Board Thread:General Discussion/@comment-5085906-20130627191357/@comment-64.33.250.214-20150823191108

Weedle McHairybug wrote:

Jim Logan wrote: Weedle, that still doesn't make any god damn sense. How does "Players will experience Big Boss's downfall into villainy" and "YOU ARE NAKED SNAKE, YOU ARE BIG BOSS." go to "Nah you're playing as some douchebag pretending to be Big Boss because, plot twist, remember Raiden's plot twist? You like it this time? No? FUCK YOU THEN." Did I say it made any sense? No. But not much in the Metal Gear series has EVER made sense. Take MG2's third zero nuke disarmament or OILIX plotline for example, or even the ending for MGS4. Even if the Patriots got killed off without causing a destruction of modern society, that only made things ripe for a takeover from the UN, and Drebin even indicated that he and his company DREBINS were going to continue profiting from war despite most of the world being too broke to conduct wars. And that's not even getting into the bit about how food, air, water, and the like, despite what Otacon claimed ("Sunny's program destroyed JD's brain, but left the brain stem intact. She analyzed Naomi's black box and separated the Patriots' control system from the vital lifelines of society. Water... Air... Electricity... Food... Medicine, communication, transportation..."), would NOT actually be affected by the Patriots' death. What, are animals, plants and various yeasts somehow going to keel over and die if the Patriots AI network, or have the ocean and other bodies of water go down the drain, or even suck out the atmosphere like the Spaceballs did in the prologue to their eponymous film? Heck, electricity can also be powered by water, or just by using a lightning rod during a storm, even, so the Patriots AIs being shut down would not really affect electricity either. Probably the only thing that might actually be affected would be transportation and possibly communication, and even THAT wouldn't be irrecoverable considering transportation and communication has been with us since even non-modern times (remember the Pony Express or Steam Engines?).

There are two differences between what the guide says about the plot twist, and what happened in MGS2. 1: Raiden was introduced near very beginning of the game, and was unmasked shortly afterward. He wasn't introduced during at the very end of MGS1, then made to look like Solid Snake in MGS2. 2: Raiden's reveal was new at the time. If Kojima pulls a similar twist, he'll be retreading old ground. The similarities between the guide and MGS2 are that you're not playing as Big Boss, and Big Boss is somewhere on the side lines like Pliskin. Clearly, you're new to this series, because Kojima retreads old grounds far more than a farmer plows. While his retreading the entire plot for MGS1 in MGS2 was actually justified in that game, the prior and future games really didn't have any justification for retreading old plotlines completely. For example, MGS1 actually retreaded most plot points for MG2, and don't get me started on how MGS3 was a blatant ripoff of the same game, or how MPO retreaded MGS1, or how Peace Walker retreaded MGS2. That would be nothing new. And besides, there actually WOULD be a difference there: We're led to believe we're playing as Snake until the very last moments of the game, unlike with Raiden, which probably makes for an even more deceptive element.

And like I said, they wouldn't misdirect in a game guide when the entire POINT of a game guide is to, you know, get through the game. I might as well also point out that that kind of thing would be pointless anyways since people would still be playing the game and/or watching playthroughs on youtube, so it's unlikely they are going to do that kind of lying anyhow. I've been following the franchise since before MGS1 came out. I may have even played the original NES version of MG1.

I wouldn't call what Kojima has done as ripoffs. Nearly every game franchise repeats itself. Mario fights Bowser and uses mushrooms, Link fights Ganon and uses fairy magic, Snake fights Metal Gear and uses a cardboard box. There are elements that remain the same, but the character motives and end message is usually different.

What the guide suggests and what MGS2 have in common, is that you aren't playing as a character you expect or want to play as, and the character you hoped you were playing is somewhere in the background.

Maybe it isn't a misdirection, but the guide doesn't flat-out say Medic is Venom. The translation says it hints at the possibility while stopping short of revealing anything.