Board Thread:General Discussion/@comment-5038094-20140721042428/@comment-25366375-20140906072531

Nuhr wrote: I never read anything about people disliking MGS3 for flashing out Big Boss' character. Nope, me neither. And I think if there was an immense enough dislike for it after Snake Eater we wouldn't have seen Portable Ops, Peace Walker and Ground Zeroes, and the hype for The Phantom Pain would be practically non-existent, if indeed the Metal Gear series lasted that long. (Just as a brief aside, I've seen many game sites advertising The Phantom Pain by referring to BB as Solid Snake.) I think that after everybody was upset about Raiden being the main character of Metal Gear Solid 2, people were quite happy to play as this mysterious new Snake, and finding out during the course of the game that they were none other than Big Boss.

That's just my take on it, anyway.

Jim Logan wrote:

There's a wide gap between the mysteries between The Boss and Big Boss. Probably because I'm satisfied with the information I received about The Boss in Snake Eater and Peace Walker, I suppose. I don't have any glaring questions about it.
 * Finally, it's unlikely a game about The Boss will ever be made as, I've stated before; people are still pissed that Hideo "ruined the mystery behind Big Boss" with MGS3. If Hideo or anyone else makes a game with The Boss, the reaction will only be the same, only even worse as no matter how great the game and story is, it will never ever meet their insane expectations

Consider Big Boss, however, from a Metal Gear 1 and 2 standpoint. Who is this enigmatic leader of FOXHOUND? Why does he only have one eye? How could he be Solid Snake's father? What implications does this have on Solid Snake? In order to answer all but the final question, we need to go back in time. And we all want the answers, don't we?

Much as I suppose a game featuring The Boss would be interesting, you've got to look at it from a gameplay perspective. The Boss is the best of the best, where's the challenge in playing as literally the best solider ever? I suppose you could be The Boss before she became the legend, but I don't see it, myself. Where would the game start? And where would it end? That said, fighting alongside The Cobras would be kind of awesome, albeit difficult to construct from a development point of view and awkward to shoehorn in to tactical espionage.

69.176.29.73 wrote: While MG 1 and 2 were never intended to be played in a more modern gameplay style, I think remakes are necessary for the series to truly come full circle. (we need to know what remains cannon about those games anyway) I completely agree. And just think how nostalgic it would be for the older fans of Metal Gear to be able to roam around Outer Heaven and Zanzibar Land in a fully realised 3D world. Of course there would be the usual complaints but I think newer fans to the series would really appreciate the "grandfather" games getting touched up. As I've said in earlier posts, they totally have all the resources for it in other games anyway, and the ones they don't would be easy enough to make. I myself would LOVE to see an updated MG1 and MG2 bundled with The Phantom Pain but I can almost guarantee that's impossible.