Module:HoopyBoop Drafting

local p={}

p.langId={ info_weapon_WP_ms02='Man-portable dual-wavelength guided missile launcher.&#xA;The missiles\' IR/UV fire-and-forget guidance system gives them superb accuracy.', name_weapon_WP_ms02='HONEY BEE', name_wp_1000='WU S.PISTOL', name_wp_1010='AM D114', name_wp_1020='BURKOV', name_wp_2000='Sz.-336 SMG', name_wp_3000='SVG-76', name_wp_3030='AM MRS-4', name_wp_4000='RASP TB-SG', name_wp_4020='S1000', name_wp_5010='DGL103-SA', name_wp_6000='RENOV-ICKX SR', name_wp_6010='M2000-D', name_wp_7000='ALM 48', name_wp_7010='UN-AAM', name_wp_8000='GROM-11', info_wp_1000='Single-shot tranquilizer handgun.&#xA;This miniaturized tranquilizer gun delivers an immobilization agent from a distance, but has poor rapid-fire capability as each round must be loaded manually.', info_wp_1010='.45 caliber automatic handgun.&#xA;Boasts impressive anti-personnel stopping power at close range, and a reliable frame design that is unlikely to jam.', info_wp_1020='Soviet 9mm automatic handgun.&#xA;A medium-caliber handgun with a good balance between stopping power and recoil.', info_wp_2000='7.65mm compact submachine gun.&#xA;The use of low-caliber ammunition has allowed for a truly compact design. Ideal for clearing confined spaces.', info_wp_3000='Soviet 7.62mm assault rifle.&#xA;Larger-barrel version of the SVG-76. Though the larger bore provides greater stopping power, the increased recoil makes the weapon somewhat hard to handle.', info_wp_3030='5.56mm light carbine.&#xA;Standard model with the greatest balance between effective range, accuracy, and ease of handling.', info_wp_4000='Double-barreled hunting shotgun.&#xA;Only holds two shells, but is powerful enough at close range to send an enemy flying.', info_wp_4020='Pump-action shotgun.&#xA;Has limited ammo, but enough power at close range to send enemies flying.', info_wp_5010='40mm single-shot grenade launcher.&#xA;Uses cased ammunition for greater accuracy, further enhanced by its high-precision barrel. Also boasts a long effective range.', info_wp_6000='Soviet 7.62mm sniper rifle.&#xA;High-precision rifle used extensively in the field since WWII. Its bolt action gives it excellent accuracy, but also a slow rate of fire.', info_wp_6010='7.62mm sniper rifle.&#xA;Features superb effective range and power, but a slow rate of fire due to its bolt action.', info_wp_7000='7.62mm general-purpose machine gun.&#xA;Delivers powerful rounds at a continuous rate of fire.', info_wp_7010='5.56mm general-purpose machine gun.&#xA;This squad fire support weapon combines belt-fed rapid fire capability with an ease of handling comparable to an assault rifle.', info_wp_8000='Soviet rocket-propelled grenade launcher.&#xA;Cheaper to use than other launchers, and also easy to modify.', name_wp_10000='MAGAZINE', name_wp_10010='FLYING DISK', name_wp_10030='FLARE GRENADE', name_wp_10033='FLARE SUPPLY', name_wp_10040='HAND GRENADE', name_wp_10050='SMOKE GRENADE', name_wp_11000='C-4', name_wp_11010='DECOY', info_wp_10000='An empty ammunition magazine.&#xA;Throw near enemy to create a noise distraction. Tap the Attack Button (&lt;I=G=ATTACK&gt;) to perform a quick toss. Hold the button to perform a long-range throw.', info_wp_10030='Flare grenade (helicopter).&#xA;A luminescent signal used to call in a support helicopter to a specific location.&#xA;*Restricts mission completion rank to an A or below, and cannot be used during FOB Missions.', info_wp_10033='Flare grenade (supply drop).&#xA;A luminescent signal used to mark a drop site for ammunition or suppressors.&#xA;*Cannot be used during FOB Missions.', info_wp_10040='Fragmentation grenade.&#xA;Can be tossed over obstacles to strike enemy targets in cover.', info_wp_10050='Smoke grenade.&#xA;Releases a smokescreen to obscure enemy visibility.', info_wp_11000='A radio-detonated bomb.&#xA;Perfect for special tactics such as ambushes.&#xA;After placing, detonate by pressing the Ready&#xA;Button (&lt;I=G=HOLD&gt;) and the Action Button (&lt;I=G=ACTION&gt;).', info_wp_11010='Decoy.&#xA;After throwing, press the Ready Button (&lt;I=G=HOLD&gt;) and the Action Button (&lt;I=G=ACTION&gt;) to deploy a diversionary balloon that looks like a soldier.', info_wp_11013='Active decoy.&#xA;Standard decoy upgraded with a speaker function. Deploys a diversionary balloon that also plays continuous voice clips.&#xA;*No sound if deployed to FOB.', info_wp_11040='Directional mine.&#xA;Anti-personnel/anti-vehicle mine.&#xA;Detonates when a moving object enters its trigger area.', info_wp_11050='Sleeping gas mine.&#xA;Releases soporific gas when a target enters its trigger area, putting those who inhale the gas to sleep.', info_wp_11060='Anti-tank mine.&#xA;Large mine powerful enough to destroy armored vehicles. Not triggered by personnel or animals.', info_wp_11070='Electromagnetic net mine.&#xA;Special mine that uses powerful electromagnetic attraction to capture vehicles.', info_wp_5020='40mm 6-round grenade launcher.&#xA;Maintains long-range attack capability while enabling rapid fire. However, it is heavier and harder to handle.', info_wp_6030='7.62mm semi-auto sniper rifle.&#xA;Expensive to develop, but avoids the drop in accuracy that usually accompanies an increased rate of fire.', info_wp_6040='12.7mm anti-materiel rifle.&#xA;High-caliber sniper rifle boasting incredible power and penetration, though its bolt action gives it a slow rate of fire.', info_wp_8010='Warhead-specific large-caliber recoilless rifle.