Board Thread:General Discussion/@comment-6747658-20130612101422/@comment-10941901-20130616210415

Misterbunnsy wrote: I think we'll be able to see some of his equipment being carried but it would be a rather drastic change if they limited the equipment we could actually carry to what we can see. MGS has always been a bit ridiculous with the amount of stuff the characters carry (MGS2 for instance had the Stinger, Nikita and grenade launcher all apparently carried nowhere on Raiden's body) but if they change that, it will impact how the game we're all so used to is now played too much.

The dynamic CQC has me excited: in the other games, any use of CQC took time to learn, which was rather cool since I had to actually learn it myself in a way, but it wasn't really an effective tool to use IMO. Hopefully it has more of a usefulness in this (although MGS4 had a good CQC system too)

The vehicle use is exciting: it's not something we've ever really done in Metal Gear Solid. We've ridden on motorcycles and such, but to actually be in control... hopefully it's done right, and won't have broken handling.

I also want first-person to return, since it was absent from Peace Walker. It is a must. Wouldn't you like first-person aim to be a little easier to use though? More stable and the like? I always found it incredibly difficult to use in contrast to over-the-shoulder aiming. Were you alright with using it?