Board Thread:General Discussion/@comment-189.25.157.183-20130724230531/@comment-1210805-20130729025141

The thing about the MGSV idea is that it was specifically about the Cobra Unit during WW2, a largely unexplored topic. We know what happened on D-Day, we know when the group formed, we know the Boss went undercover in an attempt to assassinate a member of the Manhattan Project and we know that somehow they were key to winning the war. But that's it. There are a few years there that are completely untouched. We really don't know why they reached their status and are credited with helping win the war.

A game set between 2 and 4 is far more problematic. For example, while you could play the rescue of Sunny, it wouldn't work as a Rising style game as Raiden was still normal then. The recovery of Big Boss' remains also has its problems. EVA knew where they were from the start. She basically took Raiden there and had him tear through a facility. In a fast paced action game like Rising, playing through a single facility wouldn't offer much, not to mention the Metal Gear series has made a point to move away from the "one indoor location" thing. Honestly, there's just not much there I can see making an interesting game, especially when we know the beginning, the ending and even some of the middle.