&#xA;Customized to fire special warheads.', info_wp_8024='Multi-lock homing missile.&#xA;The warhead is packed with multiple fire-and-forget auto-homing mini-missiles, for suppressing numerous targets in a single shot.', name_wp_10060='STUN GRENADE', name_wp_10080='PETROL BOMB', name_wp_11013='ACTIVE DECOY', name_wp_11020='FULTON FLOAT', name_wp_11040='M21 D-MINE', name_wp_11050='LLG-MINE', name_wp_11060='ATB-MINE', name_wp_11070='EMN-MINE', name_wp_5020='ISANDO RGL-220', name_wp_6030='AM MRS-71 RIFLE', name_wp_6040='BRENNAN LRS-46', name_wp_8010='FB MR R-LAUNCHER', name_wp_8024='CGM 25', info_wp_10060='Flashbang grenade.&#xA;Incapacitates nearby enemies upon detonation.', info_wp_10080='Molotov cocktail.&#xA;Improvised incendiary weapon made from a bottle and fuel mixed with a thickening agent. ',	info_wp_2005='7.65mm compact submachine gun.&#xA;Boasts a higher rate of fire than other submachine guns, putting out more rounds in a shorter time.', info_wp_2020='9mm high-accuracy submachine gun.&#xA;Has the same internal mechanism as an assault rifle, giving it greater accuracy than other submachine guns.', info_wp_3050='7.62mm full-length assault rifle.&#xA;Its precision-machined long barrel gives it greater accuracy than other assault rifles.', info_wp_4040='Automatic shotgun.&#xA;Combines the power of a traditional shotgun with a large-capacity magazine.', info_wp_7020='Soviet 7.62mm general-purpose machine gun.&#xA;Delivers powerful rounds at a continuous rate of fire.&#xA;The trade-off for its rapid fire capability is the heavy recoil.', info_wp_8020='Man-portable dual-wavelength guided missile launcher.&#xA;The missiles\' IR/UV fire-and-forget guidance system gives them superb accuracy, but they lack power due to the guidance device taking up much of the warhead\'s space.', name_wp_2005='Sz.-336 SMG HS', name_wp_2020='MACHT 37', name_wp_3006='SVG-67', name_wp_3050='UN-ARC', name_wp_3055='UN-ARC-PT', name_wp_4040='KABARGA-83', name_wp_7020='LPG-61', name_wp_8020='KILLER BEE', info_wp_3002='Soviet 5.56mm assault rifle.&#xA;Its stability and low cost have made licensed and unlicensed versions of this rifle a common sight not only in the hands of communist forces, but in war zones around the world.', name_wp_10020='BAIT BOTTLE', name_wp_1005='WU S.PISTOL CB', name_wp_1006='WU S.PISTOL +SB', name_wp_1007='WU S.PISTOL AP', name_wp_10070='SLEEP GRENADE', name_wp_1008='WU S.PISTOL 9', name_wp_1014='AM D114 CB', name_wp_1015='AM D114-9', name_wp_1016='AM D114LB-45', name_wp_1018='AM D114LB-9', name_wp_1024='BURKOV TB', name_wp_1025='BURKOV HS', name_wp_1030='GEIST P3', name_wp_1035='GEIST P3 CB', name_wp_1040='WU S333', name_wp_1044='WU S324LB', name_wp_1048='WU S362SB', name_wp_1060='URAGAN-5', name_wp_1061='URAGAN-5P', name_wp_1062='URAGAN-5 SLUG', name_wp_1063='URAGAN-5 AIR-S', name_wp_1070='ZORN-KP', name_wp_1071='ZORN-KP', name_wp_1072='ZORN-KP (SMOKE)', name_wp_1073='ZORN-KP (STUN)', name_wp_1080='WATER PISTOL', name_wp_11016='E-STUN DECOY', name_wp_11030='CAPTURE CAGE', name_wp_2010='ZE\'EV', name_wp_2014='ZE\'EV-10', name_wp_2024='MACHT 37L', name_wp_2026='MACHT 37K', name_wp_3009='SVG-76U', name_wp_3013='SVG-67U', name_wp_3016='PG-76', name_wp_3021='PG-67', name_wp_3036='AM MRS-4R', name_wp_3039='AM MRS-4LS', name_wp_3057='UN-ARC-HB', name_wp_3060='UN-ARC-NL', name_wp_3070='G44', name_wp_3074='G44K', name_wp_3076='G44-9', name_wp_3078='G44MG', name_wp_4003='RASP TB-SG SLUG', name_wp_4006='RASP TB-SG AIR-S', name_wp_4008='RASP TB-SG LB', name_wp_4012='RASP TB-SG SB', name_wp_4025='S1000 SLUG', name_wp_4026='S1000 SLUG M1', name_wp_4027='S1000 AIR-S', name_wp_4029='S1000 EXT.', name_wp_4033='S1000 SHORTY', name_wp_4050='BULLHORN SG', name_wp_5000='FAKEL-46', name_wp_5003='FAKEL (SMOKE)', name_wp_5004='FAKEL (STUN)', name_wp_5005='FAKEL G-33', name_wp_5007='FAKEL G-44', name_wp_5013='DGL103 (SMOKE)', name_wp_5014='DGL103 (STUN)', name_wp_5015='DGL103-LB', name_wp_5023='RGL-220 (SMOKE)', name_wp_5024='RGL-220 (STUN)', name_wp_5030='HAIL MGR-4', name_wp_6005='RENOV-ICKX TP', name_wp_6015='M2000-NL', name_wp_6020='BAMBETOV SV', name_wp_6034='AM MRS-73 RIFLE', name_wp_6037='AM MRS-73 NL', name_wp_6044='SERVAL AMR-7', name_wp_7005='ALM 48H', name_wp_7006='ALM 48S', name_wp_7014='UN-AAMF', name_wp_7023='LPG-63U', name_wp_8013='FB MR R-L NLSP.', name_wp_8014='FB MR R-L MK-II', name_wp_9000='PB SHIELD', name_wp_18001='STUN ARM', name_wp_18010='HAND OF JEHUTY', name_wp_18020='ROCKET ARM', name_wp_18023='BLAST ARM', name_wp_18030='+ ACTIVE SONAR 1', name_wp_18031='+ ACTIVE SONAR 2', name_wp_18032='+ ACTIVE SONAR 3', opt_ub_10006='D114 UDBL-CB', opt_ub_10107='S.P UDBL-CB', info_wp_18001='Snake Custom stun gun prosthesis.&#xA;Delivers a 1.2-megavolt electric shock capable of incapacitating enemies. Battery is charged by kinetic energy generated by the wearer\'s natural motions, supplemented by solar power.', info_wp_18030='Additional prosthesis function.&#xA;Enables the use of echolocation to locate enemies, prisoners, and animals.