User blog comment:The Milkman/Improving Revengeance/@comment-1850021-20130329010922/@comment-4237253-20130329155907

My guess is that they had to fall back on clichés, because the short story arc meant little characterisation for the villains.

For an action game, it's fine, but everything feels like it's rushing headlong to the conclusion. Also, considering how fun the combat is, but how little variety there is to environments and story content, it's hard to reconcile it's amazing gameplay with incredibly short length. It's hard to play this for hours and weeks on end, when you'll eventually get bored by the repetition.