Board Thread:General Discussion/@comment-6747658-20130612101422/@comment-10941901-20130616210236

I'm interested to see what's going to happen with camouflage. Will we be able to choose beforehand like in Peace Walker? Or chop-and-change similarly to MGS3? I don't know if it's going to be necessary to bring back face camouflage, but it wasn't used in Peace Walker so I have my doubts whether or not it will return.

The way the game looks, I suspect there will be more of an MGS1 / MGS2 element to the stealth.

I think Kojima ought to work on the basis of "If it ain't broke, don't fix it.". I'd like to see the camo index again because it was extremely useful. Of course, the camo index wasn't necessary in games like MGS1 and MGS2 because the enemies line of sight showed up on your map, but as we can see MGSV takes a more realistic approach to equipment. We have to take out our map (not all that similar to equipping it in Peace Walker, yet still different enough) to view it, so I think there's equal points as to why it [seeing the enemy's line of sight] could show up again and why we'll be able to make use of a camouflage index as well. Both could be incorporated, again much like Peace Walker.