Metal Gear Acid - Enemies

MGA Enemie
Metal Gear Acid contains a variety of enemies that get tougher as the game progress. Soldiers usually start off with a weak and inferior Ak47u with silencer, Body Armor as equipment and Cyborg Ninja for attacking from afar, but their decks depend on what weapon they're holding or how they behave. Machines have special decks however.

Leone Unit:

Standard - These troops are found in standard soldier uniform but with a balaclava, headphones and a beanie. These soldiers are weak and can be killed by superior weapons. The average wield a weak Ak47u which deals 5 HP which increases to 15 before ACUA enemies appear, They also wield grenades when attacking. AI usually consists of boldly moving into them. Sometimes being caught out by AOE weapons (P90, SPAS-12 etc.)

Flying

Enemies fly in strange flying sled like craft. Wielding a gatling gun and can traverse over obstacles. Also weak and suspectible to Sniper Rifles. They may also have a higher sight vantage. Flying soldiers, like machines wield special decks.

Guard Bot

These devices are controllied by Leone and his minions. Carrying a short burst automatic and strong armour. Bullets is less recommended. Plus they have a large sight and can set of alarmsike cameras. They have special decks. The are white with the autocannon on the left and a small sensor like head on the right. They also have a caterpillar like chassis. They are affected by Chaff Grenades, Octagon affected weaponary and of course rocket launchers, paticulary the Stinger. They can't hear though.