Board Thread:Metal Gear Solid V/@comment-109.193.182.64-20150909104238/@comment-3060460-20150912212758

The story is just weak Dou, most of the story missions aren't connected, it's just "Snake, blow stuff up." "Snake, rescue this person." "Snake kill this person." It's not until you get missions like "Hey, Snake, this might lead us to Skullface, this might lead us to Cipher.(etc)" that the story actually feels connected and not just side-ops.

This game should've also had the subtitle:Everyone is an asshole to each other, Ocelot is the only likeable guy on Mother Base, Quiet is the best character, oh but don't invest GMP into her.

The only substantial mission after the Hospital Escape, and Miller's rescue was just done so right, but was ruined by a certain scientist...

As I said above, the villain was cool...yet only had twenty minutes of screen time, and the closest we get to character development is his car ride..which is just him re-explaining his backstory, and tells Snake his big evil plan about bringing the world together...in the most idiotic way possible.