Board Thread:General Discussion/@comment-6431205-20130423195835/@comment-5085906-20131201214207

I think you guys made it clear what new you want to see in this new MGR installment. Now, I am gonna try and sum up all of the features that I actually liked and that I want improved.

First off, what I liked;

-Blade Mode - Seriously, keep it. It's the best thing that's happened to me since my own dualshock controller gave me a message. It'd be better if we were given more freedom, though, slice in many angles.

-Same length of cutscenes - I liked the way Platinum handled cutscenes. Enough to satisfy your nostalgia and at the same time never sacrificed gameplay for it. Kudos.

-Over-the-top action - Now, some fans might have found the action in MGR a little bit too excessive, but I actually enjoyed it. We're past the days of information warfare. It's time to just slice stuff up.

-Ninja Run - I'd really enjoy it more if the animation to it was kinda more fluid (and I am guessing they'll work on that, since the new game is likely going to be on PS4 and XBone). It's an awesome feature, and I hope Platinum will take it to the next level, you know, experiment with it more.

-Sub-weapons - Helpful, and really cool. Especially against Monsoon and Sundowner. Variety would be good, though. I'd really like to expand my arsenal of long-range ass-kicking bazookas.

-Big bosses - More. More big bosses. In MGR, we had only two; MG Ray and Excelsus (and Khamsin, if we were to count the DLC), and they were satisfying enough, but we need more to quench our anime thirst. The flying Metal Gear concept some of you have been presenting seems legit. But huge.

-Easter Eggs - The Easter eggs were barely anything to be noted, if we compare it to the previous installments, but they were funny. We'd like to see more creative ones, though. Ones that would be able to outmatch the funny hidden stuff in the previous installments.