&#xA;Emits sound waves, so there is a risk of enemies noticing when used.', ability_0000='10mm Conversion (Damage Up)', ability_0001='5.56mm Conversion (Closer Shot Grouping)', ability_0002='7.62mm Conversion (Damage Up)', ability_0003='9mm Conversion (Portable Ammo Count Up)', ability_0010='Stopping Power Up', ability_0011='Stopping Power Up', ability_0020='7.62mm Live Round Conversion (Attack Type: Lethal)', ability_0021='9mm Live Round Conversion (Attack Type: Lethal)', ability_0022='Air Shock Round Conversion (Attack Type: Non-lethal)', ability_0023='Rubber Bullet Conversion (Attack Type: Non-lethal)', ability_0024='Stun Round Conversion (Attack Type: Non-lethal)', ability_0025='Smoke Round Conversion (Attack Type: Non-lethal)', ability_0026='Slug Round Conversion (Damage Up)', ability_0027='Tandem Warhead Conversion (Damage Up)', ability_0028='Enhanced Homing', ability_0029='Magnum Shotshell Conversion (Damage Up)', ability_0030='RPG Conversion (Effective Range Up)', ability_0031='Piercing Round Conversion (Penetration Up)', ability_0032='Overpressure Round Conversion (Damage Up)', ability_0033='Magnum Round Conversion (Damage Up)', ability_0034='Enhanced Overpressure Rounds (Damage Up)', ability_0035='Sleeping Gas Round Conversion (Attack Type: Non-lethal)', ability_0036='Tranquilizer Round Glass-piercing Conversion (Penetration Up)', ability_0037='Tranquilizer Round Fast-acting Conversion (Damage Up)', ability_0038='Tranquilizer Round Conversion (Attack Type: Non-lethal)', ability_0039='Grenade Conversion (Blast Radius Up)', ability_0100='5-round Magazine', ability_0101='8-round Magazine', ability_0102='Shotshell Holder (Portable Ammo Count Up)', ability_0103='Sawed-off Conversion (Firing Speed/Auto-Aim Range Up)', ability_0104='Dual Magazine (Reload Speed Up)', ability_0105='Total Portable Ammo Up', ability_0106='Long Magazine (Loaded Ammo Count Up)', ability_0107='Extended Magazine (Loaded Ammo Count Up)', ability_0108='150-round Magazine (Loaded Ammo Count Up)', ability_0109='200-round Magazine (Loaded Ammo Count Up)', ability_0110='Magazine Tube Extension 1 (Loaded Ammo Count Up)', ability_0111='Long Banana Magazine (Loaded Ammo Count Up)', ability_0112='Long Magazine (Loaded Ammo Count Up)', ability_0113='Long Magazine 1 (Loaded Ammo Count Up)', ability_0114='Long Magazine 1 (Loaded Ammo Count Up)', ability_0115='Extended Magazine (Loaded Ammo Count Up)', ability_0116='Double-barrel Conversion (Loaded Ammo Count Up)', ability_0117='200-round Magazine (Loaded Ammo Count Up)', ability_0118='Drum Magazine (Loaded Ammo Count Up)', ability_0119='5.56mm Drum Magazine (Loaded Ammo Count Up)', ability_0120='Magazine Tube Extension 2 (Loaded Ammo Count Up)', ability_0121='Long Magazine 2 (Loaded Ammo Count Up)', ability_0122='Triple-barrel Conversion (Loaded Ammo Count Up)', ability_0123='Warhead No. Up (Max. Lock-ons: 8)', ability_0200='Night Vision Scope', ability_0201='3x Short Scope', ability_0202='4x Rifle Scope (Soviet 1)', ability_0203='4x Rifle Scope (Soviet 2)', ability_0204='4x Rifle Scope (U.S. 1)', ability_0205='4x Rifle Scope (U.S. 2)', ability_0206='4x Rifle Scope (U.S. 2)', ability_0207='6x Variable Zoom Rifle Scope (U.S./2-step)', ability_0208='8x Variable Zoom Rifle Scope 1 (3-step)', ability_0209='8x Variable Zoom Rifle Scope 2 (3-step)', ability_0210='8x Variable Zoom Rangefinding Rifle Scope (3-step)', ability_0211='3x Rangefinding Scope', ability_0212='3x Rangefinding Scope (Soviet)', ability_0213='6x Variable Zoom Rangefinding Scope (U.S./2-step)', ability_0214='3x Rangefinding Scope (U.S.)', ability_0215='2x Fixed Scope', ability_0250='Dot Sight 1', ability_0251='Dot Sight 2', ability_0252='Dot Sight 3', ability_0253='2x Booster (Magnifier)', ability_0254='4x Variable Zoom Booster (Magnifier/2-step)', ability_0255='Laser Sight 1', ability_0256='Laser Sight 2', ability_0257='Laser Sight (U.S. 1)', ability_0258='Laser Sight (U.S. 2)', ability_0259='Laser Sight (U.S. 1)', ability_0300='Suppressor (Durability: Low)', ability_0301='Suppressor (Durability: Low)', ability_0302='Suppressor (Durability: High)', ability_0303='Suppressor (Durability: Medium)', ability_0304='Suppressor (Durability: Medium)', ability_0305='Built-in Suppressor (Durability: Unlimited)', ability_0400='Muzzle for High-accuracy Barrel', ability_0401='Muzzle for Short Barrel', ability_0402='Muzzle for Short Barrel', ability_0403='Normal Barrel Muzzle', ability_0404='Normal Barrel Muzzle', ability_0405='Normal Barrel Muzzle', ability_0406='Recoil Dampening Muzzle (Closer Shot Grouping)', ability_0407='Recoil Dampening Muzzle (Closer Shot Grouping)', ability_0408='Muzzle Brake (Closer Shot Grouping)', ability_0409='High-power Muzzle Brake (Closer Shot Grouping)', ability_0410='Compensator (Closer Shot Grouping)', ability_0411='Compensator (Closer Shot Grouping)', ability_0412='Flash Hider', ability_0500='High-accuracy Barrel (Effective Range Up)', ability_0501='Short Barrel Conversion (Firing Speed/Auto-Aim Range Up)', ability_0502='Short Barrel Conversion (Firing Speed/Auto-Aim Range Up)', ability_0503='Snub Nose Conversion (Firing Speed/Auto-Aim Range Up)', ability_0504='Ultra-short Barrel Conversion (Firing Speed/Auto-Aim Range Up)', ability_0505='Enhanced Barrel Accuracy (Effective Range Up)', ability_0506='LMG Barrel Conversion (Closer Shot Grouping)', ability_0507='Muzzle for LMG Barrel', ability_0508='Counterweight (Closer Shot Grouping)', ability_0509='Bull Barrel (Closer Shot Grouping)', ability_0510='Heavy Barrel Conversion (Closer Shot Grouping)', ability_0511='Ultra-long Barrel Conversion (Effective Range Up)', ability_0512='Stout Barrel Conversion (Closer Shot Grouping)', ability_0513='Heat Sink (Firing Speed Up)', ability_0514='Heat Guard (Firing Speed Up)', ability_0515='Heat Sink (Firing Speed Up)', ability_0516='Long Barrel Conversion (Effective Range Up)', ability_0517='Long Barrel Conversion (Semi-long/Effective Range Up)', ability_0518='Long Barrel Conversion (Long/Effective Range