Board Thread:Metal Gear Solid V/@comment-4913740-20140620093457/@comment-42.98.57.21-20140623124054

I know MGS is the focus, I know we are suppose to do things solo and stealth, but talking of recruits, I can't help but comparing them to Assassin's Creed's version of recruits.

Recruits are, or should -- after all -- be in the game to fight alongside the main character, not just to serve (mainly) on the R and D team to upgrade the weapons as in MGSPW. If we get to play co-ops in PW, I don't see why we cannot have the recruits fighting alongside Snake other than base defending. As to how it should be done, maybe we can take the AC model and have recruits providing sniper fire from afar or tagging enemies out of the player's line of sight?

And now that I have mentioned co-op, some of you may have noticed AC Unity's new co-op game play (interesting they started the recruits system first but was behind MGS in co-op). If ACU has co-op, shouldn't this latest MGSV include its own edition of co-op too?

Oh and I know I talked too much AC here - but still, these games have a history of cross-over and I would love to see the hay-box returning :D