Board Thread:Fun and Games/@comment-5038094-20150426044338/@comment-3060460-20150509195133

Weedle McHairybug wrote:

Paranoid Donkey wrote:

189.106.24.145 wrote: As for a post-MGS4 game (excluding Rising), do you think it would be a good idea to bring back an old character (like Meryl) or create a new one? I'd prefer that they use a new character, personally. They're playing with fire using pretty much any of Kojima's characters.

189.106.24.145 wrote:

taking place in the same universe with the spotlight on the escapades of a different country than the USA, possibly taking place at any point in the timeline. I suppose that's true, but I don't want it to be in the same universe because I don't like the idea that another story arc has been shoehorned in to Kojima's timeline. Sure, Big Boss' and Solid Snake's exploits aren't the only thing of any significance happening in the world (I mean, they can't be) but at the same time framing a new series within Kojima's timeline just seems hamfisted to me. Especially if the game isn't as good as earlier iterations, it's basically like "hey guys here's some Konami super stealth operative OC and he's totally alive at the same time as Solid Snake" thing - it'd feel like a bad fan fiction to me.

I don't want that in a AAA game, it's as simple as that. A new timeline allows for the new team choosing their own rules, and what I said about both timelines having the same starting point is just a narrative device I enjoy (a la FMA2003, JoJo's, so on). I know Kojima's the creator of the franchise, but doesn't the entire franchise since at least MGS2 if not earlier feel like one bad fanfiction anyways, especially when Kojima doesn't even respect the facts he established with the franchise? One can say the exact same thing about Akira with the Dragon Ball franchise. Xenoverse, and the last two movies butcher what's been established, even erasing characters from existence. MGS2 did feel like bad Matrix fanfiction, like it was Hideo going "What would the Matrix movies be like if I directed them?" However, that doesn't mean the games or stories themselves are bad.

Also, you've got to remember, normally, storytelling in other cultures, especially in Japan don't have much continuity between each other, just look at the 7 Samurai (or the Magnificent 7, depending on where you live). That spawned three sequels(?), and it had paper thin continuity.

You could say Metal Gear operates on a comic book universe-style continuity.