Board Thread:General Discussion/@comment-179.197.35.147-20140929015719/@comment-200.34.188.2-20151102163718

93.55.184.254 wrote: Jim Logan wrote: 93.42.19.115 wrote: Jim Logan wrote: I'm gonna repeat my comment earlier, I'd rather see MGS6 go for a "future" feel, not just four years like Rising. I meant decades, at least twenty-thirty years after MGS4, a whole new cast, so the new writers have more room to work with. Personally I hate futuristic crap. We had enough nanomachines, son. If you set a MGS game in 2040s it will be pathetically worse than Sen. Armstrong.

My two cents And I respect your opinion, but we've seen Kojima deal with, in your words "futuristic crap". Snatcher. And that has been hearlded as one of his best games, even above Policenaughts and Metal Gear. I've never played Snatcher nor Policenauts. I don't know them, but if theyare futuristic-type of games, I won't like them. I don't care if they're Kojima's masterpieces. It's not like every single shit Kojima takes is art.

By the way back in Snake Eater we had enemies with supernatural abilities without "nanomachines, son" nor "parasites, son". I don't see why we can't go back there Actually it is explained in MGSV that the cobra units powers also came from parasites so

"PARASITES SON!!!!!!!" the whole point of the MGS is that there is no such thing as miracles or the supernatural just cutting edge technology

thats why every game Kojima needs to introduce some shitty substance that explains their powers.

Now I understand what Star Wars fans felt with the midiclorians

imagine Obi-Wan saying "MIDICLORIANS SON!!!!!!"