Metal Gear 2 weapons and equipment

This article is a list of weapons that appear in Metal Gear 2: Solid Snake.

Handgun (Beretta M92F)
A semi-automatic pistol that is the standard-issue sidearm of the United States Army. Can be equipped with a suppressor.



Submachine Gun (Ingram MAC-11)
An American submachine pistol. Can be equipped with a suppressor.

Grenade (M68)
Impact-detonating shrapnel grenade that explodes upon hitting any surface.

Gas Grenade (ABC M25A2)
Normally used to control riots, these grenades emit CN1 gas upon exploding. They should not be used if the wind direction is against the user.

Anti-Aircraft Missile (FIM-92 Stinger)
A man-portable surface-to-air missile launcher that is used in the battle against the Hind D. The targeting sight can be manually positioned within range of the radar. The user must remain stationary while firing. After launching, the sight automatically re-positions itself to the center of the radar.

Remote-Control Missile (M47 Dragon)
A man-portable anti-tank missile. While the standard M47 Dragon missiles are wire-guided and have a maximum range of 1000-1500 meters, this version has been adapted for radio-guidance and use at short range, between 10-25 meters. A preferred weapon since the events of Operation Intrude N313, the radio-guided control system allows for manual adjustment of the missile's path after launch. However, like the Stinger, the user cannot move while firing this missile.

Plastic Explosive (C4)
This can be placed on the ground or on walls and is remote detonated by the player.

Anti-Personnel Mine (M78)
Mines that are set off by a proximity sensor. They can only be collected by being crawled over, as they explode if you walk too close to them. Equipping a mine detector, will make them appear on the radar as white dots. Up to 16 can be set within range of the radar.