Up)', ability_0519='LMG Stock 1 (Improved Stability While Moving)', ability_0520='LMG Stock 2 (Improved Stability While Moving)', ability_0521='LMG Stock', ability_0600='Optional Stock (Improved Stability While Moving)', ability_0601='Sharpshooter\'s Stock 1 (Improved Stability While Moving)', ability_0602='Sharpshooter\'s Stock 1', ability_0603='Sharpshooter\'s Stock 2 (Improved Stability While Moving)', ability_0604='Sharpshooter\'s Stock 2 (Improved Stability While Moving)', ability_0605='Enhanced Stock Performance (Improved Stability While Moving)', ability_0606='Standard Stock 2 (Improved Stability While Moving)', ability_0607='Standard Stock 1', ability_0608='Standard Stock 1', ability_0609='Standard Stock 2 (Improved Stability While Moving)', ability_0610='Standard Stock 2 (Improved Stability While Moving)', ability_0611='Standard Stock 3 (Improved Stability While Moving)', ability_0650='Foregrip (Improved Stability While Moving)', ability_0651='Foregrip (Soviet/Improved Stability While Moving)', ability_0652='Foregrip (European/Improved Stability While Moving)', ability_0653='Foregrip (European/Improved Stability While Moving)', ability_0654='Foregrip (U.S./Improved Stability While Moving)', ability_0700='Undermount (Lower Option Slot)', ability_0701='Additional Option Slot (2x Upper Option Slots)', ability_0702='Side Mount (Side Option Slot)', ability_0703='Scope Mount (Upper Option Slot)', ability_0704='Underbarrel Conversion (Undermount Slot)', ability_0800='Flashlight + Laser Sight', ability_0801='Flashlight', ability_0802='Flashlight (Soviet)', ability_0803='Flashlight (U.S. 1)', ability_0804='Flashlight (U.S. 2)', ability_0900='Carbine Conversion (Closer Shot Grouping)', ability_0901='High Firing Rate Receiver (Firing Speed Up)', ability_0902='Lightweight Conversion (Auto-Aim Range Up)', ability_0903='Effective Range Up', ability_0904='Durability Up', ability_0905='Slug Round Enhancement (Damage Up)', ability_0906='Unmodified', ability_0907='Added Shield', ability_0908='Operating Precision Up (Grouping/Auto-Aim Range Up)', ability_0909='3-round Burst Conversion (Enables 3-round Burst Fire)', ability_0910='Automatic Conversion (Firing Speed Up)', ability_0911='Full Auto Conversion (Firing Speed Up)', ability_0912='Reload Speed Up', ability_0913='Lock-on Speed Up', name_wp_1074='ZORN-KP (SLEEP)', name_wp_1090='ADAM-SKA SP.', name_wp_1091='WU S333 CB SP.', name_wp_2030='MACHT-P5 WEISS', name_wp_4060='RASP SB-SG GOLD', name_wp_5025='RGL-220 (SLEEP)', name_wp_5040='FAKEL (SLEEP)', name_wp_5050='DGL103 (SLEEP)', name_wp_9010='PB SHIELD (SIL)', name_wp_9011='PB SHIELD (OD)', name_wp_9012='PB SHIELD (WHT)', name_wp_9013='PB SHIELD (GLD)', info_wp_10020='All-purpose bait.&#xA;Uses a special blend of medicinal plants to stimulate the appetite of animals. Will attract and fixate wild animals.', info_wp_10070='Sleeping gas grenade.&#xA;Disperses gas containing a high volume of soporific agent, putting nearby enemies to sleep.', info_wp_1030='9mm handgun with an unconventional design.&#xA;The lightweight slide enables smoother rapid-fire capability.', info_wp_1040='.44 caliber revolver.&#xA;Uses larger-caliber rounds than automatic pistols for unrivaled anti-personnel stopping power at close range, but is inferior to automatics in terms of reload speed and ammunition capacity.', info_wp_1060='Handgun designed to fire shotshells.&#xA;The power of shotshells combined with close-quarters maneuverability makes for incredible anti-personnel stopping power. The enlarged chamber enables multiple ammunition types to be loaded.', info_wp_1070='Hand cannon designed to fire grenades.&#xA;Delivers grenades more accurately and over a longer range than hand-throwing, and offers effectiveness against hard targets as well as soft.', info_wp_1080='Water-based weapon system.&#xA;Operating the finely-tuned trigger connected to the high-capacity water pump launches a controlled stream of water from the muzzle.', info_wp_1090='.45-caliber revolver decorated with high-quality engraving, rumored to have been used by a notorious triple-crosser. But does it give you a tactical advantage...?', info_wp_1091='Based on a reliable revolver much loved by veteran gunfighters, but combat customized and given a flat, menacing olive drab paintjob.', info_wp_11016='Stun decoy.&#xA;Standard decoy upgraded with an electric shock function. When popped, unleashes a powerful electric surge that incapacitates enemies.', info_wp_11030='Animal capture cage.&#xA;Placing these in the area of operations enables humane capture of small to mid-sized animals. Support Unit will handle extraction of captured animals.', info_wp_18010='Snake Custom capture prosthesis.&#xA;Fires its detachable &quot;Wisp&quot; weapon forward, capturing and pulling target soldiers/prisoners back toward the user.', info_wp_18020='Snake Custom remote control prosthesis.&#xA;The miniature camera-equipped hand can be released to run free and incapacitate distant enemies.&#xA;Once released, the hand is controlled using &lt;I=G=MOVE&gt;, accelerating with &lt;I=G=PAD_R2&gt; and decelerating with &lt;I=G=PAD_L2&gt;.', info_wp_18023='Snake Custom remote control prosthesis.&#xA;The miniature camera-equipped hand can be released to run free and harm distant enemies.&#xA;Once released, the hand is controlled using &lt;I=G=MOVE&gt;, accelerating with &lt;I=G=PAD_R2&gt; and decelerating with &lt;I=G=PAD_L2&gt;.', info_wp_2010='9mm general-purpose submachine gun.