlfriends), many of my classmates say this and maybe You! I'm sure there are many Realist Metal Gear fans who feel afraid about Rising which is almost gonna look like "Zone of the Enders"!!! They feel afraid because They Love Metal Gear.

Now, The Question is... How do You feel about the whole situation? Does that bother You? Or You like Metal Gear to be more Cyberpunk?...Or maybe that doesn't matter to You if it's gonna be Real or Unreal...

Thanks. --Hoe Hunter 11:56, October 4, 2011 (UTC)