Board Thread:Metal Gear Solid V/@comment-25168690-20160817194149/@comment-1672596-20160825234438

Adachi Did It wrote: So back tracking = good gameplay? I personally disagree but like I said that's your opinion, I won't try and change that.

I agree about the lack of content, Bison claimed the game was sub-par as a open world experience, I'm not denying that. Compared to The Witcher 3 or Fallout 4 there's only a fraction of things to do. You can't say that because there's very little to do that the gameplay is bad though, that's got nothing to do with gameplay, other than being a lack of game to play. The gameplay that is there, the stealth, the action, the gunplay, the countless ways of completing an objective have all been improved on. Actually, I was just saying it wasn't linear. Never necessarily said it was good. In some cases, it definitely is very tedious (going all the way back to the Armory just to get a sniper rifle to beat Sniper Wolf in the original Metal Gear Solid says "hi.").

And actually, there's only one real way to completing an objective, and that's completing the objective, so that's really no news there. And quite frankly, there's a few times where it WAS messed up (like Lingua Franca, for example: One time, I was trying to complete the objective of listening to all four prisoner interrogations, but as luck would have it, I ended up arriving just as it was to enter nighttime, and when I was tailing the interrogator and his interpreter all of a sudden ran to a cabin, and I was ultimately forced to wait out for them to leave so they could interrogate the guy they were supposed to, and then the other prisoner and the female one, and THEN the Viscount, but that never occurred. Then, during another try at the mission, I managed to listen to the first and second interrogations, but when I laid out in wait for the interrogation, the interrogator and interpreter never showed and just went the other way, and I ended up watching as the soldiers executed those two prisoners despite the fact that I made sure to avoid causing an alert when I headed there. That should show you just how gameplay actually IS a mess there).