Board Thread:General Discussion/@comment-189.25.157.183-20130724230531/@comment-5085906-20130728172215

I was talking about the man.

And yes, I agree when you say that Raiden's life post-Big Shell is pretty much detailed, but let's not forget that just because a few paragraphs explain his life doesn't make it irrelevant and not worthy to be made a videogame. You see, Kojima had the idea to actually make Metal Gear Solid V about The Boss and the Cobra unit even though most of her story is covered in a shitload of paragraphs. But does that make her story irrelevant? No. She gave birth to the biggest franchise villain, was labeled the mother of special forces, was the first woman to drift into space, I can see why Kojima would think of it in the first place. It's an interesting story to tell. Although Raiden has a shorter story and nothing as interesting as The Boss', I still think it's something worth making and something most of the franchise's fans like me would enjoy. Of course, it's obvious that the developers would make an addition or two to elaborate the story, you know, something that hasn't been mentioned in the wikia. I mean, Raiden was tasked to retrieve Big Boss' remains by EVA and was successful in his mission. Where was the storage? What kind of resistance did he meet there? Remember, it's a Metal Gear game we're talking about here. There are twists in every frame-per-second.

Also, about the whole canon thing, I am glad that you cleared that up. I don't speak English that well, so sometimes it gets difficult for me to be understandable. What I was trying to say is for Raiden to star in a "Solid" game, not a spin-off.