Missile

''This is simply a draft page I'm working on grouping together the information about different missiles in the MGS games. feel free to contribute (note: I don't think your contribution will show up once I change the name.''

Introduction
Missiles have a special part in the Metal Gear Solid series. Since they tend to not be very stealthy they are only really used as a way of solving specific problems (like electrified floors) or in boss battles.

Stinger
Is a heat seeking missile that is quite useful against aircraft. you use it by getting the crosshairs close enough to a target for the tone to change. Once launched the missile will follow the target until it hits.

Appearances

 * Metal Gear Solid
 * Metal Gear Solid 2: Sons of Liberty

Special Features

 * you can launch the missile and then lock on to the target to redirect the missile in Mid-air (SOL only)

Nikita
Is used in both Metal Gear Solid and Metal Gear Solid 2 It's essential to the plot in both games since it is the only way to destroy certain panels allowing you to get into certain rooms. Unlike most other weapons the Nikita is not based on a weapon in the real world.

Appearances

 * Metal Gear Solid
 * Metal Gear Solid 2: Sons of Liberty

Special Features

 * slow enough to be directed through ventilation shafts.
 * can pass over areas with electrified floors.

RPG-7
unlike the other missiles the RPG-7 can not be guided in flight so you have to fire it derectly at it's target.

Appearances
Metal Gear Solid 3: Snake Eater

Special Features

 * Like the Sniper Rifles from the same generation you can use it with or without a scope but considering it's slow reload time and it's inaccuracy it is best to use the scope.

Davy Crockett
Rocket Launcher that delivers a miniture nuclear shell. It was used to destroy both the Granin Design Bureau