Board Thread:Metal Gear Solid V/@comment-5085906-20140619165117/@comment-64.33.250.214-20140807181838

177.142.144.53 wrote: 64.33.250.214 wrote: 0nighthawk0 wrote: 64.33.250.214 wrote: Everyone (myself included) seems to forget that Chico has a facial scar. You can see this in the character model, cutscenes, and artwork for Peace Walker. It's less noticeable in Ground Zeroes, but that's partly due to lighting. I was able to spot it in a few screenshots.

I did not see Chico's scar in the artwork, character model, or even the action figure for Quiet. Not to say Chico is Quiet, cause he's not....but on the whole scaring topic and them not being on Quiet. Were it so that Chico is Quiet, then they would have used plastic surgery, and thus they would also have masked/hidden any scaring. Would that really fit with the game's theme? Every character that we know of in this game has some sort of physical scar or missing limb. The whole theory was founded on the idea that Chico had a sex change to remember the betrayal he committed. In that context, wouldn't it make more sense for him to have kept his scars?

A defense I could see being made is that he/she needed to cover his/her scars to hide his/her identity. Don't know how the chest wound will heal, but the facial scar is barely noticeable that it's hardly worth removing.

Another argument you could make is that Quiet is wearing concealer. That just raises new questions. Like, why bother with makeup when you're spending so much time on the battlefield? Some militaries allow moderate use of makeup, but it'd be fairly useless under the desert sun. Like I said before, it is far-fetched, but maybe it could be that Kojima has purposely removed the scars in trailers and will add them later in game so as to not spoil. Like how we saw Big Boss in the GDC trailer without any scars but in the E3 trailer with scars and horn in a different position, and the scars will be added later on in the game. And I think Chico would become a woman to not only avoid what he was forced to do to Paz again, since he can't forget, but also to try and emulate Paz and carry on her memory, and have her live through him. Kojima updated Boss's scars only a few short months after the GDC trailer. It's been well over a year since Quiet's first appearance, and fans have just gotten comfortable with her look despite the initial controversy. Developers don't usually make character design changes this late in development. Once the game is close to being on store shelves, they don't want to risk confusing customers about the content.

Furthermore, Kojima doesn't need to wait until the game is released to add the scars. He could have added them already, and denied the characters are the same. Stefanie Joosten was allowed to make dismissing comments about the theory. No one had to address it. Kojima and Stefanie could easily have ignored the whole thing. In fact, they risk future credibility by denying it if it turned out to be true.