Mineshi Kimura

Mineshi Kimura (木村 峰士) is a Japanese video game designer currently employed by Kojima Productions. He has worked on every console title in Hideo Kojima's Metal Gear Solid series and will make his directorial debut with Metal Gear Solid: Rising.

Metal Gear works

 * Metal Gear Solid: Rising (TBA) - Director
 * Metal Gear Solid 4: Guns of the Patriots (2008) - Lead Background Artist
 * Metal Gear Solid 3: Subsistence (2005) - Lead Background Artist
 * Metal Gear Solid 3: Snake Eater (2004) - Lead Background Artist
 * Metal Gear Solid: The Twin Snakes (2004) - Mechanical Model Supervisor
 * Metal Gear Solid 2: Substance (2002) - Mechanical Art Director
 * Metal Gear Solid 2: Sons of Liberty (2001) - Mechanical Art Director
 * Metal Gear Solid: VR Missions (1999) - Modeler, Texture Artist
 * Metal Gear Solid: Integral (1999) - Modeler, Texture Artist
 * Metal Gear Solid (1998) - Modeler, Texture Artist