&#xA;Has a good balance of handling and stopping power, with a frame that can accept a number of upgrades. Trades accuracy for stopping power, meaning fewer rounds on target at longer ranges.', info_wp_2030='9mm high-accuracy submachine gun.&#xA;Customized model featuring a short barrel and sharpshooter\'s stock. A stripped-down, quick personal defense weapon - the ideal sidearm.', info_wp_3070='5.56mm bullpup assault rifle.&#xA;Specialized assault weapon made shorter by positioning the action behind the trigger, which also enables quicker aiming and firing.', info_wp_4050='Bullpup shotgun.&#xA;Uses a bullpup design that places the chamber to the rear of the weapon, reducing muzzle rise when it is fired.', info_wp_4060='Sawed-off double-barreled shotgun.&#xA;A powerful hunting gun with its long barrels sawed off. This shining gold &quot;Persuader&quot; is sure to make enemies see things your way.', info_wp_5000='Caseless grenade launcher.&#xA;The simplified construction of this single-shot grenade launcher makes for an all-round better shooting experience, but the grenades\' internalized propellant means weaker capabilities than similar ammunition.', info_wp_5030='Magazine-loading grenade launcher. &#xA;This grenade launcher is fitted with a magazine port for rapid firing and quicker reloads. &#xA;Since miniaturization of the grenades has proven difficult, there is little prospect of diverse ammunition types being developed for this weapon.', info_wp_6020='7.62mm semi-auto sniper rifle.&#xA;Uses various existing components to help lessen development cost. Since its design focuses on rapid firing, it suffers a comparative drop in accuracy. Uses a lightweight skeletonized stock.', info_wp_9000='Man-portable defensive equipment that combines metal plating and an aramid weave to be exceptionally bulletproof. Carried on the back, it can be raised using the &lt;I=G=HOLD&gt; button. (Only secondary weapons can be used while shield is raised.)', info_wp_9010='Silver-painted, man-portable defensive equipment that combines metal plating and an aramid weave to be exceptionally bulletproof. Carried on the back, it can be raised using the &lt;I=G=HOLD&gt; button. (Only secondary weapons can be used while shield is raised.)', info_wp_9011='Olive drab, man-portable defensive equipment that combines metal plating and an aramid weave to be exceptionally bulletproof. Carried on the back, it can be raised using the &lt;I=G=HOLD&gt; button. (Only secondary weapons can be used while shield is raised.)', info_wp_9012='White-painted, man-portable defensive equipment that combines metal plating and an aramid weave to be exceptionally bulletproof. Carried on the back, it can be raised using the &lt;I=G=HOLD&gt; button. (Only secondary weapons can be used while shield is raised.)', info_wp_9013='Gold-painted, man-portable defensive equipment that combines metal plating and an aramid weave to be exceptionally bulletproof. Carried on the back, it can be raised using the &lt;I=G=HOLD&gt; button. (Only secondary weapons can be used while shield is raised.)', ability_1000='Durability Up [1]', ability_1001='Durability Up [2]', ability_1002='Portable Ammo Up [1]', ability_1003='Portable Ammo Up [2]', ability_1004='Stopping Power Up [1]', ability_1005='Stopping Power Up [2]', ability_1006='Effect Duration Up [1]', ability_1007='Effect Duration Up [2]', ability_1008='Capture Function [1] (Capture Targets: C/UC)', ability_1009='Capture Function [2] (Capture Targets: C/UC/R)', ability_1010='Capture Function [3] (Capture Targets: C/UC/R/SR/UR)', ability_1011='Light Amplification Up [1]', ability_1012='Light Amplification Up [2]', ability_1013='Exposure Correction Up [1]', ability_1014='Exposure Correction Up [2]', ability_1015='Thermal Detection Up [1]', ability_1016='Thermal Detection Up [2]', ability_1017='Battery Capacity Up [1]', ability_1018='Battery Capacity Up [2]', ability_1019='Directional Mic Function', ability_1020='Analyzer Function [1] (Max. Analyzable Rank: B)', ability_1021='Analyzer Function [2] (Max. Analyzable Rank: A++)', ability_1022='Analyzer Function [3] (Max. Analyzable Rank: S++)', ability_1023='Speaker Function', ability_1024='Markers Placeable Up [1] (Max. Placeable: 4)', ability_1025='Markers Placeable Up [2] (Max. Placeable: 5)', ability_1026='Reduced Waiting Time 1', ability_1027='Extended Reflex Mode Duration', ability_1028='Faster Prone/Climbing Movement', ability_1029='Faster Sprinting Movement', ability_1030='Improved Fulton Extraction Success Rate', ability_1031='Quicker Reloading', ability_1032='Quicker Weapon Raising', ability_1033='Improved Damage Resistance', ability_1034='Serious Injury Subdual', ability_1035='Higher Medicinal Plant Harvesting', ability_1036='Sensor Range Up [1]', ability_1037='Sensor Range Up [2]', ability_1038='Effective Range Up [1]', ability_1039='Effective Range Up [2]', ability_1040='Health Recovery Speed Up [1]', ability_1041='Health Recovery Speed Up [2]', ability_1042='Defense Up [1]', ability_1043='Defense Up [2]', ability_1044='Suppressor', ability_1045='Ammo Capacity Up [1]', ability_1046='Ammo Capacity Up [2]', ability_1047='Reload Speed Up [1]', ability_1048='Reload Speed Up [2]', ability_1049='Stealth Wait Mode', ability_1050='Auto-search Mode', ability_1051='Auto-intercept Mode', ability_1052='Close Combat Function', ability_1053='Machete-equipped', ability_1054='Skulls Machete-equipped', ability_1055='Capacity Up', ability_1056='Fuel Capacity Up [1]', ability_1057='Fuel Capacity Up [2]', ability_1058='Charging Speed Up [1]', ability_1059='Charging Speed Up [2]', ability_1060='Reduced Dispatch Time [1]', ability_1061='Reduced Dispatch Time [2]', ability_1062='Reduced Dispatch Time [3]', ability_1063='Reduced Dispatch Time [4]', ability_1064='Capacity Up [1]', ability_1065='Capacity Up [2]', ability_1066='Beam Number Up [1]', ability_1067='Beam Number Up [2]', ability_1068='Field Sensor Added', ability_1069='Detection Range Up', ability_1070='Joint Movement Speed Up', ability_1071='Rapid-fire Capability Up', ability_1072='Movement Speed Up', ability_1073='Charge Limit Up [1]', ability_1074='Charge Limit Up [2]', ability_1075='Cargo Extraction [1]', ability_1076='Cargo Extraction [2]', ability_1077='Child Extraction', ability_1078='Wormhole Extraction', ability_1079='Active Sonar Added', ability_1080='Portable Ammo Up [3]', real_wp_1010='Arms Material Delta-114 Combat Pistol', real_wp_1000='Windurger No.2 Silent Pistol', real_wp_1020='Burkov Pistol', real_wp_1030='Geist P3 Pistol ', real_wp_1040='Windurger Series 333 Revolver', real_wp_1060='BTS Instrument Design Bureau Uragan-5 Pistol', real_wp_1070='Zorn Kampf Pistole', real_wp_1080='Water Pistol', real_wp_2000='Sodomka zbrojovka Type 336 Submachine Gun', real_wp_2010='Ze\'ev Submachine Gun', real_wp_2020='Maschinen Taktische Pistole 37', real_wp_3000='Gryzov Assault Rifle-76', real_wp_3030='Arms Material Multipurpose Rifle System Model 4', real_wp_3050='UN-Automatic Rifle for Combat', real_wp_3070='G44 Bullpup Assault Rifle', real_wp_4000='Rasp Twinbarrel Shotgun', real_wp_4020='Broughton Model 1000 Series Shotgun', real_wp_4040='Kabarga-83 Shotgun', real_wp_4050='BullHorn Shotgun ', real_wp_5000='Fakel Grenade Launcher 46', real_wp_5010='Detachable Grenade Launcher 103 Standalone', real_wp_5020='Isando Revolver Grenade Launcher 220', real_wp_5030='Hail Magazine Grenade Rifle', real_wp_6000='Renov-Ickx Sniper Rifle ', real_wp_6010='Broughton Model 2000 Sniper Rifle, Detachable-magazine', real_wp_6020='Bambetov Sniper Rifle', real_wp_6030='Arms Material Multipurpose Rifle System Type 71 Precision Model', real_wp_6040='Brennan Long Range Sniper Type 46', real_wp_6044='Serval Anti-materiel Rifle-7', real_wp_7000='Aberdeen Lighter Machine Gun Type 48', real_wp_7010='UN Modular Automatic Weapon', real_wp_7020='Gryzov Light Machine Gun-61', real_wp_8000='Grom Rocket Launcher-11', real_wp_8010='Falkenberg Multi-Role Rocket Launcher', real_wp_8020='Killer Bee Surface to Air Missile-81', real_wp_8024='Cluster Guided Missile 25', real_wp_1090='Adamska Special', real_wp_1091='Windurger Series 333 Combat Special', real_wp_2030='Macht-P5 Weiss', real_wp_4060='Rasp Short-Barreled Shotgun Gold', real_wp_9010='Personal Ballistic Shield [Silver]', real_wp_9011='Personal Ballistic Shield [Olive Drab]', real_wp_9012='Personal Ballistic Shield [White]', real_wp_9013='Personal Ballistic Shield [Gold]', ability_1081='Reduced Waiting Time [2]', telop_name_honey_bee='Dual-Detector Seeker Missile', opt_fg_20105='V-FOREGRIP', opt_fg_30005='S-FOREGRIP', opt_fg_30105='M-FOREGRIP', opt_fg_30304='F-FOREGRIP', opt_ub_10207='GEIST UDBL-CB', opt_ub_40043='RASP UDBL-SG', opt_ub_40045='RASP UDBL-SG+P', opt_ub_40144='S1000 UDBL-SG', opt_ub_50003='FAKEL UDBL-GL', opt_ub_50015='FAKEL UDBL-GL (SMO)', opt_ub_50026='FAKEL UDBL-GL (STN)', opt_ub_50047='FAKEL UDBL-GL (SLE)', opt_ub_50033='FAKEL UDBL-GL II', opt_ub_50035='FAKEL UDBL-GL III', opt_ub_50103='DGL UDBL-GL', opt_ub_50115='DGL UDBL-GL (SMO)', opt_ub_50126='DGL UDBL-GL (STN)', opt_ub_50147='DGL UDBL-GL (SLE)', opt_ub_50133='DGL UDBL-GL-L', opt_ub_50136='DGL UDBL-GL-LR', name_wp_50009='ZE\'EV CS', name_wp_50010='MACHT 37 CS', name_wp_50011='Sz.-336 SMG CS', name_wp_50012='Sz.-336 SMG CS', name_wp_50013='Sz.-336 SMG CS', name_wp_50016='S1000 CS', name_wp_50018='S1000 AIR-S CS', name_wp_50020='AM MRS-4R CS', name_wp_50021='UN-ARC CS', name_wp_50022='UN-ARC-PT CS', name_wp_50024='AM MRS-4R DD', name_wp_50026='UN-ARC-NL DD', name_wp_50029='SVG-67 CS', name_wp_50032='M2000-D CS', name_wp_50033='AM MRS-71 CS', name_wp_50041='UN-AAM CS', name_wp_50052='TRAINING RIFLE', name_wp_50054='SKULL CUSTOM', name_wp_50056='STEEL SHIELD', name_wp_50057='RIOT SHIELD ZRS', name_wp_50058='RIOT SHIELD CFA', name_wp_50059='RIOT SHIELD RC', info_wp_50009='9mm general-purpose submachine gun.&#xA;Has a good balance of handling and stopping power, with a frame that can accept a number of upgrades.&#xA;Equipped with a flashlight.', info_wp_50010='9mm high-accuracy submachine gun.&#xA;Has the same internal mechanism as an assault rifle, giving it greater accuracy than other submachine guns.&#xA;Equipped with a flashlight.', info_wp_50011='7.65mm compact submachine gun.&#xA;The use of low-caliber ammunition has allowed for a truly compact design.&#xA;Equipped with a flashlight.', info_wp_50012='7.65mm compact submachine gun.&#xA;The use of low-caliber ammunition has allowed for a truly compact design.&#xA;Customized with various upgrades including a high firing rate receiver.', info_wp_50013='7.65mm compact submachine gun.&#xA;The use of low-caliber ammunition has allowed for a truly compact design.&#xA;Equipped with a flashlight.', info_wp_50016='Pump-action shotgun.&#xA;Has limited ammo, but enough power at close range to send enemies flying.&#xA;Fitted with a standard stock [2] for improved shot grouping. ',	info_wp_50018='Pump-action shotgun.&#xA;Has limited ammo, but enough power at close range to send enemies flying.