Board Thread:Metal Gear Solid V/@comment-3365837-20150304213210/@comment-25366375-20150305054058

Weedle McHairybug wrote:

Well, come E3 (since they'll probably have some trailer for it by that time anyways now that playtestings done) or even GDC (since Kojima is going to the GDC thing, and I'm doubtful that TPP is the reason anyways), certainly TGS at the latest, if they have anything that is remotely similar to Normandy, then I'll probably be at peace that Kojima will no longer muck up the series. Otherwise, I highly suggest you prepare to get pretty angry when/if it turns out to be for a The Boss game.

Honestly, Peace Walker was a very bad game considering how two of the major characters of the series (Big Boss and Miller) were made exceptionally out of character regarding a certain infamous person in history, the constant love for said infamous person by various characters (honestly, the only hero(ine) who doesn't seem to have a fancrush on the guy at all when it is brought up is Cecile Cosima Caminades, and that's only because she mentioned "[Sartre] does tend to sympathize with the left" in a tone that indicated she didn't agree with Sartre or Snake regarding whether this character was actually all that good.), and so many retcons that made even MGS seem tame in comparison. I actually think Portable Ops was better. Don't get me started on Kojima constantly peddling nihilism via the heroes since MGS2 with the whole moral relativity and nihilistic garbage, even implying that Solid Snake came closest to meeting The Boss's insane philosophy of "keeping things the same" even though destroying Metal Gear IS trying to change the world no matter how you put it. I can tolerate the nihilist/relativist schtick with the villains since at least they're not supposed to be portrayed in a positive light anyways, not to mention they most times have a reason to be that, but the heroes such as The Boss, Solid Snake, Big Boss, Kazuhira Miller? And don't even get me started on his constantly retconning the story since Metal Gear Solid, thus leaving the MSX2 games to be in limbo regarding canon, all because he basically views himself as an "artiste".

With regards to Che, I think that's a bit nit-picky; Kojima never portrays Big Boss or Snake as the arbiters of all that is good, considering Big Boss' first appearance was as a villain this has been abundantly clear. In fact Big Boss makes a big song and dance about not having any -isms to subscribe to, so naturally he wouldn't subscribe to one notion of good (despite the fact he very obviously didn't view himself as a "good guy" since the events of Operation Snake Eater) Aside from that, you don't have to agree with a person's actions to note things like charisma or effectiveness. And your issues regarding nihilism and moral relativity (morals are relative by the way, I encourage you to take an anthropology class if you disagree) are basically a case of "stop liking what I don't like".

It seems you've got more bad things to say about the series than good, and in that case it honestly baffles me why you would play the games if that's your stance on them.