Board Thread:General Discussion/@comment-5038094-20140721042428/@comment-1672596-20140906130413

Bluerock wrote: Paranoid Donkey wrote: And just think how nostalgic it would be for the older fans of Metal Gear to be able to roam around Outer Heaven and Zanzibar Land in a fully realised 3D world. Of course there would be the usual complaints but I think newer fans to the series would really appreciate the "grandfather" games getting touched up. As I've said in earlier posts, they totally have all the resources for it in other games anyway, and the ones they don't would be easy enough to make. I myself would LOVE to see an updated MG1 and MG2 bundled with The Phantom Pain but I can almost guarantee that's impossible.

Touching up is one thing, i.e. updated artwork, minor script changes. But a full blown 3D remake would create a completely different game, with a heavily altered storyline, seeing as they would have to come up with a ton of filler to bulk up the bare bones script. Such a drastic overhaul is likely to create more contradictions in the already complex continuity, negating some of the so-called reasons for a remake in the first place. A recent article on the Snake Soup sums up my thoughts perfectly.

Newer fans should appreciate the older game presentation and style as it is, and if not, they can skip over the classic games and start with MGS1, as the majority of us older fans did. Beyond the world situation (total nuclear disarmament, continuation of Soviet Union), which is already acknowledged in MGS1's Previous Operations summaries, I really can't understand why some people think the older games are non-canon in some way, other than just nitpicking minor stuff, which is ridiculous in my opinion. All they need to do is incorporate several of the stuff stated into the manual into the actual game for MG2's remake, and the filler problem is solved.

And its not the gameplay presentation and style I have any problem with, its that the newer games constantly conflict with the older stories in terms of story (and I can give a list of retcons that could fill a whole article if you really want me to). There's how FOXHOUND's founding was retconned constantly since MGS1, eventually being settled with MGS3/MPO, and how if we go by MGS4, heck, even to a lesser extent MGS2, not only is OILIX not even mentioned, but they don't even acknowledge how it saved the world or not at all and even implied a few times from both Roy Campbell and EVA/Big Mama that a terrible oil economy was largely responsible for the advent of the war economy in MGS4, despite the fact that OILIX shouldn't even allow for an oil shortage (not to mention in the case of MGS2, Otacon implied in a codec conversation that the Patriots had oil imported to dump it, when such an action isn't even necessary since they have the golden goose of oil supply with OILIX). Solid Snake also came across as being the same character in MGS that he was in MG2, even though he explicitly stated he succeeded in ending his nightmares of Outer Heaven (and believe me, when people use Big Boss's behavior in Peace Walker being the same as in Portable Ops in terms of development to claim MPO is non-canon, this is definitely evidence enough). That's not even getting into the huge alterations in certain characters backstories, such as Gray Fox and Master Miller, even Big Boss's backstory to a lesser extent. And Peace Walker, Ground Zeroes, heck, possibly even The Phantom Pain strongly contradicted with the narrative that Big Boss's ties to Outer Heaven were kept a secret, even from Zero, until AFTER the Outer Heaven Uprising in 1995, which means Kojima basically made remakes inevitable.