Board Thread:General Discussion/@comment-199.173.224.31-20131017154055/@comment-5213931-20131017212647

Seeing as the elephant in the room is in full view now, I did prefer MGS2 over MGS3. MGS2 was much faster paced and to the point and I liked that it was in 60fps.

The level design was kind of awkward in MGS3 I thought, it was very small, geometrical and un-jungle-like and there were few places to hide due to how flat it was most of the time. It's really hard to discern any "Plan A" solutions the designers had in mind.

The food and camo systems were also flawed in that you used the pausing the game. Painstakingly pausing to give yourself  the highest camo % and stamina all the time is the most efficient possible way to go. If you don't do that, it's artificially imposing a challenge on yourself. Maybe if you could only change camo and eat every five minutes or something (a cooldown of sorts).