&#xA;Converted to use air shock rounds, and fitted with a standard stock [2] for improved shot grouping. ',	info_wp_50020='5.56mm light carbine.&#xA;Standard model with the greatest balance between effective range, accuracy, and ease of handling.&#xA;The long barrel conversion has given it added effective range.', info_wp_50021='7.62mm full-length assault rifle.&#xA;Its precision-machined long barrel gives it greater accuracy than other assault rifles.&#xA;Equipped with a 4x rifle scope.', info_wp_50022='7.62mm assault rifle.&#xA;Equipped with a short barrel that sacrifices effective range for a favorable balance between stopping power and handling.', info_wp_50024='5.56mm light carbine.&#xA;Standard model with the greatest balance between effective range, accuracy, and ease of handling.&#xA;The long barrel conversion has given it added effective range.', info_wp_50025='7.62mm full-length assault rifle.&#xA;Its precision-machined long barrel gives it greater accuracy than other assault rifles.&#xA;Converted to fire rubber bullets.', info_wp_50026='7.62mm full-length assault rifle.&#xA;Its precision-machined long barrel gives it greater accuracy than other assault rifles.&#xA;Converted to fire rubber bullets, and customized to Diamond Dogs specifications.', info_wp_50028='Soviet 7.62mm assault rifle.&#xA;Its stability and low cost have made licensed and unlicensed versions of this rifle a common sight not only in the hands of communist forces, but in war zones around the world.&#xA;Fitted with a standard stock [1] that has worsened its shot grouping.', info_wp_50029='Soviet 7.62mm assault rifle.&#xA;Its stability and low cost have made licensed and unlicensed versions of this rifle a common sight not only in the hands of communist forces, but in war zones around the world.&#xA;Equipped with a 4x rifle scope.', info_wp_50032='7.62mm sniper rifle.&#xA;Features superb effective range and power, but a slow rate of fire due to its bolt action.&#xA;Equipped with a laser sight.', info_wp_50033='7.62mm semi-auto sniper rifle.&#xA;Expensive to develop, but avoids the drop in accuracy that usually accompanies an increased rate of fire.&#xA;Equipped with a laser sight.', info_wp_50062='7.62mm semi-auto sniper rifle.&#xA;Expensive to develop, but avoids the drop in accuracy that usually accompanies an increased rate of fire.&#xA;Converted to fire tranquilizer rounds.', info_wp_50041='5.56mm general-purpose machine gun.&#xA;This squad fire support weapon combines belt-fed rapid fire capability with an ease of handling comparable to an assault rifle.&#xA;Equipped with a short scope.', info_wp_50049='Warhead-specific large-caliber recoilless rifle.&#xA;Customized to fire special warheads.&#xA;Converted to fire sleeping gas rounds.', info_wp_50051='Soviet rocket-propelled grenade launcher.&#xA;Cheaper to use than other launchers, and also easy to modify.&#xA;Converted to use tandem warheads for greater damage on target.', info_wp_50052='Training rifle.&#xA;A wooden mockup of a rifle, used to teach new recruits the basics of handling a weapon.', info_wp_50054='Skull Custom.&#xA;A unique sawed-off lever-action rifle that was personally customized by Skull Face.', info_wp_50056='A defensive shield with a simple alloy construction.&#xA;Used extensively by everything from civilian to military organizations.&#xA;Carried on the back, and raised using the Ready Button (&lt;I=G=HOLD&gt;) to defend against attacks from the front.&#xA;Only secondary weapons can be used while the shield is raised.', info_wp_50057='A riot control shield constructed of lightweight metal.&#xA;Used extensively by everything from civilian to military organizations.&#xA;Carried on the back, and raised using the Ready Button (&lt;I=G=HOLD&gt;) to defend against attacks from the front.&#xA;Only secondary weapons can be used while the shield is raised.', real_wp_50052='Training Rifle', real_wp_50056='Steel Shield', real_wp_50057='Riot Shield', name_wp_2040='RIOT SMG', info_wp_2040='A submachine gun designed to fire rubber bullets for riot control. Has poor accuracy, but will neutralize enemies without killing them.', real_wp_2040='Riot Submachine Gun', name_wp_50035='RENOV-ICKX CS', name_wp_50036='BAMBETOV SV CS', name_wp_50063='RENOV-ICKX TP CS', info_wp_50035='Soviet 7.62mm sniper rifle.&#xA;High-precision rifle used extensively in the field since WWII.&#xA;Its bolt action gives it excellent accuracy, but also a slow rate of fire.&#xA;Equipped with a laser sight.', info_wp_50036='7.62mm semi-auto sniper rifle.&#xA;Uses various existing components to help lessen development cost. Since its design focuses on rapid firing, it suffers a comparative drop in accuracy. Uses a lightweight skeletonized stock.&#xA;Equipped with a laser sight.', info_wp_50063='Soviet 7.62mm sniper rifle.&#xA;High-precision rifle used extensively in the field since WWII.&#xA;Its bolt action gives it excellent accuracy, but also a slow rate of fire.&#xA;Equipped with a laser sight, and converted to fire tranquilizer rounds.', ability_1082='Defense Up', ability_1083='High-accuracy Barrel [1] (Effective Range Up)', ability_1084='High-accuracy Barrel [2] (Effective Range Up)', ability_1085='Bull Barrel [1] (Closer Shot Grouping)', ability_1086='Bull Barrel [2] (Closer Shot Grouping)', ability_1087='Enhanced Barrel Accuracy [1] (Effective Range Up)', ability_1088='Enhanced Barrel Accuracy [2] (Effective Range Up)', ability_1089='Effect Radius Up [1]', ability_1090='Effect Radius Up [2]', info_wp_6044='Large-caliber semi-auto sniper rifle.