Board Thread:General Discussion/@comment-7431551-20140405020542/@comment-192.160.117.141-20140428211909

In a way, the Metal Gear weapon could at its heart be a way to encapsulate the themes of the Metal Gear series, such as the threat of nuclear terrorism, in a form that can be beaten up by one dude. REX, for example, could be said to represent Metal Gear Solid's themes of government backroom dealing and betrayal (it was a secret government project to sidestep nuclear disarmament treaties) in a form that you could blow up with Stinger missiles. Metal Gear Solid 2's themes of computer-controlled, reproducable soldiers are echoed in the army of AI-controlled, mass-produced RAYs, which you then also blow up.

I guess the Shagohod was built by someone who supposedly defected and yet ultimately ended up only helping their mother country, like the Boss, but I dunno, that's kind of flimsy. I'm sorta running out of steam on these.

And Metal Gear Solid 4 just reused the characters and concepts from the previous games, so it didn't have a new Metal Gear; it just recycled two of the old ones.