Board Thread:Metal Gear Solid V/@comment-9174065-20140320083325

I believe there is a strong possibility that, if Metal Gear Solid V: The Phantom Pain is going to be the installment to finally complete the loop in the franchise, the final playable part of the game will consist of you, the player, taking control of a young Solid Snake, who must defeat Big Boss; who takes control of TX-55 Metal Gear and attempts to kill his protégé. MGSV: TFP will have you take control of Big Boss throughout the course of the game, as it is clearly shown, but will then suddenly switch over to a surprise appearance of Solid Snake at the end, triggering the scenario I described above.

If I am wrong about it being this particular installment, it is likely because Hideo Kojima is not actually planning on completing the timeline's loop with said installment of the franchise, but rather, yet another one that will follow it. I am skeptical that it IS going to be this particular installment, as it is believed that The Phantom Pain will only entale Big Boss's movements towards founding Outer Heaven, rather than him starting the Outer Heaven Uprising, which is the event that led Solid Snake to doing battle with him at the end of the first Metal Gear (1987). However, it is possible that the course of TFP's timeline will cover many years -- even going as far as to jump ahead to 1995 (the year of the Outer Heaven Uprising, and the canonical year that Metal Gear (1987) takes place) to allow the players to experience the moment as a bit of "fan service" and the like. I wouldn't put it past Kojima to take the flow of time in TFP over the course of 10-11 years, ending it with Solid Snake vs Big Boss. It would be the perfect way to complete the steady loop in the timeline that Kojima has been forming since MGS3, and he has already showed that he is not against that sense of surprise appearance, in which you take control of an iconic gameplay device (MGS4 -- you take control of Metal Gear REX and have a mech battle with Liquid Ocelot and his Metal Gear RAY), or in this case; character. That said, it is unlikely that it will be this particular installment, if at all. Again, this is just a theory of mine that I'd like to put out there.

Reason I say "likely" at the top line of the paragraph above this one, is because I still honestly believe that this theory of surprise role change at the end of the installment that does finally loop the timeline, is still highly plausible, and although I admit that I may simply be getting caught up in the hype of my own obvious wishes that this will turn out to be true at some point, I do think that it would be a wonderful and truly memorable way to end the Metal Gear Solid franchise, once and for all. It has to come to an end sometime, and what better way than for Kojima to put us all back into the shoes of Solid Snake one final time; to re-live the battle that started it all...

Also, to back up my theory, I will mention that Hideo Kojima HAS stated that he is not yet done with Solid Snake, and that the character WILL return as a major role in a future MGS game. Which game that is, whether it's The Phantom Pain or one following it, I don't know. But I believe that it is more than possible that the legendary Hideo Kojima might just be plotting something along the lines of the scenario I have presented above. With that weight of theorizing off my shoulders, all I -- or we, if any of you happen to agree with my theory -- can do now, is wait and see. Don't wanna get my hopes up over a theory that I, myself, came up with, but I am looking forward to the future of Metal Gear Solid quite a bit with it in mind. Then again, I'm always looking forward to it anyway. ;)

In light of reading my short novel above, what say any of you? Do you think it's possible that this could be what Kojima is plotting? Or, at the very least, that it is a "solid" idea, and would be a very cool way to end the legend that is, Metal Gear Solid? I'd love to hear your thoughts! 