&#xA;Enables semi-automatic firing of the excellent general-purpose, flat-trajectory 12.7mm round. &#xA;Its rapid fire rate and awesome power are a sight to behold.', info_wp_1008='Single-shot handgun.&#xA;This miniaturized gun delivers an immobilization agent from a distance, but has poor rapid-fire capability as each round must be loaded manually.', info_wp_1015='9mm automatic handgun.&#xA;Boasts impressive anti-personnel stopping power at close range, and a reliable frame design that is unlikely to jam.', info_wp_2014='10mm general-purpose submachine gun.&#xA;Has a good balance of handling and stopping power, with a frame that can accept a number of upgrades. Trades accuracy for stopping power, meaning fewer rounds on target at longer ranges.', info_wp_3006='Soviet 7.62mm assault rifle.&#xA;Its stability and low cost have made licensed and unlicensed versions of this rifle a common sight not only in the hands of communist forces, but in war zones around the world.', info_wp_6034='5.56mm semi-auto sniper rifle.&#xA;Expensive to develop, but avoids the drop in accuracy that usually accompanies an increased rate of fire.', real_wp_1044='Windurger Series 324 Revolver', real_wp_3006='Gryzov assault rifle-67', real_wp_3076='G44 Bullpup Assault Rifle', real_wp_6034='Arms Material Multipurpose Rifle System Type 73 Precision Model', info_wp_3076='9mm bullpup assault rifle.&#xA;Specialized assault weapon made shorter by positioning the action behind the trigger, which also enables quicker aiming and firing.', real_wp_9000='Personal Ballistic Shield', real_wp_1048='Windurger Series 362 Revolver', ability_1091='Mission Complete Rank Restricted to A or Below', ability_1092='Stopping Power Up [3]', ability_1093='Defense Up [3]', ability_1094='Defense Up [4]', ability_1095='Defense Up [5]', name_wp_1092='AM A114 RP', name_wp_5060='MIRAZH-71', name_wp_6050='MOLOTOK-68', real_wp_1092='Arms Material Alpha-114 Riot Pistol', real_wp_5060='Mirazh-71　Grenade launcher', real_wp_6050='Molotok-68 Anti Materiel Rifle', info_wp_1092='Single-shot tranquilizer gas handgun.&#xA;A compact non-lethal weapon used for delivering an immobilization agent from a distance.&#xA;Each round disperses gas upon impact, for immediate effect across a small area.&#xA;Has a slow rate of fire since each round must be loaded manually.', info_wp_5060='40mm single-shot grenade launcher.&#xA;Uses cased ammunition for greater accuracy, and provides a wide casualty radius due to its multiple-warhead dispersal design. ',	info_wp_6050='12.7mm anti-materiel rifle.&#xA;A large-caliber sniper rifle with an extremely long effective range and devastating power and penetration.&#xA;Has a slow rate of fire due to its bolt-action mechanism.', info_wp_11080='E-RB Wormhole Generator.&#xA;Remotely activated, it allows the user to warp to the location where it was placed.&#xA;Once placed, hold the Ready Button (&lt;I=G=HOLD&gt;) and press the Action Button (&lt;I=G=ACTION&gt;) to activate.&#xA;* Can be used only during FOB Missions.', ability_1096='No. Placeable Up', name_mb_38040='CAM MARKING DVC.', info_mb_38040='SURVEILLANCE CAMERA MARKING DEVICE&#xA;A handgun-type invisible light pointer used on your FOB to specify positions to place your surveillance cameras/gun cameras.&#xA;Aim at a vertical wall surface and &quot;fire&quot; to automatically place a camera. That will be the designated placement for the camera from then on.&#xA;However, cameras cannot be set on surfaces blocked by obstacles.', name_mb_38043='D.MINE MARKER', info_mb_38043='DIRECTIONAL MINE MARKER&#xA;A landmine-type indicator used on your FOB to specify positions for directional mines/sleeping gas mines. Hold the Ready Button (&lt;I=G=HOLD&gt;) and press the Attack Button (&lt;I=G=ATTACK&gt;) to place the dummy mine, which will be replaced with a real mine during actual FOB missions. &#xA;*To make this item available for development, you must first develop either the [M21 D-MINE Grade: 5] or [LLG-MINE Grade: 5].', name_wp_11080='E-RB WH GEN.', ability_1097='Cameras Placeable: 1', ability_1098='Cameras Placeable: 2', ability_1099='Cameras Placeable: 3', ability_1100='Cameras Placeable: 4', ability_1101='Mines Placeable: 4', ability_1102='Mines Placeable: 8', ability_1103='Mines Placeable: 12', ability_1104='Mines Placeable: 16', ability_1105='When discovering an FOB intruder, Security Team staff will use Stealth Camo for a fixed time.', ability_1106='Battery Vaporization Device Added', ability_1107='Battery Vaporization Device Effect Range Up', name_wp_8017='FB MR R-L FLTN', ability_1108='Fulton Warhead Conversion', name_wp_50090='TORNADO-6', info_wp_50090='TORNADO-6&#xA;Ocelot\'s revolver of choice.&#xA;Bullets can be ricocheted off walls and other objects to strike nearby enemy soldiers.', name_wp_11090='FOM DECOY', info_wp_11090='Decoy enemy field of movement generator.&#xA;Confuses defender\'s Intel Team\'s Scouting function, creating a dummy enemy field of movement where thrown.', ability_1109='Ammunition Up', ability_1110='Effect Time Up', ability_1111='Effect Range Up', name_mb_38050='ANTI-TRANQ', info_mb_38050='Anti-tranquilization agent.&#xA;Stops tranquilizers up to a certain grade from circulating through the body over time.&#xA;Only effective on security guards.', ability_1112='Tranquilizer Neutralization Grade Up ', name_wp_7017='UN-AAM-NL', real_wp_50090='TORNADO-6 Revolver' }

function p.main(frame) local id=frame.args[1] return p.langId.id end return p